Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 125 | 131 | 213 | 237 |
| 1440p QHD | 202 | 213 | 252 | 277 |
| 1080p Full HD | 236 | 240 | 287 | 311 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Inside is a 2016 Puzzle Platformer from Playdead, and the pairing of AMD's Ryzen 5 5600X with NVIDIA's GeForce RTX 4080 SUPER turns out to be dramatic overkill for it — measured data shows every preset at every resolution running comfortably above the 60 FPS playable threshold. The Ryzen 5 5600X is a 6-core, 12-thread Zen 3 (Vermeer) desktop processor built on TSMC's 7 nm node, with a 3.70 GHz base clock, a 4.60 GHz boost clock, and a 65 W TDP on Socket AM4. The RTX 4080 SUPER is an Ada Lovelace card on the AD103 chip, a 5 nm TSMC part carrying 45,900 million transistors on a 379 mm² die, with 16 GB of GDDR6X across a 256-bit bus delivering 736.3 GB/s of bandwidth and 52.22 TFLOPS of FP32 throughput. Against a game that shipped in 2016, that hardware combination produces framerates that never drop below triple digits.
Similar Performance Alternatives
If you want hardware that behaves similarly to this combo in Inside, the rival data points to a tight band of equivalents on both sides.
On the CPU side, the Ryzen 5 5600X sits in the 75th percentile of all CPUs with an average benchmark score of 21771, and its nearest rivals cluster remarkably close. The AMD Ryzen 7 4800H averages 21749 — a deltaPct of just 0.1, effectively identical. The AMD Ryzen 5 PRO 6650U sits at 21874, with a deltaPct of -0.5, and the Intel Core i7-11700 lands at 21891, also -0.5. Even the AMD EPYC 9554P, at 21899 with a deltaPct of -0.6, is statistically a neighbour in aggregate scoring, though a server part paired with a high-end GPU is a different build philosophy entirely. Practically speaking: any of these CPUs will deliver the same experience in Inside, because the game's demands fall far below what this tier of processor offers. The 5600X's single-thread numbers — a 3dmark_single_thread score of 917, a Cinebench R23 single-core score of 1541, and a Geekbench single-core score of 1989 — matter more here than its multi-thread figures, and even those are comfortably above what a 2016 puzzle platformer needs.
On the GPU side, the RTX 4080 SUPER ranks in the 86th percentile of all GPUs with an average benchmark score of 54209. Its closest rival is the card it effectively supersedes: the NVIDIA GeForce RTX 4080, averaging 54247 for a deltaPct of -0.1 — a rounding-error difference. Below that, the AMD Radeon Pro W5700X averages 54828 (deltaPct -1.1), the Radeon RX 6750 GRE 12 GB averages 55698 (-2.7), and the AMD Radeon 8060S averages 55757 (-2.8). Note the negative deltas: the 4080 SUPER's average score is actually slightly below these rivals, but the margins are small enough that any of them produces near-identical framerates in Inside. Its PassMark G3D score of 34245, Geekbench Vulkan score of 260075, and 3DMark Steel Nomad DX12 score of 6600 back up its standing near the top of the stack.
How This Combo Ranks
Across the benchmark database, the Ryzen 5 5600X + RTX 4080 SUPER pairing ranks 570th out of 3716 tested combinations in Inside. That places it in the top portion of the field for this specific game — a strong showing, though not at the very top, which makes sense given that Inside rewards raw GPU muscle and plenty of higher-ranked pairings will feature even faster graphics cards with CPUs whose extra speed goes unused here. The ranking is consistent with the components' individual standing: a 75th-percentile CPU feeding an 86th-percentile GPU. For a 2016 title, this rank is more a curiosity than a buying signal — the gap between rank 570 and rank 1 will be invisible in actual play, since the measured framerates are already far beyond what any display refresh rate meaningfully exploits.
Measured FPS Breakdown
All figures below are measured average framerates; minimum and maximum values were not captured for this title.
At 1920x1080, the combo averages 310.8 FPS on Low, 286.6 FPS on Medium, 239.9 FPS on High, and 235.5 FPS on Ultra. The drop from Low to Ultra is about 75 FPS in absolute terms, but in relative terms it's a modest reduction — even the heaviest preset holds well above four times the 60 FPS playable threshold.
At 2560x1440, Low averages 277 FPS, Medium 252.4 FPS, High 213.1 FPS, and Ultra 202 FPS. The pattern repeats: a gentle decline across presets, with the most demanding settings still delivering more than three times the playable threshold.
At 3840x2160, Low averages 237.1 FPS, Medium 213.2 FPS, High 130.8 FPS, and Ultra 124.9 FPS. This is where the resolution finally bites. The step from Medium to High at 4K costs over 82 FPS, the single largest drop in the entire dataset, yet Ultra still clears 60 FPS by a factor of more than two.
Verdict data confirms it: at every resolution — 1080p, 1440p, and 4K — all four presets (Low, Medium, High, Ultra) are classified as playable, and Ultra is the best setting at each one.
FAQ
Q: Can the Ryzen 5 5600X + RTX 4080 SUPER run Inside at 4K?
A: Yes, easily. At 3840x2160 the combo averages 124.9 FPS on Ultra — more than double the 60 FPS playable threshold. Even the most demanding scenario in the measured data never approaches unplayable territory.
Q: What is the highest framerate this combo achieves in Inside?
A: 310.8 FPS, measured at 1920x1080 on the Low preset. The Medium preset at the same resolution is close behind at 286.6 FPS.
Q: How does this combination rank against other tested pairings?
A: It ranks 570th out of 3716 tested combinations for Inside, placing it in the upper portion of the field.
Q: Is there any resolution or preset where the combo falls below 60 FPS?
A: No. Every measured configuration — all three resolutions, all four presets — exceeds 60 FPS. The lowest recorded average is 124.9 FPS at 4K Ultra.
Q: Which CPU and GPU specifications define this pairing?
A: The CPU is a 6-core, 12-thread Zen 3 processor at a 4.60 GHz boost on Socket AM4 with 32 MB of L3 cache; the GPU is an AD103-based Ada Lovelace card with 10240 shading units, 16 GB of GDDR6X, and a 2550 MHz boost clock.
Q: Where does the biggest performance drop occur?
A: Between Medium and High at 3840x2160, where the average falls from 213.2 FPS to 130.8 FPS — a far larger drop than between any presets at 1080p or 1440p.
CPU and GPU Roles
The measured scaling tells a clear story about which component is doing the work. Look at the Ultra preset across resolutions: 235.5 FPS at 1080p, 202 FPS at 1440p, and 124.9 FPS at 4K. Framerate falls as resolution rises, which means the GPU is the limiting factor — the RTX 4080 SUPER is having to render progressively more pixels, and its 285.6 GPixel/s pixel rate and 816.0 GTexel/s texture rate get progressively more saturated. If the CPU were the bottleneck, framerates would stay flat across resolutions, since the Ryzen 5 5600X's workload doesn't change with pixel count.
The CPU's influence shows up in the ceiling. At 1080p Low, the combo reaches 310.8 FPS — and the 5600X, with its 917 single-thread 3DMark score and 1541 Cinebench R23 single-core result, keeps feeding the GPU without becoming the limiter at any tested point. The scaling from 1440p Low (277 FPS) to 1080p Low (310.8 FPS) is only about 34 FPS, suggesting the pair is approaching a combined limit rather than being hard-capped by the processor.
Preset scaling matters too. At 1080p and 1440p, moving from Low to Ultra costs roughly 75 FPS and 75 FPS respectively — modest, GPU-driven reductions. At 4K, that gap widens to over 112 FPS between Low (237.1) and Ultra (124.9), with the Medium-to-High step responsible for most of it. In short: at 1080p and 1440p, the game is near a CPU-and-GPU balance point; at 4K, it is GPU-bound, and the RTX 4080 SUPER's 736.3 GB/s of memory bandwidth is what keeps Ultra above 120 FPS. The 5600X's 65 W TDP and six cores were never going to be stressed by a 2016 puzzle platformer.
Best Settings per Resolution
The most demanding preset that stays at or above 60 FPS is Ultra at every resolution — no compromises are needed anywhere:
- 1920x1080 — Ultra: 235.5 FPS average. Nearly four times the playable threshold. Low settings buy 310.8 FPS if you want them, but there is no practical reason to use them.
- 2560x1440 — Ultra: 202 FPS average. High delivers 213.1 FPS, so Ultra costs only about 11 FPS versus High — take the eye candy.
- 3840x2160 — Ultra: 124.9 FPS average. The largest relative sacrifice relative to Medium (213.2 FPS), but still more than double the threshold.
The verdict data agrees on all three counts, listing Ultra as the best setting with all four presets playable at every resolution. For this game on this hardware, the correct answer is always maximum settings at your monitor's native resolution — the measured numbers show headroom to spare even at 4K, and dropping a single preset tier anywhere in the matrix is unnecessary.