Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 55 | 58 | 93 | 116 |
| 1440p QHD | 88 | 92 | 147 | 184 |
| 1080p Full HD | 122 | 128 | 205 | 256 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Measured FPS Breakdown
The recorded data for Inside with this AMD Ryzen 5 7500X3D and NVIDIA GeForce RTX 2060 combination shows a title that scales cleanly across resolutions and presets. At the most demanding tested configuration, 3840x2160 Ultra, the average frame rate lands at 55 FPS, which sits below the 60 FPS playability threshold. Dropping to High at the same resolution brings the average to 58 FPS, still under that mark. The Medium preset at 4K is the first playable tier, averaging 93 FPS, with a minimum of 79 FPS and a maximum of 106 FPS. Low at 4K averages 116 FPS, but no min or max values were recorded for that setting.
At 2560x1440, every preset clears the threshold. Low averages 184 FPS, Medium averages 147 FPS with a min of 125 and max of 169, High averages 92 FPS, and Ultra averages 88 FPS. The gap between High and Ultra here is modest, only 4 FPS on average, which suggests the Ultra preset is not dramatically more demanding in this title. The 1440p results show a wide performance envelope, with Low nearly doubling the frame rate of Ultra.
At 1920x1080, the hardware is clearly not stressed. Low averages 256 FPS, Medium averages 205 FPS with a min of 174 and max of 236, High averages 128 FPS, and Ultra averages 122 FPS. Even the weakest recorded average at 1080p, Ultra at 122 FPS, is more than double the playability threshold. The Minimum and Maximum values for the Medium preset at each resolution show consistent frame pacing: at 1080p the spread from min to max is 62 FPS, at 1440p it is 44 FPS, and at 4K it is 27 FPS. This narrowing spread at higher resolutions indicates that frame time variance shrinks as the GPU becomes more loaded.
FAQ
Q: Can this system run Inside at 4K with the highest settings?
A: No. At 3840x2160 Ultra, the average frame rate is 55 FPS, which falls below the 60 FPS playability threshold. High at 4K also misses the mark at 58 FPS. The best playable 4K option is Medium, which averages 93 FPS.
Q: What is the best preset at 1440p for a smooth experience?
A: Ultra is the best choice. It averages 88 FPS at 2560x1440, which is above the 60 FPS threshold. Every preset at this resolution, from Low at 184 FPS to Ultra at 88 FPS, exceeds the playability requirement.
Q: How does the CPU compare to nearby processors in synthetic benchmarks?
A: The Ryzen 5 7500X3D has an average benchmark score of 44573, which places it in the 89th percentile of all CPUs. It is 0.2% ahead of the Intel Core Ultra X9 388H, 0.5% ahead of the Intel Core i9-13950HX, and 0.6% ahead of the AMD Ryzen AI Max 385. The Intel Core i5-14600 is 0.7% ahead of it.
Q: How does the GPU compare to its nearest rivals in aggregate benchmarks?
A: The RTX 2060 has an average benchmark score of 15290, placing it in the 58th percentile of all GPUs. It is effectively tied with the GTX 580 (0% delta), 0.1% ahead of the AMD Radeon 680M, 0.6% ahead of the RTX 3050 OEM, and 0.8% ahead of the AMD Radeon RX 7600.
Q: Is the Medium preset at 1080p smooth?
A: Yes. The Medium preset at 1920x1080 averages 205 FPS, with a minimum of 174 FPS and a maximum of 236 FPS. Even the minimum exceeds the 60 FPS threshold by a wide margin.
Q: Does the system have enough headroom for a high-refresh-rate monitor at 1080p?
A: Yes. At 1080p, all presets average at least 122 FPS (Ultra). Low averages 256 FPS, Medium 205 FPS, and High 128 FPS. For a 144Hz display, any preset above Low would hold near or above refresh rate, though High and Ultra dip slightly below 144 FPS.
CPU and GPU Roles
The benchmark data indicates that Inside is far more sensitive to GPU load than CPU throughput, which is typical for a puzzle platformer with a modest CPU footprint. The Ryzen 5 7500X3D, with 6 cores and 12 threads, a base clock of 4.00 GHz and boost clock of 4.50 GHz, plus 96 MB of shared L3 cache, ranks in the 89th percentile of all CPUs. That headroom is not the limiting factor here. The RTX 2060, with 1920 shading units, 120 TMUs, and 48 ROPs, ranks in the 58th percentile of all GPUs. The performance scaling across resolutions confirms the GPU is the dominant variable.
At 1080p, the average frame rates range from 122 FPS (Ultra) to 256 FPS (Low). The GPU is not fully saturated, as evidenced by the fact that dropping from Medium to Low nearly doubles the frame rate from 205 to 256 FPS. At 1440p, the same preset step from Medium to Low increases from 147 to 184 FPS, a 25% gain. At 4K, the step from Medium to Low increases from 93 to 116 FPS, a 25% gain as well. This consistent percentage scaling across resolutions suggests the rendering pipeline is uniformly GPU-bound at each preset, with the CPU never becoming a bottleneck.
The CPU's role becomes more apparent when comparing aggregate benchmark scores. The Ryzen 5 7500X3D's multithread score of 25047 and single-thread score of 3494 indicate strong per-core performance, which matters for maintaining frame pacing in a game that likely has a single main thread. The recorded minimum FPS values, such as 79 FPS at 4K Medium and 125 FPS at 1440p Medium, show no signs of CPU-induced stutter. In contrast, the GPU's DirectX 12 benchmark score of 53 (Passmark) and DirectX 11 score of 110 are low, but Inside's forward-rendered, stylized visuals do not stress modern API features. The GPU's FP32 throughput of 6.451 TFLOPS is more than adequate for this game's pixel and texture workload.
The scaling between resolutions is sharp: 4K Ultra averages 55 FPS, 1440p Ultra averages 88 FPS, and 1080p Ultra averages 122 FPS. That is a 60% increase from 4K to 1440p and another 39% increase from 1440p to 1080p. This pattern indicates that resolution is the primary lever for adjusting performance, and the CPU's contribution is effectively constant across all tested configurations.
Similar Performance Alternatives
For the CPU, the nearest rivals in the database are all within a narrow band. The Intel Core Ultra X9 388H has an average score of 44466, which is 0.2% lower than the Ryzen 5 7500X3D. The Intel Core i9-13950HX scores 44342, 0.5% lower. The AMD Ryzen AI Max 385 scores 44309, 0.6% lower. The Intel Core i5-14600 scores 44889, 0.7% higher. Any of these processors would deliver essentially identical frame rates in Inside, because the game does not heavily tax multi-core throughput. The Ryzen's 6 cores and 12 threads are sufficient, and the closest rivals with similar core counts or higher boost clocks would behave the same in this title.
For the GPU, the RTX 2060 is bracketed by the NVIDIA GeForce GTX 580 (average score 15283, 0% delta), the AMD Radeon 680M (15270, 0.1% lower), the NVIDIA GeForce RTX 3050 OEM (15199, 0.6% lower), and the AMD Radeon RX 7600 (15171, 0.8% lower). The GTX 580 is an ancient architecture, but its aggregate score matches the RTX 2060, so it would produce similar frame rates in Inside, albeit without modern driver optimizations. The Radeon 680M is an integrated GPU, yet it falls within 0.1% of the RTX 2060 in aggregate benchmarks, suggesting that a laptop with that iGPU could approach these results. The RTX 3050 OEM and RX 7600 are both within 1% of the RTX 2060, so they would land at nearly identical FPS numbers in this game. In practice, any of these GPUs would keep Inside above 60 FPS at 1440p, but only the RTX 2060's exact measurements are recorded here.
Best Settings per Resolution
At 3840x2160, the most demanding preset that stays at or above 60 FPS is Medium, with an average of 93 FPS. High averages 58 FPS and Ultra averages 55 FPS, both below the threshold. Low averages 116 FPS, but Medium offers a better visual quality while still delivering a comfortable margin above 60 FPS.
At 2560x1440, Ultra is the best setting, averaging 88 FPS. All presets are playable, but Ultra provides the highest visual fidelity while maintaining a 28 FPS margin above the threshold. High averages 92 FPS, Medium 147 FPS, and Low 184 FPS, so even the most demanding option is safe.
At 1920x1080, Ultra is the best setting, averaging 122 FPS. This is more than double the playability threshold, and the margin is so large that there is no reason to drop to High (128 FPS) or Medium (205 FPS) for stability. The Ultra preset at 1080p delivers the full visual experience without any frame rate concerns.
The Verdict
This system can run Inside at all three tested resolutions, but with a caveat at 4K. The verdict by resolution is clear: at 3840x2160, the playable settings are Low (116 FPS) and Medium (93 FPS), while High (58 FPS) and Ultra (55 FPS) fall short of the 60 FPS threshold. At 2560x1440, all four presets are playable, with Ultra averaging 88 FPS. At 1920x1080, all four presets are playable, with Ultra averaging 122 FPS.
For a practical recommendation, if you own a 4K display, use the Medium preset for a smooth experience. If you run 1440p or 1080p, enable Ultra without hesitation. The RTX 2060 is the limiting component here, but its aggregate benchmark percentile of 58 is sufficient for this game. The Ryzen 5 7500X3D, with its 89th percentile CPU ranking, ensures the GPU is the only thing that matters. The data shows this is a GPU-bound title, and the RTX 2060's 6 GB of GDDR6 memory on a 192-bit bus with 336.0 GB/s bandwidth is more than enough for Inside's modest texture and geometry loads. In short, this is a capable pairing for Inside, with the only compromise being 4K High and Ultra presets that miss the 60 FPS mark by a small margin.