Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

80%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
240 FPS
Ultra 1080p Measured
114 FPS

1440p (2K / QHD)

Low 1440p Measured
172 FPS
Ultra 1440p Measured
82 FPS

4K (Ultra HD)

Low 4K Measured
108 FPS
Ultra 4K Measured
52 FPS
8.3ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 32,750
Graphics Card
Required 27,118
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 54 87 108
1440p QHD 82 86 138 172
1080p Full HD 114 120 192 240

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 120
1920x1080 Low 240
1920x1080 Medium 192
1920x1080 Ultra 114
2560x1440 High 86
2560x1440 Low 172
2560x1440 Medium 138
2560x1440 Ultra 82
3840x2160 High 54
3840x2160 Low 108
3840x2160 Medium 87
3840x2160 Ultra 52

Performance Analysis: Inside on Your System

# How This Combo Ranks

The AMD Ryzen 5 7400F paired with the Intel Arc B570 ranks 2,983 out of 3,716 tested combinations for Inside. This places the combo in the 80th percentile of all tested hardware pairings, meaning roughly one in five tested systems lands ahead of it in this game. The rank reflects the game's relatively modest demands—Inside is a 2016 Puzzle Platformer, and even a mid-range 2025 desktop combination sits comfortably above most tested configurations.

The CPU's percentileVsAllCpus of 83 and the GPU's percentileVsAllGpus of 65 both reinforce this positioning. The processor is stronger relative to its peers than the graphics card is, which foreshadows the role each component plays in this title. The combo's overall rank sits close to what you would expect from a system built around a strong Zen 4 six-core chip and a mid-range Battlemage GPU, though the specific game engine's behavior shifts the balance in ways the measured FPS data makes clear.

Within the 3,716 tested combos, this pairing is not an outlier in either direction. It is not a top-tier configuration by any stretch, but it also does not fall into the long tail of underpowered systems. The 2,983rd rank with 733 combos behind it means this system outperforms roughly 19.7 percent of the tested pool—a solidly mid-pack result for a game that released nearly a decade before either component shipped.

# CPU and GPU Roles

The data for Inside shows a clear pattern: the GPU carries most of the load at higher resolutions, while the CPU remains more than adequate across all tested settings. The measured FPS scaling from 1920x1080 to 3840x2160 tells this story directly.

At 1920x1080 with Low settings, the combo delivers 240 FPS—the highest recorded average in the entire dataset. This is a CPU-bound scenario in the sense that the frame rate ceiling is high enough to expose any processor limitation, yet the Ryzen 5 7400F with its 6 cores and 12 threads handles it without breaking a sweat. The jump from Low to Medium at 1080p drops the average from 240 to 192 FPS, a 48 FPS reduction that reflects the GPU beginning to take on more work. From Medium to High, the average falls further to 120 FPS, and from High to Ultra it reaches 114 FPS. The GPU is clearly the limiting factor here, but the CPU is not holding things back—240 FPS at Low is a strong indicator of headroom.

Moving to 2560x1440, the same pattern continues but with lower absolute numbers. Low settings produce 172 FPS, Medium drops to 138 FPS, High sits at 86 FPS, and Ultra lands at 82 FPS. The delta between Low and Medium is 34 FPS, while the gap between Medium and High is 52 FPS. This widening spread suggests the GPU is becoming more dominant as resolution increases. At 1440p, the CPU's role is even less pronounced—even at Low settings, the 172 FPS average is well above what most displays can show, and the processor is not the bottleneck.

At 3840x2160, the GPU's dominance is complete. Low settings produce 108 FPS, Medium drops to 87 FPS, High falls to 54 FPS, and Ultra bottoms out at 52 FPS. The gap between High and Ultra is only 2 FPS, which indicates the GPU is saturated at that point. The CPU has essentially exited the equation—the Ryzen 5 7400F could likely drive higher frame rates, but the Arc B570 cannot render them at 4K. The scaling from Low to Medium at 4K is 21 FPS, while the Medium-to-High drop is 33 FPS, showing that the GPU's rendering workload grows superlinearly as settings climb.

The CPU's benchmark scores support this interpretation. The Ryzen 5 7400F posts a Cinebench R23 multi-core score of 21,765 and a single-core score of 3,072, with an average benchmark score of 32,750. These numbers place it in the 83rd percentile of all CPUs, and its nearest rivals—the Intel Core i5-14600T at 32,707 (0.1% ahead), the Intel Core Ultra 7 155H at 32,697 (0.2% ahead), and the AMD Ryzen AI 7 PRO 360 at 32,662 (0.3% ahead)—are all within a fraction of a percent. The CPU is more than capable of feeding the GPU in this game.

The GPU's PassMark G3D score of 14,195 and average benchmark score of 20,556 place it in the 65th percentile of all GPUs. Its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile at 20,534 (0.1% ahead), the Intel Arc A750 at 20,582 (0.1% behind), and the AMD Radeon R9 M390X at 20,662 (0.5% behind). The Arc B570 is a mid-range part, and Inside's demands at 4K push it to its limits.

# Measured FPS Breakdown

The measured FPS data covers three resolutions and four settings tiers each, with average FPS recorded for all combinations and minimum/maximum values available for Medium settings.

At 1920x1080, the combo delivers its strongest results. Low settings produce an average of 240 FPS, which is the peak for the entire dataset. Medium settings average 192 FPS with a minimum of 163 and a maximum of 221. High settings average 120 FPS, and Ultra averages 114 FPS. The minimum FPS at Medium (163) is still nearly three times the 60 FPS playable threshold, meaning even momentary dips remain far above playable.

At 2560x1440, the numbers scale down proportionally. Low settings average 172 FPS, Medium averages 138 FPS with a minimum of 117 and a maximum of 159. High settings average 86 FPS, and Ultra averages 82 FPS. The minimum at Medium (117 FPS) is still nearly double the playable threshold, and even the lowest recorded frame (117) would not produce any perceptible stutter in a game like Inside, which is a slow-paced Puzzle Platformer.

At 3840x2160, the story changes. Low settings average 108 FPS, which is still comfortably playable. Medium settings average 87 FPS with a minimum of 74 and a maximum of 100. High settings drop to 54 FPS, and Ultra falls to 52 FPS. The minimum at Medium (74 FPS) remains above the 60 FPS threshold, but the average at High (54 FPS) and Ultra (52 FPS) both fall short. The gap between Medium and High at 4K is 33 FPS—the largest single-step drop in the entire dataset—which suggests a rendering feature or shader complexity increase that the Arc B570 cannot handle at 4K.

The Medium preset is the only tier where minimum and maximum FPS were recorded across all resolutions. At 1080p, the range spans 163 to 221 FPS, a 58 FPS spread that indicates some scene-to-scene variability but nothing concerning. At 1440p, the range is 117 to 159 FPS, a 42 FPS spread. At 4K, the range narrows to 74 to 100 FPS, a 26 FPS spread—tighter variability because the GPU is working closer to its limit.

# Similar Performance Alternatives

The CPU's nearest rivals, based on average benchmark scores, are all within 0.3 percent of the Ryzen 5 7400F. The Intel Core i5-14600T scores 32,707 (0.1% higher), the Intel Core Ultra 7 155H scores 32,697 (0.2% higher), the AMD Ryzen 7 PRO 6850H scores 32,812 (0.2% lower), and the AMD Ryzen AI 7 PRO 360 scores 32,662 (0.3% higher). In Inside, any of these CPUs would produce nearly identical frame rates, because the game is not CPU-bound at any tested resolution or setting. The 0.1-0.3 percent differences in synthetic benchmarks translate to imperceptible FPS differences in a game where the GPU is the limiting factor above 1080p.

The GPU's nearest rivals show a similar clustering. The NVIDIA GeForce RTX 3070 Mobile scores 20,534 (0.1% higher), the Intel Arc A750 scores 20,582 (0.1% lower), the NVIDIA Quadro M4000M scores 20,480 (0.4% higher), and the AMD Radeon R9 M390X scores 20,662 (0.5% lower). The Arc B570's average score of 20,556 sits in the middle of this group. For Inside, the Arc A750 is the closest direct alternative—it is the same architecture generation (Battlemage vs. Alchemist predecessor) and would likely produce nearly identical FPS at all three resolutions. The RTX 3070 Mobile, despite being a laptop part, is close enough in synthetic performance that its real-world Inside results would be within a few FPS.

The Quadro M4000M and Radeon R9 M390X are older parts that are not direct contemporaries, but their benchmark scores place them in the same performance band. In Inside, the R9 M390X's 0.5 percent higher average score would not yield a measurable FPS advantage—likely identical averages at 1080p and 1440p, and possibly 1-2 FPS higher at 4K Ultra.

# Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 114 FPS. This is the highest settings tier available, so the answer is unambiguous: run everything at maximum. The 54 FPS headroom above the 60 FPS threshold provides comfortable margin for any scene complexity spikes.

At 2560x1440, the most demanding preset that stays at or above 60 FPS is also Ultra, averaging 82 FPS. The 22 FPS margin above the threshold is smaller than at 1080p, but still sufficient for a game like Inside that does not feature frantic action sequences. The minimum FPS at Medium (117) suggests that even at Ultra, dips would stay well above 60 FPS.

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Medium, averaging 87 FPS. High and Ultra both fall below the 60 FPS threshold, with averages of 54 and 52 FPS respectively. The minimum at Medium (74 FPS) confirms that even the worst-case frame time stays above the playable line. The 33 FPS gap between Medium and High at 4K is the deciding factor—the GPU simply cannot sustain High settings at this resolution.

# The Verdict

This PC can run Inside, but the answer depends heavily on resolution. At 1920x1080, the system clears 60 FPS at every settings tier, including Ultra with an average of 114 FPS. At 2560x1440, the same is true: all four presets stay above 60 FPS, with Ultra averaging 82 FPS. At 3840x2160, only Low and Medium clear the threshold, with Medium averaging 87 FPS.

The verdictByResolution data confirms this breakdown. For 3840x2160, the playable settings are Low and Medium, with Medium as the best settings tier at 87 FPS average. For 2560x1440, all four settings are playable, with Ultra at 82 FPS. For 1920x1080, all four settings are playable, with Ultra at 114 FPS.

For a Puzzle Platformer like Inside, the 60 FPS threshold is more than adequate—the game's deliberate pacing means even 30 FPS would be playable, but the data shows this combo far exceeds that floor at most settings. The only shortfall is at 4K High and Ultra, where the Arc B570's 10 GB of GDDR6 memory and 380.0 GB/s bandwidth are insufficient to maintain 60 FPS with the highest visual quality.

The Ryzen 5 7400F is never the limiting factor in this game. Its 6 cores, 12 threads, and 4.70 GHz boost clock provide far more headroom than Inside requires. The Arc B570, with its 2,304 shading units and 11.52 TFLOPS FP32 performance, is the component that determines playability at 4K. At 1080p and 1440p, the GPU has enough resources to max out the game; at 4K, it does not.

# FAQ

Q: Can this PC run Inside at 4K with maximum settings?

A: No. At 3840x2160 with Ultra settings, the average FPS is 52, which falls below the 60 FPS playable threshold. High settings also miss the mark at 54 FPS average. Medium settings at 87 FPS are the best playable option at 4K.

Q: What is the highest settings preset that maintains 60 FPS at 1440p?

A: Ultra settings at 2560x1440 average 82 FPS, which clears the 60 FPS threshold. All four presets (Low, Medium, High, Ultra) are playable at this resolution, with Medium showing a minimum FPS of 117.

Q: How does the Intel Arc B570 compare to the Intel Arc A750 in this game?

A: The Arc B570 has an average benchmark score of 20,556, which is 0.1 percent lower than the Arc A750's 20,582. In Inside, this difference would translate to essentially identical frame rates—likely within 1-2 FPS at any resolution and settings combination.

Q: Is the AMD Ryzen 5 7400F a bottleneck for the Intel Arc B570 in Inside?

A: No. The CPU's benchmark scores (Cinebench R23 multi-core 21,765, single-core 3,072) place it in the 83rd percentile of all CPUs. The measured FPS data shows no CPU-limited scenarios—even at 1080p Low with 240 FPS average, the processor keeps up. The GPU is the limiting factor at 4K High and Ultra.

Q: What frame rates can I expect at 1080p with Medium settings?

A: The measured data shows an average of 192 FPS, with a minimum of 163 FPS and a maximum of 221 FPS. This is well above the 60 FPS threshold, with the minimum still nearly three times playable.

Q: Which component is more important for Inside at 4K?

A: The GPU. At 3840x2160, the average FPS drops from 108 at Low to 52 at Ultra, a 56 FPS swing driven entirely by graphics settings. The CPU's role is negligible at this resolution—the Arc B570's rendering capabilities determine whether the game stays above 60 FPS.