Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 56 | 64 | 95 | 121 |
| 1440p QHD | 92 | 96 | 152 | 195 |
| 1080p Full HD | 131 | 134 | 217 | 269 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The AMD Ryzen 7 5700X3D paired with the Intel Arc B580 delivers a robust experience in Inside, a puzzle platformer with modest hardware demands. Measured frame rates across three resolutions and four quality presets show this combination is capable of high refresh rates in most scenarios, though 4K Ultra pushes the GPU to its limit. The data indicates a clear performance hierarchy, with the most demanding settings at each resolution still clearing the 60 FPS playability threshold in all but one case.
Best Settings per Resolution
At 1920x1080, the AMD Ryzen 7 5700X3D and Intel Arc B580 combination delivers its strongest performance, with every preset exceeding the 60 FPS threshold by a wide margin. The most demanding preset, Ultra, produces an average of 131.2 FPS, making it the optimal choice for players seeking maximum visual fidelity without sacrificing fluidity. High settings run at 133.8 FPS, which is nearly identical to Ultra, while Medium reaches 216.5 FPS and Low hits 268.6 FPS. Since the gap between High and Ultra is only 2.6 FPS, the Ultra preset is the clear recommendation at 1080p, as it provides the best image quality while still maintaining a frame rate that is more than double the playability threshold. The data shows that this resolution is essentially a non-issue for this hardware, as even the heaviest settings leave substantial headroom for future driver optimizations or background tasks.
Moving to 2560x1440, the performance picture remains strong, though the scaling begins to show the GPU’s workload increasing. The Ultra preset, which is the most demanding option, delivers an average of 91.8 FPS, comfortably above the 60 FPS target. High settings run at 95.5 FPS, which is only 3.7 FPS higher than Ultra, making the most demanding preset the sensible choice for 1440p gaming. Medium settings reach 152.4 FPS, while Low scales to 194.5 FPS, indicating that the game is not particularly taxing on the hardware at this resolution. The fact that Ultra stays above 90 FPS suggests that players can enable all visual enhancements without worrying about performance dips, and the 31.8 FPS buffer between the Ultra average and the 60 FPS threshold provides a safety margin for demanding scenes. The recommendation here is unambiguous: use Ultra settings to get the best balance of visual quality and performance.
At 3840x2160, the situation changes noticeably, as the GPU becomes the limiting factor. The High preset produces an average of 64.2 FPS, which is just above the 60 FPS playability threshold, making it the most demanding settings that remain playable. Medium settings run at 94.5 FPS, while Low reaches 121.1 FPS, showing that the game scales well with reduced quality. The Ultra preset, however, drops to an average of 55.7 FPS, which falls short of the 60 FPS requirement. This means that Ultra is not viable at 4K, as the frame rate dips below the threshold and would likely feel less smooth during gameplay. The High preset is the recommended choice for 4K, as it provides a 4.2 FPS buffer over the minimum, though players with more sensitive eyes might prefer Medium for its 94.5 FPS average, which offers a much larger safety margin. The data clearly shows that 4K Ultra is the only configuration in this entire test matrix that fails to meet the 60 FPS standard.
CPU and GPU Roles
The benchmark results reveal a distinct division of labor between the AMD Ryzen 7 5700X3D and the Intel Arc B580 across resolutions. At 1920x1080, the CPU plays a more prominent role, as the frame rates at Low settings (268.6 FPS) are so high that the GPU is likely not fully saturated in every scene. The scaling from Low to Medium at 1080p shows a drop of 52.1 FPS, from 268.6 to 216.5 FPS, which indicates that the GPU is beginning to handle more work as quality increases. The jump from Medium to High is relatively small, from 216.5 to 133.8 FPS, a reduction of 82.7 FPS, suggesting that High settings introduce significant shading and texture workloads that the GPU must process. However, the difference between High and Ultra at 1080p is minimal, only 2.6 FPS (133.8 vs. 131.2 FPS), which implies that the CPU might be limiting performance at these lower resolutions, as the GPU has enough headroom to render both presets at nearly identical speeds. The Ryzen 7 5700X3D, with its 8 cores and 16 threads, provides ample processing power, but the data suggests that at 1080p, the game’s engine may be constrained by single-threaded performance or draw call processing rather than raw GPU throughput.
At 2560x1440, the GPU begins to assert more influence over performance. The scaling from Low to Medium at 1440p shows a drop from 194.5 to 152.4 FPS, a 42.1 FPS reduction, which is similar in percentage terms to the 1080p results. However, the gap between Medium and High narrows to 56.9 FPS (152.4 to 95.5 FPS), and the gap between High and Ultra is 3.7 FPS (95.5 vs. 91.8 FPS). This pattern mirrors the 1080p results, but the absolute frame rates are lower, indicating that the GPU is working harder. The fact that Ultra at 1440p (91.8 FPS) is nearly identical to High at 1440p (95.5 FPS) suggests that the GPU is becoming the primary bottleneck, as the additional rendering work from Ultra settings cannot be fully compensated by the CPU. The Ryzen 7 5700X3D still provides sufficient performance, but the Intel Arc B580’s 12 GB of GDDR6 memory and 192-bit bus are likely handling the increased pixel count efficiently, as evidenced by the relatively small performance penalty from High to Ultra.
At 3840x2160, the GPU clearly dominates the performance equation. The scaling from Low to Medium at 4K shows a drop from 121.1 to 94.5 FPS, a 26.6 FPS reduction, which is proportionally similar to lower resolutions. However, the gap between Medium and High narrows to 30.3 FPS (94.5 to 64.2 FPS), and the gap between High and Ultra is 8.5 FPS (64.2 to 55.7 FPS). This last drop is critical, as it pushes the frame rate below the 60 FPS threshold. The data shows that at 4K, the GPU is almost entirely responsible for performance, as the Ryzen 7 5700X3D’s processing power is more than sufficient to feed the Arc B580. The CPU’s role diminishes as resolution increases, which is typical for modern games, and the benchmark results confirm that the 5700X3D does not become a limiting factor until frame rates reach extreme levels, such as the 268.6 FPS seen at 1080p Low. For players using this combo, the CPU matters most at 1080p, while the GPU becomes the sole arbiter of playability at 4K.
FAQ
*Q: Can this PC run Inside at 60 FPS on Ultra settings at 1920x1080?*
A: Yes. The measured average FPS at 1080p Ultra is 131.2, which is well above the 60 FPS playability threshold. The verdictByResolution data lists Ultra as the best settings for this resolution, confirming it is fully playable.
Q: What is the highest quality preset that maintains 60 FPS at 3840x2160?
A: High settings are the most demanding preset that stays playable at 4K, with an average of 64.2 FPS. Ultra drops to 55.7 FPS, which is below the 60 FPS threshold, so it is not recommended for 4K.
Q: How does the Intel Arc B580 compare to the AMD Radeon RX 580 2048SP?
A: The Arc B580 has an average benchmark score of 23021, while the Radeon RX 580 2048SP scores 23061, a difference of -0.2%. This means the two GPUs deliver nearly identical performance in synthetic benchmarks, though game-specific results may vary.
Q: Does the AMD Ryzen 7 5700X3D bottleneck the Intel Arc B580 in this game?
A: The data shows that at 1920x1080, the difference between High and Ultra settings is only 2.6 FPS (133.8 vs. 131.2), which suggests the CPU may limit performance at lower resolutions. At 2560x1440 and above, the GPU becomes the primary factor, with the CPU providing sufficient headroom.
Q: What is the frame rate at 2560x1440 with Medium settings?
A: The measured average FPS at 1440p Medium is 152.4. This is substantially higher than the 60 FPS threshold, indicating that this preset offers a very smooth experience with moderate visual quality.
*Q: How many tested combinations rank above this CPU-GPU pairing in Inside?*
A: The combo ranks 2818 out of 3716 tested combinations. This places it in the lower-middle portion of the database, meaning there are 898 combos that perform better, but it still handles the game well at most settings.
How This Combo Ranks
The AMD Ryzen 7 5700X3D and Intel Arc B580 combination ranks 2818 out of 3716 tested combos in Inside, placing it in the bottom quarter of the database. This rank reflects the game’s relatively low system requirements, as even mid-range hardware from previous generations can achieve high frame rates. The combo’s percentile standing is not directly provided for the combined setup, but the individual components offer context: the CPU ranks in the 77th percentile against all CPUs, while the GPU ranks in the 68th percentile against all GPUs. This suggests that the processor is a stronger performer relative to its peers than the graphics card, which is consistent with the benchmark results showing the GPU becoming the bottleneck at 4K. The rank of 2818 out of 3716 means that 898 other combos achieve better average FPS in this game, but the actual frame rates are so high that this ranking does not translate to a poor experience. For context, the combo achieves 131.2 FPS at 1080p Ultra, which is more than double the playability threshold, so even though it ranks low, the gameplay experience is excellent. The ranking is more indicative of the fact that many high-end systems with newer CPUs and GPUs can push frame rates into the 300+ range at lower resolutions, but this does not diminish the fact that the 5700X3D and B580 deliver smooth, playable performance across nearly all settings.
The rank also highlights that Inside is not a demanding title, and the combo’s position is driven by the GPU’s performance ceiling rather than any CPU limitation. The Arc B580’s 13.67 TFLOPS of FP32 compute and 456.0 GB/s memory bandwidth are more than adequate for a puzzle platformer, but they trail the top-tier GPUs in the database. The Ryzen 7 5700X3D, with its 96 MB of L3 cache, provides excellent gaming performance, but its 3.00 GHz base clock and 4.10 GHz boost clock are not class-leading. Still, the data shows that this pairing is well-suited for Inside, as it clears the 60 FPS threshold at every resolution except 4K Ultra. The rank of 2818 should be interpreted as a reflection of the hardware’s overall position in the market, not a judgment on its ability to run this specific game, which it does with considerable headroom.
Similar Performance Alternatives
For the CPU, the AMD Ryzen 7 5700X3D has an average benchmark score of 24709, and its nearest rivals in the database include the AMD Ryzen 5 7600X3D, which scores 24728 with a delta of -0.1%, meaning it is essentially identical in performance. The AMD Ryzen 9 5900HX scores 24822, a delta of -0.5%, which is slightly higher, while the Intel Core i5-12450HX scores 24576 with a delta of 0.5%, indicating it is marginally slower. The Intel Core i5-11600 scores 24563 with a delta of 0.6%, also slightly slower. These four rivals would behave almost identically to the 5700X3D in Inside, as the game is not CPU-intensive at higher resolutions. A user with a Ryzen 5 7600X3D or Ryzen 9 5900HX would see no meaningful difference in frame rates, especially at 1440p and 4K where the GPU dominates. The same applies to the Intel options, though they may have different platform requirements, but the gaming performance in this title would be indistinguishable.
For the GPU, the Intel Arc B580 has an average benchmark score of 23021, with nearest rivals including the AMD Radeon RX 580 2048SP, which scores 23061 with a delta of -0.2%, putting it just slightly ahead. The NVIDIA GeForce RTX 2080 scores 22895 with a delta of 0.6%, making it marginally slower, while the NVIDIA GeForce RTX 3080 scores 23172 with a delta of -0.7%, which is slightly faster. The NVIDIA P106-100 scores 23249 with a delta of -1%, also slightly faster. In Inside, these GPUs would produce frame rates within a few percent of the B580, meaning that at 1080p Ultra, a user with an RTX 2080 might see around 130 FPS instead of 131.2, while an RTX 3080 might reach 132 FPS. The differences are negligible for gameplay, as all of these cards exceed the 60 FPS threshold at most settings. The RX 580 2048SP, despite being an older architecture, has nearly identical synthetic performance, so it would be a viable alternative for budget-conscious builders, though it lacks the B580’s 12 GB VRAM and modern feature set. The RTX 3080 offers better raw performance, but in a game like Inside, the extra power does not translate to a meaningfully better experience beyond the already high frame rates.
The Verdict
The AMD Ryzen 7 5700X3D and Intel Arc B580 can run Inside with excellent performance across most configurations. At 1920x1080, all presets are playable, with Ultra settings achieving 131.2 FPS, which is more than twice the 60 FPS threshold. The verdictByResolution data confirms that Ultra is the best settings choice at this resolution, and the frame rate leaves ample headroom for any scene complexity. At 2560x1440, Ultra settings also clear the threshold with an average of 91.8 FPS, making this the recommended preset for players with 1440p monitors. The performance is smooth, and the 31.8 FPS buffer over the minimum provides a comfortable margin. At 3840x2160, the situation is more nuanced: High settings are the most demanding preset that remains playable, with an average of 64.2 FPS, while Ultra falls to 55.7 FPS, below the 60 FPS playability threshold. Players with 4K displays should use High settings to maintain fluidity, or they can opt for Medium at 94.5 FPS for a larger safety margin, though this sacrifices some visual quality.
The data shows that this combo is well-balanced for Inside, with the CPU providing ample power at lower resolutions and the GPU becoming the limiting factor only at 4K Ultra. The verdict is clear: this PC can run the game at 60 FPS or higher at 1080p and 1440p with all settings maxed, and at 4K with High settings or below. The only configuration that fails to meet the threshold is 4K Ultra, which is a minor limitation given the game’s visual style and the fact that High settings still deliver a strong experience. For most players, this hardware will provide a flawless, high-refresh-rate playthrough of Inside without any compromises. The combination ranks 2818 out of 3716, but that ranking is a reflection of the broader hardware landscape, not a measure of this game’s playability, which is exceptional.