Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 122 | 127 | 201 | 254 |
| 1440p QHD | 190 | 201 | 295 | 320 |
| 1080p Full HD | 265 | 278 | 330 | 356 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The AMD Ryzen 5 7600 paired with the NVIDIA GeForce RTX 5070 Ti delivers an overwhelming performance surplus in Inside, a 2016 puzzle platformer that places minimal strain on modern hardware. Measured frame rates across all three tested resolutions and four quality presets land far above the 60 FPS playability threshold, with the lowest recorded average still hitting 121.5 FPS at 4K Ultra. The data indicates this combination is effectively overkill for the title, offering headroom that would accommodate far more demanding workloads.
Measured FPS Breakdown
At 1920x1080, the RTX 5070 Ti produces triple-digit averages across every preset. The Low setting yields 356.3 FPS average, while Medium drops slightly to 330.1 FPS. High settings maintain 277.5 FPS, and the most demanding Ultra preset still delivers 265.2 FPS average. The gap between Low and Ultra is 91.1 FPS, representing a 25.6% performance reduction when enabling the highest quality settings. Even at its slowest measured point, this configuration never approaches the 60 FPS threshold, leaving substantial headroom for background tasks or frame pacing fluctuations.
Moving to 2560x1440, the scaling pattern remains consistent but with a predictable performance cost. Low settings produce 319.9 FPS average, Medium follows at 295 FPS, High reaches 201.3 FPS, and Ultra settles at 190.4 FPS. The delta between Low and Ultra here is 129.5 FPS, or roughly 40.5% lower performance at maximum quality. Notably, the transition from Medium to High creates the steepest single-step drop of 93.7 FPS, suggesting that High preset introduces rendering features that disproportionately impact frame delivery at this resolution.
At 3840x2160, the configuration still demonstrates remarkable capability. Low settings average 254 FPS, Medium drops to 201.2 FPS, High manages 127.3 FPS, and Ultra yields 121.5 FPS. The spread from Low to Ultra spans 132.5 FPS, with the High-to-Ultra gap being minimal at just 5.8 FPS. This compression between High and Ultra indicates that the final quality tier adds negligible computational burden at 4K, making Ultra the obvious choice for users prioritizing visual fidelity without meaningful frame rate sacrifice.
Across all resolutions, the measured data shows no minimum or maximum FPS values, only averages. This suggests the frame delivery is sufficiently consistent that variance tracking was deemed unnecessary, or the engine’s simplicity produces uniform frame pacing. The absence of sub-60 FPS dips in any configuration reinforces the conclusion that this hardware combination is never stressed by Inside.
Best Settings per Resolution
At 1920x1080, the best playable setting is Ultra, achieving 265.2 FPS average. This represents the highest quality preset while maintaining performance nearly 4.4 times above the 60 FPS threshold. Users with 1080p displays running at 60 Hz or even 144 Hz will experience zero frame drops, and the surplus allows for enabling additional driver-level enhancements without concern.
For 2560x1440, Ultra remains the optimal choice with 190.4 FPS average. This exceeds the 60 FPS minimum by a factor of 3.2, providing ample margin for variable refresh rate monitors up to 165 Hz or higher. The performance at this resolution is still so high that users could theoretically enable supersampling or other image quality enhancements, though the game’s native rendering already appears sufficient.
At 3840x2160, Ultra again delivers the best experience at 121.5 FPS average. This is the only resolution where the frame rate drops below 200 FPS, yet it still doubles the 60 FPS threshold. For 4K displays with 120 Hz refresh rates, this configuration will occasionally hit the display’s maximum refresh, though users with 144 Hz panels will see frame rates slightly below the ceiling. The verdict data confirms all four settings—Low, Medium, High, and Ultra—are playable at 4K, but Ultra provides the fullest visual experience with no practical downside.
CPU and GPU Roles
The benchmark data reveals that Inside is overwhelmingly GPU-bound at higher resolutions, but the CPU’s influence becomes more apparent as resolution decreases. At 3840x2160, the difference between Low and Ultra settings is 132.5 FPS, indicating that rendering resolution and shader complexity directly impact GPU workload. The Ryzen 5 7600’s six Zen 4 cores with 12 threads provide ample processing power for the game’s physics and logic, which are minimal for a puzzle platformer.
At 2560x1440, the frame rate scaling between presets follows a similar pattern to 4K, with a 129.5 FPS spread from Low to Ultra. The absolute values are higher than 4K across all settings, confirming that pixel count is the primary bottleneck. The CPU’s role becomes slightly more pronounced at this resolution, as the GPU has more headroom to wait for draw calls and game logic updates.
The 1920x1080 results show the tightest coupling between CPU and GPU. Low settings produce 356.3 FPS, which approaches the practical ceiling for many game engines due to CPU-side command processing limitations. The Ryzen 5 7600’s single-thread performance, evidenced by its 3DMark single-thread score of 999 and Geekbench single-core score of 2521, allows the GPU to operate near its maximum potential. However, the diminishing returns between 1440p and 1080p—only a 36.4 FPS increase from Low at 1440p to Low at 1080p—suggest the CPU begins to limit absolute frame rates in this range.
The scaling between resolutions at identical settings further clarifies component roles. At Ultra, moving from 1080p to 1440p costs 74.8 FPS, while moving from 1440p to 4K costs 68.9 FPS. This near-linear scaling indicates the GPU is the dominant factor across all tested configurations. At Low settings, the resolution penalty is smaller: 36.4 FPS from 1080p to 1440p and 65.9 FPS from 1440p to 4K. The compressed scaling at Low settings suggests the CPU begins to matter more when GPU load is light, particularly at 1080p where the frame rate approaches 356 FPS.
The Verdict
This PC can run Inside flawlessly at every resolution and preset combination tested. The verdict data lists all four settings—Low, Medium, High, and Ultra—as playable at 3840x2160, 2560x1440, and 1920x1080, with the playable threshold set at 60 FPS. The best settings per resolution are Ultra at all three, with average frame rates of 121.5 FPS at 4K, 190.4 FPS at 1440p, and 265.2 FPS at 1080p.
The RTX 5070 Ti’s 16 GB of GDDR7 memory and 896.0 GB/s bandwidth are vastly underutilized by Inside, which was released in 2016 and does not require modern graphics features like ray tracing or DLSS. The GPU’s 43.94 TFLOPS FP32 performance and 70 RT cores are irrelevant for this title’s simple 2D-style rendering. Similarly, the Ryzen 5 7600’s 6-core, 12-thread configuration with a 5.10 GHz boost clock provides far more compute capability than the game’s logic demands.
For users with high-refresh-rate displays, the configuration supports frame rates exceeding 240 FPS at 1080p Low, which would satisfy even the most competitive gaming scenarios. At 4K, the 121.5 FPS Ultra average means users with 120 Hz displays will experience near-maximum refresh rates without any settings compromises. There is no scenario where this hardware combination fails to meet or massively exceed the 60 FPS target.
Similar Performance Alternatives
The Ryzen 5 7600’s nearest rivals, based on average benchmark scores, include the AMD Ryzen 9 6900HX with a 0.2% higher score, the AMD Ryzen 7 7435HS with a 0.3% lower score, the Intel Core i9-11900KF with a 0.4% higher score, and the AMD Ryzen 5 8540U with a 0.5% higher score. These processors would deliver nearly identical frame rates in Inside, as the game’s CPU demands are modest and all these chips exceed the required single-thread performance by a wide margin.
The RTX 5070 Ti’s nearest GPU rivals include the AMD Radeon RX Vega 64 with a 0.1% lower average score, the Intel Arc A550M with a 0.4% higher score, the AMD Radeon RX 6900 XT with a 2% lower score, and the AMD Radeon RX 6800 XT with a 3.1% higher score. In practical terms, any of these GPUs would produce frame rates well above 60 FPS in Inside at 4K Ultra, though the exact averages might vary by a few frames. The RX 6800 XT’s higher benchmark score suggests it could marginally outperform the RTX 5070 Ti, but the difference would be imperceptible given the massive performance surplus.
Users considering alternative hardware for this specific game could choose any of these near-identical performers without observing meaningful differences. The game’s low system requirements mean that even substantially weaker hardware would deliver playable results, making the choice between these rivals purely academic for Inside.
How This Combo Ranks
The combination of the AMD Ryzen 5 7600 and NVIDIA GeForce RTX 5070 Ti ranks 327 out of 3716 tested configurations for Inside, placing it in the top 8.8% of all hardware pairings evaluated. This percentile reflects the raw performance capability of both components rather than their suitability for this specific title, as the game is far too lightweight to differentiate between high-end components.
The rank of 327 indicates that 326 other combinations delivered higher average frame rates in Inside. These would presumably include configurations with more powerful CPUs and GPUs, such as flagship processors paired with top-tier graphics cards. However, the practical impact of this ranking is negligible—the difference between rank 327 and rank 1 in a game that runs at over 120 FPS at 4K Ultra is imperceptible to the user.
The RTX 5070 Ti’s percentile versus all GPUs is 86, meaning it outperforms 86% of graphics cards in general benchmark suites. The Ryzen 5 7600’s percentile versus all CPUs is 78. These strong individual rankings translate to the 327th position in the game-specific combo list, confirming that this pairing sits comfortably in the upper tier of tested systems. For Inside specifically, the ranking is more a reflection of raw hardware capability than gaming optimization, as the title’s 2016 engine cannot fully utilize the modern architecture’s features.