Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 32 | 54 | 68 |
| 1440p QHD | 49 | 55 | 89 | 110 |
| 1080p Full HD | 73 | 73 | 119 | 150 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Measured FPS Breakdown
The recorded data for this combination of an AMD Ryzen 5 7600 and an AMD Radeon RX 580 shows a game that scales predictably with resolution and preset levels. The measurements cover three resolutions at four quality presets, and the pattern is consistent: lower resolutions and lower settings yield higher frame rates, while higher presets at higher resolutions push the system toward its limits.
At 1920x1080, the system delivers its strongest performance. The Low preset produces an average of 149.8 FPS, which is more than double the 60 FPS threshold and indicates a very comfortable margin. Moving up to Medium, the average drops to 119.1 FPS, still far above the playable threshold. The High preset averages 72.6 FPS, and Ultra averages 73.3 FPS. Interestingly, the Ultra preset scores slightly higher than High at this resolution. The data shows no minimum or maximum frame time values, so the analysis relies on average FPS alone, but every preset at 1080p clears the playable threshold with room to spare.
At 2560x1440, the performance curve shifts downward. The Low preset averages 109.6 FPS, which remains strong. Medium follows at 88.8 FPS, still comfortably above 60 FPS. High drops to 54.6 FPS, just below the playable threshold, and Ultra falls further to 49.4 FPS. The gap between Medium and High is significant, a 34.2 FPS difference, suggesting that the High preset introduces a notable increase in rendering load that this GPU cannot fully absorb at this resolution.
At 3840x2160, 4K resolution, the system struggles with anything above the lowest settings. Low averages 67.7 FPS, which clears the threshold. Medium drops to 53.7 FPS, below playable. High averages 32.2 FPS, and Ultra averages 33.6 FPS. The difference between High and Ultra at 4K is small, only 1.4 FPS, indicating that both presets are similarly demanding and both fall well short of smooth gameplay. The 4K Low result is the only playable option at this resolution, and even that margin above 60 FPS is modest.
The absence of min and max FPS values in the database means there is no data on frame pacing or stutter behavior. The analysis is based purely on average frame rates, which is a limitation for a game like Inside where smoothness matters, but the averages are consistent enough to draw clear conclusions about which settings are viable.
Similar Performance Alternatives
The database places the AMD Ryzen 5 7600 at the 78th percentile among all CPUs, with an average benchmark score of 26324. Its nearest rivals are all within a narrow band of performance. The AMD Ryzen 9 6900HX scores 26274, which is 0.2% lower than the 7600. The AMD Ryzen 7 7435HS scores 26402, 0.3% higher. The Intel Core i9-11900KF scores 26212, 0.4% lower. The AMD Ryzen 5 8540U scores 26187, 0.5% lower. These deltas are all under a single percentage point, meaning any of these CPUs would produce essentially identical frame rates in Inside when paired with the same GPU. The practical takeaway is that the processor is not a differentiating factor here; the game is far more sensitive to the graphics card.
On the GPU side, the AMD Radeon RX 580 sits at the 53rd percentile among all GPUs, with an average benchmark score of 12928. Its nearest rivals are equally close. The NVIDIA GeForce RTX 3050 Ti Mobile scores 12940, 0.1% higher. The NVIDIA GeForce GTX 1660 SUPER scores 12986, 0.4% higher. The AMD Radeon 740M scores 12870, 0.5% lower. The AMD FirePro W5100 scores 12847, 0.6% lower. Again, the deltas are tiny, so any of these GPUs would behave nearly identically to the RX 580 in this game. If a user has access to a GTX 1660 SUPER or an RTX 3050 Ti Mobile, they should expect almost the same FPS numbers at every resolution and preset. The same applies to the Radeon 740M and FirePro W5100, which sit marginally below the RX 580.
For a builder considering alternatives, the data suggests that swapping the CPU for any of the listed rivals would not change the outcome. Swapping the GPU for any of its rivals would also produce negligible differences. The bottleneck in this configuration is clearly the GPU, and the nearest alternatives do not offer enough headroom to change which presets are playable at each resolution.
CPU and GPU Roles
The benchmark data indicates that the AMD Radeon RX 580 is the limiting component in this pairing, and the CPU has little influence on the frame rates recorded. The Ryzen 5 7600 is a modern 6-core, 12-thread processor with a boost clock of 5.10 GHz and strong single-thread performance. Its benchmark scores, including a single-thread score of 3910 in PassMark and a Geekbench single-core score of 2521, place it far above what a puzzle platformer like Inside would require. The game is not computationally demanding on the CPU side, and the recorded FPS scaling between resolutions confirms that the GPU is doing the heavy lifting.
Consider the scaling from 1920x1080 to 2560x1440 at the Low preset. The average FPS drops from 149.8 to 109.6, a decrease of 40.2 FPS, or roughly 27%. At the Medium preset, the drop is from 119.1 to 88.8, a decrease of 30.3 FPS. At High, the drop is from 72.6 to 54.6, a decrease of 18.0 FPS. At Ultra, the drop is from 73.3 to 49.4, a decrease of 23.9 FPS. These are substantial reductions, and they align with the GPU being the primary constraint: as pixel count increases, the GPU must work harder, and the frame rate falls accordingly.
The scaling from 2560x1440 to 3840x2160 reinforces this. At Low, the average drops from 109.6 to 67.7, a decrease of 41.9 FPS. At Medium, it drops from 88.8 to 53.7, a decrease of 35.1 FPS. At High, it drops from 54.6 to 32.2, a decrease of 22.4 FPS. At Ultra, it drops from 49.4 to 33.6, a decrease of 15.8 FPS. The pattern is consistent: every resolution increase costs a significant number of frames, which would not happen if the CPU were the bottleneck. A CPU-bound scenario would show flat FPS across resolutions, or at least much smaller drops.
The CPU's role is to feed the GPU with data, and the Ryzen 5 7600 is more than capable of doing so. Its multi-threaded scores, such as 12735 in Cinebench R23 and 27058 in PassMark multi-thread, are far beyond what this game requires. The GPU, by contrast, is a 2017-era Polaris part with 8 GB of GDDR5 memory and a 256-bit bus. It has enough bandwidth and memory for Inside, but its raw compute throughput of 6.175 TFLOPS limits how many pixels it can push at high resolutions and presets. The data shows that at 1080p, the GPU can handle even the Ultra preset, but at 1440p and 4K, the higher presets exceed its capability.
The Verdict
Yes, this PC can run Inside, but the experience depends heavily on the chosen resolution and preset. The database's verdict by resolution is clear.
At 1920x1080, every preset is playable. The playable settings list includes High, Low, Medium, and Ultra, and the best settings are Ultra with an average of 73.3 FPS. This is the ideal way to play this game with this hardware. The 60 FPS threshold is cleared by a healthy margin, and the Ultra preset provides the highest visual quality while maintaining smooth performance.
At 2560x1440, the playable settings are Low and Medium. The best settings are Medium with an average of 88.8 FPS. The High preset falls to 54.6 FPS, which is below the 60 FPS threshold, and Ultra drops to 49.4 FPS. Users with a 1440p monitor should stick to Medium or lower if they want a consistently smooth experience.
At 3840x2160, only the Low preset is playable, with an average of 67.7 FPS. Medium averages 53.7 FPS, High averages 32.2 FPS, and Ultra averages 33.6 FPS. The 4K Low preset does clear 60 FPS, but the margin is thin, and the visual compromise is significant. Users with a 4K display should be prepared to run at the lowest settings.
The overall verdict is straightforward: this is a capable 1080p machine for Inside. At 1440p, Medium is the ceiling for smooth play. At 4K, only Low is viable. The combination of the Ryzen 5 7600 and RX 580 is well matched for this game at lower resolutions, but it is not a high-refresh 4K setup by any measure.
FAQ
Q: Can this PC run Inside at 60 FPS on Ultra settings?
A: At 1920x1080, yes. The Ultra preset averages 73.3 FPS. At 2560x1440, no, Ultra averages 49.4 FPS. At 3840x2160, no, Ultra averages 33.6 FPS.
Q: What is the best resolution and settings combination for this hardware?
A: The best combination is 1920x1080 with Ultra settings, which averages 73.3 FPS. This is the highest preset at the highest resolution that remains above 60 FPS.
Q: How does the AMD Ryzen 5 7600 compare to its nearest CPU rivals?
A: The Ryzen 5 7600 scores 26324 on average, which is 0.2% higher than the AMD Ryzen 9 6900HX, 0.3% lower than the AMD Ryzen 7 7435HS, 0.4% higher than the Intel Core i9-11900KF, and 0.5% higher than the AMD Ryzen 5 8540U. These differences are negligible for gaming.
Q: How does the AMD Radeon RX 580 compare to its nearest GPU rivals?
A: The RX 580 scores 12928 on average, which is 0.1% lower than the NVIDIA GeForce RTX 3050 Ti Mobile, 0.4% lower than the NVIDIA GeForce GTX 1660 SUPER, 0.5% higher than the AMD Radeon 740M, and 0.6% higher than the AMD FirePro W5100. Any of these GPUs would produce nearly identical FPS in Inside.
Q: Is the CPU or the GPU more important for this game at 4K?
A: The GPU is the limiting factor at 4K. The data shows large frame rate drops when moving from 2560x1440 to 3840x2160, such as 41.9 FPS at Low and 35.1 FPS at Medium, which indicates the graphics card cannot keep up with the pixel load.
Q: What is the playable threshold and which settings cross it at 1440p?
A: The playable threshold is 60 FPS. At 2560x1440, Low averages 109.6 FPS and Medium averages 88.8 FPS, both above the threshold. High averages 54.6 FPS and Ultra averages 49.4 FPS, both below it.
Best Settings per Resolution
At 3840x2160, the most demanding preset that stays at or above 60 FPS is Low, with an average of 67.7 FPS. Medium falls short at 53.7 FPS, so it is not recommended for smooth play at this resolution.
At 2560x1440, the most demanding preset that stays at or above 60 FPS is Medium, with an average of 88.8 FPS. High drops to 54.6 FPS, below the threshold, so Medium is the ceiling here.
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 73.3 FPS. This is the highest quality setting available, and it clears the threshold. The data shows High at 72.6 FPS, which is slightly lower than Ultra, so Ultra is the best choice for both quality and frame rate at this resolution.
The recommended configuration for this system is 1920x1080 at Ultra for the best balance of visual quality and performance. At 1440p, choose Medium. At 4K, choose Low. These are the settings that deliver the most demanding experience without dropping below 60 FPS on average.