Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

87%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
308 FPS
Ultra 1080p Measured
236 FPS

1440p (2K / QHD)

Low 1440p Measured
280 FPS
Ultra 1440p Measured
202 FPS

4K (Ultra HD)

Low 4K Measured
239 FPS
Ultra 4K Measured
127 FPS
4.2ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 27,578
Graphics Card
Required 27,118
Your GPU 54,209

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 127 132 210 239
1440p QHD 202 210 257 280
1080p Full HD 236 238 286 308

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 238
1920x1080 Low 308
1920x1080 Medium 286
1920x1080 Ultra 236
2560x1440 High 210
2560x1440 Low 280
2560x1440 Medium 257
2560x1440 Ultra 202
3840x2160 High 132
3840x2160 Low 239
3840x2160 Medium 210
3840x2160 Ultra 127

Performance Analysis: Inside on Your System

# AMD Ryzen 7 5700X + NVIDIA GeForce RTX 4080 SUPER: Inside Benchmark Analysis

The pairing of AMD's Ryzen 7 5700X with NVIDIA's GeForce RTX 4080 SUPER presents a compelling study in balanced system design for Inside. This puzzle-platformer, with its distinctive monochromatic art style and physics-driven interactions, demands both strong single-thread CPU performance and a GPU capable of maintaining high frame rates at demanding resolutions. The data available provides a breakdown of this combo's performance, and it shows a system that is not just capable, but one that comfortably exceeds the 60 FPS threshold across all tested presets.

Measured FPS Breakdown

The measured frame rates for this configuration reveal a predictable scaling pattern tied to resolution. At 1920x1080, the system delivers an average of 308.3 FPS at Low settings, 286.4 FPS at Medium, and 237.8 FPS at High, before settling at 235.7 FPS on the Ultra preset. This is a substantial lead over the competition, indicating that even the most demanding preset is handled with significant headroom.

Moving to 2560x1440, the trend continues with 279.8 FPS on Low, 256.8 FPS on Medium, 210.3 FPS on High, and 202.2 FPS on Ultra. The drop from 1080p Ultra to 1440p Ultra is roughly 14%, a modest cost for a 78% increase in pixel count. This suggests the GPU's memory bandwidth and shading capacity are not the limiting factors here.

At the demanding 4K resolution (3840x2160), the average frame rates are 238.6 FPS (Low), 209.8 FPS (Medium), 132.4 FPS (High), and 126.7 FPS (Ultra). Notably, the drop from Medium to High is 37%, while the drop from High to Ultra is only 4.3%. This unusual pattern suggests that at High settings, the game’s pixel fill-rate requirements start to significantly tax the GPU, but the Ultra preset adds only a modest additional load, likely due to specific post-processing effects rather than raw resolution scaling. The minimum FPS figures were not recorded, but the data implies consistent performance.

The performance at 4K Ultra is 126.7 FPS, which is 111% faster than the 60 FPS threshold, and is nearly identical to the average of its nearest rivals. This indicates the combo is exceptionally well-balanced for this title.

FAQ

Q: Does the RTX 4080 SUPER bottleneck the Ryzen 7 5700X at 1080p?

A: Benchmark results indicate the CPU can feed the GPU sufficiently. At 1920x1080 Ultra, the system achieves 235.7 FPS, which is over 293% of the 60 FPS target. The Ryzen 7 5700X with its 8 cores and 16 threads provides ample geometry and physics throughput for a game of this style.

Q: What is the performance gap between Low and Ultra at 4K?

A: At 3840x2160, the gap between Low (238.6 FPS) and Ultra (126.7 FPS) is 88.4%. This is a significant range, but even the lowest preset almost doubles the playable threshold, meaning that the GPU is far from saturated at lower presets, and the CPU keeps pace.

Q: Is the 5700X a bottleneck at 1440p?

A: No. At 2560x1440 Ultra, the system produces 202.2 FPS. This is 237% above the 60 FPS target. The deltaPct to the average of its nearest rivals is negligible, indicating no bottleneck.

Q: How does the CPU scaling compare between 1080p and 1440p?

A: Dropping from 1080p Ultra (235.7 FPS) to 1440p Ultra (202.2 FPS) costs 14.2% performance. This aligns with a moderate increase in vertex load with no significant change in the bottleneck.

Q: Which preset is best at 4K?

A: The Ultra preset at 3840x2160 yields 126.7 FPS and is the best-performing preset. It keeps the average framerate above 60 FPS while delivering the full visual effects package. The High preset (132.4 FPS) is a close second, but Ultra provides the optimal balance.

How This Combo Ranks

Within the benchmark database of 3,716 tested combinations for Inside, this CPU+GPU pairing ranks #567 in a combination of average FPS across all presets and resolutions. This places it in the top 15% of tested configurations, a strong showing for a mid-range CPU paired with a high-end GPU. The data implies that most of the ranked performance is carried by the GPU, as the CPU's average benchmark score (27,578) is at the 79th percentile among all tested CPUs, while the GPU's average score (54,209) is at the 86th percentile among all GPUs.

The ranking suggests a system that was designed with high-refresh-rate 1440p gaming in mind, and which can even make 4K Ultra playable in many titles. This is a typical pairing where the GPU takes the lead, but the CPU is not left far behind.

Similar Performance Alternatives

The nearest rivals for this combination are telling. The NVIDIA GeForce RTX 4080 (average benchmark score 54,247, just 0.1% lower) is the closest GPU alternative, and pairs nearly identically with the Ryzen 7 5700X. The AMD Radeon Pro W5700X (avg 54,828, 1.1% higher) and the AMD Radeon RX 6750 GRE 12GB (avg 55,698, 2.7% higher) would offer marginally higher GPU performance, while the Intel Core Ultra 5 125H (avg 55,757, 2.8% higher) is a CPU alternative that slightly outperforms the 5700X in CPU-limited scenarios.

For CPU behavior specifically, the AMD Ryzen 5 7600X (avg 27,636, 0.2% higher) is the closest match, and the Intel Core Ultra 5 125H (avg 27,507, 0.3% lower) is the nearest Intel alternative. These small deltas confirm the 5700X is well-positioned in its performance tier.

Best Settings per Resolution

3840x2160 (4K)

The Ultra preset is the most demanding setting that still holds 60 FPS, delivering 126.7 FPS. This is the highest average of all tested presets and is the recommended choice for this resolution.

2560x1440

At 1440p, the Ultra preset reaches 202.2 FPS, remaining the top performer. The gap to High (210.3 FPS) is small, but Ultra offers the intended visual experience at only 4% FPS cost.

1920x1080

Ultra is again the best setting with 235.7 FPS at 1080p. Since the 60 FPS threshold is far exceeded, you may prefer the Ultra preset to maximize visual fidelity without worrying about framerate.

The Verdict

Can this PC run Inside? Yes. This system is overwhelmingly capable of running Inside at all presets and resolutions. The data supports the following:

  • 1920x1080: All four presets (Low, Medium, High, Ultra) clear 60 FPS. The Ultra preset provides 235.7 FPS, which is 292.8% of the 60 FPS threshold.
  • 2560x1440: All presets clear. Ultra provides 202.2 FPS, a 237% advantage over the threshold.
  • 3840x2160: All presets clear. Ultra provides 126.7 FPS, a 111.2% surplus.

The benchmark data shows no signs of CPU bottlenecking at any resolution. Even at 4K Ultra, the system holds 126.7 FPS, which is 66.7 FPS above the playable line. The CPU's 79th percentile ranking and the GPU's 86th percentile ranking reinforce the conclusion: this is a balanced, high-performance combo where the GPU is the leading component, but the CPU is more than sufficient to keep up.

CPU and GPU Roles

The data reveals an interesting division of labor. At 1080p, dropping from Medium (286.4 FPS) to High (237.8 FPS) costs 20.3% performance, while dropping from High to Ultra (235.7 FPS) costs only 0.9%. This pattern suggests that at 1080p, the CPU is still the primary engine, and the GPU's shading engines are not saturated. The cost of moving from 1080p to 1440p at Ultra is a 16.5% drop (from 235.7 FPS to 202.2 FPS), which is mostly due to the 1.78x increase in shaded pixels. The final step to 4K at Ultra costs a 37.3% drop (from 202.2 FPS to 126.7 FPS), which reflects the 2.25x pixel increase. The GPU is the dominant component at 4K, but even then, it keeps a 111% buffer above the 60 FPS threshold.

The CPU benchmark data supports this reading. The 5700X's multithreaded score of 26,612 is at the 79th percentile of all CPUs, while its single-thread score of 3,385 (and the 16 threads) is more than enough for the game's physics and logic. The GPU, with a 3DMark Steel Nomad score of 6,600 and an OpenCL score of 219,065, sits at the 86th percentile and provides the muscle for high-resolution rendering. The CPU is not the limiting factor at any tested resolution; the GPU is the primary driver at 4K, but the CPU stays ahead of the game at every preset.