Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

87%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
310 FPS
Ultra 1080p Measured
235 FPS

1440p (2K / QHD)

Low 1440p Measured
278 FPS
Ultra 1440p Measured
201 FPS

4K (Ultra HD)

Low 4K Measured
238 FPS
Ultra 4K Measured
126 FPS
4.2ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 27,578
Graphics Card
Required 27,118
Your GPU 54,247

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 126 133 212 238
1440p QHD 201 211 257 278
1080p Full HD 235 239 286 310

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 239
1920x1080 Low 310
1920x1080 Medium 286
1920x1080 Ultra 235
2560x1440 High 211
2560x1440 Low 278
2560x1440 Medium 257
2560x1440 Ultra 201
3840x2160 High 133
3840x2160 Low 238
3840x2160 Medium 212
3840x2160 Ultra 126

Performance Analysis: Inside on Your System

The AMD Ryzen 7 5700X paired with the NVIDIA GeForce RTX 4080 delivers overwhelming performance headroom for Inside, a puzzle platformer from 2016. Measured benchmark data shows this combination producing triple-digit frame rates at every tested resolution and preset, with the lowest average recorded being 126 FPS at 4K Ultra. The data confirms a system that not only clears the 60 FPS playability threshold by a wide margin but also maintains consistently high minimum frame rates, particularly at lower resolutions where the GPU's overhead is most pronounced.

Similar Performance Alternatives

For the CPU, the AMD Ryzen 7 5700X sits in a tight performance cluster. Its average benchmark score of 27578 is exactly matched by the Intel Core i5-12600K, with a deltaPct of 0. The AMD Ryzen 7 5800 trails by a mere 0.2% (average score 27535), while the AMD Ryzen 5 7600X leads by 0.2% (score 27636). The Intel Core Ultra 5 125H posts a 27507 average score, a 0.3% deficit. For Inside, these differences are negligible; any of these processors would yield essentially identical frame rates given the game's modest threading demands.

On the GPU side, the NVIDIA GeForce RTX 4080's nearest rival is the NVIDIA GeForce RTX 4080 SUPER, with an average score of 54209 versus the 4080's 54247, a deltaPct of 0.1% in favor of the 4080. The AMD Radeon Pro W5700X scores 54828 (1.1% higher), while the AMD Radeon RX 6750 GRE 12 GB and AMD Radeon 8060S post 55698 and 55757 respectively, representing 2.6% and 2.7% leads. None of these differences translate into perceptible FPS changes in Inside, as the game is far below the compute ceiling of any of these GPUs. The 4080's 86th percentile ranking among all GPUs and the 5700X's 79th percentile among CPUs indicate a high-end pairing, but for this title, the performance buffer means even the closest rivals would produce statistically identical results.

FAQ

Q: Can this system maintain 60 FPS at 4K resolution with maximum settings?

A: Yes. At 3840x2160 with Ultra settings, the measured average frame rate is 126 FPS, more than double the 60 FPS playability threshold. The High preset averages 133 FPS, and even the most demanding setting leaves substantial headroom.

Q: What is the highest average frame rate recorded across all tested configurations?

A: The maximum average FPS is 310, achieved at 1920x1080 with Low settings. The next highest is 286 FPS at 1080p Medium, followed by 278 FPS at 1440p Low.

Q: How does the RTX 4080 compare to its closest GPU rival in synthetic benchmarks?

A: The RTX 4080's average benchmark score is 54247, which is 0.1% higher than the RTX 4080 SUPER's 54209. The deltaPct values against the AMD Radeon Pro W5700X, RX 6750 GRE 12 GB, and Radeon 8060S are -1.1%, -2.6%, and -2.7% respectively, with those AMD cards scoring higher.

Q: Is there any resolution where the system fails to reach 60 FPS?

A: No. Across all three tested resolutions (1920x1080, 2560x1440, 3840x2160) and all four presets (Low, Medium, High, Ultra), the minimum average FPS recorded is 126 at 4K Ultra. The verdictByResolution data lists all settings as playable at every resolution.

Q: What is the performance difference between Low and Ultra presets at 1080p?

A: At 1920x1080, Low settings produce 310 FPS average, while Ultra produces 235 FPS. This represents a 75 FPS difference (approximately 24% reduction from Low to Ultra). The Medium preset sits between them at 286 FPS.

Q: How does the 5700X's multi-threaded performance compare to its single-threaded results?

A: In Cinebench R23, the 5700X scores 13184 in multicore and 1499 in singlecore. The 3DMark results show 6858 for 16 threads versus 921 for single-thread, indicating strong scaling. The PassMark multithread score is 26612 with a single-thread score of 3385.

Measured FPS Breakdown

At 3840x2160, the RTX 4080 delivers an average of 238 FPS on Low settings, dropping to 212 FPS on Medium (with a minimum of 181 FPS and maximum of 244 FPS). High settings yield 133 FPS average, while Ultra produces 126 FPS. The gap between Low and Ultra is 112 FPS, reflecting the GPU's ability to handle even the lightest workload at near-refresh-rate speeds. Notably, the Medium preset's minimum of 181 FPS is still nearly triple the 60 FPS threshold, suggesting that even frame-time dips remain imperceptible.

Moving to 2560x1440, the averages increase substantially. Low settings reach 278 FPS, Medium hits 257 FPS (min 218, max 295), High achieves 211 FPS, and Ultra bottoms out at 201 FPS. The spread from Low to Ultra is 77 FPS. The Medium preset's minimum of 218 FPS is particularly telling—it indicates that the system never drops below 218 FPS even in demanding scenes, which is 3.6 times the playability threshold.

At 1920x1080, the performance becomes nearly gratuitous. Low settings average 310 FPS, Medium averages 286 FPS (min 243, max 329), High averages 239 FPS, and Ultra averages 235 FPS. The difference between High and Ultra is just 4 FPS, suggesting that the Ultra preset's additional effects are nearly free at this resolution. The Medium preset's minimum of 243 FPS is higher than the maximum FPS recorded at 4K Ultra (244 FPS), illustrating how resolution scaling affects the GPU's workload.

Across all resolutions, the pattern is consistent: Low settings provide the highest averages, but even Ultra stays well above 120 FPS. The measured data shows no instance where minimum FPS falls below 181 FPS (at 4K Medium), which is the only preset with recorded min/max values. The absence of min/max data for other presets suggests they were either capped by the display refresh rate or not sampled, but the available numbers indicate robust frame pacing.

How This Combo Ranks

The AMD Ryzen 7 5700X + RTX 4080 combination ranks 565th out of 3716 tested combos in Inside, placing it in the top 15.2% of all configurations. This percentile positioning is notable because the game's low system requirements mean that many mid-range and even entry-level hardware pairings achieve playable frame rates. The ranking reflects the raw compute power of this setup rather than any specific optimization for Inside, as the game does not stress either component to a meaningful degree.

The combo's rank of 565 is more a function of the GPU's 86th percentile standing among all GPUs and the CPU's 79th percentile among all CPUs. Since Inside is a puzzle platformer with modest graphical demands, the rank primarily demonstrates that this system sits above the vast majority of tested configurations. The deltaPct values from the nearest rivals—all within 0.3% for CPU and 2.7% for GPU—suggest that swapping in any of those alternatives would shift the combo's rank by only a few positions, if at all. The data indicates that this pairing is near the upper echelon of tested hardware, with only 564 combos outperforming it in this specific title.

The Verdict

Yes, this PC can run Inside flawlessly. The verdictByResolution data lists all four settings (Low, Medium, High, Ultra) as playable at every resolution tested. At 3840x2160, the best playable setting is Ultra with an average of 126 FPS, which is 2.1 times the 60 FPS threshold. At 2560x1440, Ultra averages 201 FPS (3.35 times the threshold), and at 1920x1080, Ultra averages 235 FPS (3.9 times the threshold). The system never approaches the 60 FPS limit; the lowest recorded average is 126 FPS, and even the minimum FPS at 4K Medium (181 FPS) exceeds the threshold by 121 FPS. The RTX 4080's 16 GB of GDDR6X memory and 716.8 GB/s bandwidth, combined with the 5700X's 8 cores and 16 threads, provide enormous headroom for a game released in 2016. There is no scenario in the measured data where this combo fails to deliver a smooth, high-refresh-rate experience.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 126 FPS. The High preset averages 133 FPS, Medium averages 212 FPS (min 181, max 244), and Low averages 238 FPS. Since all presets clear the threshold, Ultra is the recommended choice for maximum visual fidelity while retaining more than double the required frame rate.

At 2560x1440, Ultra is again the best setting, averaging 201 FPS. The High preset produces 211 FPS, Medium averages 257 FPS (min 218, max 295), and Low reaches 278 FPS. The 201 FPS at Ultra leaves 141 FPS of headroom above the 60 FPS line, ensuring no compromise between image quality and smoothness.

At 1920x1080, Ultra delivers 235 FPS on average, which is the best playable setting. High averages 239 FPS, Medium averages 286 FPS (min 243, max 329), and Low peaks at 310 FPS. The difference between High and Ultra at this resolution is only 4 FPS, so Ultra is the obvious choice for users with 144Hz or even 240Hz displays, as 235 FPS exceeds most high-refresh monitors' capabilities.

CPU and GPU Roles

The data shows that resolution scaling has a far greater impact on frame rates than preset changes, indicating the GPU is the primary bottleneck even at 4K. Comparing 1080p Ultra (235 FPS) to 4K Ultra (126 FPS), the frame rate drops by 109 FPS (46.4%) when resolution quadruples pixel count. This 46.4% reduction is less than the 75% pixel increase, suggesting the CPU begins to matter more at lower resolutions where the GPU's workload is lighter.

At 1080p, the CPU's role becomes more pronounced. The 5700X's single-thread score of 1499 in Cinebench R23 and 921 in 3DMark single-thread indicates it can feed the RTX 4080 adequately, but the relatively small gap between High (239 FPS) and Ultra (235 FPS) at 1080p—just 4 FPS—versus the 7 FPS gap at 4K (133 vs 126) suggests the CPU is nearing its limit at high frame rates. The 310 FPS ceiling at 1080p Low is likely constrained by CPU draw-call throughput rather than GPU capability, as the RTX 4080 could theoretically render more frames.

Preset scaling tells a similar story. At 4K, the difference between Low (238 FPS) and Ultra (126 FPS) is 112 FPS, nearly half the Low value, showing the GPU's shading and memory bandwidth are heavily taxed by Ultra effects. At 1080p, the Low-to-Ultra gap narrows to 75 FPS (310 to 235), and the High-to-Ultra gap is just 4 FPS, indicating that at lower resolutions, the CPU's per-frame overhead becomes the limiting factor. The Medium preset's min/max values at each resolution—181/244 at 4K, 218/295 at 1440p, 243/329 at 1080p—show that frame pacing tightens as resolution decreases, consistent with CPU-bound behavior at lower pixel counts.

For Inside, the GPU dominates at 4K, while the CPU becomes increasingly relevant at 1440p and 1080p. The 5700X's 8-core, 16-thread design with 32 MB of L3 cache provides sufficient headroom for the game's logic, but the data implies that a weaker CPU would bottleneck the RTX 4080 at 1080p High and Ultra, where the gap between presets is minimal. Conversely, at 4K, the GPU's 48.74 TFLOPS FP32 performance and 280.6 GPixel/s pixel rate are the defining factors, as evidenced by the 112 FPS drop from Low to Ultra.