Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

64%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
353 FPS
Ultra 1080p Measured
177 FPS

1440p (2K / QHD)

Low 1440p Measured
271 FPS
Ultra 1440p Measured
131 FPS

4K (Ultra HD)

Low 4K Measured
172 FPS
Ultra 4K Measured
82 FPS
5.3ms Frame Time
8ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 24,964
Graphics Card
Required 27,118
Your GPU 17,208

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 82 88 138 172
1440p QHD 131 138 217 271
1080p Full HD 177 190 304 353

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 190
1920x1080 Low 353
1920x1080 Medium 304
1920x1080 Ultra 177
2560x1440 High 138
2560x1440 Low 271
2560x1440 Medium 217
2560x1440 Ultra 131
3840x2160 High 88
3840x2160 Low 172
3840x2160 Medium 138
3840x2160 Ultra 82

Performance Analysis: Inside on Your System

The AMD Ryzen 5 7500F paired with the NVIDIA GeForce RTX 3070 delivers exceptional performance in Inside, a puzzle platformer that is far more demanding on the GPU than its minimalist art style suggests. The measured data shows this combination is capable of maxing out the game’s visual settings at every tested resolution, with frame rates that far exceed the 60 FPS playability threshold. The following analysis breaks down the optimal settings, performance rankings, and the relative contribution of each component.

Best Settings per Resolution

At 3840x2160 (4K), the most demanding preset that stays at or above 60 FPS is Ultra, which achieves an average of 82.4 FPS. This is a notable result because it means the system can run the game at its highest visual fidelity at 4K without dropping below the playability threshold. The High preset at 4K yields 87.6 FPS, which is only slightly higher, but Ultra offers the full experience. The data shows a clear hierarchy: Low at 172.1 FPS, Medium at 138.1 FPS, and High at 87.6 FPS, with Ultra being the most demanding but still comfortably playable.

At 2560x1440 (1440p), the best setting is also Ultra, delivering an average of 130.7 FPS. This is a massive headroom over the 60 FPS target, indicating that the system is not stressed at this resolution. The scaling from 4K to 1440p is dramatic: Ultra jumps from 82.4 FPS to 130.7 FPS, a 58.6% improvement. Lower presets are even more extreme, with Low hitting 271.1 FPS and Medium reaching 217.1 FPS.

At 1920x1080 (1080p), the best setting remains Ultra with an astonishing 177.4 FPS average. This resolution is where the combo truly shines, as even the most demanding preset leaves enormous performance in reserve. The Low preset at 1080p reaches 352.8 FPS, Medium hits 303.6 FPS, and High achieves 190.1 FPS. The data suggests that at 1080p, the game becomes almost trivially easy for this hardware to run, with no preset posing any risk of dropping below 60 FPS.

How This Combo Ranks

The AMD Ryzen 5 7500F and NVIDIA GeForce RTX 3070 combination ranks 1359 out of 3716 tested combos in Inside. This places it in the top 36.6% of all systems tested, which is a solid position for a mid-range pairing. The percentile data for the individual components supports this: the CPU ranks in the 77th percentile among all CPUs, while the GPU ranks in the 61st percentile among all GPUs.

This ranking discrepancy is interesting. The CPU is clearly a stronger performer relative to its peers than the GPU, yet the game’s frame rates are so high that neither component becomes a bottleneck at any resolution. The combo rank of 1359 suggests that while this is not a top-tier enthusiast build, it is far above average for gaming performance. The fact that it achieves over 80 FPS at 4K Ultra and over 170 FPS at 1080p Ultra indicates that the ranking is limited more by the GPU’s absolute performance ceiling than by any CPU constraint. In a game like Inside, which is not particularly demanding on multi-threaded CPU workloads, the Ryzen 5 7500F’s strong single-thread performance (evidenced by its 3DMark single-thread score of 974 and Cinebench R23 single-core score of 3218) ensures it never holds the system back.

FAQ

*Q: Can this PC run Inside at 4K Ultra settings?*

A: Yes. The measured average FPS at 3840x2160 with Ultra settings is 82.4 FPS, which is well above the 60 FPS playability threshold.

Q: What is the best preset at 1440p for this combo?

A: The Ultra preset is the best choice at 2560x1440, delivering an average of 130.7 FPS. This is the most demanding setting and it still provides more than double the playable frame rate.

Q: How much performance is lost by switching from Low to Ultra at 1080p?

A: At 1920x1080, the Low preset averages 352.8 FPS, while Ultra averages 177.4 FPS. This represents a 49.7% reduction in frame rate, but both values are vastly above the 60 FPS threshold.

Q: Is the RTX 3070 or the Ryzen 5 7500F more important for this game?

A: The GPU is the primary driver of performance. The evidence is the frame rate scaling across resolutions: at 4K Ultra the combo achieves 82.4 FPS, while at 1440p Ultra it achieves 130.7 FPS, and at 1080p Ultra it achieves 177.4 FPS. This consistent scaling with resolution indicates GPU-bound behavior.

Q: Does the combo ever drop below 60 FPS at any tested setting?

A: No. The lowest average FPS recorded across all resolutions and presets is 82.4 FPS at 4K Ultra. Every other combination of resolution and settings exceeds this value.

Q: How does the RTX 3070 compare to its nearest rival in average benchmark score?

A: The RTX 3070 has an average benchmark score of 17208, which is 0.7% higher than the AMD Radeon RX 7600 XT's score of 17083. It is also 1.5% higher than the NVIDIA Tesla K40c's score of 17468.

Similar Performance Alternatives

The nearest rivals for the CPU and GPU provide context for what other hardware would behave similarly in this system. For the AMD Ryzen 5 7500F, the closest performance matches are the Intel Core i7-11850H (average score 24935, delta 0.1%), the AMD Ryzen 5 8400F (average score 25005, delta -0.2%), the Intel Core i7-13620H (average score 24911, delta 0.2%), and the Intel Core 5 210H (average score 24872, delta 0.4%). These deltas are all within 0.4% of the Ryzen 5 7500F’s average score of 24964, meaning any of these CPUs would yield nearly identical frame rates in Inside.

For the NVIDIA GeForce RTX 3070, the nearest rivals are the AMD Radeon RX 7600 XT (average score 17083, delta 0.7%), the NVIDIA GeForce GTX 690 (average score 17037, delta 1%), the AMD Radeon HD 7970M (average score 17019, delta 1.1%), and the NVIDIA Tesla K40c (average score 17468, delta -1.5%). The RTX 3070’s average score is 17208, so all of these alternatives fall within a 1.5% margin. A system with an RX 7600 XT would produce almost indistinguishable results in Inside, as would the older GTX 690 or the mobile HD 7970M, though the latter two are unlikely to be used in a modern desktop build.

The practical implication is that users with any of these CPUs or GPUs can expect the same playability characteristics: all settings at all resolutions will stay above 60 FPS. The differences between these components are so small that they would be imperceptible in actual gameplay, as Inside is not a demanding title for any of these parts.

CPU and GPU Roles

The data reveals a clear division of labor between the CPU and GPU in Inside. The CPU, with its 6 cores and 12 threads, is more than sufficient for the game’s logic and physics. Its benchmark scores, such as the Cinebench R23 multi-core score of 22799 and the PassMark multi-thread score of 26825, indicate substantial processing power that is largely underutilized in this title. The game’s frame rates scale almost entirely with GPU load, as evidenced by the resolution scaling.

At 1080p, the GPU is the determining factor. The Ultra preset delivers 177.4 FPS, which is a 46.7% increase over the 4K Ultra result of 82.4 FPS. This linear scaling with pixel count is characteristic of a GPU-bound scenario. If the CPU were the bottleneck, the frame rates would plateau at lower resolutions, but they do not. The Low preset at 1080p reaches 352.8 FPS, which is over four times the 4K Ultra frame rate, further confirming that the GPU is the limiting factor.

At 1440p, the scaling continues. Ultra delivers 130.7 FPS, which is 58.6% higher than 4K Ultra but 26.3% lower than 1080p Ultra. This consistent pattern across all presets—Low, Medium, High, and Ultra—shows that the CPU can feed the GPU at any resolution without becoming a constraint. The GPU’s performance, measured by its 3DMark Steel Nomad score of 3162 and PassMark G3D score of 22214, is what sets the absolute frame rate ceiling.

The conclusion is that for Inside, the RTX 3070 is the component that matters more. The Ryzen 5 7500F provides ample headroom, but its role is secondary. Even at 4K Ultra, where the GPU is most stressed, the CPU never appears to limit performance. This is typical for a puzzle platformer, where the graphical load is modest compared to AAA action titles.

The Verdict

Yes, this PC can absolutely run Inside. The verdict by resolution is unequivocal: at 3840x2160, all four settings (Low, Medium, High, Ultra) are playable, with Ultra averaging 82.4 FPS. At 2560x1440, all settings are playable, with Ultra averaging 130.7 FPS. At 1920x1080, all settings are playable, with Ultra averaging 177.4 FPS.

The data shows that the system clears the 60 FPS threshold by a wide margin at every resolution and preset combination. The lowest recorded average FPS across the entire test matrix is 82.4 FPS at 4K Ultra, which is still 37.3% above the playability threshold. There is no scenario where this combo would struggle with Inside. Players can comfortably enable the highest quality settings at any resolution without worrying about frame rate drops.

The only consideration is whether the user’s display supports high refresh rates. At 1080p, the system can push beyond 300 FPS on lower presets, which would benefit a 240Hz or 360Hz monitor. At 4K, the 82.4 FPS Ultra result is ideal for a 60Hz or 120Hz display. In all cases, the hardware is more than adequate for the game.

Measured FPS Breakdown

The following table presents the exact average FPS for each resolution and settings combination. Note that minimum and maximum FPS values were not recorded in the dataset.

| Resolution | Settings | Avg FPS |

|------------|----------|---------|

| 3840x2160 | High | 87.6 |

| 3840x2160 | Low | 172.1 |

| 3840x2160 | Medium | 138.1 |

| 3840x2160 | Ultra | 82.4 |

| 2560x1440 | High | 138.1 |

| 2560x1440 | Low | 271.1 |

| 2560x1440 | Medium | 217.1 |

| 2560x1440 | Ultra | 130.7 |

| 1920x1080 | High | 190.1 |

| 1920x1080 | Low | 352.8 |

| 1920x1080 | Medium | 303.6 |

| 1920x1080 | Ultra | 177.4 |

The data reveals an interesting anomaly: the High preset at 1440p (138.1 FPS) is identical to the Medium preset at 4K (138.1 FPS). This suggests that the performance scaling is not perfectly linear with pixel count, likely due to how the game’s rendering engine handles certain effects at different resolutions. Additionally, the gap between Medium and High is consistently smaller than the gap between Low and Medium, indicating diminishing returns as settings increase. For example, at 1080p, Low to Medium yields a 49.3 FPS drop (352.8 to 303.6), while Medium to High yields a 113.5 FPS drop (303.6 to 190.1). This non-linear behavior is worth noting for users who want to fine-tune performance versus visual quality.