Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 29 | 31 | 49 | 61 |
| 1440p QHD | 46 | 49 | 78 | 97 |
| 1080p Full HD | 64 | 68 | 108 | 135 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Measured FPS Breakdown
The recorded data for Inside on this AMD Ryzen 5 7600 and AMD Radeon RX 570 combination spans three resolutions and four quality presets. Across all settings, the game exhibits a clear pattern: higher resolution and higher preset both pull average frame rates downward, and at the most demanding combination the system drops below playable territory.
At 1920x1080, the lowest preset produces an average of 135 FPS. That is the highest result recorded in the entire dataset. Moving up to Medium, the average falls to 108 FPS, with a minimum of 92 FPS and a maximum of 124 FPS. High settings still deliver a strong 68 FPS average. Ultra, the most demanding preset at this resolution, records an average of 64 FPS. Every preset at 1080p clears the playable threshold of 60 FPS, and even the Ultra minimum, while not explicitly recorded, sits within the same measurement run as an average that remains above the threshold.
At 2560x1440, the same pattern continues but with lower headroom. Low settings produce an average of 97 FPS. Medium delivers 78 FPS, with a minimum of 66 FPS and a maximum of 89 FPS. High drops to an average of 49 FPS, which falls below the 60 FPS playable line. Ultra is lower still, averaging 46 FPS. The data shows a substantial gap between Medium and High at this resolution, a drop of 29 FPS on average, which suggests the preset change carries a heavy cost.
At 3840x2160, the situation tightens considerably. Low settings average 61 FPS, barely clearing the playable threshold. Medium drops to 49 FPS, with a minimum of 42 FPS and a maximum of 56 FPS. High averages 31 FPS, and Ultra averages 29 FPS. No minimum or maximum values accompany the Low, High, or Ultra runs at 4K, but the averages alone indicate that only Low is viable at this resolution. The gap between Low and Medium at 4K is 12 FPS, while the jump from Medium to High costs 18 FPS, and High to Ultra costs only 2 FPS, showing diminishing returns in the upper presets.
The recorded data also shows that the 1080p Medium run is the only one in the entire set with a reported minimum below 92 FPS, and that 1440p Medium and 4K Medium both report minimums above 60 FPS at 66 FPS and 42 FPS respectively. The 4K Medium minimum of 42 FPS is the lowest recorded single data point across all measured runs.
Similar Performance Alternatives
The CPU in this combo, the AMD Ryzen 5 7600, sits at the 78th percentile among all CPUs in the database. Its nearest rivals by average benchmark score are tightly clustered. The AMD Ryzen 9 6900HX scores 26274, just 0.2% behind. The AMD Ryzen 7 7435HS scores 26402, 0.3% ahead. The Intel Core i9-11900KF scores 26212, 0.4% behind. The AMD Ryzen 5 8540U scores 26187, 0.5% behind. These deltas are all within half a percent, meaning any of these processors would deliver effectively identical CPU-bound behavior in Inside. The Ryzen 5 7600 itself has an average benchmark score of 26324, which places it squarely in the middle of this cluster.
The GPU, the AMD Radeon RX 570, sits at the 74th percentile among all GPUs. Its nearest rivals are similarly close. The AMD Radeon RX 6800M averages 28874, 0.4% behind. The AMD Radeon R9 M295X averages 28580, 0.7% ahead. The AMD Radeon RX 470 averages 28996, 0.8% behind. The NVIDIA Quadro RTX 8000 averages 28421, 1.2% ahead. The RX 570 itself averages 28766. These small deltas mean that swapping to any of these GPUs would produce nearly identical frame rates in this game, especially at lower resolutions where the GPU is not the limiting factor.
For a user considering this combo, the practical takeaway is that neither component has a uniquely dominant performance position among its peers. The CPU outperforms some alternatives by less than a percent and trails others by less than a percent. The GPU behaves the same way. The frame rate differences between this combo and one using any of the listed rivals would be negligible, likely within the run-to-run variance of the game itself.
CPU and GPU Roles
The benchmark data allows a clear separation of CPU and GPU influence by examining how frame rates scale across resolutions and presets. Inside is not a demanding title by modern standards, and the recorded numbers show that the GPU becomes the limiting factor primarily at 4K with higher presets.
At 1920x1080, the GPU has the least work to do. Low settings produce 135 FPS, and even Ultra produces 64 FPS. The CPU, with its 78th percentile standing and an average benchmark score of 26324, has ample headroom. The game engine at 1080p is unlikely to be CPU-limited at any preset, given that the lowest frame rate recorded at this resolution is 64 FPS on Ultra. The CPU's nearest rivals all sit within 0.5% of its average score, so any of them would sustain similar results.
At 2560x1440, the GPU begins to show its limits. Low delivers 97 FPS, but High drops to 49 FPS and Ultra to 46 FPS. The 48 FPS difference between Low and High at 1440p is larger than the 67 FPS difference between Low and Ultra at 1080p, but the absolute numbers tell the story: the GPU cannot maintain 60 FPS at High or Ultra once the resolution increases. The CPU is not the constraint here, since the same CPU easily sustains 64 FPS at 1080p Ultra.
At 3840x2160, the GPU is firmly the bottleneck. Low averages 61 FPS, barely playable. Medium drops to 49 FPS, High to 31 FPS, and Ultra to 29 FPS. The scaling from 1440p Low (97 FPS) to 4K Low (61 FPS) represents a 36 FPS loss, which is a direct result of the pixel count increasing by a factor of over two. The RX 570, with its 4 GB of GDDR5 memory and 224.0 GB/s bandwidth, simply does not have the raw throughput to maintain high frame rates at 4K with elevated settings.
The scaling between presets also reveals where the GPU's architecture, GCN 4.0 on a 14 nm process, starts to struggle. At 1080p, the difference between Medium and Ultra is 44 FPS. At 1440p, that same difference is 32 FPS. At 4K, it is 20 FPS. The absolute frame rates shrink as resolution rises, but the relative cost of each preset step remains significant. The CPU, meanwhile, shows no sign of becoming a limiting factor at any resolution in the dataset.
The Verdict
The verdict by resolution is straightforward. At 1920x1080, all four presets are playable. Low averages 135 FPS, Medium 108 FPS, High 68 FPS, and Ultra 64 FPS. The best setting at this resolution is Ultra, with an average of 64 FPS, which clears the 60 FPS threshold by a small but real margin.
At 2560x1440, two presets are playable. Low averages 97 FPS and Medium averages 78 FPS. High drops to 49 FPS and Ultra to 46 FPS, both below the playable line. The best setting at 1440p is Medium, with an average of 78 FPS and a recorded minimum of 66 FPS, which provides comfortable headroom above the threshold.
At 3840x2160, only Low is playable, averaging 61 FPS. Medium averages 49 FPS, High 31 FPS, and Ultra 29 FPS. The best setting at 4K is Low, with an average of 61 FPS. That result clears the playable threshold by exactly 1 FPS, so it is technically playable but leaves no margin for frame time spikes or demanding scenes.
This PC can run Inside, but the experience depends heavily on the chosen resolution and preset. At 1080p, the game is fully playable at maximum quality. At 1440p, Medium is the ceiling. At 4K, only the lowest preset works, and even then the margin is thin.
FAQ
Q: Can this PC run Inside at 60 FPS on Ultra settings?
A: Yes, but only at 1920x1080. The recorded Ultra average at 1080p is 64 FPS. At 2560x1440, Ultra averages 46 FPS, and at 3840x2160, Ultra averages 29 FPS.
Q: What is the best playable setting at 2560x1440?
A: Medium, with an average of 78 FPS, a minimum of 66 FPS, and a maximum of 89 FPS. High and Ultra both fall below 60 FPS at this resolution.
Q: How close is the AMD Radeon RX 570 to the AMD Radeon RX 470 in performance?
A: The RX 570 has an average benchmark score of 28766, while the RX 470 scores 28996, putting the RX 470 0.8% ahead. The difference is negligible for this game.
Q: Is the AMD Ryzen 5 7600 significantly faster than the Intel Core i9-11900KF?
A: No. The Ryzen 5 7600 averages 26324, while the Core i9-11900KF averages 26212, a difference of 0.4%. The two are effectively equal in the database's measurements.
Q: What is the lowest recorded FPS in the entire dataset?
A: The 4K Medium run reports a minimum of 42 FPS. That is the only recorded minimum below 60 FPS in the dataset.
Q: Does the GPU or CPU limit performance more in this game?
A: The GPU is the limiting factor at higher resolutions and presets. The CPU is never the bottleneck based on the recorded data, as frame rates scale with resolution and preset changes in ways consistent with GPU limitations.
How This Combo Ranks
The AMD Ryzen 5 7600 and AMD Radeon RX 570 combination ranks 3523 out of 3716 tested combos in the database for Inside. That places it in the lower portion of the overall distribution, around the 5th percentile of all tested combinations. The rank reflects the fact that the RX 570, while adequate for 1080p and 1440p Medium in this game, is a much older GPU with a 74th percentile standing among all GPUs. The CPU, at the 78th percentile, is comparatively stronger, but the combo's overall rank is dragged down by the GPU's limitations at higher resolutions.
In practical terms, this rank means that most other tested combos in the database would outperform this one in Inside, particularly at 4K. The 3523rd position out of 3716 is not a reflection of the CPU, which is well within the top quarter of all CPUs, but rather of the GPU's age and memory constraints. The 4 GB VRAM and 224.0 GB/s bandwidth of the RX 570 are simply not competitive with modern cards, and the recorded frame rates at 4K confirm this.
The combination still manages to deliver a playable experience at 1080p across all presets, and the CPU's headroom ensures that the game will not be stutter-bound by processor limitations. But for anyone expecting high-refresh or high-resolution performance, the data shows that this combo sits near the bottom of the database's tested pool for Inside.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 64 FPS. This is the maximum quality setting available, and it clears the playable threshold. There is no need to lower the preset at this resolution.
At 2560x1440, the most demanding preset that stays at or above 60 FPS is Medium, with an average of 78 FPS. The recorded minimum of 66 FPS ensures that even the worst frame times remain above the threshold. High and Ultra are not viable at this resolution.
At 3840x2160, the most demanding preset that stays at or above 60 FPS is Low, with an average of 61 FPS. This is the only preset at 4K that reaches the playable line, and the margin is exactly 1 FPS. Medium, High, and Ultra all fall below 60 FPS, with averages of 49, 31, and 29 FPS respectively.
For users who prefer a consistent frame rate over maximum visual quality, the data suggests that 1440p Medium is the sweet spot for this combo, offering 78 FPS with a minimum of 66 FPS. At 1080p, Ultra is fully playable and provides the best visual experience. At 4K, Low is the only option, and the 61 FPS average leaves no room for error.