Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

69%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
283 FPS
Ultra 1080p Measured
133 FPS

1440p (2K / QHD)

Low 1440p Measured
203 FPS
Ultra 1440p Measured
96 FPS

4K (Ultra HD)

Low 4K Measured
128 FPS
Ultra 4K Measured
61 FPS
7.1ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 27,636
Graphics Card
Required 27,118
Your GPU 18,093

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 61 62 102 128
1440p QHD 96 100 160 203
1080p Full HD 133 141 226 283

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 141
1920x1080 Low 283
1920x1080 Medium 226
1920x1080 Ultra 133
2560x1440 High 100
2560x1440 Low 203
2560x1440 Medium 160
2560x1440 Ultra 96
3840x2160 High 62
3840x2160 Low 128
3840x2160 Medium 102
3840x2160 Ultra 61

Performance Analysis: Inside on Your System

Best Settings per Resolution

At 3840x2160, the most demanding preset that remains at or above 60 FPS is Ultra, which delivers an average of 60.5 FPS. This is a narrow margin, only 0.5 FPS above the playable threshold, so players who want a small safety buffer may prefer High at 62.1 FPS, but the data confirms Ultra is technically playable at this resolution.

At 2560x1440, Ultra again is the highest preset that clears the 60 FPS bar, and it does so with substantial headroom: 96.2 FPS on average. The gap between Ultra and the next step down, High at 99.8 FPS, is modest, but the resolution is clearly not a bottleneck for this combination.

At 1920x1080, Ultra remains the best playable setting, reaching 133.4 FPS on average. Every preset at this resolution exceeds 130 FPS, with Low peaking at 282.9 FPS, so the game is effectively unrestricted by settings at 1080p.

Across all three resolutions, every preset tested, including Ultra, stays above 60 FPS. The database lists all four settings (Low, Medium, High, Ultra) as playable at every resolution. In short, this PC does not force a settings compromise at any resolution; the only question is how much headroom the user wants above the 60 FPS threshold.

CPU and GPU Roles

Inside is a puzzle platformer, and the recorded data shows that the GPU is the dominant factor at higher resolutions, while the CPU becomes relatively more relevant at lower resolutions and higher frame rates.

The scaling from 1920x1080 to 2560x1440 on Ultra is a drop from 133.4 FPS to 96.2 FPS, a reduction of roughly 28%. Moving from 2560x1440 to 3840x2160 on Ultra drops further to 60.5 FPS, another reduction of roughly 37%. This steep, consistent decline with resolution strongly indicates that the NVIDIA GeForce RTX 2060 SUPER is the limiting component at 4K, since frame rate falls as pixel count rises while the CPU workload stays constant.

At Low settings, the pattern is even more pronounced. The 1920x1080 Low result is 282.9 FPS, which drops to 203 FPS at 2560x1440 and then to 128.2 FPS at 3840x2160. The fact that Low settings still show large resolution-based drops means the GPU is still doing meaningful work even at the lowest quality preset, and the AMD Ryzen 5 7600X is not the primary constraint in these scenarios.

However, the CPU matters more when the GPU has less work to do. At 1920x1080 Low, the system reaches 282.9 FPS, a level where CPU scheduling and draw call processing can influence the result. The Ryzen 5 7600X, with a single-thread benchmark score of 4135 in PassMark and a 3DMark single-thread score of 1060, provides enough headroom that the game still runs far above the 60 FPS threshold. But the data suggests that if a much weaker CPU were paired with this GPU, the 1080p Low result would likely be the first place to show CPU limitation.

Preset scaling reinforces this interpretation. At 3840x2160, moving from Low to Ultra reduces FPS from 128.2 to 60.5, a halving of frame rate. At 1920x1080, the same preset change reduces FPS from 282.9 to 133.4, again roughly half. The consistent halving across resolutions indicates that the GPU's fill rate and shading throughput, not the CPU, govern the difference between Low and Ultra. The Ryzen 5 7600X, with 6 cores and 12 threads and a boost clock of 5.30 GHz, is never the reason the frame rate drops below 60 FPS at any tested configuration.

Measured FPS Breakdown

At 1920x1080, the full preset sweep shows a wide range. Low averages 282.9 FPS. Medium averages 226.1 FPS. High averages 140.6 FPS. Ultra averages 133.4 FPS. The step from Medium to High is the largest single drop in the 1080p set, 85.5 FPS, which suggests that High enables several expensive effects that Medium does not.

At 2560x1440, the results are still very high. Low averages 203 FPS. Medium averages 159.5 FPS. High averages 99.8 FPS. Ultra averages 96.2 FPS. Here, the drop from Medium to High is 59.7 FPS, again the largest step. The difference between High and Ultra is only 3.6 FPS, so at 1440p, Ultra is nearly free in performance terms relative to High.

At 3840x2160, the frame rates compress toward the 60 FPS line. Low averages 128.2 FPS. Medium averages 102.3 FPS. High averages 62.1 FPS. Ultra averages 60.5 FPS. The drop from Medium to High is 40.2 FPS, and the drop from High to Ultra is only 1.6 FPS. This makes Ultra an easy recommendation at 4K: the cost of enabling the highest preset is negligible compared to the High step.

The database does not record separate minimum or maximum FPS values for this game, only average FPS. This is worth noting because a 60.5 FPS average at 4K Ultra could in principle include dips below 60 FPS, and the absence of min FPS data means the analysis relies on the average metric. Still, the average at 4K Ultra is above the playable threshold, and all other configurations sit far above it.

Similar Performance Alternatives

On the CPU side, the Ryzen 5 7600X has an average benchmark score of 27636 and sits in the 79th percentile among all CPUs. Its nearest rivals are extremely close in aggregate performance. The AMD Ryzen 7 5700X and the Intel Core i5-12600K both score 27578, a delta of 0.2% from the 7600X. The AMD Ryzen 5 8500GE scores 27712, which is 0.3% higher, and the AMD Ryzen 7 5800 scores 27535, 0.4% lower. In practical terms, any of these CPUs would deliver nearly identical frame rates in Inside, since the game's CPU load is light enough that even a small performance difference would not alter the playable settings list at any resolution.

On the GPU side, the RTX 2060 SUPER has an average benchmark score of 18093 and sits in the 62nd percentile among all GPUs. Its nearest rivals include the NVIDIA GeForce RTX 3060 Mobile at 18159, 0.4% higher, and the AMD Radeon Pro 5700 at 18189, 0.5% higher. The AMD Radeon RX 460 scores 18373, 1.5% higher, and the Intel Arc A770M scores 18383, 1.6% higher. These deltas are small, so a system with any of these GPUs would likely produce similar FPS in Inside, assuming the CPU is not a limiting factor. The RX 460 and Arc A770M results are notable because they are not typically grouped with the RTX 2060 SUPER in raw specifications, but the aggregate benchmark score places them within 2% of it, meaning the gameplay experience in a GPU-bound title like Inside at 4K would be comparable.

For this specific game, the CPU alternatives matter less than the GPU alternatives, because the RTX 2060 SUPER is the component that governs the 4K Ultra result. Swapping the Ryzen 5 7600X for a Ryzen 7 5700X or Core i5-12600K would not change the 4K Ultra average of 60.5 FPS in any meaningful way. Swapping the GPU for a Radeon Pro 5700 or RTX 3060 Mobile could shift the 4K result by a few FPS, but the playable settings list would almost certainly remain the same.

The Verdict

Yes, this PC can run Inside, and it can run it at the highest settings at every resolution in the database. The verdict by resolution is unambiguous: at 3840x2160, the playable settings include Low, Medium, High, and Ultra, with the best setting being Ultra at 60.5 FPS. At 2560x1440, all four settings are playable, with Ultra at 96.2 FPS. At 1920x1080, all four settings are playable, with Ultra at 133.4 FPS.

The only configuration that approaches the 60 FPS limit is 4K Ultra, where the average is 60.5 FPS. This is playable, but it leaves almost no headroom. If the user values consistency over visual fidelity, High at 62.1 FPS offers a slightly larger margin, though still only 2.1 FPS above the threshold. The safest high-fidelity option at 4K is Medium at 102.3 FPS, which more than doubles the margin.

At 1440p and 1080p, there is no such concern. The lowest result in the entire 1440p set is 96.2 FPS, and the lowest in the 1080p set is 133.4 FPS. Every preset at these resolutions is comfortably above 60 FPS, and even the most demanding preset leaves a large buffer.

The recorded data also shows that this is a measured result, not an estimate. The database lists this combination as dataIsMeasured, and the playable threshold is 60 FPS, which the system meets or exceeds in all twelve tested configurations.

How This Combo Ranks

Among all tested combinations in the database, this pairing of AMD Ryzen 5 7600X and NVIDIA GeForce RTX 2060 SUPER ranks 2554 out of 3716 combos for Inside. That places it in the lower-middle portion of the field, which is consistent with the GPU's 62nd percentile standing among all GPUs. The CPU, at the 79th percentile, is not the reason for the modest rank; the RTX 2060 SUPER is an older, end-of-life Turing card, and many newer GPUs in the database score higher in aggregate benchmarks.

The rank of 2554 out of 3716 means roughly 31% of tested combos score lower and roughly 69% score higher. For a game as lightweight as Inside, the rank is somewhat misleading in terms of playability: the combo still clears 60 FPS at 4K Ultra, which not all combos in the database can do. The rank reflects the hardware's position relative to all other tested systems, not its ability to run this specific title.

The CPU's position among its rivals is strong: the Ryzen 5 7600X scores 27636 on average, with a 3DMark max-thread score of 6845 and a Cinebench R23 multi-core score of 15236. The GPU's position is weaker: the RTX 2060 SUPER scores 16462 in PassMark G3D and 6721 in PassMark GPU compute, with a 3DMark Steel Nomad DX12 score of 2011. The combination works well for Inside because the game's demands are modest, but the rank shows that in a broader field of hardware, this system is not near the top.

The practical takeaway: this combo ranks 2554th, but it is fully playable at maximum settings on every resolution tested. The rank is a measure of raw hardware strength, and the playability is a measure of game-specific performance. For Inside, the latter is what matters, and the data shows a clean pass at all settings and resolutions.