Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 102 | 107 | 168 | 205 |
| 1440p QHD | 156 | 168 | 257 | 274 |
| 1080p Full HD | 221 | 230 | 285 | 308 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The AMD Ryzen 5 5600X paired with the NVIDIA GeForce RTX 4070 delivers exceptionally high frame rates in Inside, a 2016 Puzzle Platformer. Measured data across all three tested resolutions and four quality presets shows this combination never drops below the 60 FPS playability threshold, with performance headroom so large that even the most demanding settings at 4K remain comfortably above 100 FPS. The following sections break down the exact measured performance, contextualize the hardware against similar alternatives, and provide guidance on optimal settings.
Measured FPS Breakdown
At 3840x2160 (4K), the RTX 4070 with the Ryzen 5 5600X produces the following average frame rates:
- Low preset: 205.1 FPS average
- Medium preset: 168.4 FPS average
- High preset: 106.5 FPS average
- Ultra preset: 101.9 FPS average
The scaling from Low to Ultra at 4K shows a reduction of approximately 50% in frame rate, yet even the Ultra preset maintains an average above 100 FPS. The difference between High and Ultra is modest at 4.6 FPS, suggesting that the Ultra preset's additional visual features do not impose a significant performance penalty at this resolution.
At 2560x1440 (1440p), the measured averages are:
- Low preset: 273.7 FPS average
- Medium preset: 257.4 FPS average
- High preset: 167.5 FPS average
- Ultra preset: 156.3 FPS average
The jump from Low to Medium at 1440p is relatively small (16.3 FPS), indicating that Medium settings are nearly as efficient as Low. The transition to High causes a more substantial drop of 89.9 FPS, but the Ultra preset remains within 11.2 FPS of High, again showing diminishing returns between the two highest presets.
At 1920x1080 (1080p), the averages are:
- Low preset: 307.6 FPS average
- Medium preset: 284.6 FPS average
- High preset: 229.7 FPS average
- Ultra preset: 221.1 FPS average
At 1080p, even the Ultra preset delivers over 220 FPS, which is more than triple the 60 FPS playability threshold. The performance gap between Medium and High is 54.9 FPS, while the gap between High and Ultra is only 8.6 FPS. The data shows that this hardware combination is severely underutilized at 1080p, with the Low preset reaching over 300 FPS.
Across all resolutions, the data reveals a consistent pattern: the Low-to-Medium transition is inexpensive, the Medium-to-High transition is the most costly, and the High-to-Ultra transition is relatively cheap. This suggests that the Ultra preset is highly optimized for this game's engine, adding visual quality without proportionally increasing the rendering load.
FAQ
Q: Can this PC run Inside at 4K with maximum settings?
A: Yes. The measured average FPS at 3840x2160 with the Ultra preset is 101.9 FPS, which is 41.9 FPS above the 60 FPS playable threshold. The verdictByResolution data lists Ultra as the best settings at 4K, confirming it is fully playable.
Q: What is the highest preset that maintains at least 60 FPS at 1440p?
A: The Ultra preset at 2560x1440 achieves an average of 156.3 FPS, so all four presets (Low, Medium, High, Ultra) are playable at this resolution. The best settings per the verdict data is Ultra, with an average FPS of 156.3.
Q: How much performance difference is there between the Low and Ultra presets at 1080p?
A: At 1920x1080, the Low preset averages 307.6 FPS while Ultra averages 221.1 FPS. This represents a difference of 86.5 FPS, or roughly 28% lower performance at Ultra compared to Low.
Q: Is the RTX 4070 overkill for Inside at 1080p?
A: The data suggests yes. At 1080p Ultra, the combination produces 221.1 FPS average, which is 161.1 FPS beyond the 60 FPS threshold. The GPU is clearly capable of far higher frame rates than the game demands at this resolution.
Q: Does the 4K Ultra preset provide a smoother experience than 1440p Ultra?
A: No. The 4K Ultra average is 101.9 FPS, while 1440p Ultra averages 156.3 FPS. The 1440p result is 54.4 FPS higher, indicating a substantially larger performance margin at the lower resolution.
Q: What is the lowest measured FPS across all configurations?
A: The lowest average FPS in the measuredFps data is 101.9 FPS at 3840x2160 with Ultra settings. No configuration in the data falls below this value, and the minimum FPS fields are all null, meaning only averages were recorded.
Similar Performance Alternatives
The AMD Ryzen 5 5600X ranks in the 75th percentile among all CPUs, with an average benchmark score of 21771. Its nearest rivals in the CPU benchmark database include:
- AMD Ryzen 7 4800H: average score 21749, which is 0.1% lower than the 5600X
- AMD Ryzen 5 PRO 6650U: average score 21874, which is 0.5% higher
- Intel Core i7-11700: average score 21891, which is 0.5% higher
- AMD EPYC 9554P: average score 21899, which is 0.6% higher
These four processors would deliver nearly identical CPU-bound performance in Inside, with score differences under 1%. The Ryzen 7 4800H, despite being a laptop chip, matches the 5600X almost exactly in aggregate benchmarks, suggesting that a system built around it would produce comparable frame rates in this game.
For the NVIDIA GeForce RTX 4070, which sits in the 81st percentile of all GPUs with an average score of 37648, the nearest rivals are:
- NVIDIA Tesla P4: average score 37628, just 0.1% lower
- AMD Radeon RX Vega 56: average score 37507, 0.4% lower
- NVIDIA GeForce RTX 4080 Mobile: average score 38135, 1.3% higher
- AMD Radeon PRO W6400: average score 37157, 1.3% lower
The RTX 4080 Mobile, despite its "Mobile" designation, scores 1.3% higher than the desktop RTX 4070, meaning a laptop with that GPU should produce nearly identical or slightly better FPS in Inside. The AMD Radeon RX Vega 56, an older architecture, is within 0.4% of the RTX 4070's aggregate score, indicating that it would likely deliver very similar frame rates in this title despite being several generations older.
The Verdict
This PC can run Inside at every resolution and preset tested, with substantial headroom above the 60 FPS playable threshold. The verdictByResolution data confirms that all three resolutions — 3840x2160, 2560x1440, and 1920x1080 — have all four presets (Low, Medium, High, Ultra) marked as playable.
At 3840x2160, the best settings are Ultra with an average of 101.9 FPS, which is 41.9 FPS above the threshold. At 2560x1440, Ultra settings achieve 156.3 FPS average, a 96.3 FPS margin. At 1920x1080, Ultra delivers 221.1 FPS average, exceeding the threshold by 161.1 FPS.
The data indicates that this hardware combination is not merely capable of running Inside, but is vastly overqualified for it. Even the most demanding configuration — 4K Ultra — leaves more than 40 FPS of headroom, meaning there is no scenario in this game where the system would struggle to maintain smooth gameplay. The bottleneck at 1080p is likely the game's engine or frame limiter rather than the hardware, given that the Low preset reaches 307.6 FPS.
CPU and GPU Roles
The scaling between resolutions reveals how the CPU and GPU divide the workload in Inside. At 1080p Low, the combination produces 307.6 FPS, which drops to 205.1 FPS at 4K Low — a 33% reduction. This relatively modest scaling from 1080p to 4K at Low settings suggests that the CPU plays a significant role in maintaining high frame rates, as the GPU's load increases with resolution but the CPU's workload remains relatively constant.
The preset scaling tells a clearer story. At 1080p, moving from Low to Ultra costs 86.5 FPS, while at 4K the same preset change costs 103.2 FPS. The larger absolute drop at 4K indicates that the GPU becomes more stressed at higher resolutions when visual quality increases, but the fact that Ultra at 4K still achieves 101.9 FPS means the GPU is never fully saturated.
The RTX 4070's 12 GB of GDDR6X memory and 504.2 GB/s bandwidth are more than sufficient for a 2016 puzzle platformer; the game's visual complexity is low enough that the GPU's 5888 shading units and 64 ROPs are rarely the limiting factor. Instead, the Ryzen 5 5600X's strong single-thread performance — evidenced by a 3dmark single-thread score of 917 and Cinebench R23 single-core score of 1541 — likely drives the high frame rates at lower resolutions, where the CPU must feed frames quickly to the GPU.
At 4K, the GPU's role becomes more prominent. The 101.9 FPS Ultra result at 4K versus 221.1 FPS at 1080p shows a 54% drop, which is more than the 33% drop at Low settings. This indicates that at Ultra quality, the GPU's rendering load increases disproportionately with resolution, making it the primary constraint at 4K Ultra. However, even then, the GPU is not a bottleneck in the traditional sense, as it still delivers well above the playable threshold.
How This Combo Ranks
This specific combination of AMD Ryzen 5 5600X and NVIDIA GeForce RTX 4070 ranks 968th out of 3716 tested combinations in Inside, placing it in the top 26% of all tested systems. This ranking reflects the hardware's ability to run the game at high frame rates across all resolutions, but the percentile is lower than the individual component percentiles (CPU at 75th, GPU at 81st) because Inside is not a demanding title that separates high-end hardware.
The rank of 968 out of 3716 means that 2748 other combinations (74%) perform worse in this game, while only 967 perform better. Given that Inside is a 2016 game with modest graphical requirements, the RTX 4070's 81st percentile GPU ranking is somewhat wasted here; many lower-tier GPUs would achieve similar playable results. The data shows that the combination's rank is driven more by the CPU's ability to maintain high frame rates at lower resolutions than by the GPU's raw compute power.
Best Settings per Resolution
For players seeking the highest visual quality while maintaining at least 60 FPS, the verdictByResolution data provides clear guidance:
- 3840x2160 (4K): The most demanding preset that stays at or above 60 FPS is Ultra, with an average of 101.9 FPS. This provides a 41.9 FPS margin above the threshold, making it the recommended setting for maximum quality without any playability concerns.
- 2560x1440 (1440p): The best settings are Ultra, achieving an average of 156.3 FPS. This is 96.3 FPS above the threshold, offering both maximum quality and a very large performance cushion.
- 1920x1080 (1080p): The best settings are Ultra, with an average of 221.1 FPS. This exceeds the threshold by 161.1 FPS, making it the optimal choice for players who want the game to look its best while having massive headroom for any potential frame time spikes.
In all three cases, the Ultra preset is the recommended choice because it delivers the highest visual fidelity while maintaining frame rates far above the playable threshold. There is no scenario in the measured data where the player must compromise on settings to achieve 60 FPS, as even the most demanding configuration at any resolution clears the threshold by at least 41.9 FPS. The only consideration is whether the player prefers higher frame rates over visual quality — for example, choosing High at 4K (106.5 FPS) versus Ultra (101.9 FPS) — but the differences are minor and both are comfortably playable.