Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 76 | 80 | 128 | 161 |
| 1440p QHD | 122 | 128 | 204 | 255 |
| 1080p Full HD | 169 | 178 | 284 | 338 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The AMD Ryzen 5 8400F and NVIDIA GeForce RTX 5060 combination delivers an overwhelming performance surplus for Inside, a 2016 puzzle platformer. Measured data shows this system is not merely playable but excessively fast, with average frame rates that far exceed the 60 FPS threshold at every resolution and preset tested. The data indicates a system that is effectively bottlenecked by the game's engine limits rather than its own capabilities.
Measured FPS Breakdown
At 1920x1080, the system posts triple-digit averages across the board. The Low preset produces an average of 338 FPS, which is the highest measured value in the entire dataset. Moving up to Medium yields 284 FPS average, with measured minimum and maximum values of 242 and 327 FPS respectively. High settings still deliver 178 FPS average, and even the demanding Ultra preset maintains a 169 FPS average. These numbers show that at 1080p, the hardware is operating far beyond any practical display refresh rate.
At 2560x1440, performance remains exceptionally high. Low settings produce a 255 FPS average. Medium settings yield 204 FPS, with the minimum and maximum recorded at 174 and 235 FPS. High settings drop to 128 FPS, while Ultra maintains a 122 FPS average. The scaling from 1080p to 1440p is substantial, with roughly a 28% reduction in average FPS across most presets, but the absolute values remain massive.
At 3840x2160, the system finally begins to show some load. Low settings still produce 161 FPS average. Medium settings deliver 128 FPS, with the minimum and maximum at 109 and 148 FPS. High settings reduce the average to 80 FPS, and Ultra brings it down to 76 FPS. Even at 4K Ultra, the system maintains an average well above the 60 FPS playability threshold, with the lowest measured value of 109 FPS occurring on Medium settings.
Similar Performance Alternatives
The CPU's nearest rivals show that the Ryzen 5 8400F sits in a tightly clustered performance group. The AMD Ryzen 5 7500F is nearly identical, with an average benchmark score of 24964 versus 25005, a delta of just 0.2%. The Intel Core i7-11850H trails by 0.3%, and the Intel Core i7-13620H is 0.4% slower. On the other side, the AMD EPYC 9474F leads by 0.4%. For Inside, any of these processors would behave virtually identically, as the game's demands are minimal compared to what these chips offer.
On the GPU side, the RTX 5060's nearest rivals present a more varied picture. The AMD Radeon 860M scores nearly the same (26401 versus 26331, a -0.3% delta), and the NVIDIA GeForce MX550 is also within 0.3%. The AMD Radeon RX 5700 XT 50th Anniversary is 0.8% slower, while the AMD Radeon RX 6750 XT is 1.2% faster. These deltas are small, meaning a system built with any of these GPUs would produce similar frame rates in Inside. The practical takeaway is that the game is so undemanding that even integrated graphics solutions like the Radeon 860M are in the same performance class for this title.
FAQ
Q: Can this PC run Inside at 4K Ultra settings?
A: Yes. The measured average FPS at 3840x2160 with Ultra settings is 76 FPS, which clears the 60 FPS playability threshold by a comfortable margin.
Q: What is the highest average FPS recorded for this combination?
A: The highest average FPS is 338, achieved at 1920x1080 resolution with Low settings. This is the peak value in the measured dataset.
Q: How much performance is lost when moving from 1080p to 4K?
A: At Ultra settings, the average FPS drops from 169 at 1920x1080 to 76 at 3840x2160, representing a reduction of 93 FPS or roughly 55% of the 1080p value.
Q: Are there any settings at any resolution that fail to reach 60 FPS?
A: No. Every combination of resolution (1920x1080, 2560x1440, 3840x2160) and preset (Low, Medium, High, Ultra) maintains an average FPS above 60. The lowest average is 76 FPS at 4K Ultra.
Q: Does the Medium preset show different minimum and maximum FPS values compared to other presets?
A: Yes. The dataset includes min/max values only for Medium settings at each resolution. At 1080p, the range is 242 to 327 FPS; at 1440p, it is 174 to 235 FPS; and at 4K, it is 109 to 148 FPS.
Q: How does this system rank among all tested combinations for Inside?
A: The combination ranks 1595 out of 3716 tested hardware combinations, placing it in the upper half of all systems tested for this game.
The Verdict
The data is unambiguous: this PC runs Inside with overwhelming headroom. At every resolution and preset combination tested, the average frame rate exceeds the 60 FPS playability threshold. The lowest performance point in the entire dataset is 76 FPS average at 4K Ultra, which is still 16 FPS above the playability standard.
At 1920x1080, the system averages between 169 and 338 FPS depending on preset, making it suitable for high-refresh-rate displays. At 2560x1440, averages range from 122 to 255 FPS, again supporting high refresh rates. At 3840x2160, averages span 76 to 161 FPS, meaning even 4K gaming with maximum settings is fully playable.
The verdict is simple: this hardware configuration can run Inside at maximum settings at any resolution, with no compromises required. The system is not merely playable; it is excessive for the game's requirements.
CPU and GPU Roles
The benchmark data suggests that the GPU is the primary scaling factor when moving between resolutions, while the CPU provides ample headroom at all settings. The frame rate progression from 1080p to 1440p to 4K shows a clear pattern: at Ultra settings, performance drops from 169 FPS to 122 FPS to 76 FPS. This scaling is consistent with GPU-bound behavior, where increasing pixel count directly impacts rendering load.
The CPU's role is less apparent in the measured data because the game never appears to be CPU-limited. Even at 1080p Low, where the GPU has the least work to do, the system achieves 338 FPS. This suggests the Ryzen 5 8400F's six Zen 4 cores and 12 threads are more than sufficient for the game's logic and physics, which are typical for a 2.5D puzzle platformer.
The gap between preset settings at each resolution provides insight into the GPU's headroom. At 4K, the difference between Low and Ultra is 85 FPS (161 versus 76), indicating that the RTX 5060's rendering capabilities are the limiting factor when pushing high pixel counts with maximum effects. At 1080p, the same preset range shows a 169 FPS difference (338 versus 169), which means the GPU still has significant untapped capacity even at Ultra settings.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 169 FPS. This is the highest quality setting available, and it delivers nearly three times the playability threshold.
At 2560x1440, Ultra settings remain the best choice, producing an average of 122 FPS. The system maintains excellent performance at maximum quality, with no reason to reduce settings for playability.
At 3840x2160, Ultra is again the recommended preset, averaging 76 FPS. This is the only resolution where the frame rate approaches the playability threshold, but it still clears it by 16 FPS. For users who prefer a larger safety margin, High settings at 4K offer 80 FPS average, a modest 4 FPS improvement over Ultra.
The data shows that this system can run Inside at the highest quality settings at any resolution without dropping below 60 FPS. The RTX 5060's 8 GB of GDDR7 memory and 448.0 GB/s bandwidth are fully sufficient for the game's textures and effects at all tested resolutions.