Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

78%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
307 FPS
Ultra 1080p Measured
233 FPS

1440p (2K / QHD)

Low 1440p Measured
274 FPS
Ultra 1440p Measured
208 FPS

4K (Ultra HD)

Low 4K Measured
237 FPS
Ultra 4K Measured
136 FPS
4.2ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 20,733
Graphics Card
Required 27,118
Your GPU 56,083

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 136 139 220 237
1440p QHD 208 212 254 274
1080p Full HD 233 237 283 307

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 237
1920x1080 Low 307
1920x1080 Medium 283
1920x1080 Ultra 233
2560x1440 High 212
2560x1440 Low 274
2560x1440 Medium 254
2560x1440 Ultra 208
3840x2160 High 139
3840x2160 Low 237
3840x2160 Medium 220
3840x2160 Ultra 136

Performance Analysis: Inside on Your System

The AMD Ryzen 5 5600GT paired with the NVIDIA GeForce RTX 5080 is an extreme pairing for Inside, a 2016 puzzle platformer that is not graphically demanding by modern standards. The data shows this combination delivers exceptionally high frame rates across all tested resolutions and settings, making it a system that will never be challenged by this title. The following analysis breaks down the measured performance, component roles, and optimal settings based solely on the provided benchmark data.

Similar Performance Alternatives

For the CPU, the AMD Ryzen 5 5600GT sits in a tight cluster of processors with nearly identical average benchmark scores. Its average score of 20733 is statistically indistinguishable from the Intel Core i5-12490F (20802, -0.3% delta), the Intel Xeon 6325P (20821, -0.4% delta), and the Intel Core Ultra 5 125U (20826, -0.4% delta). The AMD EPYC 7J13 (20845, -0.5% delta) is also essentially equivalent in raw compute performance. In practical terms for Inside, any of these CPUs would produce the same frame rates, as the game’s workload is trivial for a modern six-core processor.

On the GPU side, the RTX 5080’s average benchmark score of 56083 places it near the AMD Radeon 8060S (55757, +0.6% delta) and the AMD Radeon RX 6750 GRE 12 GB (55698, +0.7% delta). The AMD Radeon Pro W5700X (54828, +2.3% delta) is slightly further behind, while the AMD Radeon RX 9070 GRE (57367, -2.2% delta) is the only listed rival that edges ahead. When playing Inside, swapping the RTX 5080 for any of these near-equivalent GPUs would result in virtually identical performance, since the game is unlikely to saturate even a mid-range card at 1080p or 1440p.

The key takeaway is that this CPU+GPU combo is massively overqualified for Inside. The nearest rivals show that you could downgrade either component significantly without noticing any difference in this specific game, as the bottleneck will always be the game engine’s frame pacing rather than hardware limits.

CPU and GPU Roles

The benchmark data reveals a clear pattern: the GPU dominates performance scaling across resolutions, while the CPU is essentially irrelevant. At 1080p with Low settings, the system achieves 307.1 FPS. Dropping to 1440p Low reduces that to 274.1 FPS (-10.7%), and at 4K Low it falls to 237.3 FPS (-22.7% from 1080p). This scaling is entirely consistent with GPU-bound behavior — as pixel count increases, the render workload grows, but the CPU has plenty of headroom to feed frames.

The settings scaling further confirms the GPU’s role. At 1080p, moving from Low (307.1 FPS) to Medium (283.4 FPS) costs only 7.7%, while High (236.8 FPS) costs 22.9% and Ultra (233.2 FPS) costs 24.1%. The same pattern holds at 1440p: Low (274.1 FPS) to Medium (253.8 FPS) is a 7.4% drop, High (212.3 FPS) is a 22.5% drop, and Ultra (207.9 FPS) is a 24.2% drop. At 4K, the delta between Low (237.3 FPS) and Medium (220.1 FPS) is 7.2%, while High (138.9 FPS) represents a 41.5% drop and Ultra (135.6 FPS) a 42.9% drop.

The CPU’s role is negligible because even the lowest frame rates observed (135.6 FPS at 4K Ultra) are more than double the 60 FPS playable threshold. The Ryzen 5 5600GT, with its 6 cores and 12 threads, never becomes a limiting factor. The data shows that resolution and settings changes produce proportional GPU workload shifts, with no sudden CPU-related cliffs. For Inside, players should simply max out settings at any resolution and enjoy the headroom.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest raw numbers. Low settings produce 307.1 FPS average, Medium drops to 283.4 FPS, High hits 236.8 FPS, and Ultra settles at 233.2 FPS. The gap between High and Ultra is only 3.6 FPS, suggesting that Ultra is essentially free performance-wise at this resolution.

Moving to 2560x1440, the frame rates remain exceptionally high. Low averages 274.1 FPS, Medium 253.8 FPS, High 212.3 FPS, and Ultra 207.9 FPS. The drop from 1080p to 1440p is modest: 10.7% at Low, 10.4% at Medium, 10.3% at High, and 10.8% at Ultra. This uniform ~10% scaling indicates a clean GPU-bound workload.

At 3840x2160, the performance is still far above playable. Low averages 237.3 FPS, Medium 220.1 FPS, High 138.9 FPS, and Ultra 135.6 FPS. The notable jump is between Medium and High — a 38.3% reduction in frame rate, which suggests that High settings at 4K introduce a significantly heavier rendering path (likely shadows, post-processing, or volumetric effects). However, even the worst-case Ultra setting at 4K maintains 135.6 FPS, which is more than double the 60 FPS threshold.

No minimum or maximum FPS values are provided in the data, so all analysis relies on average frame rates. The absence of min/max figures means stutter and frame-time variance cannot be assessed, but given the high averages, any dips would still likely remain above 60 FPS.

The Verdict

Yes, this PC can run Inside flawlessly. The verdict data confirms that every resolution and every setting preset is playable, defined as maintaining at least 60 FPS. At 3840x2160, all four settings — Low (237.3 FPS), Medium (220.1 FPS), High (138.9 FPS), and Ultra (135.6 FPS) — clear the threshold by a wide margin. At 2560x1440, the same is true: Low (274.1 FPS), Medium (253.8 FPS), High (212.3 FPS), and Ultra (207.9 FPS) are all far above 60 FPS. At 1920x1080, performance is even higher: Low (307.1 FPS), Medium (283.4 FPS), High (236.8 FPS), and Ultra (233.2 FPS).

The system never approaches the 60 FPS playability limit, even at the most demanding configuration (4K Ultra at 135.6 FPS). This means players can enable every visual option without compromise. The only consideration is whether the display supports refresh rates above 135 Hz at 4K, since the system will happily output more frames than most monitors can show. For 60 Hz displays, the GPU will be heavily underutilized, but that is a hardware surplus rather than a deficiency.

How This Combo Ranks

Among all tested hardware combinations in the database for Inside, this pairing ranks 531 out of 3716 combos. This places it in the top 14.3% of all tested systems, which is remarkably high for a game that is not graphically intensive. The rank reflects the sheer power of the RTX 5080, which pushes frame rates to levels that are overkill for this title. The Ryzen 5 5600GT, while not a top-tier CPU, is more than sufficient for the game’s single-threaded and light multi-threaded demands.

The high rank suggests that the database includes many weaker GPUs that struggle to maintain 60 FPS at higher resolutions, whereas this combo excels. The 531st position out of 3716 means most tested systems (3185 of them) produce lower average frame rates in Inside. This is expected given the RTX 5080’s 87th percentile ranking among all GPUs and the CPU’s 74th percentile among all CPUs. The combination of a top-15% GPU and a top-25% CPU yields a system that is in the top 15% for this specific game.

Best Settings per Resolution

At 3840x2160, the best settings are Ultra, which delivers 135.6 FPS average. This is the most demanding preset available, and it still runs at more than double the 60 FPS threshold. There is no reason to lower settings at 4K — the GPU has ample headroom.

At 2560x1440, Ultra is again the optimal choice, averaging 207.9 FPS. The jump from High (212.3 FPS) to Ultra (207.9 FPS) costs only 2.1% performance, making it a free upgrade in visual quality. Players should always select Ultra here.

At 1920x1080, Ultra provides 233.2 FPS, which is the highest quality setting. The difference between High (236.8 FPS) and Ultra (233.2 FPS) is negligible (1.5%), so Ultra is the clear recommendation. At all resolutions, the system maintains such high frame rates that the only limiting factor is the display’s refresh rate, not the hardware.

For players seeking maximum visual fidelity, the answer is simple: set everything to Ultra and never look back. The RTX 5080 combined with the Ryzen 5 5600GT turns Inside into a showcase for high refresh rate monitors, with 4K Ultra still delivering 135.6 FPS — a figure that would be considered excellent even for esports titles. This system does not merely run the game; it obliterates it.