Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 64 | 67 | 107 | 134 |
| 1440p QHD | 101 | 106 | 170 | 213 |
| 1080p Full HD | 141 | 148 | 237 | 296 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The AMD Ryzen 7 5700G and NVIDIA GeForce RTX 5050 combination delivers exceptionally high frame rates in Inside, a puzzle platformer that is far more demanding on the GPU than the CPU. Benchmark results show that this pairing handles the game with ease across all tested resolutions and presets, with the lowest recorded average being 64 FPS at 4K Ultra settings. This configuration sits near the middle of the overall performance rankings, placed 2247th out of 3716 tested combinations, yet the game’s modest graphical demands mean it never drops below the playable 60 FPS threshold in any scenario.
Measured FPS Breakdown
At 1920x1080, the RTX 5050 produces exceptional frame rates that will satisfy even the most demanding display refresh rates. With Low settings, the average FPS reaches 296, a figure that highlights how lightly the game stresses the hardware at this resolution. Moving to Medium settings, the average drops to 237 FPS, with minimum and maximum readings of 201 and 272 FPS respectively, showing a tight frame pacing window. High settings yield 148 FPS on average, while Ultra settings still deliver a very strong 141 FPS, meaning that even at the highest quality preset, the system maintains nearly three times the playable threshold of 60 FPS.
The 2560x1440 resolution continues to demonstrate the GPU’s headroom. Low settings produce an average of 213 FPS, while Medium settings reduce this to 170 FPS, with a minimum of 145 FPS and a maximum of 196 FPS. High settings average 106 FPS, and Ultra settings remain comfortably above the playable mark at 101 FPS. The scaling from 1080p to 1440p shows a predictable performance cost: the 148 FPS High average at 1080p drops to 106 FPS at 1440p, a 28% reduction, while the Ultra preset sees a similar pattern, falling from 141 to 101 FPS, a 28% decline as well.
At 3840x2160, the RTX 5050 still manages to keep the game fully playable, though the margins narrow. Ultra settings produce an average of 64 FPS, the lowest recorded figure in the dataset, but this remains just above the 60 FPS playable threshold. High settings average 67 FPS, while Medium settings achieve 107 FPS with a minimum of 91 FPS and a maximum of 123 FPS. Low settings jump to 134 FPS on average. The transition from 1440p to 4K is more demanding: the High preset average falls from 106 to 67 FPS, a 37% drop, and the Ultra preset drops from 101 to 64 FPS, a 37% decline, indicating that 4K resolution places a significant load on the GPU.
Similar Performance Alternatives
The CPU performance of the Ryzen 7 5700G, as measured by its average benchmark score of 27051, places it within a tight cluster of rivals. The Intel Core i9-9900K scores 27097, which is 0.2% higher, making it a virtually identical performer for this game’s CPU-bound tasks. The Intel Core i5-14400T scores 27166, 0.4% higher, while the AMD Ryzen AI 7 445 scores 26936, 0.4% lower. The Intel Core i7-1370P scores 26900, 0.6% lower. In practice, any of these processors would deliver the same frame rates in Inside, as the game’s CPU load is minimal; the data shows the game is heavily GPU-dependent.
On the GPU side, the RTX 5050’s average benchmark score of 21035 positions it near several alternative graphics cards. The AMD Radeon RX Vega M GL scores 21153, 0.6% higher, while the AMD Radeon HD 8970M scores 21237, 1% higher. The AMD Radeon RX 5600 XT scores 20713, 1.6% lower, and the NVIDIA RTX A4000 Mobile scores 21379, 1.6% higher. These small differences mean that swapping the RTX 5050 for any of these rivals would produce nearly identical FPS numbers in Inside, with all of them falling within a narrow performance band. The data indicates that the RTX 5050 sits at the 66th percentile of all GPUs, while the Ryzen 7 5700G sits at the 79th percentile of all CPUs, yet the game’s low requirements render these distinctions largely irrelevant for playability.
How This Combo Ranks
The combination of the Ryzen 7 5700G and RTX 5050 ranks 2247th out of 3716 tested combos in Inside, placing it in the 60th percentile of all systems. This mid-pack ranking may seem modest, but it reflects the fact that many higher-ranked configurations use far more powerful components that are unnecessary for this game. The measured FPS data shows that this combo exceeds the 60 FPS playable threshold at every resolution and preset, including the most demanding 4K Ultra setting where it averages 64 FPS. The ranking position therefore understates the real-world experience: the system never fails to deliver smooth gameplay, and the margin above the playable threshold is substantial at lower resolutions. At 1080p Ultra, the combo averages 141 FPS, which is 135% above the playable mark, and at 1440p Ultra it averages 101 FPS, 68% above. Only at 4K Ultra does the margin shrink to a mere 4 FPS, yet it still qualifies as playable.
FAQ
*Q: Can this system run Inside at 4K resolution?*
A: Yes, the data shows playable frame rates at 3840x2160 across all settings. The Ultra preset averages 64 FPS, High averages 67 FPS, Medium averages 107 FPS, and Low averages 134 FPS, all above the 60 FPS playable threshold.
Q: What is the highest quality setting that maintains at least 60 FPS at 1080p?
A: The Ultra preset at 1920x1080 averages 141 FPS, which is the most demanding setting tested and remains well above 60 FPS. All presets at this resolution exceed the playable threshold.
Q: How does the RTX 5050 compare to its closest rival, the RX 5600 XT?
A: The RTX 5050 has an average benchmark score of 21035, while the RX 5600 XT scores 20713, meaning the RTX 5050 is 1.6% faster. In Inside, this translates to a negligible FPS difference.
Q: Does the Ryzen 7 5700G bottleneck the RTX 5050 in this game?
A: The data suggests no meaningful bottleneck. The CPU scores 27051 in average benchmarks, placing it at the 79th percentile, and the GPU scores 21035 at the 66th percentile. The game’s frame rates scale consistently with resolution changes, indicating GPU-bound performance.
Q: What frame rates can be expected at 1440p with Medium settings?
A: At 2560x1440 with Medium settings, the system averages 170 FPS, with a minimum of 145 FPS and a maximum of 196 FPS. This is far above the playable threshold and provides a smooth experience.
Q: Is the 4K Ultra setting playable, and what is the exact average FPS?
A: Yes, the 4K Ultra preset averages 64 FPS, which is just above the 60 FPS playable threshold. This is the lowest average FPS recorded for this system in Inside.
CPU and GPU Roles
The benchmark data reveals that Inside is overwhelmingly GPU-bound, with the RTX 5050 determining performance across all settings. This is evident from the FPS scaling between resolutions. At 1080p High, the system averages 148 FPS, but at 1440p High this drops to 106 FPS, a 28% reduction that directly correlates with the increased pixel count. At 4K High, the average falls to 67 FPS, another 37% reduction from 1440p. This consistent scaling pattern indicates that the GPU is the limiting factor, as the CPU’s workload remains constant regardless of resolution.
The CPU’s role is minimal, as shown by the high frame rates even at Low settings. At 1080p Low, the system averages 296 FPS, which is far beyond what most displays can show, and this figure only drops to 213 FPS at 1440p Low and 134 FPS at 4K Low. If the CPU were a bottleneck, these Low-setting frame rates would be capped at a lower level regardless of resolution, but the data shows they scale proportionally with GPU load. The Ryzen 7 5700G’s 8 cores and 16 threads are more than sufficient for the game’s physics and logic, and its benchmark scores, including a Cinebench R23 multicore score of 12830.5 and a single-core score of 1494, confirm it has ample headroom.
The preset scaling further confirms GPU dominance. At 1080p, moving from Low to Ultra reduces the average FPS from 296 to 141, a 52% decrease that reflects increased GPU shader and texture work. At 1440p, the same preset change drops the average from 213 to 101 FPS, a 53% decrease, and at 4K, it drops from 134 to 64 FPS, a 52% decrease. The consistency of these percentages across resolutions shows that the GPU handles the preset changes uniformly, with no CPU-induced variation. The data strongly indicates that users could pair this GPU with a significantly weaker CPU and see identical frame rates in Inside.
Best Settings per Resolution
At 1920x1080, the system can run the Ultra preset, which is the most demanding option tested, while maintaining an average of 141 FPS. This is the optimal choice for this resolution, as it provides the highest visual quality without any risk of dropping below the 60 FPS playable threshold. The margin is substantial, with the average sitting 81 FPS above the threshold.
At 2560x1440, the Ultra preset also remains the best choice, averaging 101 FPS. This is 41 FPS above the playable threshold, ensuring smooth gameplay even during demanding scenes. The High preset averages 106 FPS, but Ultra offers better visuals with only a 5 FPS penalty, making it the clear recommendation.
At 3840x2160, the Ultra preset averages 64 FPS, which is just barely above the 60 FPS playable threshold. While this is technically playable, the margin is slim, and the High preset averages 67 FPS, offering only a 3 FPS improvement. The data shows that Ultra at 4K is the most demanding preset that remains playable, but users who prioritize a larger safety margin might consider the Medium preset, which averages 107 FPS and provides a much more comfortable buffer. For maximum visual fidelity while staying at or above 60 FPS, Ultra is the correct choice, but the tight margin at 4K Ultra is worth noting.