Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

87%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
352 FPS
Ultra 1080p Measured
171 FPS

1440p (2K / QHD)

Low 1440p Measured
255 FPS
Ultra 1440p Measured
121 FPS

4K (Ultra HD)

Low 4K Measured
159 FPS
Ultra 4K Measured
78 FPS
5.7ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 29,713
Graphics Card
Required 27,118
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 78 79 126 159
1440p QHD 121 126 202 255
1080p Full HD 171 174 285 352

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 174
1920x1080 Low 352
1920x1080 Medium 285
1920x1080 Ultra 171
2560x1440 High 126
2560x1440 Low 255
2560x1440 Medium 202
2560x1440 Ultra 121
3840x2160 High 79
3840x2160 Low 159
3840x2160 Medium 126
3840x2160 Ultra 78

Performance Analysis: Inside on Your System

Can AMD Ryzen 5 9600X + NVIDIA GeForce RTX 5060 run Inside? The measured data says yes, and with remarkable authority. This combination of a 6-core Zen 5 processor and a Blackwell GPU delivers frame rates that are not merely playable but frequently excessive, pushing well beyond the 60 FPS threshold at every tested resolution. The data reveals a system that is almost absurdly overqualified for this 2016 puzzle platformer, leaving room for maximum visual fidelity and headroom for future titles.

Best Settings per Resolution

The benchmark results show that this combo can handle the most demanding preset at all three tested resolutions. The data records average FPS for High, Low, Medium, and Ultra settings at 1920x1080, 2560x1440, and 3840x2160. At no point does the average frame rate dip below the 60 FPS playable threshold, even at the most demanding settings.

At 1920x1080, the most demanding preset, Ultra, maintains an average FPS of 170.5. This is nearly three times the playable threshold, indicating the game is exceptionally easy for this hardware at 1080p. The data suggests that users can enable every visual option without any concern for playability.

At 2560x1440, the Ultra preset remains the best choice, with an average FPS of 120.6. This is still a massive margin above 60 FPS, offering a very smooth experience on high refresh rate monitors. The scaling from 1080p Ultra to 1440p Ultra shows a performance drop of roughly 50 FPS, but the absolute performance remains far beyond what is needed.

At 3840x2160, 4K Ultra is still the recommended setting, with an average FPS of 77.9. This is the first resolution where the frame rate becomes more moderate, but it is still comfortably above the 60 FPS threshold. The data indicates that 4K Ultra is a viable and smooth experience, with the average FPS being 17.9 frames higher than the playable minimum.

In summary, for all three resolutions, the answer to "what is the best setting?" is simply Ultra. The data shows that the hardware does not force a trade-off between visual quality and performance in this title.

CPU and GPU Roles

Understanding which component is the bottleneck requires examining the frame rate scaling across resolutions. In this game, the GPU's workload increases with resolution, while the CPU's workload stays relatively constant. The data shows a clear pattern of the GPU becoming more influential at higher resolutions.

At 1920x1080, the CPU is more likely to be a limiting factor, as the GPU can render frames quickly. The difference between Low and Ultra settings is 352.3 FPS versus 170.5 FPS, a delta of 181.8 FPS. This large difference shows a substantial CPU dependency in frame rate ceiling, as the GPU is not the only constraint. The data suggests a powerful CPU is still needed to achieve the highest frame rates at 1080p.

Moving to 2560x1440, the GPU begins to take on more work. The Low preset averages 255.2 FPS, while Ultra averages 120.6 FPS. The gap between the two presets is 134.6 FPS, which is smaller than at 1080p. This indicates that the GPU is becoming a larger factor, as the higher resolution reduces the chance for the CPU to be the sole limiting factor.

At 3840x2160, the shift to GPU-bound is complete. The Low preset yields 158.5 FPS, and the Ultra preset yields 77.9 FPS, a delta of 80.6 FPS. As resolution increases, the CPU has less impact on the final frame rate. The scaling from 1080p Low to 4K Low is a drop from 352.3 to 158.5 FPS, demonstrating how the GPU's workload rises steeply with pixel count.

The data implies a strong CPU, but the GPU is the primary driver at 4K. The Ryzen 5 9600X is still a part of the equation, but its performance headroom is less visible in the 4K results. The game itself is not known for being CPU-intensive in the data, but the results show that the CPU is not a weak point in this configuration.

FAQ

Q: Can this PC run Inside at 4K Ultra settings?

A: Yes. The measured average FPS at 3840x2160 Ultra is 77.9, which is above the 60 FPS playable threshold.

Q: What are the best settings for a 1440p monitor?

A: All presets (Low, Medium, High, Ultra) achieve an average of at least 120.6 FPS, so you can run the game at Ultra for maximum visual quality.

Q: Will the performance difference between Low and Ultra settings be noticeable in terms of playability?

A: The data shows that at 1080p Low, the average FPS is 352.3, while at Ultra, it is 170.5. Both are well above 60 FPS, so playability is not a concern at either setting.

Q: Does the CPU matter more at 1080p or 4K?

A: The data indicates the CPU influence is stronger at 1080p, as the frame rate delta between settings is large (181.8 FPS between Low and Ultra). At 4K, the GPU becomes the primary bottleneck, and the average FPS differences are smaller.

Q: Is 4K60 a realistic goal for this setup?

A: Yes, it is not just realistic but easily achieved. The highest preset at 4K averages 77.9 FPS, leaving a significant 17.9 FPS headroom above the 60 FPS target.

Q: How does this combo rank against other tested combinations?

A: The combo ranks 1584th out of 3716 tested combos, placing it in the upper half of all tested systems.

Similar Performance Alternatives

The nearest rivals for the CPU and GPU in the FACT PACK provide insight into what other hardware would behave similarly to this specific pairing.

The AMD Ryzen 5 9600X has an average benchmark score of 29713, with its nearest rival being the AMD Ryzen 7 PRO 5755GE, which has a score of 29656. This is a 0.2% difference, meaning the performance of these two CPUs is nearly identical. The other rivals are the AMD Ryzen 7 7840H (29868), the AMD Ryzen 7 5800XT (29879), and the AMD Ryzen 7 8845HS (29955). All of these CPUs are within 0.2% to -0.8% of the 9600X, so any of them would produce very similar frame rates in this game.

The NVIDIA GeForce RTX 5060 has an average benchmark score of 26331. Its nearest rival is the AMD Radeon RX 6750 XT, which has a score of 26011, a delta of 1.2%. This means the RTX 5060 is about 1.2% faster than the RX 6750 XT in overall GPU compute. The other rivals are the AMD Radeon 860M (26401, -0.3%), the NVIDIA GeForce MX550 (26421, -0.3%), and the AMD Radeon RX 5700 XT 50th Anniversary (26553, -0.8%). This indicates that the RTX 5060's performance is very close to these alternatives, with the RX 5700 XT 50th Anniversary being the closest in score but slightly faster.

For a similar system, swapping the CPU for a Ryzen 7 PRO 5755GE or a Ryzen 7 7845H would yield nearly identical results due to the tiny score differences. On the GPU side, choosing an RX 6750 XT would be a very close match, being just 1.2% slower in compute, although results may vary slightly in this specific game. The data suggests that this combo is well-balanced, and users with any of these similar parts would have a similar experience playing Inside.

The Verdict

The verdict from the measured data is an unqualified yes. The system can run Inside at all tested resolutions and settings, with all presets exceeding the 60 FPS playable threshold.

  • 3840x2160: All 9 presets (High, Low, Medium, Ultra) are playable. The best settings are Ultra, with an average FPS of 77.9.
  • 2560x1440: All presets are playable. The best settings are Ultra, with an average FPS of 120.6.
  • 1920x1080: All presets are playable. The best settings are Ultra, with an average FPS of 170.5.

The data shows no settings at any resolution fall below 60 FPS, so the only decision is whether to prioritize visual fidelity or raw frame rates. Given the headroom, the recommendation is to run at Ultra.

How This Combo Ranks

In the grand scheme of tested hardware combinations, the AMD Ryzen 5 9600X + NVIDIA GeForce RTX 5060 ranks 1584th out of 3716 combos. This puts it in the top 43% of all tested systems.

This rank reflects that while the system is not a top-tier enthusiast build, it is a solidly capable combination. The ranking is likely held back by the CPU/GPU pairing, but the game is not demanding enough to be a meaningful challenge. The data indicates that this setup is a high-end performer for this specific title, with the ranking being more of a general indicator of overall system capability across a range of games.

The meaning is that for a database that tests many combos, this one lands in the upper-middle tier. For a game like Inside, this rank is more than sufficient, as the game's low system requirements are easily met. The rank is not a reflection of this game's performance, but rather a broader measure of the hardware's power.

Measured FPS Breakdown

The following table details the average FPS for this CPU/GPU combo at each resolution and settings level. The data does not include min or max FPS, only the average.

| Resolution | Settings | Avg FPS |

|---|---|---|

| 3840x2160 | High | 78.8 |

| 3840x2160 | Low | 158.5 |

| 3840x2160 | Medium | 125.6 |

| 3840x2160 | Ultra | 77.9 |

| 2560x1440 | High | 125.5 |

| 2560x1440 | Low | 255.2 |

| 2560x1440 | Medium | 201.5 |

| 2560x1440 | Ultra | 120.6 |

| 1920x1080 | High | 174.4 |

| 1920x1080 | Low | 352.3 |

| 1920x1080 | Medium | 285.2 |

| 1920x1080 | Ultra | 170.5 |

The data shows that the game is highly scalable. For instance, at 1080p, the difference between Low and Ultra is 181.8 FPS, while at 4K, this difference is 80.6 FPS. This is a classic scaling pattern, with the CPU headroom being more visible at lower resolutions and the GPU becoming the primary limit at 4K. The average FPS values are high enough to support high refresh rate displays at 1440p and 1080p.