Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

73%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
240 FPS
Ultra 1080p Measured
114 FPS

1440p (2K / QHD)

Low 1440p Measured
172 FPS
Ultra 1440p Measured
82 FPS

4K (Ultra HD)

Low 4K Measured
108 FPS
Ultra 4K Measured
52 FPS
8.3ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 27,578
Graphics Card
Required 27,118
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 54 87 108
1440p QHD 82 86 138 172
1080p Full HD 114 120 192 240

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 120
1920x1080 Low 240
1920x1080 Medium 192
1920x1080 Ultra 114
2560x1440 High 86
2560x1440 Low 172
2560x1440 Medium 138
2560x1440 Ultra 82
3840x2160 High 54
3840x2160 Low 108
3840x2160 Medium 87
3840x2160 Ultra 52

Performance Analysis: Inside on Your System

The AMD Ryzen 7 5700X and Intel Arc B570 combination delivers a thoroughly playable experience in Inside across nearly every configuration tested, with the only exception being the most demanding preset at 4K. At 1080p and 1440p, this pairing exceeds the 60 FPS threshold even at Ultra settings, while 4K requires dropping to Medium or below for a smooth frame rate. The data shows a system that is far more capable than the game's modest puzzle-platformer origins might suggest, with headroom that makes it a strong match for high-refresh-rate displays at standard resolutions.

Measured FPS Breakdown

1080p (1920x1080) — This is where the combination shines brightest. At Low settings, the average frame rate hits 240 FPS, effectively maxing out most displays. Medium settings still deliver an excellent 192 FPS average, with a minimum of 163 FPS and maximum of 221 FPS, meaning even the worst-case dips remain far above the playability threshold. High settings produce 120 FPS average, and Ultra manages 114 FPS average. The gap between Low and Ultra is substantial — 126 FPS — but even the lowest recorded figure at Ultra (no min/max data provided) would almost certainly stay well above 60 FPS given the 114 FPS average. This resolution is essentially a non-issue for the hardware.

1440p (2560x1440) — Performance scales predictably from 1080p. Low settings deliver 172 FPS average, a 28% drop from the 1080p Low result, which is consistent with the increased pixel count. Medium settings average 138 FPS, with a minimum of 117 FPS and maximum of 159 FPS, keeping all frames comfortably in the high-refresh-rate territory. High settings average 86 FPS, and Ultra drops to 82 FPS average. Notably, the difference between High and Ultra at 1440p is only 4 FPS, suggesting diminishing returns from the highest preset. Every setting at this resolution clears the 60 FPS bar with substantial margin, so users with 144Hz or 165Hz monitors can expect a fluid experience even at Ultra.

4K (3840x2160) — This is the only resolution where the system faces any challenge. Low settings average 108 FPS, which is still excellent, and Medium averages 87 FPS with a minimum of 74 FPS and maximum of 100 FPS. The minimum of 74 FPS at Medium is particularly noteworthy — it shows the system can maintain a healthy frame rate even during demanding scenes. However, High settings drop to 54 FPS average, falling below the 60 FPS threshold, and Ultra averages 52 FPS. The transition from Medium to High at 4K costs 33 FPS, a 38% reduction, which is a much steeper penalty than at lower resolutions. This indicates that the GPU's fill rate and shading resources become the limiting factor at 4K with higher-quality settings. The system can run Inside at 4K, but only if the user is willing to cap quality at Medium.

Similar Performance Alternatives

The CPU, AMD Ryzen 7 5700X, sits at the 79th percentile among all processors, with an average benchmark score of 27,578. Its nearest rivals in synthetic testing are remarkably close: the Intel Core i5-12600K matches the score exactly (0% delta), the AMD Ryzen 7 5800 trails by a negligible 0.2%, the AMD Ryzen 5 7600X leads by 0.2%, and the Intel Core Ultra 5 125H is 0.3% ahead. In practical terms, all four processors would produce near-identical frame rates in Inside, which is not a CPU-intensive title. The game's puzzle-platformer nature means even a much weaker CPU would likely keep up, so users upgrading from any modern six-core or eight-core processor should see no meaningful difference in this specific game.

The GPU, Intel Arc B570, ranks at the 65th percentile among all graphics cards, with an average benchmark score of 20,556. Its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile (0.1% higher), Intel Arc A750 (0.1% lower), NVIDIA Quadro M4000M (0.4% higher), and AMD Radeon R9 M390X (0.5% lower). The Arc B570's performance in Inside should be essentially interchangeable with these alternatives. Users who own an Arc A750 or RTX 3070 Mobile laptop GPU can expect similar frame rates, though desktop variants of the RTX 3070 would likely perform better due to higher power limits — a factor not captured in this data. For this specific game, the Arc B570's 10 GB of GDDR6 memory and 380.0 GB/s bandwidth are more than sufficient, as Inside would fit comfortably within even a fraction of that capacity.

CPU and GPU Roles

The benchmark results make it clear that the GPU is the primary bottleneck at higher resolutions and settings, while the CPU becomes increasingly irrelevant as resolution increases. At 1080p, the average frame rates range from 114 FPS at Ultra to 240 FPS at Low, with the CPU's 8 cores and 16 threads providing ample headroom — even the single-thread score of 921 in 3DMark suggests more than enough capability for this game's physics and logic. The CPU's 3DMark 16-thread score of 6,858 and multi-thread PassMark score of 26,612 indicate it would not hold back the GPU at any setting.

The scaling between resolutions reveals the GPU's role. From 1080p Ultra (114 FPS) to 1440p Ultra (82 FPS), the frame rate drops by 28%. From 1440p Ultra to 4K Ultra (52 FPS), the drop is 37%. This non-linear scaling is typical of a GPU that becomes increasingly pixel-bound. Conversely, from 1080p Medium (192 FPS) to 1440p Medium (138 FPS), the drop is 28%, and to 4K Medium (87 FPS), another 37% — the same pattern. This consistency indicates that the GPU's fill rate and memory bandwidth are the determining factors, not the CPU.

At 4K, the gap between Medium and High is particularly telling. Medium averages 87 FPS, while High drops to 54 FPS — a 33 FPS difference that cannot be explained by resolution alone. The setting change increases the GPU's shading and texture work substantially, and the Arc B570's 2304 shading units and 144 TMUs are insufficient to maintain 60 FPS at that workload. The CPU, meanwhile, shows no evidence of limiting performance at any resolution — if it were the bottleneck, the frame rate would not scale so dramatically with resolution changes. Users should treat the CPU as a fixed element and focus GPU settings adjustments on resolution and preset selection.

FAQ

*Q: Can this PC run Inside at 4K with High settings?*

A: No. At 3840x2160 with High settings, the average frame rate is 54 FPS, which falls below the 60 FPS playability threshold. Ultra is even lower at 52 FPS. The system requires Medium settings at 4K to stay above 60 FPS.

Q: What is the best setting for 1440p gaming?

A: Ultra settings at 2560x1440 produce an average of 82 FPS, which clears the 60 FPS threshold. Since the minimum FPS data is not provided for Ultra, the Medium preset at 138 FPS average (with a minimum of 117 FPS) offers a safer margin if frame pacing consistency is a concern.

Q: How does the Intel Arc B570 compare to the Intel Arc A750?

A: In synthetic benchmarks, the Arc B570 scores 20,556 on average, while the Arc A750 scores 20,582 — a 0.1% difference in favor of the A750. In Inside, the two cards should produce nearly identical frame rates at all resolutions and settings.

Q: Is the Ryzen 7 5700X a bottleneck for this game?

A: No. The CPU's benchmark scores, including a 3DMark 16-thread score of 6,858 and a PassMark multi-thread score of 26,612, are far beyond what Inside requires. The frame rates scale consistently with resolution changes, indicating the GPU is the limiting factor at higher settings.

Q: What frame rate can I expect at 1080p with Medium settings?

A: The system averages 192 FPS at 1920x1080 with Medium settings, with a minimum of 163 FPS and maximum of 221 FPS. This provides a very consistent high-refresh-rate experience.

Q: Does the game support ray tracing or require a specific API?

A: The Intel Arc B570 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The data does not indicate whether Inside uses ray tracing, but the game's 2016 release date and puzzle-platformer genre suggest it relies on standard rasterization.

The Verdict

The AMD Ryzen 7 5700X and Intel Arc B570 can run Inside successfully at every resolution tested, with the caveat that 4K requires reduced settings. The verdict by resolution is clear: at 1920x1080, all four presets (Low, Medium, High, Ultra) clear 60 FPS, with Ultra averaging 114 FPS. At 2560x1440, all four presets also clear 60 FPS, with Ultra averaging 82 FPS. At 3840x2160, only Low (108 FPS) and Medium (87 FPS) are playable; High (54 FPS) and Ultra (52 FPS) fall short of the 60 FPS threshold.

The system ranks 2,983rd out of 3,716 tested combinations for this game, which places it in the upper portion of all configurations — the game is not demanding, and this hardware is more than adequate. For users with 1080p or 1440p displays, the recommendation is straightforward: run the game at the highest setting your monitor can handle, as the hardware will keep up easily. For 4K users, the choice between Medium and High is a trade-off between visual fidelity and frame rate — Medium guarantees a smooth experience, while High sacrifices an average of 33 FPS for improved shadows and effects.

The only scenario where this system underperforms is 4K with High or Ultra settings, and even then, the frame rates are within 8 FPS of the 60 FPS target. The Arc B570's 10 GB of VRAM and 380.0 GB/s bandwidth are not the constraint — the GPU's compute throughput is. Users who prioritize 4K gaming with maximum quality would need a more powerful GPU, but for the vast majority of players using 1080p or 1440p displays, this combination delivers a definitive "yes" verdict.

Best Settings per Resolution

At 1920x1080, the best setting is Ultra, which produces an average of 114 FPS. This is the highest preset available, and it clears the 60 FPS threshold by 54 FPS, leaving substantial headroom for demanding scenes.

At 2560x1440, the best setting is Ultra, averaging 82 FPS. This clears the 60 FPS threshold by 22 FPS, though users seeking a safer margin could drop to High (86 FPS) — the difference is minimal, but the minimum FPS data is only available for Medium (117 FPS), which offers the most stable experience.

At 3840x2160, the best setting is Medium, averaging 87 FPS with a minimum of 74 FPS and maximum of 100 FPS. This is the most demanding preset that stays at or above 60 FPS at 4K. Dropping to Low increases the average to 108 FPS but sacrifices visual quality, while High and Ultra both fall below the threshold.