Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

70%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
310 FPS
Ultra 1080p Measured
208 FPS

1440p (2K / QHD)

Low 1440p Measured
277 FPS
Ultra 1440p Measured
149 FPS

4K (Ultra HD)

Low 4K Measured
202 FPS
Ultra 4K Measured
98 FPS
4.6ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 21,771
Graphics Card
Required 27,118
Your GPU 23,172

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 98 98 160 202
1440p QHD 149 161 252 277
1080p Full HD 208 219 282 310

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 219
1920x1080 Low 310
1920x1080 Medium 282
1920x1080 Ultra 208
2560x1440 High 161
2560x1440 Low 277
2560x1440 Medium 252
2560x1440 Ultra 149
3840x2160 High 98
3840x2160 Low 202
3840x2160 Medium 160
3840x2160 Ultra 98

Performance Analysis: Inside on Your System

The AMD Ryzen 5 5600X and NVIDIA GeForce RTX 3080 combination delivers exceptional performance in Inside, a puzzle platformer from 2016. Measured data shows this pairing produces frame rates far exceeding the 60 FPS playability threshold at every tested resolution and settings preset, positioning it as a top-tier configuration for this title. With a combo rank of 1054 out of 3716 tested systems, this hardware sits comfortably in the upper echelon of benchmarked configurations.

Measured FPS Breakdown

The benchmark data reveals a clear performance hierarchy across resolutions and settings. At 3840x2160 (4K), the RTX 3080 paired with the Ryzen 5 5600X delivers an average of 97.6 FPS on High settings, 201.5 FPS on Low, 159.5 FPS on Medium, and 98.1 FPS on Ultra. The spread between Low and Ultra is substantial—roughly a 2.05x difference—indicating that the most demanding preset still leaves significant headroom above the playability threshold.

Moving to 2560x1440, the frame rates scale upward considerably. High settings produce 160.7 FPS, Low settings reach 276.5 FPS, Medium settings hit 252.3 FPS, and Ultra settings maintain 148.6 FPS. The gap between Low and Ultra narrows slightly compared to 4K, with Ultra delivering approximately 54% of the Low setting’s performance. This resolution shows the GPU handling the rendering load with ease, as even the heaviest preset stays well above 120 FPS.

At 1920x1080, the results are predictably higher still. High settings average 218.7 FPS, Low settings achieve 310.1 FPS, Medium settings produce 281.8 FPS, and Ultra settings reach 208.4 FPS. The delta between Low and Ultra here is smaller in percentage terms—Ultra retains about 67% of the Low setting’s frame rate—suggesting that at 1080p, the CPU begins to play a more meaningful role in limiting maximum output, though the absolute numbers remain outstanding.

Across all resolutions, the minimum and maximum FPS values were not captured in the dataset, leaving only average frame rates for analysis. The consistent pattern, however, shows that Ultra settings exact a measurable toll relative to Low, but the combination never drops below 98 FPS even at 4K with maximum quality.

CPU and GPU Roles

The data across resolutions indicates that the GPU is the primary performance driver at higher pixel counts, while the CPU’s influence becomes more apparent at lower resolutions. At 3840x2160, dropping from Ultra to Low produces an increase of 103.4 FPS (from 98.1 to 201.5), a gain of roughly 105%. This substantial scaling points to the GPU being heavily utilized at 4K, where pixel throughput dominates the workload.

At 2560x1440, the same settings change yields a 127.9 FPS improvement (from 148.6 to 276.5), representing approximately 86% more performance. The relative gain is slightly smaller than at 4K, hinting that the CPU is beginning to shoulder more of the processing burden as the GPU becomes less saturated.

At 1920x1080, the Low-to-Ultra delta is 101.7 FPS (from 208.4 to 310.1), a 49% increase. This narrower percentage gap strongly suggests that at 1080p, the Ryzen 5 5600X’s six cores and twelve threads are approaching their ceiling for this game, preventing the GPU from fully stretching its legs. The CPU’s 3DMark single-thread score of 917 and multi-thread score of 5588 indicate strong single-core performance, which is typically critical for older titles like Inside that may not scale well across many threads.

The Ryzen 5 5600X’s Cinebench R23 scores—11838 multi-core and 1541 single-core—further support its capability as a balanced gaming processor. Its PassMark single-thread score of 3364 places it in the upper quartile of CPUs (75th percentile), reinforcing that it is not a bottleneck at 4K or 1440p, but its influence at 1080p is measurable. The GPU’s 68th percentile ranking among all GPUs, coupled with its 29.77 TFLOPS FP32 compute, confirms that the RTX 3080 is the dominant factor in this pairing at higher resolutions.

How This Combo Ranks

In the database of 3716 tested combinations, this specific CPU-GPU pairing ranks 1054th for Inside. This places it in the top 28.4% of all tested configurations, a strong showing for a mid-range 2020 CPU paired with a high-end 2020 GPU. The rank reflects the combination’s ability to maintain high frame rates across all settings, though the sheer number of combos ahead of it suggests that more powerful CPUs or newer GPUs can push even higher averages.

The CPU’s nearest rivals in benchmark scores provide context for its performance tier. The AMD Ryzen 7 4800H scores 21749, a delta of just 0.1% against the Ryzen 5 5600X’s average of 21771. Similarly, the AMD Ryzen 5 PRO 6650U and Intel Core i7-11700 score 21874 and 21891, respectively, with deltas of -0.5% each. The AMD EPYC 9554P scores 21899, a -0.6% delta. These margins are negligible, meaning any of these CPUs would behave nearly identically in Inside when paired with the same GPU.

On the GPU side, the RTX 3080’s nearest rivals include the NVIDIA P106-100 (23249, -0.3% delta), AMD Radeon Pro Vega 16 (23250, -0.3%), AMD Radeon RX 6600M (23273, -0.4%), and AMD Radeon R9 M290X (23276, -0.4%). The tiny deltas—all under half a percent—indicate that these GPUs would produce virtually indistinguishable frame rates in this game, making them viable alternatives for users seeking similar performance.

The Verdict

The data unequivocally shows that this system can run Inside at playable frame rates across every resolution and preset tested. At 3840x2160, all four settings—Low, Medium, High, and Ultra—clear the 60 FPS threshold, with Ultra averaging 98.1 FPS. The best playable setting at 4K is Ultra, which delivers 98.1 FPS, well above the playability cutoff.

At 2560x1440, the verdict is equally favorable. All settings remain playable, and Ultra achieves 148.6 FPS, making it the recommended choice for maximum visual quality without sacrificing smoothness. At 1920x1080, Ultra settings produce 208.4 FPS, offering headroom far beyond what any standard 60 Hz or 144 Hz display requires.

No resolution or preset in the dataset falls below the 60 FPS threshold. The lowest recorded average is 97.6 FPS at 4K High, which is still 63% above the playability floor. This combination is not merely playable—it is overkill for Inside, capable of delivering high-refresh-rate experiences even at 4K with maximum settings.

FAQ

*Q: What is the highest average FPS this combo achieves in Inside?*

A: The highest recorded average is 310.1 FPS at 1920x1080 with Low settings.

*Q: Can this system run Inside at 4K with Ultra settings?*

A: Yes, the measured average at 3840x2160 Ultra is 98.1 FPS, which exceeds the 60 FPS playability threshold by a significant margin.

Q: How much performance is lost when moving from Low to Ultra at 1440p?

A: At 2560x1440, Low settings average 276.5 FPS, while Ultra settings average 148.6 FPS, representing a reduction of approximately 46%.

Q: Is the AMD Ryzen 5 5600X or the RTX 3080 more important for this game?

A: At 4K and 1440p, the GPU dominates performance scaling, as shown by large FPS gains when lowering settings. At 1080p, the CPU’s influence becomes more apparent, with a smaller relative difference between presets.

Q: How does this combo rank compared to other tested systems?

A: It ranks 1054th out of 3716 combos, placing it in the top 28.4% of all configurations tested for Inside.

Q: What settings should be used for a 60 FPS target at 4K?

A: All four settings—Low, Medium, High, and Ultra—clear 60 FPS at 3840x2160, so the most demanding preset, Ultra, is recommended at 98.1 FPS.

Best Settings per Resolution

For 3840x2160, the most demanding preset that maintains at least 60 FPS is Ultra, which averages 98.1 FPS. This provides maximum visual quality while still offering substantial headroom above the playability threshold. Lower settings like High (97.6 FPS) and Medium (159.5 FPS) are also viable, but Ultra offers the best image quality without compromising playability.

At 2560x1440, Ultra settings are again the optimal choice, delivering 148.6 FPS. This is more than double the 60 FPS threshold, making it suitable for high-refresh-rate monitors up to 144 Hz. The margin between Ultra and the next setting down, High (160.7 FPS), is modest, so users prioritizing frame rate over visuals could opt for High, but Ultra remains comfortably above any practical refresh rate target.

For 1920x1080, Ultra settings provide 208.4 FPS, which is the best quality preset that stays at or above 60 FPS. This frame rate is sufficient for 240 Hz displays, and the CPU-GPU combination shows no signs of struggling at this resolution. Users seeking even higher frame rates could drop to High (218.7 FPS) or Medium (281.8 FPS), but the gains are marginal relative to the visual quality loss.

Similar Performance Alternatives

For the CPU, the nearest rivals in benchmark scores are the AMD Ryzen 7 4800H, AMD Ryzen 5 PRO 6650U, Intel Core i7-11700, and AMD EPYC 9554P. Each has an average benchmark score within 0.6% of the Ryzen 5 5600X’s 21771, meaning any of these processors would deliver nearly identical frame rates in Inside when paired with the RTX 3080. The Intel Core i7-11700, in particular, offers a similar desktop-oriented feature set, while the Ryzen 7 4800H and Ryzen 5 PRO 6650U are mobile parts that would behave similarly if integrated into a comparable system.

On the GPU side, the NVIDIA P106-100, AMD Radeon Pro Vega 16, AMD Radeon RX 6600M, and AMD Radeon R9 M290X all have benchmark scores within 0.4% of the RTX 3080’s 23172. These GPUs would produce essentially the same FPS in Inside at all resolutions and settings. The AMD Radeon RX 6600M is a notable alternative for users considering AMD-based systems, while the Radeon R9 M290X is an older part that nevertheless matches the RTX 3080’s average score in this dataset—though architectural differences could manifest in other games.

The combination rank of 1054 indicates that swapping the CPU or GPU for any of these near-equal alternatives would likely yield a similar rank, as the performance deltas are negligible. Users with these components already installed can expect comparable results to the tested Ryzen 5 5600X + RTX 3080 configuration.