Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 54 | 87 | 108 |
| 1440p QHD | 82 | 86 | 138 | 172 |
| 1080p Full HD | 114 | 120 | 192 | 240 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The AMD Ryzen 7 5700X3D and Intel Arc B570 combination delivers a thoroughly playable experience in Inside across nearly all modern resolutions. Benchmark data shows the CPU sits at the 77th percentile among all processors, while the GPU lands at the 65th percentile, creating a balanced pairing for this puzzle platformer. The measured frame rates confirm that 1080p and 1440p gaming are fully comfortable, with 4K requiring a modest settings adjustment to maintain smooth performance.
Similar Performance Alternatives
The AMD Ryzen 7 5700X3D’s average benchmark score of 24,709 places it within a tight cluster of comparable processors. The AMD Ryzen 5 7600X3D scores 24,728, a delta of just -0.1%, making it the closest equivalent in raw synthetic performance. The AMD Ryzen 9 5900HX trails by only -0.5% with a score of 24,822, while the Intel Core i5-12450HX sits 0.5% ahead at 24,576. The Intel Core i5-11600 rounds out the group at 24,563, a 0.6% delta. For gaming workloads, any of these CPUs would deliver nearly identical frame pacing, though the 5700X3D’s 96 MB shared L3 cache gives it a structural advantage in latency-sensitive titles that the raw scores do not fully capture.
On the graphics side, the Intel Arc B570 produces an average score of 20,556, landing at the 65th percentile of all GPUs. Its nearest rival is the NVIDIA GeForce RTX 3070 Mobile at 20,534, a delta of just 0.1% — effectively identical performance. The Intel Arc A750 is -0.1% behind at 20,582, meaning the two Intel discrete GPUs are virtually interchangeable in this class. The NVIDIA Quadro M4000M (20,480, +0.4%) and AMD Radeon R9 M390X (20,662, -0.5%) also fall within a narrow band, though these are older mobile/workstation parts with different feature sets. For Inside, the B570’s nearest rivals would all produce comparable frame rates; the game is not demanding enough to expose meaningful differences between these GPUs.
FAQ
*Q: Can this PC run Inside at 4K resolution?*
A: Yes, at 4K the combo achieves 108 FPS on Low settings and 87 FPS on Medium settings, both above the 60 FPS playable threshold. High and Ultra settings fall short at 54 FPS and 52 FPS respectively.
Q: What is the best settings preset at 1440p?
A: The Ultra preset runs at 82 FPS average, which clears the 60 FPS threshold. All four tested presets — Low (172 FPS), Medium (138 FPS), High (86 FPS), and Ultra (82 FPS) — are playable at this resolution.
Q: How does the CPU compare to its closest rival?
A: The Ryzen 7 5700X3D scores 24,709 on average, which is 0.1% below the AMD Ryzen 5 7600X3D (24,728) and 0.5% below the AMD Ryzen 9 5900HX (24,822). The differences are negligible for gaming.
Q: Is the Intel Arc B570 significantly faster than the Arc A750?
A: No. The B570 scores 20,556 while the A750 scores 20,582, a delta of only -0.1%. In practice, the two cards perform nearly identically in synthetic benchmarks.
Q: What frame rate can I expect at 1080p on High settings?
A: The measured average is 120 FPS. The Medium preset delivers 192 FPS, Low hits 240 FPS, and Ultra runs at 114 FPS — all comfortably above 60 FPS.
Q: Which component is more important for this game at 4K?
A: The data shows the GPU governs 4K performance. The CPU’s single-thread score of 804 in 3DMark is adequate, but the B570’s throughput determines whether High (54 FPS) or Medium (87 FPS) is achievable at 3840x2160.
How This Combo Ranks
Among 3,716 tested combinations, this CPU-GPU pairing ranks 2,983rd for Inside. That places it in the lower 20% of all tested combos, which initially seems modest. However, the context matters: Inside is a 2016 puzzle platformer with modest hardware requirements, and the test database includes many high-end enthusiast configurations that vastly exceed what this game needs. The rank reflects the absolute performance ceiling of the parts, not their adequacy for this specific title.
The measured frame rates tell a more useful story. At 1080p, the combo produces 114 FPS on Ultra and 240 FPS on Low — numbers that would satisfy any display. At 1440p, Ultra still holds 82 FPS. Even at 4K, Medium settings deliver 87 FPS with a minimum of 74 FPS. The 2,983rd rank is therefore misleading for practical purposes; this hardware is far above the threshold required for a smooth experience in Inside. The ranking becomes relevant only when comparing against the absolute fastest combos, where the B570’s 65th-percentile GPU standing and the 5700X3D’s 77th-percentile CPU standing naturally trail top-tier parts.
The Verdict
Yes, this PC can run Inside with ease. The verdict by resolution is unambiguous: at 1920x1080, all four tested presets — Low (240 FPS), Medium (192 FPS), High (120 FPS), and Ultra (114 FPS) — clear the 60 FPS threshold. At 2560x1440, the Ultra preset achieves 82 FPS, and every other setting is also playable. At 3840x2160, the playable settings are Low (108 FPS) and Medium (87 FPS); High and Ultra fall below 60 FPS at 54 FPS and 52 FPS respectively.
The best settings per resolution are: 1080p Ultra at 114 FPS, 1440p Ultra at 82 FPS, and 4K Medium at 87 FPS. For players prioritizing visual fidelity, 1440p Ultra is the sweet spot — it delivers near-maximum quality with a 22 FPS margin above the playable threshold. The 4K Medium preset is also viable, though the 74 FPS minimum frame rate suggests occasional dips in complex scenes. There is no scenario in this game where the hardware becomes a bottleneck at 60 FPS, provided the user selects the appropriate preset for their resolution.
Measured FPS Breakdown
At 1920x1080, the frame rates are exceptionally high. Low settings produce 240 FPS average, the maximum recorded for this combo. Medium delivers 192 FPS with a minimum of 163 and a maximum of 221, showing tight frame pacing. High runs at 120 FPS, and Ultra at 114 FPS. The gap between Medium and High is notable: a 72 FPS drop, suggesting that High introduces shading or post-processing effects that cost significant throughput on the B570’s 11.52 TFLOPS FP32 compute.
At 2560x1440, the pattern repeats with lower absolute numbers. Low achieves 172 FPS, Medium 138 FPS (min 117, max 159), High 86 FPS, and Ultra 82 FPS. The delta between Medium and High is 52 FPS, larger than the 1080p gap in percentage terms. Ultra is only 4 FPS below High, indicating that the Ultra preset’s additional effects are relatively cheap compared to the jump from Medium to High.
At 3840x2160, the GPU becomes the limiting factor. Low hits 108 FPS, Medium 87 FPS (min 74, max 100), High 54 FPS, and Ultra 52 FPS. The Medium-to-High transition costs 33 FPS, and High-to-Ultra costs only 2 FPS. This suggests that High and Ultra share a common rendering path that is significantly heavier than Medium’s. The 74 FPS minimum at 4K Medium is still 14 FPS above the playable threshold, providing a safe margin.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, running at 114 FPS average. This is the optimal choice for maximum visual quality with a 54 FPS buffer above the threshold.
At 2560x1440, Ultra again qualifies, averaging 82 FPS. The 22 FPS margin above 60 is smaller than at 1080p but still comfortable. Players who prefer higher frame rates can step down to High (86 FPS) or Medium (138 FPS), but the data supports Ultra as the best visual option.
At 3840x2160, Ultra and High both fail the 60 FPS requirement. The best playable preset is Medium, which averages 87 FPS with a minimum of 74 FPS. Low is also playable at 108 FPS, but Medium offers a substantial visual improvement at a modest 21 FPS cost, making it the recommended 4K setting.
CPU and GPU Roles
The division of labor between the Ryzen 7 5700X3D and Arc B570 shifts with resolution. At 1080p, the CPU’s 8-core, 16-thread configuration with 96 MB L3 cache provides ample headroom, and the GPU is the primary driver of frame rate differences between presets. The jump from 192 FPS on Medium to 120 FPS on High is purely a GPU-side render cost.
At 1440p, the GPU load increases, but the measured frame rates remain high enough that the CPU never becomes a constraint. The 5700X3D’s single-thread score of 804 in 3DMark and multicore score of 6,764 in 16-thread tests are far above what Inside requires. The 138 FPS Medium result at 1440p versus 192 FPS at 1080p shows a 28% reduction, which tracks with the pixel count increase of 78%, indicating the GPU is scaling with resolution as expected.
At 4K, the GPU is unequivocally the bottleneck. The CPU’s role diminishes because the frame rate drops to 54 FPS on High and 52 FPS on Ultra, both below the 60 FPS threshold. The fact that Medium achieves 87 FPS while High drops to 54 FPS — a 38% reduction — points to a specific rendering feature in the High/Ultra path that taxes the B570’s 80 ROPs and 144 TMUs. The GPU’s 380.0 GB/s memory bandwidth and 160-bit bus are sufficient for Medium at 4K, but the higher presets expose its throughput limits. For this game, the CPU matters least at 4K and most at 1080p, though even at 1080p the GPU dominates the preset-to-preset variation.