Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

61%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
285 FPS
Ultra 1080p Measured
136 FPS

1440p (2K / QHD)

Low 1440p Measured
202 FPS
Ultra 1440p Measured
96 FPS

4K (Ultra HD)

Low 4K Measured
130 FPS
Ultra 4K Measured
59 FPS
7.1ms Frame Time
11ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 25,517
Graphics Card
Required 27,118
Your GPU 15,171

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 59 65 100 130
1440p QHD 96 101 163 202
1080p Full HD 136 141 226 285

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 141
1920x1080 Low 285
1920x1080 Medium 226
1920x1080 Ultra 136
2560x1440 High 101
2560x1440 Low 202
2560x1440 Medium 163
2560x1440 Ultra 96
3840x2160 High 65
3840x2160 Low 130
3840x2160 Medium 100
3840x2160 Ultra 59

Performance Analysis: Inside on Your System

The AMD Ryzen 7 5700 paired with the AMD Radeon RX 7600 is a desktop combination aimed at mainstream gaming. For Inside, a Puzzle Platformer released on 2016-07-06, the measured frame rates show that this system can handle the game comfortably at most settings, with only a single preset at 4K falling below the 60 FPS threshold. The CPU has a launch MSRP of $179 and the GPU has a launch MSRP of 269 USD. Across three resolutions and four quality presets, the data indicates a system that is clearly GPU-bound at higher resolutions, yet retains enough headroom at 1080p and 1440p to deliver well above the playability threshold.

Measured FPS Breakdown

The benchmark dataset provides average frame rates for each resolution and preset combination, with no minimum or maximum values recorded. At 3840x2160 (4K), the average FPS ranges from 58.7 on Ultra to 130.3 on Low. The Medium preset averages 100.1 FPS, while High sits at 65.1. This progression shows a steep drop from Low to Ultra—a factor of approximately 2.22×—indicating that the GPU is the primary constraint at 4K, especially as the visual load increases.

At 2560x1440 (1440p), the same four presets yield significantly higher averages: Low reaches 202.1 FPS, Medium 163, High 100.9, and Ultra 95.8. The gap between Low and Ultra narrows slightly to about 2.11×, but the absolute numbers remain far above the 60 FPS threshold. Even the most demanding preset, Ultra, maintains a comfortable 95.8 FPS average.

At 1920x1080 (1080p), the system delivers its strongest performance. Low averages 285.3 FPS, Medium 226.4, High 140.9, and Ultra 136.1. The Low-to-Ultra ratio is 2.10×, nearly identical to the 1440p ratio, suggesting that the CPU is not a limiting factor at this resolution; the GPU still dictates the scaling, but with ample headroom. Across all resolutions, the absence of min/max data means the analysis relies solely on average frame rates, which are consistently high enough to classify the experience as smooth.

Best Settings per Resolution

The playable threshold is defined as 60 FPS average. For each resolution, the most demanding preset that stays at or above this threshold is as follows:

  • 3840x2160: High is the best playable setting, with an average of 65.1 FPS. Ultra falls short at 58.7 FPS, so it is not playable. Low and Medium also exceed 60 FPS, but High offers the highest visual quality while maintaining playability.
  • 2560x1440: Ultra is the best playable setting, averaging 95.8 FPS. All four presets clear 60 FPS, so users can select Ultra without compromising frame rate.
  • 1920x1080: Ultra is again the best playable setting, with an average of 136.1 FPS. The system has so much headroom that even the highest preset leaves a large margin above the threshold.

These results indicate that the combination is fully capable of running Inside at high frame rates on 1080p and 1440p displays, and at 4K it can handle High settings comfortably. The only configuration that fails the 60 FPS test is 4K Ultra, which is a marginal miss (58.7 FPS) and would likely be playable with minor tweaks, though the data does not provide such adjustments.

CPU and GPU Roles

The data shows that the AMD Ryzen 7 5700, with its 8 cores and 16 threads, provides more than enough processing power for Inside. The CPU’s synthetic benchmarks reinforce this: it scores 20,655 in Cinebench R23 multi-core and 2,916 in single-core, placing it in the 78th percentile among all CPUs. The GPU, an AMD Radeon RX 7600, sits in the 57th percentile among all GPUs and has a PassMark G3D score of 16,634. For a game of Inside’s genre and age, these specifications are ample.

The frame rate scaling across resolutions reveals the GPU’s dominant role. At 1080p Low, the system reaches 285.3 FPS, which is likely near the engine’s ceiling for this hardware. Moving to 4K Low drops the average to 130.3 FPS—a reduction of 54.3%—while the CPU load remains similar. The same pattern appears at Ultra: 136.1 FPS at 1080p falls to 58.7 FPS at 4K, a 56.9% drop. The fact that the Low-to-Ultra ratio remains nearly constant (2.10× at 1080p, 2.11× at 1440p, 2.22× at 4K) suggests that the GPU is the sole bottleneck when resolution increases; the CPU’s contribution does not change the relative performance gap between presets.

If the CPU were limiting, we would expect the FPS to plateau at lower resolutions regardless of GPU load. Instead, the system scales almost linearly with resolution, confirming that the RX 7600 is the decisive component. The Ryzen 7 5700’s strong single-thread performance (Cinebench R23 single-core 2,916) ensures that even at 1080p Low, where frame rates exceed 280 FPS, the CPU can feed the GPU without becoming a constraint. For a game that is not heavily threaded, this CPU is more than sufficient, and the data shows that users can push the GPU to its limits without CPU-induced stutter.

FAQ

*Q: Can this system run Inside at 4K Ultra?*

A: No. The measured average frame rate at 3840x2160 Ultra is 58.7 FPS, which is below the 60 FPS playable threshold. High, Medium, and Low all exceed 60 FPS at 4K.

Q: What is the highest playable setting at 1440p?

A: Ultra is playable at 2560x1440, with an average of 95.8 FPS. All four presets (Low, Medium, High, Ultra) remain above 60 FPS at this resolution.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The Ryzen 7 5700 has an average benchmark score of 25,517. Its nearest rival, the AMD Ryzen 7 5825U, scores 25,446 (0.3% higher), while the Intel Xeon D-2752TER scores 25,530 (0.1% lower) and the AMD Ryzen 5 6600H scores 25,550 (0.1% lower). All are within a fraction of a percent.

Q: Are minimum or maximum frame rates available for this game?

A: No. The dataset only provides average frame rates for each resolution and preset. Minimum and maximum values are not recorded, so the analysis relies on averages.

Q: What is the combo’s overall rank among tested systems?

A: This CPU+GPU combination ranks 2,489 out of 3,716 tested combinations in Inside, placing it in the upper third of all systems.

Q: Does the GPU have enough VRAM for this game?

A: The Radeon RX 7600 has 8 GB of GDDR6 memory. The data does not indicate any memory-related limitations; the frame rates remain high across all tested settings.

Similar Performance Alternatives

The nearest rivals for the CPU and GPU, based on average benchmark scores, are extremely close in performance. For the AMD Ryzen 7 5700, the closest alternatives are:

  • Intel Xeon D-2752TER (avg score 25,530, delta -0.1%)
  • AMD Ryzen 5 7640U (avg score 25,485, delta +0.1%)
  • AMD Ryzen 5 6600H (avg score 25,550, delta -0.1%)
  • AMD Ryzen 7 5825U (avg score 25,446, delta +0.3%)

All of these CPUs score within 0.3% of the Ryzen 7 5700, meaning that swapping to any of them would yield virtually identical performance in Inside, assuming the GPU remains the same. The CPU’s role is secondary, so the frame rates would be indistinguishable.

For the AMD Radeon RX 7600, the nearest GPU rivals are:

  • NVIDIA GeForce RTX 3050 OEM (avg score 15,199, delta -0.2%)
  • AMD Radeon Pro 560X (avg score 15,082, delta +0.6%)
  • AMD Radeon 680M (avg score 15,270, delta -0.7%)
  • NVIDIA GeForce GTX 660 Ti (avg score 15,063, delta +0.7%)

The GPU’s average benchmark score is 15,171. The deltas range from -0.7% to +0.7%, so any of these alternatives would deliver nearly the same frame rates in Inside. Given the game’s low demand, even the GTX 660 Ti—a much older card—would likely produce similar results, though the RX 7600’s modern feature set and higher VRAM capacity provide additional headroom beyond this specific title.

How This Combo Ranks

In the database of tested CPU+GPU combinations for Inside, this system holds a rank of 2,489 out of 3,716. This places it in the 67th percentile overall, meaning it outperforms roughly two-thirds of all tested configurations. The CPU itself is in the 78th percentile among all CPUs, while the GPU is in the 57th percentile among all GPUs. The combination’s rank is lower than the CPU’s percentile because the GPU is a mid-range part, but the game’s modest requirements ensure that the system still lands comfortably above the median.

The rank reflects the balanced nature of the pairing: the Ryzen 7 5700 provides ample processing headroom, while the RX 7600 is sufficient for 1080p and 1440p gaming, and even 4K at reduced settings. The fact that the combo ranks in the upper third of all tested systems is consistent with the measured FPS, which are high across most settings.

The Verdict

The AMD Ryzen 7 5700 + AMD Radeon RX 7600 can run Inside without issue at all tested resolutions, with one exception. According to the verdict data:

  • 3840x2160: Playable settings are High (65.1 FPS), Medium (100.1 FPS), and Low (130.3 FPS). Ultra is not playable (58.7 FPS). The best playable setting is High, delivering 65.1 FPS average.
  • 2560x1440: All four settings are playable. The best is Ultra at 95.8 FPS.
  • 1920x1080: All four settings are playable. The best is Ultra at 136.1 FPS.

Therefore, the system is fully capable of running the game at 1080p and 1440p with the highest quality preset, and at 4K it can run High settings while maintaining an average above 60 FPS. The only scenario that falls short is 4K Ultra, which misses the threshold by just 1.3 FPS. Given that the game is a puzzle platformer with no competitive multiplayer demands, the 58.7 FPS average would likely still be playable, but the data classifies it as below the playable threshold. Overall, this combination is more than adequate for Inside, and users with 1080p or 1440p displays can max out the settings without concern.