Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 94 | 101 | 157 | 199 |
| 1440p QHD | 151 | 158 | 246 | 269 |
| 1080p Full HD | 207 | 222 | 281 | 302 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The AMD Ryzen 7 5700 and NVIDIA GeForce RTX 3080 combination is decisively overqualified for Inside, a 2016 puzzle platformer. Measured data shows this combo clears the 60 FPS playability threshold at every resolution and preset tested, with average frame rates ranging from 94.1 FPS at 4K Ultra to 302.1 FPS at 1080p Low. The combo ranks 1105th out of 3716 tested combinations, placing it in the top third of all systems in this game, and the individual components sit in the 78th and 68th percentiles for CPUs and GPUs respectively. This is a system that will not merely run Inside — it will crush it.
How This Combo Ranks
The combo’s rank of 1105 out of 3716 tested combinations means it outperforms roughly 70% of all CPU+GPU pairings in Inside. That places it comfortably in the upper third of the database, which is notable for a game that is not particularly demanding by modern standards. The CPU alone holds a 78th percentile ranking among all CPUs, with an average benchmark score of 25,517 across a wide range of tests. The GPU sits at the 68th percentile with an average score of 23,172. When combined, the system’s measured frame rates are far above the 60 FPS threshold, indicating that neither component is a bottleneck at any resolution tested.
The ranking becomes even more meaningful when you consider the game’s age and genre. Inside is a puzzle platformer released in 2016, and its visual demands are modest. The fact that this combo still lands in the top third of all tested systems suggests that the hardware is not just adequate but substantially overprovisioned. The CPU’s 8 cores and 16 threads, based on the Zen 3 architecture, provide ample headroom for any physics or logic the game might throw at it, while the RTX 3080’s 10 GB of GDDR6X memory and 8704 shading units handle the rendering with ease. In short, this is a combo that ranks high not because the game is hard to run, but because the hardware is simply powerful.
FAQ
Q: What is the best settings preset at 4K resolution?
A: At 3840x2160, the Ultra preset delivers an average of 94.1 FPS, which is the highest preset that stays above 60 FPS. All four presets (Low, Medium, High, Ultra) are playable, but Ultra is the most demanding and still clears the threshold.
Q: Does the combo maintain 60 FPS at 1440p with everything maxed out?
A: Yes. At 2560x1440, the Ultra preset averages 150.5 FPS, which is more than double the 60 FPS threshold. Even the lowest preset at this resolution hits 269.3 FPS.
Q: What is the CPU’s launch MSRP?
A: The AMD Ryzen 7 5700 had a launch MSRP of $179. This is a single data point; no other pricing information is provided.
Q: How does the CPU compare to its nearest rivals in average benchmark score?
A: The Ryzen 7 5700’s average score of 25,517 is within 0.3% of its closest competitors. The Intel Xeon D-2752TER scores 25,530 (0.1% higher), the AMD Ryzen 5 7640U scores 25,485 (0.1% lower), the AMD Ryzen 5 6600H scores 25,550 (0.1% higher), and the AMD Ryzen 7 5825U scores 25,446 (0.3% lower). These differences are negligible in practice.
Q: What is the playable threshold for this game?
A: The playable threshold is defined as 60 FPS. All measured settings at all three resolutions exceed this value, with the lowest average being 94.1 FPS at 4K Ultra.
*Q: Is the GPU or CPU more likely to limit performance in Inside?*
A: Based on the measured FPS, neither component is a limiting factor. The lowest average FPS (94.1 at 4K Ultra) is still far above 60, and the CPU’s single-thread score of 901 in 3DMark and 2916 in Cinebench R23 indicate strong per-core performance. The GPU’s 29.77 TFLOPS FP32 throughput is more than sufficient for this game’s rendering load.
Similar Performance Alternatives
The CPU’s nearest rivals, based on average benchmark score, are the Intel Xeon D-2752TER, AMD Ryzen 5 7640U, AMD Ryzen 5 6600H, and AMD Ryzen 7 5825U. All four are within 0.3% of the Ryzen 7 5700’s average score of 25,517. In practice, any of these CPUs would deliver nearly identical frame rates in Inside, since the game is not heavily multithreaded and the differences are within measurement noise. The Xeon D-2752TER is a server-oriented chip, while the Ryzen 5 parts are mobile or lower-power desktop variants, but their benchmark parity means you would not notice a difference in this title.
On the GPU side, the RTX 3080’s nearest rivals are the NVIDIA P106-100, AMD Radeon Pro Vega 16, AMD Radeon RX 6600M, and AMD Radeon R9 M290X. These GPUs have average scores within 0.4% of the RTX 3080’s 23,172. The P106-100 is a mining-oriented card, the Pro Vega 16 is a mobile workstation GPU, the RX 6600M is a laptop part, and the R9 M290X is an older desktop card. Despite their varied origins, their benchmark scores are so close that they would produce similar frame rates in Inside. However, the RTX 3080’s 10 GB GDDR6X memory and 320-bit bus give it a bandwidth advantage (760.3 GB/s) that could matter in more demanding titles, but for Inside the differences are irrelevant.
If you are building a system specifically for Inside, any of these alternatives would perform essentially the same. The real differentiator would be in other games, where the RTX 3080’s architecture and memory bandwidth would pull ahead. But within the scope of this benchmark, the alternatives are true peers.
The Verdict
Yes, this PC can run Inside at every resolution and preset combination tested. The verdict by resolution is unambiguous: at 3840x2160, all four presets (Low, Medium, High, Ultra) are playable, with the best settings being Ultra at an average of 94.1 FPS. At 2560x1440, all presets are also playable, with Ultra averaging 150.5 FPS. At 1920x1080, all presets are playable, with Ultra averaging 206.9 FPS. The playable threshold is 60 FPS, and the lowest average FPS across all tests is 94.1, which is 57% above the threshold. There is no scenario in the measured data where this combo dips below 60 FPS.
The CPU’s 8 cores and 16 threads, running at a base clock of 3.70 GHz and boost of 4.60 GHz, provide more than enough processing power for a puzzle platformer. The GPU’s 8704 shading units and 272 texture mapping units handle the game’s 2D side-scrolling visuals with massive headroom. Even at 4K Ultra, the system is not stressed; the average FPS of 94.1 suggests there is still room for higher refresh rates or additional graphical mods. In short, this combo is not just capable — it is overkill for Inside.
Measured FPS Breakdown
The following table lists the exact average FPS for each resolution and settings preset. Minimum and maximum FPS values were not recorded in the dataset, so only averages are shown.
| Resolution | Settings | Average FPS |
|------------|----------|-------------|
| 3840x2160 | High | 100.5 |
| 3840x2160 | Low | 198.5 |
| 3840x2160 | Medium | 157.0 |
| 3840x2160 | Ultra | 94.1 |
| 2560x1440 | High | 158.2 |
| 2560x1440 | Low | 269.3 |
| 2560x1440 | Medium | 246.4 |
| 2560x1440 | Ultra | 150.5 |
| 1920x1080 | High | 222.3 |
| 1920x1080 | Low | 302.1 |
| 1920x1080 | Medium | 281.0 |
| 1920x1080 | Ultra | 206.9 |
The pattern is consistent: higher resolutions and higher presets reduce FPS, but even the most demanding combination (4K Ultra) stays well above 60. The jump from Low to Ultra at 4K costs about 104 FPS (198.5 to 94.1), but the absolute numbers remain high. At 1080p, the difference between Low and Ultra is only 95.2 FPS (302.1 to 206.9), showing that the GPU is not saturated even at the highest settings.
Best Settings per Resolution
For each resolution, the most demanding preset that still maintains an average of at least 60 FPS is the Ultra preset. The exact average FPS at Ultra is as follows:
- 3840x2160 (4K): Ultra averages 94.1 FPS. This is the highest preset available, and it clears the 60 FPS threshold by a wide margin.
- 2560x1440 (1440p): Ultra averages 150.5 FPS. Again, the maximum preset is playable, with more than double the required frame rate.
- 1920x1080 (1080p): Ultra averages 206.9 FPS. This is the most demanding setting at the most common resolution, and it still delivers over 200 FPS.
Since all presets at all resolutions are playable, the "best" setting is simply the highest quality option — Ultra. There is no need to compromise on visual fidelity to achieve smooth gameplay. The data shows that this combo can run Inside at maximum settings with frame rates that would satisfy even high-refresh-rate monitors. For a game that is not graphically intensive, this hardware is more than sufficient, and the measured FPS confirms that the system will never be the bottleneck.