Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 136 | 143 | 173 | 186 |
| 1440p QHD | 168 | 165 | 200 | 216 |
| 1080p Full HD | 187 | 187 | 222 | 241 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The data recorded for Inside on this AMD Ryzen 7 3700X and NVIDIA GeForce RTX 5080 configuration shows a substantial performance envelope across all tested resolutions and presets. The game, a puzzle platformer, presents a relatively light workload for this hardware pairing, resulting in frame rates that consistently exceed the 60 FPS playability threshold. The measurements provide a clear picture of how the CPU and GPU scale with resolution and graphical fidelity.
Measured FPS Breakdown
The recorded FPS data for this configuration in Inside is uniformly high. At 1920x1080, the lowest average frame rate observed is 186.6 FPS at the Ultra preset. The Low preset at this resolution reaches an average of 240.9 FPS, which is the highest average recorded in the entire dataset. The Medium preset averages 222 FPS, while the High preset averages 186.8 FPS.
Moving to 2560x1440, the performance remains exceptionally strong. The Ultra preset delivers an average of 167.9 FPS, while the High preset is slightly lower at 164.9 FPS. The Medium preset averages 199.8 FPS, and the Low preset hits an average of 216.2 FPS. The scaling from 1080p to 1440p shows a modest reduction in frame rates, but the margins remain extremely comfortable.
At 3840x2160, the configuration still produces high frame rates. The Ultra preset averages 135.5 FPS, and the High preset is not far behind at 142.5 FPS. The Medium preset delivers an average of 173 FPS, and the Low preset reaches 186.4 FPS. Even at 4K with the most demanding preset, the average frame rate is more than double the playability threshold of 60 FPS. The dataset does not include separate minimum or maximum FPS values, so the analysis relies on the average figures, which are consistently high across all twelve recorded combinations of resolution and settings.
CPU and GPU Roles
The data indicates that the GPU is the dominant factor in determining performance at higher resolutions, while the CPU provides ample headroom at lower resolutions. The difference in average FPS between the Low and Ultra presets at 1920x1080 is significant. At Low, the average is 240.9 FPS, and at Ultra it drops to 186.6 FPS, a reduction of roughly 22%. This spread at 1080p shows that the GPU still has a measurable impact on frame rates even when the resolution is relatively low for this class of hardware.
At 2560x1440, the spread between Low and Ultra is similar in magnitude. The Low preset averages 216.2 FPS, while Ultra averages 167.9 FPS, a decrease of about 22%. At 3840x2160, the Low preset averages 186.4 FPS, and Ultra drops to 135.5 FPS, a reduction of approximately 27%. This growing gap at higher resolutions confirms that the GPU workload scales with resolution, as expected, and the RTX 5080 is clearly the limiting factor when settings are pushed higher.
The CPU, an AMD Ryzen 7 3700X with 8 cores and 16 threads, appears to be more than sufficient for this title. The fact that the frame rates at 1080p Low reach an average of 240.9 FPS suggests that the processor is not a bottleneck in this scenario. If the CPU were limiting performance, the frame rates would likely plateau regardless of resolution or preset changes. Instead, the data shows a consistent pattern where lower resolutions yield higher frame rates, indicating that the GPU has more headroom to work when the pixel count is lower. The CPU's benchmark scores, including a Passmark multithread score of 22458 and a single-thread score of 2656, support the conclusion that it can handle the game's logic and physics without constraining the GPU.
Similar Performance Alternatives
The nearest rivals for the AMD Ryzen 7 3700X, based on average benchmark scores, provide context for how other CPUs might behave in this system. The AMD Ryzen AI 7 350 has an average score of 34222, which is 0.1% lower than the Ryzen 7 3700X's average score of 34260. The AMD EPYC 4244P is similarly close, with an average score of 34220, a 0.1% difference. The Intel Core i5-13450HX scores 34333, which is 0.2% higher, and the Intel Core Ultra 7 165H scores 34083, a 0.5% difference. These deltas are all within 0.5% of the Ryzen 7 3700X, meaning any of these CPUs would likely produce nearly identical frame rates in Inside, provided the GPU remains the same.
For the NVIDIA GeForce RTX 5080, the nearest rivals show a slightly wider range of performance differences. The AMD Radeon RX 9070 GRE has an average score of 57367, which is 2.2% higher than the RTX 5080's average score of 56083. The AMD Radeon 8060S scores 55757, a 0.6% difference, and the AMD Radeon RX 6750 GRE 12 GB scores 55698, a 0.7% difference. The AMD Radeon Pro W5700X scores 54828, which is 2.3% lower. These rivals would deliver frame rates in Inside that are close to the RTX 5080, with the RX 9070 GRE potentially being slightly faster and the Pro W5700X slightly slower, but all would still comfortably exceed the 60 FPS threshold at every resolution and preset tested.
FAQ
Q: Can this PC run Inside at 4K resolution?
A: Yes. At 3840x2160, all four presets (Low, Medium, High, Ultra) are listed as playable, with average frame rates ranging from 135.5 FPS at Ultra to 186.4 FPS at Low.
Q: What is the highest average frame rate recorded for this configuration?
A: The highest average frame rate is 240.9 FPS, recorded at 1920x1080 with the Low preset.
Q: How does the performance at 2560x1440 compare to 1920x1080?
A: At 2560x1440, the average frame rates are lower than at 1920x1080 but remain very high. For example, the Ultra preset averages 167.9 FPS at 1440p compared to 186.6 FPS at 1080p.
Q: Is the Ultra preset playable at all tested resolutions?
A: Yes. The Ultra preset is listed as playable at 1920x1080, 2560x1440, and 3840x2160, with average frame rates of 186.6, 167.9, and 135.5 FPS respectively.
Q: Which component, the CPU or GPU, is more likely to limit performance in Inside?
A: The data suggests the GPU is the limiting factor at higher resolutions, as the gap between Low and Ultra presets grows from about 22% at 1080p to about 27% at 4K. The CPU appears to have enough headroom to avoid becoming a bottleneck.
Q: What is the playability threshold used for this game?
A: The playable threshold is 60 FPS. Every recorded setting and resolution combination exceeds this threshold by a wide margin.
The Verdict
This PC can run Inside with exceptional ease. The verdict data for this configuration lists all settings at all three resolutions as playable. At 1920x1080, the Ultra preset clears the 60 FPS threshold with an average of 186.6 FPS. At 2560x1440, the Ultra preset averages 167.9 FPS, and at 3840x2160, it averages 135.5 FPS. Every preset from Low to Ultra, at every resolution from 1080p to 4K, delivers an average frame rate that is more than double the playability threshold of 60 FPS. The combination of the AMD Ryzen 7 3700X and NVIDIA GeForce RTX 5080 is more than capable of delivering a smooth experience in this puzzle platformer, with no compromises needed at any resolution for the settings tested.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 186.6 FPS. At 2560x1440, the Ultra preset is also the best choice, averaging 167.9 FPS. At 3840x2160, the Ultra preset again provides the highest fidelity while maintaining an average of 135.5 FPS. In all three cases, the Ultra preset is the recommended choice, as it offers the maximum graphical quality while still delivering frame rates that are far above the playability threshold. The data shows no reason to lower the settings at any resolution, as even the most demanding preset leaves ample performance headroom.