Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 56 | 64 | 96 | 124 |
| 1440p QHD | 94 | 98 | 158 | 195 |
| 1080p Full HD | 126 | 133 | 216 | 268 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The AMD Ryzen 5 5600X paired with the Intel Arc B580 delivers a thoroughly playable experience in Inside, a 2016 puzzle platformer that is far more demanding on frame rates than its minimalist art style might suggest. The measured data shows this combo handles the game with significant headroom at most resolutions, with the only real compromise appearing at 4K with maximum settings. The combination ranks at 2795 out of 3716 tested combos for this specific game, placing it in the middle of the pack, yet the actual frame rates tell a story of consistent smoothness.
Measured FPS Breakdown
At 1920x1080, the combo produces outstanding results across all presets. The Low preset averages 268.1 FPS, which is nearly four and a half times the 60 FPS playability threshold. Moving to Medium drops the average to 216.3 FPS, while High still delivers a very strong 133.1 FPS. The Ultra preset, which is the most demanding, still manages an average of 126.1 FPS. This means even at the highest quality settings, the system maintains more than double the required frame rate for smooth gameplay.
Stepping up to 2560x1440, the performance remains impressive. Low settings produce an average of 194.7 FPS, and Medium follows at 158.2 FPS. High settings still clear the 60 FPS mark with room to spare at 98.3 FPS. The Ultra preset at this resolution delivers 94.4 FPS, which is comfortably above the playability threshold. The scaling from 1080p to 1440p shows roughly a 25% to 30% reduction in frame rates depending on the preset, but the system has so much headroom that this drop does not threaten playability.
At 3840x2160, the picture changes considerably. The Low preset still produces a healthy 124.3 FPS average, and Medium remains strong at 95.8 FPS. High settings drop to 63.9 FPS, which is just barely above the 60 FPS threshold. The Ultra preset, however, falls to 56.3 FPS, which is below the playable threshold. This is the only configuration in the measured data where the combo fails to maintain 60 FPS. The difference between High and Ultra at 4K is 7.6 FPS, suggesting that the Ultra preset introduces effects that are particularly expensive at this resolution.
Similar Performance Alternatives
The nearest rivals for the AMD Ryzen 5 5600X are a tight cluster of processors with almost identical average benchmark scores. The AMD Ryzen 7 4800H scores 21749, which is just 0.1% behind the 5600X. The AMD Ryzen 5 PRO 6650U scores 21874, putting it 0.5% ahead. The Intel Core i7-11700 scores 21891, also 0.5% ahead. The AMD EPYC 9554P scores 21899, leading by 0.6%. These deltas are negligible in real-world gaming, meaning any of these CPUs would produce virtually identical performance in Inside when paired with the same GPU.
For the Intel Arc B580, the nearest rivals show a similar pattern of near-identical scores. The AMD Radeon RX 580 2048SP scores 23061, which is just 0.2% higher than the B580. The NVIDIA GeForce RTX 2080 scores 22895, trailing by 0.6%. The NVIDIA GeForce RTX 3080 scores 23172, leading by 0.7%. The NVIDIA P106-100 scores 23249, which is 1% ahead. In practice, any of these GPUs paired with the 5600X would produce frame rates within a few percent of what the B580 delivers in Inside, so users upgrading from or considering these alternatives should expect near-identical measured results.
CPU and GPU Roles
The data indicates that the GPU is the primary performance driver in Inside, but the CPU still matters at high frame rates. The frame rate scaling between presets is steep, which suggests the game's rendering load scales heavily with GPU-bound effects. At 1080p Low, the system produces 268.1 FPS, which is high enough that CPU limitations could become relevant. However, the Ryzen 5 5600X has a passmark single-thread score of 3364 and a geekbench single-core score of 1989, indicating it is capable of feeding the GPU at these rates.
The resolution scaling tells a clearer story. From 1080p to 1440p, the Ultra preset drops from 126.1 FPS to 94.4 FPS, a 25% reduction. From 1440p to 4K, the same preset drops to 56.3 FPS, another 40% reduction. This scaling is consistent with a GPU-bound workload where pixel fill rate and memory bandwidth become the limiting factors. The Arc B580 has a pixel rate of 213.6 GPixel/s and memory bandwidth of 456.0 GB/s, which explains why 4K Ultra becomes challenging.
The CPU's role becomes more apparent at lower resolutions and presets. The difference between 1080p Low at 268.1 FPS and 1440p Low at 194.7 FPS is 73.4 FPS, while the difference between 1080p Ultra at 126.1 FPS and 1440p Ultra at 94.4 FPS is only 31.7 FPS. This suggests that at lower settings, the CPU is more involved in maintaining high frame rates, while at higher settings, the GPU dominates the performance equation.
The Verdict
This system can absolutely run Inside with smooth performance. At 1920x1080, every preset clears the 60 FPS threshold, with the lowest result being 126.1 FPS on Ultra. At 2560x1440, every preset also clears 60 FPS, with Ultra achieving 94.4 FPS. At 3840x2160, the system clears 60 FPS on Low, Medium, and High settings, but falls short on Ultra with 56.3 FPS. The verdict by resolution confirms this: 1080p and 1440p are fully playable at all settings, while 4K is playable up to High settings.
For users targeting 4K, the practical choice is to use the High preset, which delivers 63.9 FPS. This is a narrow margin above the 60 FPS threshold, but it is consistent and measurable. Users who want to push 4K Ultra would need to accept the 56.3 FPS average, which is below the playable threshold and may result in noticeable stutter during the game's more visually intense sequences.
Best Settings per Resolution
At 1920x1080, the best settings that stay at or above 60 FPS are Ultra, which delivers an average of 126.1 FPS. There is no reason to compromise on quality here, as the system has more than double the required performance.
At 2560x1440, the best settings are also Ultra, with an average of 94.4 FPS. This is well above the 60 FPS threshold, and the visual fidelity of the Ultra preset is worth the performance cost given the headroom available.
At 3840x2160, the best settings are High, which delivers 63.9 FPS. This is the only resolution where a compromise is necessary. The High preset is just 3.9 FPS above the threshold, but it is the most demanding configuration that maintains playability. The Ultra preset's 56.3 FPS falls short, so High is the recommended choice for 4K users.
How This Combo Ranks
The combo ranks 2795 out of 3716 tested combinations for Inside. This places it in the 75th percentile of all tested systems, meaning roughly a quarter of the tested combos perform better. The CPU alone sits at the 75th percentile against all CPUs, while the GPU sits at the 68th percentile against all GPUs. The combined ranking is consistent with these individual percentiles, suggesting that neither component is a bottleneck that drags the other down.
The rank may seem low given the strong frame rates, but this is a reflection of the game's low overall requirements. Many high-end systems with newer CPUs and GPUs will produce triple-digit frame rates at 4K Ultra, pushing this combo down the list. However, the practical takeaway is that the rank matters less than the measured frame rates, which show a thoroughly playable experience at all but the most extreme settings. The gap between this combo and the top of the ranking is not a gap in playability; it is a gap in raw performance headroom.
The data shows that this system is a solid choice for Inside. It handles 1080p and 1440p with ease at any preset, and it only requires a single settings reduction at 4K. The CPU and GPU are well matched for this game, with neither component creating a notable imbalance. The 5600X's single-thread performance is sufficient to feed the B580 even at the highest frame rates measured, and the B580's bandwidth and pixel rate are adequate for all but 4K Ultra. For a puzzle platformer, this level of performance is far more than necessary, and users will have a smooth, responsive experience throughout.