Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 56 | 60 | 100 | 124 |
| 1440p QHD | 93 | 99 | 153 | 193 |
| 1080p Full HD | 128 | 136 | 215 | 267 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The AMD Ryzen 7 5700 paired with the Intel Arc B580 is a mid-range desktop combination that, according to measured data, handles the 2016 puzzle platformer Inside with ease at most resolutions. The benchmark results show a clear pattern: the system delivers well above 60 FPS at 1080p and 1440p across all presets, while 4K requires a settings compromise to stay playable. This analysis breaks down the exact FPS figures, compares the combo to nearby hardware, and identifies the best settings for each resolution.
Measured FPS Breakdown
The measured FPS data for this combo covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four quality presets (Low, Medium, High, Ultra). Only average FPS values are provided; minimum and maximum frame rates are not reported in the dataset.
At 1920x1080, the system is overwhelmingly fast. The Low preset averages 266.6 FPS, Medium 215.4 FPS, High 135.8 FPS, and Ultra 127.9 FPS. Even the most demanding preset stays well above the 60 FPS playable threshold, with a 67.9 FPS margin over that line. The gap between Low and Ultra is 138.7 FPS, indicating that the GPU has substantial headroom at this resolution.
Moving to 2560x1440, performance remains strong but scales down predictably. Low averages 193.4 FPS, Medium 152.8 FPS, High 99.1 FPS, and Ultra 92.9 FPS. All presets clear 60 FPS, with Ultra still 32.9 FPS above the threshold. The drop from 1080p to 1440p is consistent: Low falls by 73.2 FPS (27.5%), Medium by 62.6 FPS (29.1%), High by 36.7 FPS (27.0%), and Ultra by 35.0 FPS (27.4%). This uniform scaling suggests a GPU-bound workload at these settings.
At 3840x2160, the picture changes. Low averages 124.1 FPS, Medium 99.8 FPS, High 59.5 FPS, and Ultra 55.5 FPS. Only Low and Medium stay above 60 FPS; High falls just 0.5 FPS short, and Ultra is 4.5 FPS below the threshold. The scaling from 1440p to 4K is steeper: Low drops by 69.3 FPS (35.8%), Medium by 53.0 FPS (34.7%), High by 39.6 FPS (39.9%), and Ultra by 37.4 FPS (40.3%). This larger relative drop at higher resolutions reinforces that the GPU is the primary bottleneck when pixel count increases.
The data also shows that preset quality has a significant impact at every resolution. At 1080p, moving from Low to Ultra reduces FPS by 52.0%; at 1440p, the reduction is 51.9%; at 4K, it is 55.3%. The consistency of this percentage across resolutions suggests that the game's rendering cost scales roughly linearly with preset complexity, independent of resolution.
Similar Performance Alternatives
The nearest rivals for the CPU and GPU provide context for how this combo would compare to other systems. The AMD Ryzen 7 5700 sits in the 78th percentile of all CPUs, with an average benchmark score of 25,517. Its closest competitors are the Intel Xeon D-2752TER (25,530, -0.1% delta), AMD Ryzen 5 7640U (25,485, +0.1%), AMD Ryzen 5 6600H (25,550, -0.1%), and AMD Ryzen 7 5825U (25,446, +0.3%). All four rivals are within 0.3% of the 5700's score, meaning a system with any of these CPUs would deliver nearly identical CPU-bound performance in Inside.
The Intel Arc B580, meanwhile, ranks in the 68th percentile of GPUs with an average benchmark score of 23,021. Its nearest rivals are the AMD Radeon RX 580 2048SP (23,061, -0.2%), NVIDIA GeForce RTX 2080 (22,895, +0.6%), NVIDIA GeForce RTX 3080 (23,172, -0.7%), and NVIDIA P106-100 (23,249, -1.0%). The B580's performance is within 1% of these cards, so a system with any of them would produce very similar FPS in Inside. Notably, the B580 is bracketed by the RTX 2080 and RTX 3080, two cards from different generations, which suggests its rasterization performance sits in a familiar mid-to-high range.
For the full combo, the CPU and GPU are both above average in their respective percentile rankings, but the CPU is relatively stronger (78th vs. 68th). This means that in CPU-light scenarios, the GPU will likely be the limiting factor, which aligns with the FPS scaling observed across resolutions.
Best Settings per Resolution
The playable threshold is defined as 60 FPS. Based on the measured data, the most demanding preset that stays at or above 60 FPS at each resolution is as follows:
- 1920x1080: Ultra is playable, averaging 127.9 FPS. This is the highest quality preset available, so the system can run the game at maximum settings with a comfortable margin.
- 2560x1440: Ultra is also playable, averaging 92.9 FPS. Again, the highest preset clears the threshold by 32.9 FPS.
- 3840x2160: Medium is the best playable preset, averaging 99.8 FPS. High falls just short at 59.5 FPS, and Ultra is 55.5 FPS, so Medium is the optimal choice for 4K.
These results indicate that the combo is capable of maxing out the game at 1080p and 1440p, while 4K users must drop to Medium to maintain smooth gameplay. The 4K High preset is tantalizingly close to 60 FPS, but the data shows it does not meet the threshold.
FAQ
Q: What is the playable threshold for this game?
A: The playable threshold is defined as 60 FPS. Any preset that averages at least 60 FPS is considered playable.
Q: Can this system run Inside at 4K with High settings?
A: No. At 3840x2160 with High settings, the average FPS is 59.5, which is 0.5 FPS below the 60 FPS threshold. The best playable 4K preset is Medium, which averages 99.8 FPS.
Q: What is the best settings preset for 1440p?
A: At 2560x1440, all four presets (Low, Medium, High, Ultra) are playable. The best (most demanding) preset that stays above 60 FPS is Ultra, averaging 92.9 FPS.
Q: How does this combo rank among all tested combinations?
A: The combo ranks 2808 out of 3716 tested combinations, placing it in the 75th percentile. This is above average, though not in the top tier.
Q: Which component is more likely to bottleneck in Inside?
A: The data suggests the GPU is the primary bottleneck at higher resolutions. The FPS drops more steeply from 1440p to 4K (35-40%) than from 1080p to 1440p (27-29%), and the GPU's percentile (68th) is lower than the CPU's (78th). At 1080p, the CPU may have more influence, but the overall scaling points to GPU-bound behavior.
Q: Are there any rival GPUs that would perform similarly?
A: Yes. The Intel Arc B580's nearest rivals include the NVIDIA GeForce RTX 2080 and RTX 3080, with score deltas of +0.6% and -0.7% respectively. A system with either of those GPUs would produce nearly identical FPS in Inside.
CPU and GPU Roles
The measured FPS data reveals how the CPU and GPU each contribute to performance in Inside. The game is a puzzle platformer, and the benchmark results show that resolution scaling is the dominant factor. At 1080p, the system achieves 266.6 FPS on Low, which is far beyond the 60 FPS threshold. This suggests that neither component is heavily stressed at this resolution. As resolution increases, the GPU becomes the limiting factor, as evidenced by the larger percentage drops when moving from 1440p to 4K compared to 1080p to 1440p.
The CPU's role is less clear from the FPS data alone, but its benchmark scores provide context. The Ryzen 7 5700 has 8 cores and 16 threads, with a single-thread 3DMark score of 901 and a multi-thread score of 6,628. It ranks in the 78th percentile of all CPUs, indicating strong overall performance. In a game like Inside, which is not known for heavy multi-threading, the single-thread performance is likely more relevant. The CPU's single-thread score is 901, which is modest compared to its multi-thread score, but the game's low system requirements mean this is unlikely to be a bottleneck.
The GPU, on the other hand, shows clear signs of being the limiting factor at higher resolutions. The B580's 68th percentile ranking is lower than the CPU's, and the FPS scaling across resolutions is consistent with a GPU-bound workload. For example, at 4K Low, the system averages 124.1 FPS, which is still high, but the drop from 1440p Low (193.4 FPS) is 35.8%. At 1080p Low, the system hits 266.6 FPS, so the GPU has ample headroom at lower pixel counts. The preset scaling also points to GPU dominance: at 1080p, moving from Low to Ultra reduces FPS by 52%, and at 4K, the reduction is 55%. This consistency suggests that the GPU's rendering load scales linearly with preset quality, independent of resolution.
In summary, the CPU is more than sufficient for Inside, and the GPU is the component that determines whether the game can maintain 60 FPS at a given resolution and preset. The data shows that the GPU is the bottleneck at 4K High and Ultra, while at 1080p and 1440p, even the most demanding presets leave the GPU with significant headroom.
How This Combo Ranks
The AMD Ryzen 7 5700 + Intel Arc B580 combination ranks 2808 out of 3716 tested combos in Inside. This places it in the 75th percentile, meaning it outperforms roughly three-quarters of all tested systems. The rank is a composite measure that accounts for both CPU and GPU performance in this specific game.
Given that the CPU is in the 78th percentile and the GPU in the 68th, the combo's overall rank is slightly higher than the GPU's percentile but lower than the CPU's. This suggests that the game is more sensitive to GPU performance than CPU performance, which aligns with the FPS scaling analysis. The combo is not a top-tier performer, but it is comfortably above average, and the measured FPS data confirms that it can handle Inside at high settings on most resolutions.
The Verdict
Can this PC run Inside? Yes, with caveats at 4K. The verdict by resolution is clear:
- 1920x1080: All presets are playable, with Ultra averaging 127.9 FPS. The system can run the game at maximum settings with a large margin above 60 FPS.
- 2560x1440: All presets are playable, with Ultra averaging 92.9 FPS. Again, maximum settings are achievable.
- 3840x2160: Only Low and Medium are playable. Medium is the best playable preset, averaging 99.8 FPS. High (59.5 FPS) and Ultra (55.5 FPS) fall below the 60 FPS threshold.
In practical terms, the combo is excellent for 1080p and 1440p gaming, and it can handle 4K if the user is willing to use Medium settings. The 4K High preset is tantalizingly close to 60 FPS, but the data shows it does not meet the threshold. For a game like Inside, which is not graphically demanding, this system provides a smooth experience at all but the most extreme settings. The launch MSRP for the CPU is $179, and for the GPU it is 249 USD, but the performance data speaks for itself: this is a capable mid-range pairing that exceeds the needs of this title.