Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

69%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
269 FPS
Ultra 1080p Measured
131 FPS

1440p (2K / QHD)

Low 1440p Measured
195 FPS
Ultra 1440p Measured
90 FPS

4K (Ultra HD)

Low 4K Measured
124 FPS
Ultra 4K Measured
61 FPS
7.4ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 20,733
Graphics Card
Required 27,118
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 61 59 97 124
1440p QHD 90 98 156 195
1080p Full HD 131 135 218 269

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 135
1920x1080 Low 269
1920x1080 Medium 218
1920x1080 Ultra 131
2560x1440 High 98
2560x1440 Low 195
2560x1440 Medium 156
2560x1440 Ultra 90
3840x2160 High 59
3840x2160 Low 124
3840x2160 Medium 97
3840x2160 Ultra 61

Performance Analysis: Inside on Your System

The AMD Ryzen 5 5600GT paired with the Intel Arc B580 presents an interesting combination for running Inside, a puzzle platformer from 2016. This analysis draws exclusively from measured benchmark data for this specific CPU-GPU pairing, examining performance across three resolutions and four quality presets. The data reveals a system that is overwhelmingly capable for this title, with the only meaningful challenge appearing at 4K with the High preset.

FAQ

Q: What is the average frame rate at 1080p with Ultra settings?

A: The benchmark data shows an average of 130.8 FPS at 1920x1080 with Ultra settings, which is more than double the 60 FPS playability threshold.

Q: Can this system handle 4K resolution?

A: Yes, at 3840x2160, the Low, Medium, and Ultra presets all maintain playable frame rates above 60 FPS. The Ultra preset achieves an average of 60.9 FPS, while Low reaches 124.4 FPS and Medium hits 96.5 FPS.

Q: Which preset at 4K provides the best visual quality while staying above 60 FPS?

A: The Ultra preset at 3840x2160 delivers an average of 60.9 FPS, making it the most demanding setting that remains above the playability threshold at that resolution.

Q: How does the CPU's benchmark score compare to its nearest rivals?

A: The Ryzen 5 5600GT has an average benchmark score of 20733, placing it within 0.5% of rivals like the Intel Core i5-12490F (20802), Intel Xeon 6325P (20821), Intel Core Ultra 5 125U (20826), and AMD EPYC 7J13 (20845).

Q: What is the GPU's performance percentile ranking?

A: The Intel Arc B580 sits in the 68th percentile of all GPUs, with an average benchmark score of 23021. Its nearest rival by score is the AMD Radeon RX 580 2048SP at 23061, a difference of -0.2%.

Q: Is the High preset at 4K playable?

A: No, the High preset at 3840x2160 averages 58.9 FPS, which falls just below the 60 FPS playability threshold. The data indicates this is the only preset across all tested resolutions that fails to maintain playable frame rates.

CPU and GPU Roles

The performance scaling across resolutions reveals how the workload shifts between the Ryzen 5 5600GT and the Arc B580. At 1920x1080, the system produces extremely high frame rates—269 FPS on Low, 217.6 FPS on Medium, and 134.8 FPS on High—indicating that neither component is heavily stressed at this resolution. The jump from Low to Ultra at 1080p reduces average FPS from 269 to 130.8, a drop of approximately 51%, which suggests the GPU is beginning to take on more responsibility as settings increase.

Moving to 2560x1440, the frame rates remain robust but show clearer GPU scaling. The Low preset still delivers 194.8 FPS, while Ultra drops to 90.3 FPS. This represents a 54% reduction from Low to Ultra, slightly more pronounced than at 1080p. The CPU's single-thread performance, evidenced by its 913 score in the 3dmark_single_thread test, appears sufficient to avoid bottlenecking even at these higher frame rates.

At 3840x2160, the GPU becomes the dominant factor. The Ultra preset averages 60.9 FPS, while High falls to 58.9 FPS—a narrow gap that suggests the rendering load at 4K is pushing the Arc B580's capabilities. The difference between Low (124.4 FPS) and Ultra (60.9 FPS) at 4K is a 51% reduction, similar to the scaling seen at lower resolutions. This consistency indicates that Inside's rendering demands scale predictably with resolution and preset, with the GPU handling the increased pixel count while the CPU maintains its role as a stable foundation.

The CPU's multi-threaded capabilities, reflected in its 17272 Cinebench R23 multicore score, provide ample headroom for the game's logic and physics. The GPU's 13.67 TFLOPS FP32 performance and 456.0 GB/s memory bandwidth are the limiting factors at 4K, particularly at the High preset where the average dips just below 60 FPS.

Measured FPS Breakdown

At 1920x1080, the system demonstrates exceptional performance across all presets. The Low preset achieves an average of 269 FPS, Medium reaches 217.6 FPS, High delivers 134.8 FPS, and Ultra maintains 130.8 FPS. All settings clear the 60 FPS threshold by a substantial margin, with even the most demanding preset running at more than double the playability threshold.

At 2560x1440, performance remains strong but begins to show the expected scaling. Low averages 194.8 FPS, Medium hits 155.7 FPS, High produces 97.9 FPS, and Ultra maintains 90.3 FPS. The gap between High and Ultra at this resolution is 7.6 FPS, indicating that the step from High to Ultra has a relatively modest impact on performance.

At 3840x2160, the data reveals the system's limits. Low averages 124.4 FPS, Medium reaches 96.5 FPS, Ultra maintains 60.9 FPS, and High falls to 58.9 FPS. The High preset is the only configuration across all resolutions and settings that fails to reach 60 FPS average. Interestingly, Ultra outperforms High by 2 FPS at 4K, which may reflect the specific optimization of the Ultra preset in this title.

The scaling from 1080p to 4K is consistent: Low drops from 269 to 124.4 FPS (54% reduction), Medium from 217.6 to 96.5 FPS (56% reduction), and Ultra from 130.8 to 60.9 FPS (53% reduction). This uniform scaling suggests the game's rendering pipeline responds predictably to resolution changes, with the GPU's pixel throughput being the primary constraint at higher resolutions.

How This Combo Ranks

The Ryzen 5 5600GT and Intel Arc B580 combination ranks 2791 out of 3716 tested combinations for Inside, placing it in roughly the 75th percentile of all tested systems. This ranking is notably higher than the individual component percentiles—the CPU sits in the 74th percentile of all CPUs, and the GPU in the 68th percentile of all GPUs—suggesting that this pairing works particularly well together for this specific title.

The combination's rank indicates that while it is not at the very top of the performance hierarchy, it delivers frame rates that exceed the needs of Inside at most settings. The data shows that the system outperforms roughly 75% of all tested configurations, which is consistent with its ability to maintain 60+ FPS at all tested presets except 4K High. The ranking reflects the balance between the CPU's strong single-thread performance (913 in 3dmark_single_thread) and the GPU's mid-range capabilities, making this a well-matched pair for a game that does not demand extreme hardware.

The gap between this combo's rank and the top performers likely stems from the GPU's position relative to higher-end cards. The Arc B580's nearest rivals include the NVIDIA GeForce RTX 2080 (within 0.6%) and RTX 3080 (within -0.7%), indicating that it sits in a competitive performance band. For a puzzle platformer like Inside, this level of performance proves more than adequate across most configurations.

Similar Performance Alternatives

The Ryzen 5 5600GT's benchmark performance is closely matched by several other CPUs. The Intel Core i5-12490F has an average score of 20802, just 0.3% higher than the 5600GT's 20733. The Intel Xeon 6325P (20821) and Intel Core Ultra 5 125U (20826) are within 0.4% of the AMD processor, while the AMD EPYC 7J13 (20845) is 0.5% higher. These CPUs would deliver effectively identical CPU-bound performance in Inside, making them viable alternatives without any meaningful frame rate differences.

On the GPU side, the Intel Arc B580's average score of 23021 is nearly identical to several rivals. The AMD Radeon RX 580 2048SP scores 23061 (-0.2%), the NVIDIA GeForce RTX 2080 scores 22895 (+0.6%), and the NVIDIA GeForce RTX 3080 scores 23172 (-0.7%). The NVIDIA P106-100 completes the list at 23249 (-1%). Any of these GPUs would produce frame rates within 1% of the Arc B580 in Inside, meaning a system with the Ryzen 5 5600GT paired with any of these cards would deliver nearly identical performance to the tested configuration.

For users considering alternative pairings, the data indicates that swapping the CPU or GPU for any of these nearest rivals would result in negligible performance differences. The combination of this CPU and GPU appears well-balanced for Inside, and the alternative components would maintain the same playability characteristics across all resolutions and presets.

The Verdict

The benchmark data clearly indicates that this system can run Inside effectively. At 1920x1080, all four presets—Low, Medium, High, and Ultra—maintain average frame rates well above 60 FPS, with Ultra delivering 130.8 FPS. At 2560x1440, the same is true, with Ultra averaging 90.3 FPS. Even at 3840x2160, three of the four presets remain playable: Low at 124.4 FPS, Medium at 96.5 FPS, and Ultra at 60.9 FPS.

The only configuration that fails to meet the 60 FPS threshold is 4K with the High preset, which averages 58.9 FPS. This is a marginal miss, less than 2% below the playability threshold, and it is notable that the Ultra preset at the same resolution performs slightly better at 60.9 FPS. The verdict by resolution confirms this analysis: at 4K, the playable settings are Low, Medium, and Ultra; at 1440p and 1080p, all settings are playable.

For players targeting the highest visual quality, the system delivers Ultra settings at playable frame rates across all three resolutions tested. The 4K Ultra average of 60.9 FPS sits right at the edge of the playability threshold, suggesting that this configuration is viable but leaves little headroom for demanding scenes.

Best Settings per Resolution

At 1920x1080, the Ultra preset provides the best visual experience while maintaining an average of 130.8 FPS, which is more than double the playability threshold. This setting is clearly the optimal choice for 1080p, offering maximum visual quality without any performance concerns.

At 2560x1440, the Ultra preset again delivers the highest quality, averaging 90.3 FPS. This provides comfortable headroom above the 60 FPS threshold, ensuring smooth gameplay even during more demanding sequences. The 90.3 FPS average suggests that this setting could handle additional load without dropping below playable levels.

At 3840x2160, the Ultra preset is the most demanding configuration that stays at or above 60 FPS, with an average of 60.9 FPS. This sits very close to the playability threshold, so players seeking a safety margin might prefer the Medium preset at 96.5 FPS. However, the data confirms that Ultra at 4K is technically playable, with the average just clearing the 60 FPS mark. The High preset at 4K, which averages 58.9 FPS, is not recommended since it falls below the threshold while offering less visual quality than Ultra.