Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

87%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
240 FPS
Ultra 1080p Measured
114 FPS

1440p (2K / QHD)

Low 1440p Measured
172 FPS
Ultra 1440p Measured
82 FPS

4K (Ultra HD)

Low 4K Measured
108 FPS
Ultra 4K Measured
52 FPS
8.3ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 44,573
Graphics Card
Required 27,118
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 54 87 108
1440p QHD 82 86 138 172
1080p Full HD 114 120 192 240

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 120
1920x1080 Low 240
1920x1080 Medium 192
1920x1080 Ultra 114
2560x1440 High 86
2560x1440 Low 172
2560x1440 Medium 138
2560x1440 Ultra 82
3840x2160 High 54
3840x2160 Low 108
3840x2160 Medium 87
3840x2160 Ultra 52

Performance Analysis: Inside on Your System

The AMD Ryzen 5 7500X3D paired with the Intel Arc B570 delivers a clear performance picture for Inside, a 2016 puzzle-platformer that is far more demanding at high resolutions than its age might suggest. The measured data, based on actual benchmark runs, shows a component pairing that scales predictably across 1080p, 1440p, and 4K, with the GPU becoming the primary limiting factor as resolution climbs. This analysis walks through the optimal settings, the division of labor between CPU and GPU, and the exact frame rates achieved at every preset level.

Best Settings per Resolution

At 1920x1080, the combo clears the 60 FPS threshold at every preset tested. The most demanding option, Ultra, runs at an average of 114 FPS. This is the clear choice for maximum visual fidelity at this resolution, as it remains well above the 60 FPS playable mark while delivering the highest asset quality the game offers. The data shows no reason to drop below Ultra here.

Moving to 2560x1440, the situation remains equally favorable. Ultra settings produce an average of 82 FPS, which again clears the 60 FPS threshold. The benchmark results indicate that every preset from Low through Ultra is playable at this resolution, but Ultra at 82 FPS is the recommended target because it provides the full visual experience without sacrificing smoothness. There is no need to compromise on quality at 1440p with this hardware.

At 3840x2160, the picture changes. Ultra drops to an average of 52 FPS, which falls below the 60 FPS playable threshold. High settings fare slightly better at 54 FPS, but also miss the mark. The most demanding preset that stays at or above 60 FPS is Medium, which delivers an average of 87 FPS. This represents the best balance for 4K: it is the highest quality setting that maintains a fluid frame rate, and it does so with a substantial margin above the 60 FPS line. Low settings run at 108 FPS, but Medium is the optimal pick because it offers significantly better visual quality while still being comfortably playable.

CPU and GPU Roles

The division of labor between the AMD Ryzen 5 7500X3D and the Intel Arc B570 becomes evident when examining the frame rate scaling across resolutions and presets. At 1080p, the system is heavily GPU-bound at lower presets, but the CPU's strength ensures that even the most demanding settings remain fluid. The jump from Low (240 FPS) to Ultra (114 FPS) shows a drop of 126 FPS, indicating that the GPU is doing progressively more work as settings increase.

At 1440p, the same pattern holds but with a narrower spread. Low runs at 172 FPS, while Ultra drops to 82 FPS. The gap between Low and Ultra is 90 FPS, smaller than at 1080p. This suggests that the GPU is becoming the more significant factor, as the resolution increase places more load on the renderer regardless of preset. The CPU, with its 6 cores and 12 threads based on the Zen 4 Raphael architecture, has ample headroom to feed the GPU at this resolution.

The 4K results confirm the GPU's dominant role. At 2160p, Low runs at 108 FPS, but Ultra falls to 52 FPS. The difference between Low and Ultra is 56 FPS, the smallest absolute gap across all resolutions. This compression of performance at the high end indicates that the Arc B570's rendering capabilities are the primary constraint. The CPU's role diminishes as resolution increases, which is typical for a game like Inside that does not feature heavy simulation or physics workloads. The 7500X3D's 96 MB of shared L3 cache and high single-thread score of 3494 in PassMark ensure that the processor is never the bottleneck, even at 4K where the GPU is clearly struggling to keep up with Ultra settings.

The data points to a clear conclusion: at 1080p and 1440p, the GPU handles the bulk of the work, but the CPU's strong performance ensures no frame rate collapse at any preset. At 4K, the GPU is the sole limiting factor, and the CPU's capabilities are largely irrelevant to the outcome. The scaling from 1080p Ultra (114 FPS) to 1440p Ultra (82 FPS) represents a 28% drop, while the drop from 1440p Ultra to 4K Ultra (52 FPS) is 37%. This accelerating decline with resolution is a classic sign of GPU-bound rendering.

Measured FPS Breakdown

1920x1080:

  • Low: Average 240 FPS. No min or max values were recorded, indicating a frame rate that is likely capped or consistently at the upper limit of the measurement.
  • Medium: Average 192 FPS, with a minimum of 163 FPS and a maximum of 221 FPS. The spread of 58 FPS shows some variance, but the minimum remains far above any playability concern.
  • High: Average 120 FPS. No min or max values recorded.
  • Ultra: Average 114 FPS. No min or max values recorded.

At 1080p, all presets deliver exceptional performance. The gap between Medium and High is 72 FPS, while the gap between High and Ultra is only 6 FPS. This suggests that the jump from High to Ultra is not particularly taxing on the hardware, and the visual benefits likely outweigh the modest frame rate cost.

2560x1440:

  • Low: Average 172 FPS. No min or max values recorded.
  • Medium: Average 138 FPS, with a minimum of 117 FPS and a maximum of 159 FPS. The variance of 42 FPS is tighter than at 1080p, indicating more consistent frame pacing.
  • High: Average 86 FPS. No min or max values recorded.
  • Ultra: Average 82 FPS. No min or max values recorded.

The transition from Low to Medium at 1440p costs 34 FPS, while the jump from Medium to High costs 52 FPS. The drop from High to Ultra is only 4 FPS, which is negligible. This indicates that Ultra is nearly as efficient as High at this resolution, making it the sensible choice for users who want the best visuals without a significant performance penalty.

3840x2160:

  • Low: Average 108 FPS. No min or max values recorded.
  • Medium: Average 87 FPS, with a minimum of 74 FPS and a maximum of 100 FPS. The minimum of 74 FPS is the only recorded value that comes close to the 60 FPS threshold, but it stays above it.
  • High: Average 54 FPS. No min or max values recorded.
  • Ultra: Average 52 FPS. No min or max values recorded.

At 4K, the story is stark. Low and Medium are playable, but High and Ultra are not. The gap between Medium and High is 33 FPS, which represents the point where the GPU's memory bandwidth of 380.0 GB/s and 10 GB of GDDR6 memory begin to struggle. The difference between High and Ultra is just 2 FPS, showing that both are equally unplayable and the hardware has hit a hard wall at this resolution.

FAQ

*Q: Can this PC run Inside at 4K with Ultra settings?*

A: No. At 3840x2160 with Ultra settings, the average frame rate is 52 FPS, which falls below the 60 FPS playable threshold. The most demanding preset that stays at or above 60 FPS at 4K is Medium, which runs at an average of 87 FPS.

Q: What is the best setting for 1440p?

A: Ultra is the best choice at 2560x1440, as it runs at an average of 82 FPS. This is above the 60 FPS threshold, and the drop from High (86 FPS) to Ultra (82 FPS) is only 4 FPS, making the visual upgrade essentially free.

Q: Why does the frame rate drop so much from 1080p to 4K?

A: The drop is due to the GPU becoming the primary bottleneck at higher resolutions. At 1080p Ultra, the average is 114 FPS, while at 4K Ultra it falls to 52 FPS. The CPU, with a PassMark multithread score of 25047 and a single-thread score of 3494, has sufficient headroom, but the Arc B570's rendering capabilities are exhausted at 4K.

Q: Is the Intel Arc B570 or the AMD Ryzen 5 7500X3D more important for this game?

A: At 1080p and 1440p, the GPU is the main factor, as frame rates scale with resolution and preset. At 4K, the GPU is the sole limiting factor. The CPU's strong benchmark scores, including a 271649 score in PassMark data compression, indicate it is never the bottleneck, but the GPU determines the playable settings at each resolution.

Q: Are there any settings where the frame rate drops below 60 FPS?

A: Yes. At 3840x2160, High settings average 54 FPS and Ultra settings average 52 FPS. Both are below the 60 FPS threshold. At all other resolutions and presets, the average frame rate stays above 60 FPS, with the lowest recorded minimum being 74 FPS at 4K Medium.

Q: How does the combo rank among other tested systems?

A: This combination ranks 2983 out of 3716 tested combos for Inside. This places it in the lower portion of the database, which is consistent with the GPU's 65th percentile ranking among all GPUs and the CPU's 89th percentile ranking among all CPUs.

Similar Performance Alternatives

The AMD Ryzen 5 7500X3D, with an average benchmark score of 44573, is closely matched by several other processors. The Intel Core Ultra X9 388H scores 44466, a delta of 0.2%. The Intel Core i9-13950HX scores 44342, a delta of 0.5%. The AMD Ryzen AI Max 385 scores 44309, a delta of 0.6%. On the other side, the Intel Core i5-14600 scores 44889, a delta of -0.7%. Any of these CPUs would deliver near-identical performance in Inside, as the game does not heavily tax the processor. The 7500X3D's 6 cores and 12 threads are more than sufficient, and rivals with similar scores would behave the same in this title.

For the GPU, the Intel Arc B570 has an average benchmark score of 20556. The NVIDIA GeForce RTX 3070 Mobile scores 20534, a delta of 0.1%. The Intel Arc A750 scores 20582, a delta of -0.1%. The NVIDIA Quadro M4000M scores 20480, a delta of 0.4%. The AMD Radeon R9 M390X scores 20662, a delta of -0.5%. In practical terms, these GPUs would produce nearly identical frame rates in Inside. The Arc A750, being a desktop card like the B570, would be the most direct substitute, while the RTX 3070 Mobile would behave similarly despite being a mobile part. The Quadro M4000M and R9 M390X are older designs, but their benchmark scores suggest they would hit the same performance class in this specific game.

How This Combo Ranks

The combination of the AMD Ryzen 5 7500X3D and the Intel Arc B570 ranks 2983 out of 3716 tested combos for Inside. This places it in the 20th percentile of all tested systems, meaning roughly 80% of other combos perform better. This ranking is primarily driven by the GPU, which sits at the 65th percentile among all GPUs, while the CPU is much stronger at the 89th percentile. The imbalance between the two components is reflected in the game's performance: at 4K, the GPU holds the system back, while at 1080p, the CPU's strength ensures high frame rates even at Ultra settings.

The rank of 2983 may seem low, but it is important to contextualize it. Inside is a 2016 title, and the database includes many systems with far more powerful GPUs. The Arc B570's 11.52 TFLOPS of FP32 performance and 80 ROPs are adequate for 1080p and 1440p, but they are not competitive with high-end cards at 4K. The CPU's high percentile ranking shows that the processor is not the weak link; the GPU is. For users targeting 1080p or 1440p, this combo is well-suited. For 4K, it is borderline and requires dropping settings to Medium.

The Verdict

Can this PC run Inside? Yes, but the answer depends on the resolution and the willingness to adjust settings. At 1920x1080, the system runs every preset at or above 60 FPS, with Ultra averaging 114 FPS. This is a flawless experience. At 2560x1440, every preset also clears 60 FPS, with Ultra at 82 FPS. The system is fully capable at this resolution. At 3840x2160, only Low and Medium are playable, with Medium at 87 FPS being the best high-quality option. High and Ultra fall short at 54 FPS and 52 FPS, respectively.

The verdict by resolution is clear: 1080p and 1440p are fully playable at the highest settings, while 4K requires a reduction to Medium for a smooth experience. The data shows a system that is well-balanced for mainstream gaming but reaches its limit at 4K with maximum quality. For users with a 1080p or 1440p display, this combo is a strong performer. For 4K enthusiasts, the Medium preset provides a playable experience, but the hardware is not capable of pushing the game to its visual limits at that resolution. The 60 FPS threshold is consistently achievable at 1080p and 1440p, and the system's strong CPU ensures that no processor-related stutters will occur. This is a competent setup for Inside, with the caveat that 4K Ultra remains out of reach.