Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 84 | 86 | 135 | 171 |
| 1440p QHD | 127 | 136 | 218 | 274 |
| 1080p Full HD | 178 | 189 | 287 | 313 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The AMD Ryzen 7 5700X and NVIDIA GeForce RTX 3070 combination delivers exceptionally high frame rates in Inside, a 2D puzzle-platformer where the hardware is heavily overqualified for the task. The combo ranks in the 1449th position out of 3716 tested combinations, placing it in the top 39% of all tested systems for this specific title. This percentile ranking, combined with the GPU's 61st percentile against all GPUs and the CPU's 79th percentile against all CPUs, indicates that while the hardware is solidly mid-to-upper tier, the game's modest demands allow it to perform far beyond what those raw component rankings might suggest. The measured data shows average frame rates ranging from 83.5 FPS at 4K Ultra to 312.8 FPS at 1080p Low, demonstrating that this system never struggles to maintain smooth gameplay. The RTX 3070, with its 8 GB of GDDR6 memory on a 256-bit bus providing 448.0 GB/s of bandwidth, has more than enough headroom for a game released in 2016 with a puzzle-platformer genre classification.
How This Combo Ranks
The combo rank of 1449 out of 3716 places this system in the upper-middle tier of all tested configurations for Inside. This ranking is particularly noteworthy because the game is not graphically demanding, meaning the bottleneck is almost entirely removed, and the frame rates achieved are limited more by the engine's internal frame pacing than by hardware capabilities. The RTX 3070 alone sits at the 61st percentile among all GPUs, while the Ryzen 7 5700X sits at the 79th percentile among all CPUs. When combined, the system produces average frame rates that are consistently above 80 FPS even at the most demanding settings—4K Ultra—which is 23.5 FPS above the 60 FPS playability threshold. The data shows that this configuration is not just playable but exceptionally smooth across all tested scenarios, with the lowest average frame rate recorded being 83.5 FPS at 4K Ultra. The rank of 1449 indicates that there are 1448 other combinations that perform better, but given the already extreme frame rates, the practical difference between this rank and higher ranks is minimal for a game of this type. The CPU's average benchmark score of 27578 places it in a dead heat with its nearest rivals, including the Intel Core i5-12600K with a 0% delta and the AMD Ryzen 5 7600X with a -0.2% delta, meaning the CPU is not a limiting factor in any scenario tested.
CPU and GPU Roles
The division of labor between the Ryzen 7 5700X and the RTX 3070 shifts noticeably as resolution changes, but the GPU takes on increasing importance at higher pixel counts. At 1920x1080, the frame rates are extraordinarily high—312.8 FPS at Low settings and 178 FPS at Ultra—suggesting that the CPU's 8 cores and 16 threads, running at a boost clock of 4.60 GHz, are more than sufficient to feed the GPU. The scaling from Low to Ultra at 1080p shows a drop from 312.8 FPS to 178 FPS, a reduction of 134.8 FPS or 43.1%, which indicates that the GPU is doing progressively more work as settings increase, but the CPU never becomes a bottleneck. Moving to 2560x1440, the frame rates drop further: 274 FPS at Low and 127.1 FPS at Ultra, representing a 53.6% reduction from Low to Ultra. At 3840x2160, the trend continues with 170.6 FPS at Low and 83.5 FPS at Ultra, a 51.1% reduction. The resolution scaling from 1080p to 4K at Ultra settings shows a drop from 178 FPS to 83.5 FPS, a 53.1% decrease, which is close to the theoretical scaling expected from pixel count increases (a 4x increase in pixels should roughly quarter frame rates if the GPU is the limit). This suggests that at 4K, the RTX 3070 is the primary constraint, while the CPU's role diminishes. The Ryzen 7 5700X, with a passmark multithread score of 26612 and a single-thread score of 3385, provides ample processing power for the game's physics and logic, but the data shows that the GPU's rasterization capabilities, including its 5888 shading units and 96 ROPs, dominate the performance envelope at higher resolutions and quality settings.
Similar Performance Alternatives
For the CPU, the nearest rivals to the Ryzen 7 5700X provide nearly identical performance, with average benchmark scores within a fraction of a percent. The Intel Core i5-12600K matches the Ryzen 7 5700X exactly at 27578 with a 0% delta, meaning users could swap between these two processors and expect no measurable difference in Inside. The AMD Ryzen 7 5800 is 0.2% slower at 27535, while the AMD Ryzen 5 7600X is 0.2% faster at 27636, and the Intel Core Ultra 5 125H is 0.3% faster at 27507—all differences that would be imperceptible in actual gameplay. For the GPU, the RTX 3070's nearest rivals include the AMD Radeon RX 7600 XT, which is 0.7% faster with an average score of 17083 versus the RTX 3070's 17208, and the NVIDIA GeForce GTX 690, which is 1% slower at 17037. The AMD Radeon HD 7970M is 1.1% slower at 17019, while the NVIDIA Tesla K40c is 1.5% faster at 17468. These delta values are so small that any of these GPUs would produce nearly identical frame rates in Inside, given that the game is not particularly GPU-intensive. In practical terms, a system with any of these CPUs paired with any of these GPUs would likely deliver frame rates within 1-2 FPS of the measured values, making them all viable alternatives for this specific game. The data indicates that the performance envelope is so wide that even the slower rivals would easily clear the 60 FPS threshold at all resolutions and settings.
The Verdict
The data is unambiguous: this PC can run Inside at every resolution and setting combination tested, with all configurations clearing the 60 FPS playability threshold by a wide margin. At 1920x1080, the worst-case scenario—Ultra settings—produces an average of 178 FPS, which is 118 FPS above the threshold and nearly three times the minimum playable frame rate. At 2560x1440, Ultra settings still deliver 127.1 FPS, more than double the 60 FPS target. Even at 3840x2160, the most demanding resolution, Ultra settings yield 83.5 FPS, which is 23.5 FPS above the playability threshold. The verdict by resolution confirms that all four settings levels (Low, Medium, High, Ultra) are playable at every resolution, with the best settings being Ultra at all three resolutions. The best average frame rates per resolution are 178 FPS at 1080p Ultra, 127.1 FPS at 1440p Ultra, and 83.5 FPS at 4K Ultra. There is no scenario in the measured data where this combination drops below 83.5 FPS, meaning that even the most demanding configuration provides a comfortable margin above the 60 FPS threshold. For a game like Inside, which relies on atmospheric presentation and precise platforming, the smoothness provided by these frame rates ensures that there is no observable stutter or input lag that could detract from the experience.
FAQ
*Q: What is the highest average frame rate this combo achieves in Inside?*
A: The highest recorded average frame rate is 312.8 FPS, achieved at 1920x1080 resolution with Low settings.
Q: Can this system maintain 60 FPS at 4K resolution?
A: Yes, the data shows that at 3840x2160, all settings levels—Low, Medium, High, and Ultra—produce average frame rates above 60 FPS, with the lowest being 83.5 FPS at Ultra settings.
Q: How does the CPU compare to its closest rival, the Intel Core i5-12600K?
A: The AMD Ryzen 7 5700X and Intel Core i5-12600K have identical average benchmark scores of 27578, resulting in a 0% performance delta, meaning they are effectively interchangeable for this game.
Q: What is the frame rate difference between 1080p and 4K at Ultra settings?
A: The average frame rate drops from 178 FPS at 1920x1080 Ultra to 83.5 FPS at 3840x2160 Ultra, a reduction of 94.5 FPS or 53.1%.
Q: Is the RTX 3070 the limiting factor at any resolution?
A: The data suggests the GPU becomes the primary constraint at 3840x2160, where the frame rate scaling from Low to Ultra closely follows the pixel count increase, but the CPU is not a bottleneck at any tested resolution.
Q: What is the best settings preset for 1440p to maximize visual quality?
A: The Ultra preset at 2560x1440 delivers an average of 127.1 FPS, which is the highest quality setting that still provides more than double the 60 FPS playability threshold.
Best Settings per Resolution
At 1920x1080, the Ultra preset delivers an average of 178 FPS, making it the most demanding settings level that still maintains a frame rate well above the 60 FPS threshold. The data shows that even at this highest quality setting, the system has 118 FPS of headroom, so players can enable every visual option without concern. At 2560x1440, the Ultra preset is again the best choice, producing 127.1 FPS average—more than double the playability threshold. This resolution represents the sweet spot for the RTX 3070, as the frame rate remains high while the increased pixel density provides sharper visuals. At 3840x2160, the Ultra preset is also the recommended choice, with an average of 83.5 FPS. While this is the lowest average frame rate measured, it still clears the 60 FPS threshold by 23.5 FPS, meaning players can enjoy full visual fidelity at 4K without needing to compromise on settings. In all cases, the verdict data identifies Ultra as the best settings preset, and the measured frame rates confirm that the system has sufficient headroom to run the game at maximum quality across all three resolutions.
Measured FPS Breakdown
At 3840x2160, the performance envelope spans from 83.5 FPS at Ultra to 170.6 FPS at Low. The medium preset produces 135.1 FPS, while High settings deliver 86.2 FPS. The progression from Low to Ultra shows a steady decrease: 170.6, 135.1, 86.2, and 83.5 FPS for Low, Medium, High, and Ultra respectively. The largest drop occurs between Medium and High, a reduction of 48.9 FPS, while the difference between High and Ultra is minimal at just 2.7 FPS. At 2560x1440, the frame rates are substantially higher, ranging from 274 FPS at Low to 127.1 FPS at Ultra. The Medium preset achieves 218.4 FPS, and High delivers 135.9 FPS. The scaling from Low to Ultra shows a drop of 146.9 FPS, with the steepest decline again between Medium and High at 82.5 FPS. At 1920x1080, the system reaches its peak performance, with Low settings producing 312.8 FPS and Ultra delivering 178 FPS. The Medium preset hits 287.3 FPS, and High achieves 188.6 FPS. The difference between Low and Ultra is 134.8 FPS, with the largest single drop between Medium and High at 98.7 FPS. Across all resolutions, the data shows that the High to Ultra transition is relatively small in performance cost compared to the Medium to High jump, suggesting that the Ultra preset adds minimal additional load over High for this particular game.