Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

97%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
320 FPS
Ultra 1080p Measured
169 FPS

1440p (2K / QHD)

Low 1440p Measured
255 FPS
Ultra 1440p Measured
122 FPS

4K (Ultra HD)

Low 4K Measured
161 FPS
Ultra 4K Measured
76 FPS
5.6ms Frame Time
8ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 44,573
Graphics Card
Required 27,118
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 76 80 128 161
1440p QHD 122 128 204 255
1080p Full HD 169 178 284 320

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 178
1920x1080 Low 320
1920x1080 Medium 284
1920x1080 Ultra 169
2560x1440 High 128
2560x1440 Low 255
2560x1440 Medium 204
2560x1440 Ultra 122
3840x2160 High 80
3840x2160 Low 161
3840x2160 Medium 128
3840x2160 Ultra 76

Performance Analysis: Inside on Your System

The AMD Ryzen 5 7500X3D and NVIDIA GeForce RTX 5060 combination delivers overwhelming performance for Inside, a 2016 puzzle platformer. The measured data shows this pairing produces triple-digit frame rates at every tested resolution, with the lowest average being 76 FPS at 4K Ultra. This is not a borderline case; the bottleneck is entirely absent, and the hardware is effectively idle waiting for the game’s simple rendering workloads to complete. The following analysis breaks down the exact benchmark results, contextualizes them against rival components, and determines the best settings for each resolution.

Measured FPS Breakdown

The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four quality presets (Low, Medium, High, Ultra). Across all twelve combinations, the average frame rate never drops below 76 FPS, which is already above the playable threshold of 60 FPS. The dataset provides complete average values for every setting, while minimum and maximum values are only recorded for the Medium preset at each resolution.

At 1920x1080, the results are exceptionally high. The Low preset averages 320 FPS, which is the highest score in the entire dataset. Medium averages 284 FPS, with a minimum of 242 FPS and a maximum of 327 FPS. High averages 178 FPS, and Ultra averages 169 FPS. The gap between Low and Ultra is 151 FPS, indicating that the preset scaling is substantial but the absolute floor remains far above any display refresh rate concerns. Even the most demanding setting at 1080p produces a 169 FPS average, which is more than double the playable threshold.

Moving to 2560x1440, the scores remain elevated but show expected scaling. Low averages 255 FPS, Medium averages 204 FPS (with min/max of 174/235 FPS), High averages 128 FPS, and Ultra averages 122 FPS. The drop from 1080p to 1440p is noticeable but not severe: Ultra goes from 169 FPS to 122 FPS, a 47 FPS reduction. The Medium preset’s minimum of 174 FPS at 1440p still exceeds the maximum of 148 FPS seen at 4K Medium, which demonstrates how resolution scaling affects the heavier settings.

At 3840x2160, the performance is still excellent but begins to show the limits of the RTX 5060’s 8 GB GDDR7 memory and 128-bit bus. Low averages 161 FPS, Medium averages 128 FPS (with min/max of 109/148 FPS), High averages 80 FPS, and Ultra averages 76 FPS. The High preset at 4K is the only configuration in the dataset where the average drops below 100 FPS, yet it still clears the 60 FPS threshold by a 20 FPS margin. The Ultra preset at 4K, with a 76 FPS average, is the lowest recorded score for this combo, but it remains playable.

The Medium preset data provides the only min/max values, which are useful for understanding frame pacing. At 1080p Medium, the spread is 85 FPS (242 to 327). At 1440p Medium, the spread narrows to 61 FPS (174 to 235). At 4K Medium, the spread shrinks further to 39 FPS (109 to 148). This pattern suggests that as resolution increases, the frame time variance decreases relative to the average, likely because the GPU becomes more consistently saturated. The absolute minimum across all settings is 109 FPS at 4K Medium, which is still nearly double the playable threshold.

FAQ

Q: Can this PC run Inside at 4K Ultra settings?

A: Yes. The measured data shows a 76 FPS average at 3840x2160 with Ultra settings, which is above the 60 FPS playable threshold. The verdictByResolution field confirms Ultra is the best playable setting at 4K.

Q: What is the highest average frame rate recorded for this combo?

A: The highest average is 320 FPS, achieved at 1920x1080 with Low settings. The next highest is 284 FPS at 1080p Medium, followed by 255 FPS at 1440p Low.

Q: How does the RTX 5060 compare to its nearest rival in GPU benchmarks?

A: The RTX 5060’s average benchmark score is 26331. Its closest rival is the AMD Radeon 860M with a score of 26401, which is 0.3% higher. The NVIDIA GeForce MX550 scores 26421 (0.3% higher), the AMD Radeon RX 5700 XT 50th Anniversary scores 26553 (0.8% higher), and the AMD Radeon RX 6750 XT scores 26011 (1.2% lower).

Q: Is the Ryzen 5 7500X3D a bottleneck for this game?

A: The data does not indicate a CPU bottleneck. At 1080p Low, the combo reaches 320 FPS, and at 1080p Ultra it still hits 169 FPS. The CPU’s passmark single-thread score is 3494, and its multithread score is 25047, which are more than sufficient for a puzzle platformer. The scaling from Low to Ultra at 1080p (151 FPS drop) suggests the GPU is the primary performance driver.

Q: What is the combo’s rank among all tested configurations for Inside?

A: The combo ranks 1636 out of 3716 tested combinations, placing it in the 44th percentile overall. Despite the high absolute frame rates, many other configurations with more powerful GPUs or CPUs score higher in the aggregate ranking.

Q: Does the Medium preset’s minimum FPS ever fall below 60?

A: No. The lowest recorded minimum is 109 FPS at 3840x2160 Medium. The minimums at 1440p and 1080p Medium are 174 FPS and 242 FPS, respectively.

Similar Performance Alternatives

The nearest rivals for the CPU and GPU provide context for what other hardware would behave similarly in this game.

For the AMD Ryzen 5 7500X3D, the closest benchmark rival is the Intel Core Ultra X9 388H, which has an average score of 44466, a 0.2% delta from the Ryzen’s 44573. The Intel Core i9-13950HX scores 44342 (0.5% lower), and the AMD Ryzen AI Max 385 scores 44309 (0.6% lower). The Intel Core i5-14600 scores 44889 (0.7% higher). These rivals are all within a 1.3% scoring band, meaning any of these CPUs would produce nearly identical frame rates in Inside, provided the GPU remains the same.

For the NVIDIA GeForce RTX 5060, the situation is more varied. The AMD Radeon 860M scores 26401, which is 0.3% higher than the RTX 5060’s 26331. The NVIDIA GeForce MX550 scores 26421 (0.3% higher). The AMD Radeon RX 5700 XT 50th Anniversary scores 26553 (0.8% higher). The AMD Radeon RX 6750 XT scores 26011, which is 1.2% lower. Because the RTX 5060 is a discrete desktop GPU, its rivals include both integrated (860M) and mobile (MX550) parts, but the deltas are small enough that swapping to any of these would change Inside’s average FPS by only a few frames. For example, an RX 6750 XT would likely produce roughly 1.2% lower frame rates, which at 4K Ultra would mean approximately 75 FPS instead of 76 FPS.

It is importantly the CPU rivals are all high-end laptop or desktop parts, while the GPU rivals span different market segments. The benchmark data does not include direct game-specific FPS for these rivals, so the comparison is limited to synthetic scores. However, given Inside’s low graphical demands, any of these CPUs paired with the RTX 5060 would likely maintain similar performance levels.

The Verdict

The verdictByResolution data is unambiguous: this combo clears the 60 FPS threshold at every resolution and every preset. At 3840x2160, all four settings (Low, Medium, High, Ultra) are playable, with the best being Ultra at 76 FPS. At 2560x1440, all settings are playable, with Ultra at 122 FPS. At 1920x1080, all settings are playable, with Ultra at 169 FPS.

The playable threshold of 60 FPS is never approached. The lowest average is 76 FPS (4K Ultra), which is 16 FPS above the threshold. The lowest minimum is 109 FPS (4K Medium), which is 49 FPS above the threshold. This means the user can enable the maximum quality preset at any resolution without worrying about frame drops below playability. The RTX 5060’s 8 GB memory capacity is sufficient for this game’s textures, as evidenced by the 4K Ultra performance.

The verdict is simple: this PC runs Inside flawlessly. The only consideration is whether the user prefers higher frame rates over higher visual fidelity. At 4K Ultra, the 76 FPS average is adequate for a puzzle platformer, which does not require the extremely high refresh rates typical of competitive shooters. At 1080p Ultra, the 169 FPS average would support a 144 Hz or 165 Hz display.

CPU and GPU Roles

For Inside, the GPU is the dominant factor, but the CPU’s role becomes more apparent at lower resolutions and presets. The measured data shows how the frame rate scales with resolution and settings, which reveals the balance of workload.

At 1920x1080, the difference between Low and Ultra is 151 FPS (320 vs 169 FPS). This 47% reduction indicates that the GPU is heavily involved in rendering quality settings. However, the CPU must also keep up with the game logic, physics, and draw calls. The Ryzen 5 7500X3D’s passmark single-thread score of 3494 and multithread score of 25047 are strong, but at 320 FPS, the CPU is likely issuing draw calls at a rate that approaches its limits. The fact that 1080p Low reaches 320 FPS suggests the CPU can handle roughly that frame rate before becoming a bottleneck, which is far above the playable threshold.

At 2560x1440, the scaling between Low and Ultra is 133 FPS (255 vs 122 FPS). The resolution increase reduces the CPU’s relative load because the GPU takes more time per frame. The Ultra preset at 1440p (122 FPS) is 47 FPS lower than at 1080p (169 FPS), which is a 28% reduction. This implies that the GPU is becoming the primary constraint, while the CPU has more headroom.

At 3840x2160, the scaling between Low and Ultra is 85 FPS (161 vs 76 FPS). The Ultra preset at 4K (76 FPS) is 46 FPS lower than at 1440p (122 FPS), another 38% reduction. The Medium preset at 4K has a minimum of 109 FPS, which is higher than the High and Ultra averages, showing that the GPU’s memory bandwidth and shading units are the limiting factors at this resolution. The CPU’s role is diminished because the frame rate is lower, giving it ample time to process game state.

The data suggests that at 1080p, the CPU is still relevant, as the frame rate approaches 320 FPS. At 1440p and 4K, the GPU dominates. For users with high refresh rate monitors at 1080p, the CPU matters more. For 4K users, the GPU is the sole determinant.

Best Settings per Resolution

The best setting is defined as the most demanding preset that remains at or above 60 FPS. Based on the verdictByResolution data, the best settings are as follows:

  • 1920x1080: Ultra preset, averaging 169 FPS. This is the highest quality setting, and it clears the 60 FPS threshold by 109 FPS. The Low preset at 320 FPS is faster, but Ultra provides the best visual quality without sacrificing playability.
  • 2560x1440: Ultra preset, averaging 122 FPS. The 1440p Ultra score is 47 FPS lower than 1080p Ultra, but it still provides a 62 FPS margin above the threshold. The Medium preset at 204 FPS is available for higher refresh rates, but Ultra is the best quality option.
  • 3840x2160: Ultra preset, averaging 76 FPS. This is the most demanding configuration in the dataset, and it still clears the threshold by 16 FPS. The Medium preset at 128 FPS offers a smoother experience, but Ultra is playable.

For users who prefer higher frame rates over visual fidelity, the Medium preset at each resolution provides a significant boost: 284 FPS at 1080p, 204 FPS at 1440p, and 128 FPS at 4K. However, the Ultra preset is always the best choice for quality, as it remains above 60 FPS in all cases. The minimum FPS at 4K Ultra is not recorded, but the average of 76 FPS suggests that occasional dips could approach 60 FPS, though the Medium preset’s minimum of 109 FPS offers more consistency if that is a concern.

How This Combo Ranks

The combo rank for Inside places this configuration at 1636 out of 3716 tested combinations. This means it sits in the 44th percentile of all tested systems, which is below the median. The absolute frame rates are high, but the ranking considers all other hardware combinations, including those with higher-end GPUs like the RTX 5070 or RX 7900 XTX, which would score higher in aggregate benchmarks.

The rank is not a reflection of poor performance. Inside is a 2016 puzzle platformer with modest graphical requirements. The combo’s 4K Ultra average of 76 FPS is sufficient, but many other systems with more powerful GPUs would achieve similar or higher scores. The fact that this combo ranks 1636 out of 3716 suggests that it is a mid-pack configuration overall, but for this specific game, it is overqualified. The percentileVsAllCpus of 89 and percentileVsAllGpus of 72 indicate that the CPU is stronger relative to its peers than the GPU, but both are well above average.

The ranking data does not provide a delta to the next-ranked combo, so it is not possible to say how many FPS separate this system from the 1635th or 1637th. However, the benchmark results show that the RTX 5060 is competitive with its nearest rivals, all of which are within 1.2% of its average score. This means that the combo’s rank would not change dramatically if the GPU were swapped for an RX 6750 XT or MX550. The CPU’s nearest rivals are also tightly clustered, with deltas under 1%. The combination of a mid-tier CPU and mid-tier GPU places this system in the middle of the pack for Inside, but the game’s low demands mean that even a lower-ranked system would likely run it smoothly.