Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

66%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
281 FPS
Ultra 1080p Measured
134 FPS

1440p (2K / QHD)

Low 1440p Measured
202 FPS
Ultra 1440p Measured
96 FPS

4K (Ultra HD)

Low 4K Measured
127 FPS
Ultra 4K Measured
60 FPS
7.1ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 24,964
Graphics Card
Required 27,118
Your GPU 18,093

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 63 102 127
1440p QHD 96 101 162 202
1080p Full HD 134 141 225 281

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 141
1920x1080 Low 281
1920x1080 Medium 225
1920x1080 Ultra 134
2560x1440 High 101
2560x1440 Low 202
2560x1440 Medium 162
2560x1440 Ultra 96
3840x2160 High 63
3840x2160 Low 127
3840x2160 Medium 102
3840x2160 Ultra 60

Performance Analysis: Inside on Your System

Measured FPS Breakdown

The recorded data for Inside with the AMD Ryzen 5 7500F and NVIDIA GeForce RTX 2060 SUPER shows a performance profile that scales cleanly across the three tested resolutions. At 1920x1080, the Low preset reaches 281 FPS average, Medium produces 225 FPS average with a minimum of 191 FPS and a maximum of 259 FPS, High lands at 141 FPS average, and Ultra still holds 134 FPS average. The spread between Low and Ultra is substantial, roughly 147 FPS, which indicates that visual settings have a meaningful impact on frame rate even at 1080p, though every setting remains far above the 60 FPS playable threshold.

Moving to 2560x1440, the same pattern continues with lower absolute numbers. Low records 202 FPS average, Medium drops to 162 FPS average with a minimum of 137 FPS and a maximum of 186 FPS, High reaches 101 FPS average, and Ultra dips to 96 FPS average. The Medium data at 1440p provides the only complete min/max set alongside the 1080p Medium run, so the recorded frame pacing at Medium settings shows tighter consistency compared to the other presets, which only provide average FPS values.

At 3840x2160, the heaviest resolution tested, the Low preset still manages 127 FPS average, Medium averages 102 FPS with a minimum of 86 FPS and a maximum of 117 FPS, High holds 63 FPS average, and Ultra lands exactly at 60 FPS average. The 4K results show that the combination only begins to approach the playable threshold at the top presets, but it does not fall below it. The min FPS value of 86 at 4K Medium is notably higher than the average at 4K Ultra, which reinforces that preset selection matters more than resolution scaling alone when chasing frame rate headroom.

Across all resolutions, the delta between Low and Medium is smaller than the delta between Medium and High or High and Ultra. For example, at 1920x1080, Low to Medium represents a 56 FPS drop, Medium to High a 84 FPS drop, and High to Ultra only a 7 FPS drop. This suggests that the High preset sits at a point where the GPU is already saturating most of its workload, and the Ultra preset adds relatively little cost at 1080p. At 4K, Low to Medium drops by 25 FPS, Medium to High by 39 FPS, and High to Ultra by just 3 FPS, showing a similar compression at the top end.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 134 FPS. The recorded data shows Ultra is fully playable at this resolution with substantial headroom over the playable threshold. High would also be viable at 141 FPS, but Ultra is the maximum tested preset and it clears the threshold comfortably, so it is the recommended ceiling.

At 2560x1440, the best settings also resolve to Ultra, which produces 96 FPS average. Every preset at 1440p clears 60 FPS, including High at 101 FPS and Medium at 162 FPS, but Ultra is the most demanding option and still maintains a 36 FPS margin above the playable line. The data does not show any preset at this resolution falling below 60 FPS.

At 3840x2160, the best settings are Ultra as well, with exactly 60 FPS average. This is the only resolution where the top preset sits precisely on the playable threshold rather than above it. High at 63 FPS is also above 60 FPS, but Ultra remains the most demanding preset that does not drop below the threshold, even if the margin is only 0 FPS. Medium at 102 FPS and Low at 127 FPS offer more comfortable margins, but the verdict data explicitly lists Ultra as the best settings at this resolution.

How This Combo Ranks

The combination of the AMD Ryzen 5 7500F and the NVIDIA GeForce RTX 2060 SUPER ranks 2556 out of 3716 tested combos in Inside. This places the pairing in the lower third of the database for this specific game, which is consistent with the GPU being an older Turing-generation part while the CPU is a current-generation desktop chip. The rank reflects the overall performance of the whole system in this title, not just one component.

Compared to the full field of 3716 combos, the 2556 rank means that roughly 68% of tested combinations deliver higher performance in Inside. This is not a top-tier ranking, but the absolute frame rates recorded across all resolutions and presets remain well above playable levels, so the rank should be interpreted as a measure of headroom relative to other hardware rather than a measure of playability. The CPU itself sits at the 77th percentile among all CPUs, while the GPU sits at the 62nd percentile among all GPUs, which explains why the combined rank lands below both individual percentiles: the GPU is the limiting factor in this pairing.

The database shows that this combo is measured data, meaning the FPS values are from actual runs rather than estimates. The rank of 2556 out of 3716 is specific to Inside and would differ in other games depending on how the CPU and GPU scale with each title's engine.

The Verdict

Yes, this PC can run Inside, and it clears the 60 FPS playable threshold at every resolution and preset tested. At 1920x1080, all four presets are playable with Ultra averaging 134 FPS, High 141 FPS, Medium 225 FPS, and Low 281 FPS. At 2560x1440, all four presets are playable with Ultra averaging 96 FPS, High 101 FPS, Medium 162 FPS, and Low 202 FPS. At 3840x2160, all four presets are playable with Ultra averaging exactly 60 FPS, High 63 FPS, Medium 102 FPS, and Low 127 FPS.

The verdict data lists the playable settings at each resolution as High, Low, Medium, and Ultra, meaning no preset falls below the 60 FPS threshold. The best settings per resolution are Ultra at every resolution: 134 FPS at 1080p, 96 FPS at 1440p, and 60 FPS at 4K. The only point of concern is 4K Ultra, where the average sits exactly at 60 FPS, leaving no margin for frame time spikes. Players who prefer a buffer above the threshold might choose 4K High at 63 FPS or 4K Medium at 102 FPS, but strictly by the playable threshold, Ultra qualifies.

Given that the game is a puzzle platformer from 2016, the combination has more than enough compute for the title. The recorded data indicates the CPU rarely becomes a constraint, and the GPU handles the workload with room to spare except at the very top of the 4K preset stack.

Similar Performance Alternatives

The nearest rivals for the AMD Ryzen 5 7500F in the database are the Intel Core i7-11850H with an average score of 24935, the AMD Ryzen 5 8400F at 25005, the Intel Core i7-13620H at 24911, and the Intel Core 5 210H at 24872. The deltas are tiny: the 7500F scores 24964 on average, which is 0.1% above the i7-11850H, 0.2% below the 8400F, 0.2% above the i7-13620H, and 0.4% above the Core 5 210H. Any of these CPUs would behave nearly identically in Inside, with differences far below the level that would change the FPS numbers at any resolution.

For the GPU, the nearest rivals are the NVIDIA GeForce RTX 3060 Mobile with an average score of 18159, the AMD Radeon Pro 5700 at 18189, the AMD Radeon RX 460 at 18373, and the Intel Arc A770M at 18383. The RTX 2060 SUPER averages 18093, putting it 0.4% below the RTX 3060 Mobile, 0.5% below the Radeon Pro 5700, 1.5% below the RX 460, and 1.6% below the Arc A770M. In practical terms for Inside, these deltas are negligible and would result in FPS differences of 1 to 2 frames per second at most, which would not change the verdict at any resolution or preset.

A system built with any of these CPU or GPU alternatives would produce nearly the same measured FPS values as the 7500F and RTX 2060 SUPER combination. The RX 460 appearing as a close rival is surprising given its much lower tier, but the database average scores place it within 1.5% of the RTX 2060 SUPER, so the recorded data treats them as comparable for this game.

CPU and GPU Roles

The scaling between resolutions shows that the GPU is the primary factor in Inside, while the CPU provides ample headroom. At 1920x1080 Low, the combo reaches 281 FPS, and at 2560x1440 Low it drops to 202 FPS, a 28% reduction. At 3840x2160 Low it falls to 127 FPS, another 37% reduction from 1440p. This steep drop as resolution increases is characteristic of a GPU-bound scenario, where the CPU is not the bottleneck.

The preset scaling at a fixed resolution further confirms the GPU role. At 1080p, moving from Low to Ultra reduces FPS from 281 to 134, a 147 FPS swing. At 1440p, the swing is 106 FPS (202 to 96). At 4K, the swing is 67 FPS (127 to 60). The absolute drop narrows as resolution rises, which happens because the GPU becomes increasingly saturated at higher pixel counts, so the relative cost of each preset step diminishes.

The CPU's role is more visible at low resolutions and low presets. At 1080p Low, 281 FPS is close to what a strong CPU can feed into the GPU, and the 7500F's single-thread score of 974 in 3DMark and 3218 in Cinebench R23 single-core indicate it is not limiting frame delivery. The CPU's 77th percentile ranking among all CPUs, combined with the GPU's 62nd percentile, means the CPU has more headroom than the GPU, so the GPU is the component that determines playability at higher resolutions.

At 4K Ultra, the gap between Low at 127 FPS and Ultra at 60 FPS shows that the GPU workload increases by roughly 2.1x from the lowest to highest preset. The CPU does not show a corresponding scaling issue because the frame rates remain high even at 4K Low, where the GPU is still outputting over 120 FPS.

FAQ

Q: Can this PC run Inside at 60 FPS on Ultra settings at 1920x1080?

A: Yes. The recorded data shows 134 FPS average at 1080p Ultra, which is 74 FPS above the playable threshold of 60 FPS.

Q: What is the best preset at 3840x2160 that stays at or above 60 FPS?

A: Ultra is the best preset at 4K, with an average of exactly 60 FPS. High is also above the threshold at 63 FPS, but Ultra is the most demanding preset that still qualifies.

Q: How does this combo rank among all tested systems in Inside?

A: It ranks 2556 out of 3716 tested combos, placing it in the lower third of the database for this game.

Q: Is the CPU or GPU more likely to limit performance in Inside?

A: The GPU is the limiting factor. The CPU ranks at the 77th percentile among all CPUs, while the GPU ranks at the 62nd percentile, and the FPS drops significantly as resolution increases, which is a GPU-bound pattern.

Q: Which CPU alternatives would perform similarly to the Ryzen 5 7500F in this game?

A: The Intel Core i7-11850H, AMD Ryzen 5 8400F, Intel Core i7-13620H, and Intel Core 5 210H all have average scores within 0.4% of the 7500F, so any of them would produce nearly identical FPS in Inside.

Q: Does the RTX 2060 SUPER have any close GPU rivals in the database?

A: Yes, the NVIDIA GeForce RTX 3060 Mobile, AMD Radeon Pro 5700, AMD Radeon RX 460, and Intel Arc A770M all score within 1.6% of the RTX 2060 SUPER, making them effectively equivalent for this game.