Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 58 | 61 | 98 | 123 |
| 1440p QHD | 93 | 98 | 156 | 195 |
| 1080p Full HD | 129 | 136 | 217 | 271 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The AMD Ryzen 5 7400F and Intel Arc B580 combination delivers a remarkably smooth experience in Inside, a 2016 puzzle platformer that is far from demanding by modern standards. The measured data shows this pairing has no trouble at any resolution, with even the most punishing Ultra preset at 4K staying within striking distance of the 60 FPS playable threshold. For a game of this age, the primary question is not whether it runs, but how much headroom you have for high refresh rates and maximum image quality.
Best Settings per Resolution
The data reveals that this combo can push Inside to its limits at 1080p and 1440p, while 4K requires a slight compromise. At 3840x2160, the most demanding preset that stays at or above 60 FPS is High, which produces an average of 61 FPS. This is a close call; the Ultra preset at this resolution drops to 58 FPS, just below the playable threshold. The scaling is steep: Low runs at 123 FPS, Medium at 98 FPS, but the jump to Ultra costs you 40 FPS compared to Medium, making High the optimal balance for a locked 60 FPS experience at 4K.
At 2560x1440, you can max the game out. The Ultra preset runs at an average of 93 FPS, which is comfortably above 60. For those who prefer higher frame rates, Medium runs at 156 FPS (with a minimum of 133 FPS), and Low hits 195 FPS. The 1440p Ultra result is particularly strong, showing that the B580's 12 GB of memory and the CPU's single-thread performance are more than sufficient for this title at this resolution.
At 1920x1080, the story is even better. The Ultra preset averages 129 FPS, which is more than double the playable threshold. This makes 1080p Ultra the clear choice for any display, including high-refresh-rate panels. Medium runs at 217 FPS (minimum 185 FPS), and Low reaches 271 FPS, which is likely beyond the refresh rate of most monitors. The data indicates that at 1080p, the bottleneck is not the hardware but the display itself.
CPU and GPU Roles
For Inside, the GPU is the dominant constraint, but only at the highest resolution. The performance scaling from 1080p to 1440p and then to 4K shows a clear pattern. At 1080p Ultra, the combo produces 129 FPS. Moving to 1440p Ultra, the frame rate drops to 93 FPS, a decrease of 36 FPS. At 4K Ultra, it falls to 58 FPS, another 35 FPS drop. This consistent degradation across resolutions indicates that the Intel Arc B580's rendering throughput is the primary factor limiting performance as pixel count increases.
However, the CPU's role becomes evident when considering the low preset scaling. At 4K Low, the game runs at 123 FPS, which is nearly the same as the 1080p Low score of 271 FPS — wait, that is not correct. The 4K Low score is 123 FPS, while 1080p Low is 271 FPS. This shows that even at Low settings, resolution still heavily impacts the GPU workload. The Ryzen 5 7400F, with its 6 cores and 12 threads, is not the limiting factor in any scenario tested. Its Cinebench R23 multi-core score of 21765 and single-core score of 3072 are far beyond what a 2016 puzzle platformer requires.
The gap between Medium and Ultra presets further clarifies the GPU's role. At 1440p, Medium runs at 156 FPS while Ultra runs at 93 FPS, a 63 FPS difference. This is a large delta for a game with simple geometry, suggesting that the Ultra preset introduces effects (likely shadows and post-processing) that tax the B580's shader units. The CPU's performance is consistent across all presets, as evidenced by the fact that raising the preset from Low to Ultra at any resolution does not cause a disproportionate frame rate collapse that would indicate a CPU bottleneck.
FAQ
*Q: Can this PC run Inside at 4K with the highest settings?*
A: No, not at a consistent 60 FPS. The Ultra preset at 3840x2160 averages 58 FPS, which is below the playable threshold. The High preset is the highest playable option, averaging 61 FPS.
Q: What is the best settings preset for a 1440p monitor?
A: You can use the Ultra preset, which averages 93 FPS. This is well above the 60 FPS threshold and provides the maximum visual quality the game offers.
Q: Is the CPU or GPU more important for this game?
A: The data shows the GPU is the primary constraint. Frame rates scale significantly with resolution and preset changes, while the CPU's high benchmark scores (Cinebench R23 multi-core 21765) indicate it has ample headroom. The Intel Arc B580 is the component that determines playability at 4K Ultra.
Q: How does the combo perform at 1080p for high refresh rate gaming?
A: Exceptionally well. The Ultra preset averages 129 FPS, and Medium runs at 217 FPS. This is sufficient for 144Hz and 240Hz displays, though the Low preset's 271 FPS is likely beyond most monitors' capabilities.
Q: Is the 4K Ultra 58 FPS result a playable experience?
A: According to the playable threshold of 60 FPS, no. The average of 58 FPS is technically below the benchmark's playable threshold, even though the game is a slow-paced puzzle platformer where slight frame drops are less noticeable.
Q: Does the 12 GB VRAM on the B580 matter for this game?
A: The data does not show VRAM as a limiting factor at any resolution. The B580's 12 GB GDDR6 memory is far more than Inside requires, even at 4K Ultra where the game runs at 58 FPS — the limitation is raw GPU compute, not memory capacity.
Similar Performance Alternatives
Looking at the nearest rivals for both components, there is a cluster of hardware that would perform nearly identically in this game. For the CPU, the Intel Core i5-14600T has an average benchmark score of 32707, which is a 0.1% delta from the Ryzen 5 7400F's 32750 average. The Intel Core Ultra 7 155H (32697) and the AMD Ryzen AI 7 PRO 360 (32662) are similarly close, with deltas of 0.2% and 0.3% respectively. The AMD Ryzen 7 PRO 6850H is slightly faster, scoring 32812, a -0.2% delta. For a game like Inside, any of these CPUs would produce the same frame rates, as the game is not CPU-intensive.
On the GPU side, the Intel Arc B580's nearest rival is the AMD Radeon RX 580 2048SP, which has an average score of 23061 (a -0.2% delta from the B580's 23021). The NVIDIA GeForce RTX 2080 sits at 22895 (0.6% delta), and the NVIDIA GeForce RTX 3080 is slightly higher at 23172 (-0.7% delta). The NVIDIA P106-100 scores 23249 (-1% delta). These GPUs would all deliver similar performance in Inside, meaning you could expect roughly the same 4K High (61 FPS) and 1440p Ultra (93 FPS) results. The RTX 3080's slightly higher average score suggests it might edge out the B580 by a few frames in the most demanding 4K Ultra scenario, but the difference would be marginal.
How This Combo Ranks
This specific combination of the AMD Ryzen 5 7400F and Intel Arc B580 ranks 2764 out of 3716 tested combos for Inside. This places it in the lower-middle portion of the benchmark database, which is surprising given the game's age and the hardware's capabilities. The rank reflects the fact that Inside is a very easy game to run; many older or less powerful combinations also achieve high frame rates. The comboRankInGame of 2764 does not indicate poor performance — it simply means that many other tested systems also handle this game effortlessly. The percentile for the CPU is 83 (vs. all CPUs), and the GPU is at the 68 percentile (vs. all GPUs), but in this specific title, the game's low requirements compress the performance differences between systems.
The Verdict
Yes, this PC can absolutely run Inside. The verdict by resolution is clear: at 3840x2160, the playable settings are High, Low, and Medium, with the best playable preset being High at 61 FPS. At 2560x1440, all four presets (Low, Medium, High, Ultra) are playable, with Ultra being the best at 93 FPS. At 1920x1080, similarly, all presets are playable, with Ultra running at 129 FPS.
The only caveat is 4K Ultra, which falls just short at 58 FPS. If you own a 4K display, you have two sensible choices: run High at 61 FPS for a locked 60 Hz experience, or run Ultra at 58 FPS and accept the occasional dip below the threshold. Given that Inside is a side-scrolling puzzle platformer with a dark, atmospheric art style, the visual difference between High and Ultra is likely minimal, and the 61 FPS High preset is the safer recommendation. For anyone on a 1440p or 1080p monitor, this combo is overkill for Inside, providing massive headroom for maximum settings and high refresh rates. The data confirms that this is a trouble-free pairing for this title.