Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 59 | 61 | 98 | 120 |
| 1440p QHD | 90 | 99 | 153 | 196 |
| 1080p Full HD | 128 | 134 | 218 | 267 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The AMD Ryzen 5 7500F paired with the Intel Arc B580 delivers a robust performance profile for Inside, a 2D puzzle-platformer that is far more demanding at high resolutions than its art style suggests. Measured data across three resolutions and four quality presets shows that this combination is capable of high refresh rates at 1080p and 1440p, while 4K output requires a moderate settings adjustment to maintain smooth playback. The benchmark results are comprehensive, with average FPS figures for every combination of resolution and preset, all of which are analyzed below.
Measured FPS Breakdown
At 1920x1080, the combination operates in a performance range that is effectively unconstrained by the game's engine limitations. The Low preset produces an average frame rate of 266.5 FPS, which is the highest measured value for this configuration. Moving up the quality ladder, the Medium preset delivers 217.7 FPS, while the High preset sees a reduction to 134.4 FPS. The Ultra preset, which is the most demanding setting, still maintains a very high average of 128 FPS. The scaling from Low to Ultra shows a 51.9% reduction in frame rate, but the absolute floor of 128 FPS indicates that the CPU and GPU combination is never the bottleneck at this resolution; the game's engine itself is the limiting factor at the upper end.
At 2560x1440, the performance remains excellent, though the gap between presets widens significantly. The Low preset yields 195.7 FPS, and Medium follows with 153.3 FPS. The High preset produces 99.4 FPS, which is a substantial drop from Medium, reflecting the increased shading and texture work at this resolution. The Ultra preset maintains an average of 90.2 FPS, which is still well above the 60 FPS playability threshold. The relative scaling from Low to Ultra here is a 53.9% reduction, which is nearly identical to the 1080p scaling, suggesting that the GPU is beginning to take a more active role, but the CPU is still providing sufficient headroom.
At 3840x2160, the performance characteristics shift noticeably, as the GPU becomes the primary limiting factor. The Low preset still delivers a very playable 119.9 FPS, and Medium remains fluid at 98.1 FPS. However, the High preset drops to 61.3 FPS, which is just above the 60 FPS target. The Ultra preset falls below the threshold, averaging 59.4 FPS. This represents a 50.5% reduction from Low to Ultra, but the critical detail is that the drop from Medium to High is 36.8 FPS, while the drop from High to Ultra is only 1.9 FPS. This indicates that the Ultra preset is not significantly more demanding than High at 4K, but both are taxing the GPU heavily.
Best Settings per Resolution
For users targeting a consistent 60 FPS or higher, the data provides clear guidance for each resolution.
At 1920x1080, the Ultra preset is the optimal choice, as it delivers an average of 128 FPS. This is the most demanding setting available, and it clears the 60 FPS threshold by a wide margin. The data shows no reason to compromise on visual quality at this resolution, as even the most intensive settings leave ample performance headroom.
At 2560x1440, the Ultra preset again stands as the best option, with an average of 90.2 FPS. This is comfortably above the 60 FPS threshold and provides a smooth experience. The High preset would be a fallback for users who prefer lower GPU load, but the Ultra setting is fully playable and offers the highest fidelity.
At 3840x2160, the situation requires more consideration. The High preset achieves an average of 61.3 FPS, which is the best setting that remains at or above the 60 FPS threshold. While the Low and Medium presets also clear the threshold with 119.9 FPS and 98.1 FPS respectively, the High preset provides the best visual quality while maintaining the required frame rate. The Ultra preset, at 59.4 FPS, misses the target by a negligible margin and should be avoided for strict 60 FPS gameplay.
CPU and GPU Roles
The data reveals a clear division of labor between the AMD Ryzen 5 7500F and the Intel Arc B580, depending on the resolution and preset.
At 1080p, the CPU is the dominant component. The frame rate scaling from Low to Ultra shows only a 51.9% reduction, which is modest compared to the 4K results. This suggests that the CPU is capable of feeding the GPU with enough draw calls and game state updates to keep frame rates high, but the GPU is not being fully utilized at the Low and Medium presets. The 266.5 FPS at Low is likely bounded by the game's engine or the CPU's single-thread performance, rather than the GPU's rendering capabilities. The Ryzen 5 7500F's strong single-thread score of 3218 in Cinebench R23 supports this interpretation, as Inside is a title that does not scale well across many cores.
At 1440p, the balance shifts slightly toward the GPU. The scaling from Low to Ultra is similar to 1080p, but the absolute frame rates are lower, indicating that the GPU is starting to handle more pixel work. The 90.2 FPS at Ultra suggests that the GPU is still not the primary bottleneck, as the frame rate is high enough to indicate spare capacity. The CPU's 12 threads and high boost clock of 5.00 GHz are sufficient to keep the GPU fed at this resolution.
At 4K, the GPU is unequivocally the limiting factor. The frame rate at Ultra (59.4 FPS) is just below the 60 FPS threshold, and the drop from Medium to High is substantial. This indicates that the Arc B580's 2560 shading units and 456.0 GB/s memory bandwidth are being fully taxed by the higher pixel count. The CPU's role diminishes, as the frame rate is dictated by the GPU's pixel throughput rather than the CPU's ability to issue draw calls. The 12.9% reduction in frame rate from 1440p Ultra to 4K Ultra (90.2 to 59.4 FPS) is a direct consequence of the 2.25x increase in pixel count, and the GPU's performance scaling is nearly linear with this workload.
Similar Performance Alternatives
The benchmark data for the CPU and GPU provides context for what other hardware might deliver similar results.
For the AMD Ryzen 5 7500F, the nearest rivals are closely matched in overall benchmark scores. The Intel Core i7-11850H has an average score of 24935, a 0.1% delta from the Ryzen's 24964 average. The AMD Ryzen 5 8400F scores 25005, which is 0.2% higher. The Intel Core i7-13620H scores 24911, 0.2% lower, and the Intel Core 5 210H scores 24872, 0.4% lower. These deltas are within the margin of measurement error, meaning a system with any of these CPUs would produce nearly identical frame rates in Inside, particularly at 1080p where the CPU is most influential.
For the Intel Arc B580, the nearest rivals show a wider spread in performance. The AMD Radeon RX 580 2048SP has an average score of 23061, which is 0.2% lower than the Arc's 23021. The NVIDIA GeForce RTX 2080 scores 22895, 0.6% higher, while the RTX 3080 scores 23172, 0.7% higher. The NVIDIA P106-100 scores 23249, 1.0% higher. In practical terms, the Arc B580 is positioned between the RTX 2080 and the RTX 3080 in raw compute, but the frame rate results in Inside would be nearly identical across these cards at all resolutions. The 4K Ultra result of 59.4 FPS would likely be within a few frames per second on any of these alternatives.
How This Combo Ranks
The combination of the Ryzen 5 7500F and Arc B580 ranks 2803rd out of 3716 tested combinations for Inside. This places it in the 24.6th percentile of all tested systems, meaning roughly three-quarters of the tested combos perform better in this specific game. This ranking may seem low given the high frame rates measured, but it reflects the fact that Inside is an older title (released in 2016) that is not particularly demanding. Many modern high-end CPUs and GPUs, such as the RTX 3080 or Ryzen 7000-series X3D parts, would achieve significantly higher frame rates in the same benchmark. The rank is a relative measure against all tested hardware, and this combo's absolute performance is still excellent for the game's requirements.
The Verdict
The data clearly answers whether this PC can run Inside: yes, it can, with significant headroom at most settings.
At 1920x1080, all four presets are playable, with the Ultra preset delivering 128 FPS. This is the ideal resolution for this combo, as it allows for maximum visual quality without any performance concerns.
At 2560x1440, all four presets also clear the 60 FPS threshold, with Ultra at 90.2 FPS. This is the sweet spot for the Arc B580, as it provides a substantial visual upgrade over 1080p while maintaining a comfortable frame rate margin.
At 3840x2160, the High preset is the best playable option, averaging 61.3 FPS. The Ultra preset falls short at 59.4 FPS, which is a negligible margin below the threshold. For a strict 60 FPS lock, users should select High, but those willing to tolerate a 1 FPS dip can use Ultra without perceptible stutter. The Low and Medium presets are also playable if higher frame rates are preferred over visual fidelity.
The overall verdict is that this combination is well-suited for Inside at 1080p and 1440p, and it is marginally capable at 4K with High settings.
FAQ
Q: What is the highest playable preset at 4K resolution?
A: The High preset is the most demanding setting that stays at or above 60 FPS, averaging 61.3 FPS at 3840x2160. The Ultra preset falls below the threshold at 59.4 FPS.
Q: Does the Ryzen 5 7500F bottleneck the Arc B580 in this game?
A: At 1080p, the CPU is the primary limiter, as frame rates reach 266.5 FPS at Low, which is likely engine-bound. At 4K, the GPU is the bottleneck, as frame rates drop to 59.4 FPS at Ultra, indicating the CPU has ample headroom.
Q: How does this combo compare to an Intel Core i7-13620H with the same GPU?
A: The Ryzen 5 7500F and Core i7-13620H have nearly identical average benchmark scores (24964 vs. 24911, a 0.2% delta), so frame rates in Inside would be within measurement error of each other.
Q: What is the frame rate difference between 1080p Ultra and 1440p Ultra?
A: The 1080p Ultra preset averages 128 FPS, while 1440p Ultra averages 90.2 FPS. This represents a 29.5% reduction in frame rate when moving from 1080p to 1440p at the same settings.
Q: Is the Arc B580 closer to the RTX 2080 or the RTX 3080 in this game?
A: In aggregate benchmark scores, the Arc B580 (23021) is 0.6% lower than the RTX 2080 (22895) and 0.7% lower than the RTX 3080 (23172). The measured frame rates in Inside would be nearly identical across all three GPUs.
Q: Can this system maintain 60 FPS at 4K with all settings maxed?
A: No. The Ultra preset at 3840x2160 averages 59.4 FPS, which is 0.6 FPS below the 60 FPS threshold. The High preset is required to stay above 60 FPS.