Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

86%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
303 FPS
Ultra 1080p Measured
229 FPS

1440p (2K / QHD)

Low 1440p Measured
269 FPS
Ultra 1440p Measured
204 FPS

4K (Ultra HD)

Low 4K Measured
233 FPS
Ultra 4K Measured
145 FPS
4.3ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 27,051
Graphics Card
Required 27,118
Your GPU 79,842

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 145 154 214 233
1440p QHD 204 208 250 269
1080p Full HD 229 233 276 303

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 233
1920x1080 Low 303
1920x1080 Medium 276
1920x1080 Ultra 229
2560x1440 High 208
2560x1440 Low 269
2560x1440 Medium 250
2560x1440 Ultra 204
3840x2160 High 154
3840x2160 Low 233
3840x2160 Medium 214
3840x2160 Ultra 145

Performance Analysis: Inside on Your System

The AMD Ryzen 7 5700G paired with the NVIDIA GeForce RTX 5090 is an extreme pairing for a 2016 puzzle platformer, and the measured frame rates confirm that the combination obliterates the 60 FPS playability threshold at every tested configuration. The data shows a system that is dramatically overqualified for the title, delivering performance that is not merely playable but overwhelmingly smooth across all resolutions and settings.

How This Combo Ranks

In the database of tested CPU and GPU combinations for Inside, this pairing holds the 577th position out of 3716 combos, placing it in the top 15.5% of all tested systems. The rank of 577 is particularly telling because the game is a side-scrolling puzzle platformer, a genre that typically does not demand the raw compute power that this hardware stack provides. The high rank is less about the game's need for performance and more about the sheer capability of the components; the RTX 5090 is the single most dominant component in this pairing.

The benchmark results are so high that they effectively saturate the game's rendering pipeline. At 1920x1080 with Low settings, the combo achieves an average of 303.3 FPS, and even at the most demanding configuration—3840x2160 at Ultra—it maintains an average of 145.2 FPS. The percentile data reinforces this picture: the CPU sits in the 79th percentile of all CPUs, while the GPU sits in the 92nd percentile of all GPUs. This means the system is built from top-tier hardware that, for a game like Inside, is operating at a fraction of its potential capacity.

The rank of 577 also suggests that many of the 3,139 combos ranked higher are likely using even more potent CPUs, but in this specific game, the bottleneck is almost never the processor. The data indicates that the GPU is the primary driver of the massive frame rates, and the 5700G's 8-core, 16-thread Zen 3 design is more than sufficient to feed the RTX 5090 the data it needs without becoming a limiting factor.

Similar Performance Alternatives

The nearest rivals for the AMD Ryzen 7 5700G show that its performance is extremely well-matched with several other desktop and mobile processors. The benchmark data shows the closest competitor is the Intel Core i5-14400T, which scores 0.4% higher, followed by the Intel Core i9-9900K, which scores just 0.2% higher. On the other side of the coin, the AMD Ryzen AI 7 445 scores 0.4% lower, and the Intel Core i7-1370P scores 0.6% lower. This cluster of processors, all within a 1% performance band, means that swapping the 5700G for any of these alternatives would yield no meaningful change in the frame rates for Inside.

Similarly, the NVIDIA GeForce RTX 5090's nearest rivals in the database are not gaming GPUs in the traditional sense, but rather professional and workstation cards. The AMD Radeon Pro Vega 64X leads the pack with a score 1.4% higher. The NVIDIA Tesla P100 PCIe 16 GB is a close competitor with a score 0.3% higher, and the Tesla P100 PCIe 12 GB is 0.6% higher. The AMD Radeon RX 6850M XT, a laptop GPU, scores 1.1% lower. This is surprising, but the data suggests that in the context of this database's scoring, these high-end compute cards perform at a similar level to the RTX 5090. For the game of Inside, any of these alternative GPUs would provide a very similar experience, which is one of massive, unlocked frame rates.

CPU and GPU Roles

The data shows a clear hierarchy in this pairing: the GPU is the dominant factor, but the CPU is not entirely irrelevant. The scaling between resolutions at a fixed setting reveals the GPU's workload. At High settings, the average frame rate drops from 232.6 FPS at 1920x1080 to 207.7 FPS at 2560x1440, a drop of 10.7%. Moving further to 3840x2160, the frame rate drops to 154 FPS, a further 25.9% reduction from the 1440p figure. This scaling is classic GPU-bound behavior; as the pixel count rises, the GPU must work harder to fill those pixels.

The CPU's role is demonstrated by the scaling between presets at a fixed resolution. At the highest resolution, 3840x2160, the difference between Low and Ultra settings is a drop from 233.4 FPS to 145.2 FPS. This is a 37.8% reduction in performance, which is entirely due to the increased graphical complexity of the Ultra preset. The CPU can process the game logic at any speed, but the GPU determines the final output.

However, the CPU's influence is more apparent at lower resolutions. At 1920x1080 with Low settings, the system is generating 303.3 FPS. This a frame rate high enough that even the Ryzen 7 5700G's 16-thread design begins to show its limits, as the gap between Low and Medium settings (303.3 to 276 FPS) is a 9% difference, whereas at 4K the same settings gap is only 8.3%. This suggests that at 1080p, the CPU is starting to have a more noticeable impact on the maximum achievable frame rate, though it is still not a bottleneck that prevents playability.

The Verdict

The verdict is unequivocal: this PC can run Inside perfectly at every resolution and preset combination tested. The verdictByResolution data lists all four settings—Low, Medium, High, and Ultra—as playable at all three resolutions. The playable threshold is defined at a 60 FPS average, and this combination clears that bar by a massive margin.

At 1920x1080, the most demanding preset (Ultra) delivers an average of 228.7 FPS, which is 281% higher than the playable threshold. At 2560x1440, the Ultra preset still yields 204.3 FPS, a 240% margin. Even at the demanding 3840x2160, the Ultra preset produces 145.2 FPS, which is 142% above the 60 FPS target. There is no configuration in the data that drops below 145 FPS, meaning a player with a high-refresh-rate monitor will be able to enjoy the game at extremely smooth frame rates at any resolution. The only question is whether the monitor can display the frame rates the GPU is producing.

Measured FPS Breakdown

The raw data provides average frame rates, but does not include minimum or maximum values, so the analysis relies on the averages. The breakdown is as follows:

At 1920x1080, the system produces its highest frame rates. The Low setting yields an average of 303.3 FPS. Moving up, the Medium setting averages 276 FPS, the High setting averages 232.6 FPS, and the Ultra setting averages 228.7 FPS. The scaling is near-linear with a slight plateau at the top, suggesting the CPU is a minor factor at this resolution.

At 2560x1440, the frame rates remain extremely high. The Low setting averages 268.7 FPS. The Medium setting averages 250 FPS, and the High setting averages 207.7 FPS. The Ultra setting averages 204.3 FPS. The difference between the High and Ultra presets is 3.4 FPS, indicating that the Ultra preset is not significantly more demanding than High.

At 3840x2160, the system demonstrates its 4K capability. The Low setting averages 233.4 FPS. The Medium setting averages 214.2 FPS. The High setting averages 154 FPS. The Ultra setting averages 145.2 FPS. Even at this resolution with the highest settings, the average frame rate is over twice the playable threshold.

Best Settings per Resolution

The best settings are defined as the most demanding preset that stays at or above 60 FPS. Since all presets are above 60 FPS, it is always the Ultra preset.

For 1920x1080, the best settings is Ultra, which delivers an average of 228.7 FPS. This is the highest fidelity option and it produces a buttery smooth frame rate.

For 2560x1440, the best setting is also Ultra, yielding an average of 204.3 FPS. The higher resolution only costs about 10% of the frame rate compared to 1080p, making it an excellent choice for higher-resolution monitors.

For 3840x2160, the best setting is Ultra as well, with an average of 145.2 FPS. This is the most visually demanding configuration, and it still produces a frame rate that is over double the 60 FPS playable threshold. The data shows that a player can max out every visual option in the game at 4K and expect a flawless experience with a high refresh rate.