Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 101 | 105 | 165 | 210 |
| 1440p QHD | 157 | 163 | 266 | 303 |
| 1080p Full HD | 218 | 230 | 313 | 337 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The AMD Ryzen 5 8400F and NVIDIA GeForce RTX 3080 Ti combination delivers a decisive performance surplus for Inside, a 2016 Puzzle Platformer. Measured data indicates that every preset at every tested resolution exceeds the 60 FPS playability threshold by a wide margin, with the most demanding configuration—4K Ultra—still producing an average of 100.8 FPS. This pairing is heavily GPU-bound at higher resolutions, while the CPU's strong single-thread performance ensures no bottleneck at 1080p.
Similar Performance Alternatives
The Ryzen 5 8400F sits in a tight performance cluster. Its average benchmark score of 25005 places it within 0.4% of several alternatives. The AMD Ryzen 5 7500F is the closest match, with an average score of 24964, a negligible 0.2% difference. The Intel Core i7-11850H and Intel Core i7-13620H are similarly close, scoring 24935 and 24911 respectively, representing 0.3% and 0.4% deltas. On the higher side, the AMD EPYC 9474F scores 25103, which is 0.4% ahead. For Inside, any of these CPUs would produce virtually indistinguishable frame rates, as the game’s demands are modest relative to this class of processor. The 8400F’s 6-core, 12-thread configuration with a 4.70 GHz boost clock is more than sufficient for the game’s physics and logic, so users upgrading from a 7500F would see no measurable difference.
On the GPU side, the RTX 3080 Ti’s average benchmark score of 41187 is flanked by a diverse set of rivals. The AMD Radeon Pro 5300 scores 40870, a 0.8% deficit, while the NVIDIA Tesla M40 24 GB scores 41707, a 1.2% surplus. The standard NVIDIA Tesla M40 is 1.7% ahead at 41897. More notably, the NVIDIA GeForce RTX 5070 scores 40377, which is 2% behind the 3080 Ti. In Inside, the RTX 3080 Ti’s 12 GB of GDDR6X memory and 912.4 GB/s bandwidth are far beyond the game’s requirements, meaning any of these rival GPUs would also deliver high frame rates, though the 3080 Ti’s raw rasterization lead ensures it remains at the top of this group.
Best Settings per Resolution
At 1920x1080, the most demanding preset that remains at or above 60 FPS is Ultra, which runs at an average of 218 FPS. This is the maximum quality setting available, and it still leaves enormous headroom. The data shows no reason to compromise on visual fidelity at this resolution.
At 2560x1440, the same conclusion applies. Ultra settings produce an average of 157.4 FPS, comfortably above the 60 FPS threshold. The gap between Ultra and High here is small—157.4 FPS versus 162.7 FPS—suggesting that the Ultra preset’s extra effects have minimal cost on this hardware.
At 3840x2160, Ultra again is the best playable setting, with an average of 100.8 FPS. Even at 4K, the GPU is not pushed to its limit. Lowering to High yields 105 FPS, a marginal 4% improvement, while Medium and Low provide 165.1 FPS and 209.6 FPS respectively. However, since Ultra already clears the threshold by 40.8 frames, there is no practical need to drop below it.
CPU and GPU Roles
The performance scaling across resolutions reveals a clear division of labor. At 1920x1080, the CPU plays a more significant role, as the GPU is not fully saturated. The jump from Low to Ultra at 1080p costs 118.7 FPS (from 336.7 to 218), indicating that the frame rate is still high enough that CPU-bound scenarios could emerge, but the 8400F’s 3dmark single-thread score of 951 and passmark single-thread score of 3685 keep it ahead of any potential bottleneck.
At 2560x1440, the GPU begins to assert dominance. The difference between Low and Ultra is 145.9 FPS (303.3 down to 157.4), a larger absolute drop than at 1080p, showing that pixel throughput is becoming the limiting factor. The RTX 3080 Ti’s 34.10 TFLOPS FP32 performance and 186.5 GPixel/s pixel rate are taxed more heavily as resolution increases.
At 3840x2160, the GPU is unequivocally the primary determinant. The Ultra preset’s 100.8 FPS is a 54.3% reduction from the 4K Low result of 209.6 FPS. This scaling pattern—where the delta between presets grows with resolution—confirms that the RTX 3080 Ti’s memory bandwidth and compute resources are the constraining variables. The CPU’s 16 MB of L3 cache and 83.2 GB/s memory bandwidth are sufficient to feed the GPU at all settings, as evidenced by the fact that even the lowest 4K result (100.8 FPS) is far above the 60 FPS target. For this game, the CPU matters most at 1080p, but even then it never becomes a limiting factor; the GPU matters increasingly at 1440p and 4K.
The Verdict
This PC can run Inside at maximum settings across all tested resolutions. The verdict by resolution is unambiguous: at 3840x2160, all four presets—High, Low, Medium, and Ultra—are playable, with the best setting being Ultra at 100.8 FPS average. At 2560x1440, the same holds true, with Ultra achieving 157.4 FPS. At 1920x1080, Ultra runs at 218 FPS. Every configuration clears the 60 FPS playability threshold, and the lowest recorded average across any resolution and preset is 100.8 FPS. There is no scenario in the measured data where this combination fails to deliver a smooth experience. Given that the game’s genre is a Puzzle Platformer, where frame pacing and consistency matter for precise input, the headroom here ensures no perceptible stutter. The RTX 3080 Ti’s end-of-life production status does not affect its current capability, and the Ryzen 5 8400F’s active status suggests a long support window. Users can enable Ultra at 4K and expect a flawless experience.
Measured FPS Breakdown
At 1920x1080, the Low preset delivers an average of 336.7 FPS. Medium reduces this to 313.4 FPS, a 6.9% drop. High runs at 229.5 FPS, and Ultra at 218 FPS. The largest performance step is between Medium and High, a 83.9 FPS difference, which indicates that the High preset introduces a significant visual effect, likely related to shadow quality or draw distance. Even the Ultra result is 3.6 times the playable threshold.
At 2560x1440, Low averages 303.3 FPS, which is a 9.9% decrease from the 1080p Low result. Medium produces 265.7 FPS, High 162.7 FPS, and Ultra 157.4 FPS. The transition from Medium to High is again the steepest, with a 103 FPS drop. The Ultra-to-High gap narrows to 5.3 FPS, suggesting that the Ultra preset’s incremental effects are less demanding than the High preset’s base improvements.
At 3840x2160, Low runs at 209.6 FPS, Medium at 165.1 FPS, High at 105 FPS, and Ultra at 100.8 FPS. The scaling from Low to Medium is a 44.5 FPS reduction, while Medium to High costs 60.1 FPS. High to Ultra is only 4.2 FPS, reinforcing that the Ultra preset is not where the GPU’s work is concentrated. Across all resolutions, the pattern is consistent: the High preset is the most expensive step, and the Ultra preset adds minimal cost relative to High. The absolute minimum FPS recorded in any configuration is 100.8 (4K Ultra), which is still 40.8 frames above the 60 FPS floor.
How This Combo Ranks
Among the 3716 tested combinations in the database, this pairing of the AMD Ryzen 5 8400F and NVIDIA GeForce RTX 3080 Ti ranks 826th for Inside. This places it in the top 22.2% of all tested systems. The rank reflects the GPU’s high percentile vs all GPUs (83rd) and the CPU’s 77th percentile, but the game’s low system requirements mean that even mid-range hardware can achieve high frame rates. The RTX 3080 Ti’s 12 GB VRAM and 384-bit memory bus are overkill for a game from 2016, which explains why the combo ranks lower than raw hardware strength might suggest—many less powerful GPUs also hit the 60 FPS cap, narrowing the performance differentiation. The CPU’s nearest rivals, such as the Ryzen 5 7500F, would likely produce identical ranks, as the game is not CPU-intensive. The RTX 3080 Ti’s nearest rivals, including the RTX 5070, would also fall in a similar ranking band, as all exceed the game’s requirements. The 826th rank reflects the hardware’s capability, but also to the fact that Inside is not a demanding title, so the ranking is more indicative of raw compute power than of actual gameplay advantage. For users seeking the absolute highest frame rates, this combo delivers, but the rank shows that the game itself is the limiting factor, not the hardware.