Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

74%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
296 FPS
Ultra 1080p Measured
141 FPS

1440p (2K / QHD)

Low 1440p Measured
213 FPS
Ultra 1440p Measured
101 FPS

4K (Ultra HD)

Low 4K Measured
134 FPS
Ultra 4K Measured
64 FPS
6.8ms Frame Time
10ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 27,578
Graphics Card
Required 27,118
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 64 67 107 134
1440p QHD 101 106 170 213
1080p Full HD 141 148 237 296

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 148
1920x1080 Low 296
1920x1080 Medium 237
1920x1080 Ultra 141
2560x1440 High 106
2560x1440 Low 213
2560x1440 Medium 170
2560x1440 Ultra 101
3840x2160 High 67
3840x2160 Low 134
3840x2160 Medium 107
3840x2160 Ultra 64

Performance Analysis: Inside on Your System

The AMD Ryzen 7 5700X paired with the NVIDIA GeForce RTX 5050 delivers an exceptionally strong performance profile for Inside, a Puzzle Platformer released on 2016-07-06. Benchmark data confirms that this combination achieves well above the 60 FPS playable threshold across every tested resolution and preset. The measured FPS results indicate that the system provides a highly fluid experience, with the most demanding Ultra preset still exceeding 60 FPS at 4K resolution. This analysis examines the measured performance, component roles, and comparative standing within the benchmark database.

FAQ

*Q: Can this system run Inside at 60 FPS or higher at 4K resolution?*

A: Yes. At 3840x2160, the system achieves 67 FPS on High settings, 107 FPS on Medium, and 64 FPS on Ultra. Even the most demanding preset clears the 60 FPS playable threshold, with average FPS values of 64 or higher.

Q: What is the best settings preset for 1440p gameplay?

A: At 2560x1440, the Ultra preset delivers an average of 101 FPS, which is the highest preset available and remains well above the 60 FPS threshold. Lower presets yield even higher frame rates, with Low reaching 213 FPS.

Q: How does the CPU compare to its nearest rival in synthetic benchmarks?

A: The AMD Ryzen 7 5700X has an average benchmark score of 27578, identical to the Intel Core i5-12600K with a 0% delta. It sits 0.2% above the AMD Ryzen 7 5800 and 0.3% above the Intel Core Ultra 5 125H, while being 0.2% behind the AMD Ryzen 5 7600X.

Q: What is the GPU's performance percentile among all tested graphics cards?

A: The NVIDIA GeForce RTX 5050 ranks in the 66th percentile of all GPUs in the database, with an average benchmark score of 21035. Its closest rival is the AMD Radeon RX Vega M GL, which scores 21153, a 0.6% difference.

Q: Does the system maintain consistent frame times across all resolutions?

A: The data shows strong consistency. At 1920x1080 Medium, the average FPS is 237 with a minimum of 201 and maximum of 272. At 2560x1440 Medium, the average is 170 with a minimum of 145 and maximum of 196. At 3840x2160 Medium, the average is 107 with a minimum of 91 and maximum of 123.

Q: What is the combo's rank among all tested system combinations?

A: This specific CPU and GPU pairing ranks 2247 out of 3716 total tested combinations, placing it in the upper 40% of all systems in the benchmark database.

The Verdict

The data is unequivocal: this system runs Inside flawlessly at every resolution and preset combination tested. The playable threshold is defined as 60 FPS, and the benchmark results show that the AMD Ryzen 7 5700X with the NVIDIA GeForce RTX 5050 exceeds this threshold by a wide margin in all scenarios. At 1920x1080, the Ultra preset achieves an average of 141 FPS, which is more than double the playable threshold. Moving to 2560x1440, the Ultra preset still delivers 101 FPS, maintaining a comfortable buffer above 60 FPS. Even at the demanding 3840x2160 resolution, the Ultra preset holds an average of 64 FPS, which is just above the playable mark but still technically playable.

The verdict by resolution confirms that all four presets—Low, Medium, High, and Ultra—are playable at every resolution. The best settings at 1080p is Ultra with 141 FPS, at 1440p it is Ultra with 101 FPS, and at 4K it is Ultra with 64 FPS. This means users can max out the graphical settings without any concern for performance drops below the playable threshold. The game is relatively undemanding given its 2016 release date, and this modern hardware combination provides substantial headroom even at the highest settings.

CPU and GPU Roles

The benchmark data reveals that the GPU is the primary performance driver for Inside, though the CPU's capabilities ensure no bottlenecking occurs. The scaling between resolutions demonstrates this relationship clearly. When moving from 1920x1080 Ultra at 141 FPS to 2560x1440 Ultra at 101 FPS, there is a 28% drop in frame rate. Continuing to 3840x2160 Ultra at 64 FPS, the drop from 1440p is 37%. This progressive decline with increasing resolution is characteristic of GPU-bound workloads, where the graphics card's pixel throughput becomes the limiting factor.

Conversely, the CPU's role becomes more significant at lower resolutions where frame rates are extremely high. At 1920x1080 Low, the system achieves 296 FPS, which places substantial demands on the processor to feed the GPU with draw calls and physics calculations. The Ryzen 7 5700X, with its 8 cores and 16 threads based on Zen 3 architecture, handles this workload effectively. The CPU's benchmark scores support this, with a Cinebench R23 multicore score of 13184 and a single-core score of 1499, indicating strong per-thread performance necessary for high-FPS gaming.

The scaling between presets also highlights the GPU's role. At 4K, moving from Low (134 FPS) to Ultra (64 FPS) represents a 52% reduction in performance, which is a typical GPU-bound scaling pattern. The RTX 5050's specifications—2560 shading units, 80 TMUs, and 32 ROPs—determine this scaling behavior. Its 8 GB of GDDR6 memory on a 128-bit bus provides 320.0 GB/s of bandwidth, which is sufficient for the texture and geometry demands of Inside at all settings.

Measured FPS Breakdown

At 1920x1080, the system delivers exceptional performance across all presets. Low settings produce an average of 296 FPS, the highest measured value in the entire dataset. Medium settings achieve 237 FPS average, with a minimum of 201 FPS and a maximum of 272 FPS, indicating tight frame pacing. High settings yield 148 FPS average, while Ultra settings produce 141 FPS average. The difference between High and Ultra is minimal at only 7 FPS, suggesting that the Ultra preset's additional effects have a modest performance cost at this resolution.

Moving to 2560x1440, the performance remains remarkably high. Low settings average 213 FPS, which is still well above the refresh rate of most monitors. Medium settings deliver 170 FPS average, with a minimum of 145 FPS and maximum of 196 FPS. High settings achieve 106 FPS average, while Ultra settings produce 101 FPS average. The gap between Medium and High is substantial at 64 FPS, indicating that the High preset introduces significantly more graphical complexity.

At 3840x2160, the performance scales down but remains playable. Low settings average 134 FPS, Medium settings average 107 FPS with a minimum of 91 FPS and maximum of 123 FPS. High settings achieve 67 FPS average, and Ultra settings produce 64 FPS average. The 4K Ultra result of 64 FPS is the only measured average that falls below 70 FPS, but it still clears the 60 FPS playable threshold with a small margin. The data shows a clear pattern: each resolution step up reduces frame rates by roughly 30-40%, with the GPU being the bottleneck.

Similar Performance Alternatives

The CPU's nearest rivals, based on average benchmark scores, include the Intel Core i5-12600K with an identical score of 27578 and a 0% delta. The AMD Ryzen 7 5800 scores 27535, just 0.2% lower. The AMD Ryzen 5 7600X scores 27636, 0.2% higher. The Intel Core Ultra 5 125H scores 27507, 0.3% lower. These four processors would produce virtually identical gaming performance in Inside, as the game is not heavily CPU-threaded and all these chips exceed the required single-thread performance.

For the GPU, the nearest rivals present a more varied picture. The AMD Radeon RX Vega M GL scores 21153, which is 0.6% higher than the RTX 5050's 21035. The AMD Radeon HD 8970M scores 21237, 1% higher. The AMD Radeon RX 5600 XT scores 20713, 1.6% lower. The NVIDIA RTX A4000 Mobile scores 21379, 1.6% higher. In practical terms, all these GPUs would deliver within a few FPS of each other in Inside, though the desktop-oriented RX 5600 XT might have better sustained performance characteristics.

When considering alternative combinations, a system with any of these CPUs paired with the RTX 5050 would produce nearly identical results, as the GPU is the performance limiter at higher resolutions. Conversely, pairing the Ryzen 7 5700X with any of the rival GPUs would yield similar frame rates at 1080p, but the differences would widen at 4K where the GPU's raw pixel throughput becomes dominant.

How This Combo Ranks

The AMD Ryzen 7 5700X with the NVIDIA GeForce RTX 5050 ranks 2247 out of 3716 tested combinations in the benchmark database for Inside. This places the system in the top 40% of all tested hardware configurations. Given the game's relatively modest requirements, this ranking reflects the system's overall capability rather than any specific optimization for this title. The ranking position is consistent with the hardware's individual percentiles: the CPU sits in the 79th percentile of all processors, while the GPU sits in the 66th percentile of all graphics cards.

In context, this ranking means that a significant majority of tested systems—roughly 60%—would perform worse than this configuration in Inside. The system's strength lies in its balanced performance: the CPU provides ample headroom for the GPU at lower resolutions, while the GPU offers sufficient pixel throughput for playable frame rates at 4K. The combo's rank suggests that users upgrading from older hardware would see a substantial improvement in this title, though there are many higher-ranked combinations available for those seeking even more performance headroom.

Best Settings per Resolution

At 1920x1080, the best settings are Ultra, which delivers an average of 141 FPS. This preset provides the maximum visual quality while maintaining a frame rate that is more than double the 60 FPS playable threshold. The High preset at 148 FPS is nearly identical, so users preferring slightly higher frame rates can choose either without meaningful differences.

At 2560x1440, the best settings are also Ultra, with an average of 101 FPS. This provides a comfortable margin above the playable threshold while offering the full range of graphical effects. The performance is sufficient for high-refresh-rate monitors up to 100 Hz, and users with 144 Hz displays could drop to High settings at 106 FPS for a marginal improvement.

At 3840x2160, the best settings remain Ultra, averaging 64 FPS. This is the only resolution where the Ultra preset falls below 100 FPS, but it still clears the 60 FPS threshold. Users seeking more headroom at 4K can drop to High settings at 67 FPS, which provides a slightly more stable experience at the cost of minor visual fidelity. The data indicates that the system is fully capable of running Inside at maximum settings across all three resolutions, making it an excellent choice for this title.