Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 143 | 150 | 240 | 269 |
| 1440p QHD | 228 | 239 | 290 | 314 |
| 1080p Full HD | 265 | 270 | 324 | 351 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Inside is a puzzle platformer from 2016, and this particular hardware pairing—AMD Ryzen 5 7500F with NVIDIA GeForce RTX 5090—is an extreme combination for a title of that era. The measured data shows this system does not merely run the game; it overwhelms it at every resolution tested. The benchmark results indicate that the RTX 5090’s raw compute power is largely unconstrained, with frame rates reaching into the hundreds even at 4K, making the game’s visual style a non-factor for this setup.
Measured FPS Breakdown
The FPS data for this combo is characterized by exceptionally high averages across all settings and resolutions, with the only complete min/max data provided for the Medium preset. At 1920x1080, the frame rates are astronomical. The Low preset averages 351 FPS, while High and Ultra sit at 270 FPS and 265 FPS respectively. The Medium preset, the only one with full min/max data at this resolution, shows an average of 324 FPS, with a minimum of 275 FPS and a maximum of 372 FPS. This indicates that even in the most demanding moments, the system never dips below 275 FPS, which is over four times the playable threshold.
Moving to 2560x1440, the performance remains stellar, though the scaling from 1080p shows a clear trend. The Low preset averages 314 FPS, a drop of 37 FPS from 1080p. High and Ultra settings average 239 FPS and 228 FPS, respectively. The Medium preset at 1440p delivers an average of 290 FPS, with a minimum of 246 FPS and a maximum of 333 FPS. The gap between the minimum and maximum frames at Medium (87 FPS) is similar to the 1080p gap (97 FPS), suggesting consistent frame pacing even under load.
At 3840x2160, the system still delivers performance far beyond what the game requires. The Low preset averages 269 FPS, and the Medium preset averages 240 FPS, with a minimum of 204 FPS and a maximum of 276 FPS. The High preset averages 150 FPS, and the Ultra preset averages 143 FPS. The most significant observation is the performance cliff between Medium (240 FPS) and High (150 FPS) at 4K—a 90 FPS drop that is much more pronounced than the 51 FPS drop seen between Medium and High at 1440p. This suggests that the High preset introduces a specific effect or shader complexity that disproportionately impacts the GPU at higher resolutions.
The data reveals a clear hierarchy: 1080p > 1440p > 4K for all settings, but the absolute numbers remain so high that the game is effectively unplayable to fail. The min FPS recorded anywhere is 204 FPS (4K Medium), which is still 144 FPS above the 60 FPS playability threshold.
Best Settings per Resolution
Given the benchmark data, the "best settings" are the most demanding preset that still maintains an average of 60 FPS or higher. In every resolution tested, this is the Ultra preset.
At 1920x1080, the Ultra preset averages 265 FPS. This is the maximum visual quality available, and the system still delivers over four times the required frame rate. For 2560x1440, the Ultra preset averages 228 FPS, showing that the resolution increase from 1080p costs the system about 37 FPS, but the performance headroom is still enormous. At 3840x2160, the Ultra preset averages 143 FPS. This is the lowest average FPS recorded across all tests, yet it is still more than double the 60 FPS threshold.
The verdict data confirms this: the best settings for every resolution is Ultra. The system never approaches the playable threshold limit, meaning users can always crank the settings to maximum without concern. The data implies that there is no need for a settings compromise; the RTX 5090 has ample headroom to handle the game’s most intense graphical load at any resolution.
CPU and GPU Roles
The data suggests that for Inside, the GPU is the primary performance driver, but the CPU’s role becomes more apparent as resolution drops. This is a classic pattern for a game with simple geometry and lighting, where the frame rate is often limited by the CPU’s ability to issue draw calls at very high FPS.
Comparing the scaling between 1080p and 4K for the Low preset illustrates this. At 1080p, the Low preset averages 351 FPS. At 4K, it averages 269 FPS. The 82 FPS drop indicates that the GPU is still doing more work at higher resolutions, even on Low settings. However, the more telling comparison is between settings at the same resolution. At 1080p, moving from Low (351 FPS) to Ultra (265 FPS) only reduces performance by 86 FPS. At 4K, the same settings change reduces performance from 269 FPS to 143 FPS, a 126 FPS drop. This shows that the GPU’s workload scales more significantly with settings at 4K, as one would expect.
The CPU’s influence is visible in the 1080p results. The Ryzen 5 7500F, with a boost clock of 5.00 GHz and a single-thread score of 3218 in Cinebench R23, is capable of driving very high frame rates. At 1080p Low, the system reaches 351 FPS, which is likely approaching the CPU’s limit for this game engine. The fact that 1440p Low (314 FPS) is only 37 FPS slower than 1080p Low, while 4K Low (269 FPS) is 82 FPS slower, suggests that at 1080p, the CPU is starting to become a limiting factor. The GPU is so powerful that it can render frames faster than the CPU can feed it, creating a bottleneck at lower resolutions. At 4K, the GPU’s workload increases, giving the CPU more breathing room and making the GPU the clear bottleneck.
How This Combo Ranks
In the grand scheme of all tested hardware combinations for Inside, this pairing ranks 218th out of 3716 combos. This puts it in the top 6% of all tested systems, which is a strong showing. The percentile data for the individual components supports this: the RTX 5090 is in the 92nd percentile of all GPUs, and the Ryzen 5 7500F is in the 77th percentile of all CPUs.
The comboRankInGame of 218 might seem surprisingly low for a top-tier GPU, but it reflects the specific nature of the game. Inside is a 2.5D puzzle platformer that was released in 2016, and its graphical demands are modest. The data implies that many other combos, even with much older or weaker hardware, can achieve the 60 FPS target. The ranking, therefore, is a measure of raw performance headroom, not necessarily game-specific suitability. A combo with a weaker GPU but a similarly strong CPU might achieve a similar frame rate because the game’s bottleneck is often the CPU at high FPS. This ranking suggests that while the hardware is top-tier, the game does not require it to perform well.
FAQ
Q: Can this PC run Inside at 4K Ultra settings?
A: Yes. At 3840x2160 with Ultra settings, the system averages 143 FPS, which is well above the 60 FPS playable threshold.
Q: What is the highest average FPS recorded for this combo?
A: The highest average FPS is 351 FPS, achieved at 1920x1080 resolution with Low settings.
Q: Is there any resolution or setting where this combo drops below 60 FPS?
A: No. The lowest average FPS recorded across all tests is 143 FPS at 4K Ultra. The lowest minimum FPS recorded is 204 FPS at 4K Medium. The system never comes close to the 60 FPS threshold.
Q: How does the performance scale from 1080p to 4K?
A: At Ultra settings, the average FPS drops from 265 FPS at 1080p to 228 FPS at 1440p, and then to 143 FPS at 4K. This represents a 46% reduction in FPS from 1080p to 4K.
Q: Which component is more important for this game at 1080p?
A: The data suggests the CPU becomes more critical at 1080p. The RTX 5090 is so powerful that it can render frames faster than the Ryzen 5 7500F can supply them, making the CPU a potential bottleneck at lower resolutions where the GPU load is lighter.
Q: How does this combo rank compared to all other tested systems?
A: This combo ranks 218th out of 3716 tested combinations for Inside, placing it in the top 6% of all systems.
The Verdict
The verdict is unequivocal: this PC can run Inside flawlessly. The measured data shows that at every resolution and every preset, the average FPS is far above the 60 FPS playable threshold. The system clears the threshold with enormous headroom. At 1920x1080, the best settings (Ultra) yield 265 FPS. At 2560x1440, the best settings (Ultra) yield 228 FPS. At 3840x2160, the best settings (Ultra) yield 143 FPS.
The data indicates that the user can play at maximum graphical settings at any resolution without any performance concerns. The system is so powerful that it is overkill for this game, but the result is a perfectly smooth experience. There are no scenarios in the tested data where the system fails to deliver an excellent frame rate.
Similar Performance Alternatives
Based on the nearestRivals data for the CPU and GPU, several other hardware combinations would behave similarly to this setup. The Ryzen 5 7500F’s closest rivals in benchmark performance are the Intel Core i7-11850H (0.1% faster), the AMD Ryzen 5 8400F (0.2% slower), the Intel Core i7-13620H (0.2% faster), and the Intel Core 5 210H (0.4% faster). These CPUs have nearly identical average benchmark scores, meaning they would likely offer similar frame rates in CPU-limited scenarios for Inside.
For the GPU, the RTX 5090’s closest rivals are the NVIDIA Tesla P100 PCIe 16 GB (0.3% faster), the NVIDIA Tesla P100 PCIe 12 GB (0.6% faster), the AMD Radeon RX 6850M XT (1.1% slower), and the AMD Radeon Pro Vega 64X (1.4% slower). These GPUs have very similar average benchmark scores, so swapping the RTX 5090 for any of them would likely result in nearly identical frame rates for this game, as the performance difference is within a few percent.
It is important to note that the Tesla P100 and Radeon Pro Vega 64X are professional or workstation-class cards. In a gaming context, the driver support and feature set might differ from the consumer-focused RTX 5090. However, the raw benchmark data suggests that their compute performance is in the same ballpark, which for a game like Inside, is more than sufficient. A user with any of these alternative GPUs paired with a Ryzen 5 7500F-class CPU would expect to see very similar FPS numbers to the ones presented here, with all of them easily exceeding the 60 FPS target at any setting.