Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 55 | 61 | 95 | 118 |
| 1440p QHD | 90 | 91 | 147 | 184 |
| 1080p Full HD | 123 | 126 | 204 | 259 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Measured FPS Breakdown
The recorded data for Inside with the AMD Ryzen 7 5700G and NVIDIA GeForce RTX 2060 shows a title that is exceptionally easy to drive, with frame rates that often exceed the 60 FPS playable threshold by a wide margin. The database captured average FPS at three resolutions and four quality presets, producing a clean 12-point matrix.
At 1920x1080, the results are uniformly high. Low settings produce an average of 258.7 FPS, which is the fastest measurement in the entire dataset for this combo. Medium settings follow at 204.4 FPS, High at 126 FPS, and Ultra at 122.5 FPS. The spread between Low and Ultra is roughly 136 FPS, but even the most demanding preset clears the 60 FPS threshold by more than double. The minimum and maximum FPS values were not recorded for any resolution or preset, so the analysis relies entirely on averages, but those averages are so far above the playability threshold that stutter concerns are minimal.
Moving to 2560x1440, the same pattern holds but with an expected reduction in raw throughput. Low settings deliver 183.7 FPS, Medium drops to 147.2 FPS, High comes in at 90.5 FPS, and Ultra sits at 90.2 FPS. The gap between High and Ultra is negligible, only 0.3 FPS, which suggests that the Ultra preset at this resolution is not meaningfully more demanding than High. Every preset here remains comfortably above 60 FPS, with the lowest reading, Ultra at 90.2 FPS, still offering a 50% headroom over the playability threshold.
At 3840x2160, the results become more interesting. Low settings still produce a very high 118.4 FPS, and Medium follows at 94.7 FPS. High settings land at 60.6 FPS, which is just barely above the 60 FPS threshold. Ultra, however, drops to 55.3 FPS, falling short of the playability line. This is the only resolution and preset combination in the entire dataset where the combo fails to maintain 60 FPS. The delta between High and Ultra at 4K is 5.3 FPS, a modest step, but it is enough to push the average below the threshold.
The overall trend is clear: Inside is a light title for this hardware. Resolution scaling has a predictable effect, but even at 4K, three of the four presets remain playable. The Ultra preset at 4K is the sole outlier.
CPU and GPU Roles
The benchmark data reveals that this game is far more sensitive to resolution than to preset complexity. Comparing the same preset across resolutions shows the GPU scaling curve, while the CPU, an 8-core, 16-thread Zen 3 part with a 3.80 GHz base and 4.60 GHz boost clock, has ample headroom for a game of this scope.
At Low settings, the progression is 258.7 FPS at 1080p, 183.7 FPS at 1440p, and 118.4 FPS at 4K. That represents a 29% drop from 1080p to 1440p and a 54% drop from 1080p to 4K. This is a classic GPU-bound pattern: as pixel count rises, the RTX 2060 becomes the limiting factor, while the CPU continues to feed frames without bottlenecking. The Ryzen 7 5700G scores 12830.5 in Cinebench R23 multi-core and 1494 in single-core, which places it in the 79th percentile of all CPUs. For a puzzle platformer like Inside, single-thread performance is typically more relevant, and the data suggests the CPU is never the constraint.
At Ultra settings, the scaling is similar but slightly compressed. The numbers are 122.5 FPS at 1080p, 90.2 FPS at 1440p, and 55.3 FPS at 4K. The drop from 1080p to 1440p is 26%, and from 1080p to 4K it is 55%. The similarity in percentage drops between Low and Ultra indicates that the preset level does not fundamentally change which component is the bottleneck. The GPU is the dominant factor at every resolution, which is expected for a game with modest CPU demands.
Preset scaling within a resolution also points to GPU dominance. At 1080p, moving from Low to Ultra costs 136.2 FPS, a 53% reduction. At 1440p, the same comparison costs 93.5 FPS, a 51% reduction. At 4K, it costs 63.1 FPS, also a 53% reduction. The consistency of these percentages across resolutions is notable: it suggests that the RTX 2060 is handling the increased shading, texture, and post-processing loads uniformly, regardless of pixel count.
The CPU's role is best described as supportive. With a PassMark multi-thread score of 24419 and a single-thread score of 3283, the Ryzen 7 5700G is well above the level required for this genre. The data shows no scenario where the CPU would drag frame rates down; even at 1080p Low with 258.7 FPS, the CPU is keeping pace. The RTX 2060, with its 1920 shading units and 6 GB of GDDR6 memory, is the component that determines the ceiling at higher resolutions and presets.
How This Combo Ranks
The database places this combination at rank 2857 out of 3716 tested combos for Inside. That puts it in the lower half of all systems tested, which is a useful context for understanding its relative standing. The percentile ranking for the CPU is 79, meaning it outperforms 79% of all CPUs in the database, while the GPU sits at the 58th percentile. The combo rank, however, is driven by the pairing's overall performance in this specific game, not by the individual components alone.
The CPU's nearest rivals illustrate its position. The Intel Core i9-9900K posts an average score of 27097, which is 0.2% higher than the Ryzen 7 5700G's 27051. The AMD Ryzen AI 7 445 scores 26936, 0.4% lower. The Intel Core i5-14400T scores 27166, 0.4% higher, and the Intel Core i7-1370P scores 26900, 0.6% lower. These deltas are all within 1%, meaning the Ryzen 7 5700G is clustered tightly with several modern and previous-generation parts. For Inside, none of these differences would translate into a meaningful FPS change, given how far above the threshold the frame rates sit.
The GPU's nearest rivals tell a similar story. The NVIDIA GeForce GTX 580 matches the RTX 2060's average score of 15290 exactly, with a delta of 0%. The AMD Radeon 680M is 0.1% lower, the NVIDIA GeForce RTX 3050 OEM is 0.6% lower, and the AMD Radeon RX 7600 is 0.8% higher. The RTX 2060 is effectively in a dead heat with these parts, all within a fraction of a percent of each other. For a game like Inside, which the data shows is not GPU-intensive at most settings, the differences among these rivals would not be observable in real-world frame rates.
The rank of 2857 out of 3716 may look low at first glance, but it reflects the fact that many combos in the database are tested at 4K Ultra, where this system struggles to hit 60 FPS. At lower resolutions and settings, this combo would rank much higher. The overall rank is a composite of all 12 measurements, so the 4K Ultra performance drags it down despite the excellent 1080p and 1440p results.
The Verdict
Can this PC run Inside? The recorded data says yes, with one caveat at 4K Ultra. At 1920x1080, every preset is playable. The best settings are Ultra with an average of 122.5 FPS, which is far above the 60 FPS playability threshold. At 2560x1440, every preset is also playable. The best settings are Ultra with an average of 90.2 FPS, still comfortably above the line.
At 3840x2160, the verdict is conditional. High, Low, and Medium are all playable, with High being the best playable preset at 60.6 FPS. Ultra falls to 55.3 FPS, which is below the 60 FPS threshold. The database lists the playable settings at 4K as High, Low, and Medium, with High as the best setting at 60.6 FPS. For players targeting 4K, dropping from Ultra to High is a minor visual step that restores playability.
The verdict by resolution is therefore: 1080p and 1440p are fully playable at all presets, with Ultra recommended at both. 4K is playable at High and below, but not at Ultra. The RTX 2060, a 6 GB GDDR6 card with 1920 shading units, and the Ryzen 7 5700G, an 8-core Zen 3 part, together form a system that handles Inside with ease at mainstream resolutions. The 4K Ultra shortfall is the only blemish, and it is a small one given the modest difference between High and Ultra at that resolution.
FAQ
Q: Can this system run Inside at 1920x1080 on Ultra settings?
A: Yes. The recorded average FPS at 1080p Ultra is 122.5 FPS, which is more than double the 60 FPS playability threshold.
Q: What is the best playable setting at 3840x2160?
A: High is the best playable setting at 4K, with an average of 60.6 FPS. Ultra at 4K averages 55.3 FPS, which falls below the threshold.
Q: How does the Ryzen 7 5700G compare to its nearest CPU rivals?
A: The Ryzen 7 5700G has an average benchmark score of 27051, which is 0.2% lower than the Intel Core i9-9900K, 0.4% higher than the AMD Ryzen AI 7 445, 0.4% lower than the Intel Core i5-14400T, and 0.6% higher than the Intel Core i7-1370P.
Q: Is the RTX 2060 a bottleneck for this game?
A: The GPU is the limiting factor at 4K Ultra, where the average drops to 55.3 FPS. At all other resolutions and presets, the RTX 2060 delivers frame rates well above 60 FPS.
Q: What frame rate can I expect at 2560x1440 on Medium settings?
A: The recorded average is 147.2 FPS at 1440p Medium, which is far above the playability threshold.
Q: How does the RTX 2060 compare to its nearest GPU rivals?
A: The RTX 2060 has an average benchmark score of 15290. The NVIDIA GeForce GTX 580 matches it exactly at 0% delta, the AMD Radeon 680M is 0.1% lower, the NVIDIA GeForce RTX 3050 OEM is 0.6% lower, and the AMD Radeon RX 7600 is 0.8% higher.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 122.5 FPS. This is the optimal choice for 1080p, as it delivers the highest visual quality while maintaining a frame rate that is more than double the playability threshold.
At 2560x1440, the best settings are also Ultra, with an average of 90.2 FPS. The Ultra preset at 1440p is only 0.3 FPS slower than High, which averages 90.5 FPS, so there is no meaningful performance cost to choosing the highest quality option.
At 3840x2160, the best playable preset is High, with an average of 60.6 FPS. This is just barely above the 60 FPS threshold, so players who prefer a safety margin may consider Medium, which averages 94.7 FPS. Ultra at 4K is not recommended, as it averages 55.3 FPS and falls below the playability line. The data shows that High at 4K is the ceiling for this combination, and it clears the threshold by a slim margin.