Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

90%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
419 FPS
Ultra 1080p Measured
219 FPS

1440p (2K / QHD)

Low 1440p Measured
330 FPS
Ultra 1440p Measured
157 FPS

4K (Ultra HD)

Low 4K Measured
208 FPS
Ultra 4K Measured
99 FPS
4.3ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 29,713
Graphics Card
Required 27,118
Your GPU 37,648

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 99 104 166 208
1440p QHD 157 165 264 330
1080p Full HD 219 230 367 419

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 230
1920x1080 Low 419
1920x1080 Medium 367
1920x1080 Ultra 219
2560x1440 High 165
2560x1440 Low 330
2560x1440 Medium 264
2560x1440 Ultra 157
3840x2160 High 104
3840x2160 Low 208
3840x2160 Medium 166
3840x2160 Ultra 99

Performance Analysis: Inside on Your System

Inside is a puzzle platformer that is anything but demanding on modern hardware. The measured data for the AMD Ryzen 5 9600X and NVIDIA GeForce RTX 4070 combination shows a system that utterly overwhelms the game's requirements, delivering frame rates that are multiples of the 60 FPS playable threshold. The benchmark results paint a picture of a component pairing that has so much headroom that it turns even 4K gaming into a trivial task.

Best Settings per Resolution

At 3840x2160, the most demanding preset that keeps the average frame rate at or above 60 FPS is Ultra, which achieves an average of 99 FPS. This is a significant margin over the playable threshold, indicating that the system is not being pushed anywhere near its limits. Even at the highest visual quality, the frame rate is well above the 60 FPS target, suggesting that the bottleneck lies elsewhere, likely in the game's engine or the CPU's single-thread performance.

For 2560x1440, the best setting is also Ultra, with an average frame rate of 157 FPS. The jump from 4K to 1440p provides a massive performance boost of 58 FPS, which is a clear indicator of how resolution-dependent the workload is. The GPU's rasterization power is the dominant factor here, and it has ample headroom to spare.

At 1920x1080, the ceiling is again Ultra, delivering an average of 219 FPS. This is more than three times the 60 FPS threshold, making the experience exceptionally fluid. The data shows that this configuration is so fast at 1080p that the frame rate is likely limited by the CPU's ability to feed the GPU, rather than the GPU's raw rendering capabilities.

CPU and GPU Roles

The data reveals a classic resolution-dependent shift in bottleneck behavior. At 3840x2160, the gap between Low and Ultra settings is 109 FPS (208 avg FPS at Low versus 99 avg FPS at Ultra). This substantial drop indicates the GPU is doing heavy lifting, as the increased pixel count and shading complexity directly impact its workload. The CPU, a 6-core Zen 5 part, is likely waiting on the GPU to finish rendering each frame.

Moving to 2560x1440, the delta between Low and Ultra is 173 FPS (330 vs 157). The absolute frame rates are much higher, but the relative impact of settings is similar. The GPU is still the primary performance driver, but the CPU's role becomes more prominent as the resolution decreases. At 1920x1080, the delta between Low and Ultra is 200 FPS (419 vs 219). The massive frame rates at Low settings suggest the CPU's single-thread performance, with a boost clock of 5.40 GHz, is becoming a limiting factor, preventing the GPU from reaching even higher numbers.

The scaling from 1080p to 4K at Ultra settings shows a drop from 219 FPS to 99 FPS, a 55% reduction. This is a clear sign that the GPU is the dominant component at higher resolutions. Conversely, at Low settings, the drop from 419 FPS to 208 FPS is a 50% reduction, but the absolute numbers are so high that the experience remains flawless. The CPU's 12 threads and 32 MB of L3 cache are more than sufficient for a puzzle platformer, meaning the GPU dictates the playable experience across all tested configurations.

Measured FPS Breakdown

3840x2160

  • Low: Average 208 FPS
  • Medium: Average 166 FPS, with a minimum of 141 FPS and maximum of 191 FPS
  • High: Average 104 FPS
  • Ultra: Average 99 FPS

The 4K data shows a steep performance curve as settings increase. The Medium preset's minimum of 141 FPS is still more than double the 60 FPS threshold, proving that even with frame time variance, the experience is smooth. The High and Ultra presets are nearly identical, with a mere 5 FPS difference, suggesting diminishing returns in visual fidelity for the performance cost at this resolution.

2560x1440

  • Low: Average 330 FPS
  • Medium: Average 264 FPS, with a minimum of 225 FPS and maximum of 304 FPS
  • High: Average 165 FPS
  • Ultra: Average 157 FPS

At 1440p, the pattern repeats. Low settings produce an absurdly high frame rate, while Ultra still clears 150 FPS. The Medium preset's minimum of 225 FPS is higher than the Ultra average at 4K, highlighting the massive performance headroom available at this resolution.

1920x1080

  • Low: Average 419 FPS
  • Medium: Average 367 FPS, with a minimum of 312 FPS and maximum of 423 FPS
  • High: Average 230 FPS
  • Ultra: Average 219 FPS

The 1080p results are extraordinary. Even at Ultra settings, the average is 219 FPS. The Low preset's 419 FPS is approaching the bounds of competitive esports frame rates, though Inside is a single-player puzzle game. The Medium preset's maximum of 423 FPS is a clear indicator that the CPU and GPU combination is operating at the very edge of what the game's engine can produce.

FAQ

Q: Can this PC run Inside at 4K with the highest settings?

A: Yes. The data shows the Ultra preset at 3840x2160 achieves an average of 99 FPS, which is well above the 60 FPS playable threshold.

Q: What is the best settings preset for 1440p gaming?

A: The Ultra preset is the best choice, as it maintains an average of 157 FPS. This is a 60% improvement over the 4K Ultra result, showing the GPU has significant headroom at this resolution.

Q: Is the CPU or GPU more important for this game?

A: At 4K, the GPU is the primary driver, as seen by the 109 FPS difference between Low and Ultra settings. At 1080p, the CPU becomes more relevant, as the 200 FPS gap between Low and Ultra suggests the Ryzen 5 9600X's single-thread performance is being tested.

Q: How does the Medium preset compare to High at 1080p?

A: The Medium preset averages 367 FPS, while High averages 230 FPS. The 137 FPS difference indicates that the High preset imposes a significantly heavier rendering load on the GPU.

Q: What is the minimum frame rate recorded for this configuration?

A: The lowest minimum FPS recorded is 141 FPS, which occurred at 4K with the Medium preset. This is still more than double the 60 FPS playable threshold.

Q: Is there any resolution where this combo cannot hit 60 FPS?

A: No. Across all tested resolutions (1920x1080, 2560x1440, 3840x2160) and all settings presets (Low, Medium, High, Ultra), the average frame rate never drops below 99 FPS.

The Verdict

The AMD Ryzen 5 9600X and NVIDIA GeForce RTX 4070 combination can absolutely run Inside, and it does so with extraordinary ease. The verdict by resolution is clear: at 3840x2160, all four settings presets are playable, with Ultra being the best choice at 99 FPS. At 2560x1440, all presets are also playable, and Ultra is again the best, delivering 157 FPS. At 1920x1080, the same pattern holds, with Ultra achieving 219 FPS. The data indicates that this system is overqualified for the game, as even the most demanding preset at the highest resolution leaves a 39 FPS margin above the 60 FPS threshold. The bottleneck is never the hardware; it is the game's engine itself, which cannot fully utilize the hardware's potential.

How This Combo Ranks

In the benchmark database, this specific CPU and GPU pairing ranks 556th out of 3716 tested combos for Inside. This places it in the top 15% of all configurations tested. The ranking reflects the sheer performance headroom this combo has for a game of Inside's modest graphical fidelity. The percentile ranking for the CPU is 81, and the GPU is also at the 81st percentile, meaning both components are in the upper echelon of their respective categories. The high rank is not a surprise given the measured frame rates, but it confirms how well-balanced this pairing is for this specific title.

Similar Performance Alternatives

Based on the nearest rival data, several other hardware combinations would behave similarly to this setup. For the CPU, the AMD Ryzen 7 PRO 5755GE has an average benchmark score of 29656, which is a 0.2% difference from the Ryzen 5 9600X's 29713. The AMD Ryzen 7 7840H is a close alternative too, with a score of 29868, showing a -0.5% delta. The AMD Ryzen 7 5800XT and AMD Ryzen 7 8845HS are also within a 1% margin of performance, with scores of 29879 and 29955, respectively. These CPUs would likely produce nearly identical frame rates in Inside, as the game is not heavily multi-threaded.

For the GPU, the NVIDIA Tesla P4 has an average score of 37628, which is a 0.1% difference from the RTX 4070's 37648. The AMD Radeon RX Vega 56 is also a close match, with a score of 37507 and a 0.4% delta. The NVIDIA GeForce RTX 4080 Mobile is slightly faster, with a score of 38135 and a -1.3% delta, while the AMD Radeon PRO W6400 is slightly slower at 37157 with a 1.3% delta. In practice, any of these GPUs paired with the Ryzen 5 9600X would deliver similar, overwhelmingly playable results for Inside, since the game's demands are so far below what even the weakest of these GPUs can provide.