Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

64%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
240 FPS
Ultra 1080p Measured
114 FPS

1440p (2K / QHD)

Low 1440p Measured
172 FPS
Ultra 1440p Measured
82 FPS

4K (Ultra HD)

Low 4K Measured
108 FPS
Ultra 4K Measured
52 FPS
8.3ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 20,733
Graphics Card
Required 27,118
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 54 87 108
1440p QHD 82 86 138 172
1080p Full HD 114 120 192 240

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 120
1920x1080 Low 240
1920x1080 Medium 192
1920x1080 Ultra 114
2560x1440 High 86
2560x1440 Low 172
2560x1440 Medium 138
2560x1440 Ultra 82
3840x2160 High 54
3840x2160 Low 108
3840x2160 Medium 87
3840x2160 Ultra 52

Performance Analysis: Inside on Your System

Can the AMD Ryzen 5 5600GT and Intel Arc B570 combination run Inside? Benchmark data says yes, and with considerable headroom. At 1920x1080, the combo achieves a 114 FPS average at the Ultra preset, while 2560x1440 sees 82 FPS at Ultra. The only challenging scenario is 4K Ultra, which dips below the 60 FPS threshold; otherwise, this pairing delivers smooth gameplay across nearly every setting and resolution combination tested.

Measured FPS Breakdown

The measured FPS data for this combo in Inside reveals a clear performance hierarchy across resolutions and presets. At 1920x1080, the frame rates are exceptionally high. The Low preset produces a 240 FPS average, while Medium reaches 192 FPS with a minimum of 163 FPS and a maximum of 221 FPS. High settings drop to a 120 FPS average, and Ultra remains well above the playable threshold at 114 FPS. No minimum or maximum values were recorded for Low, High, or Ultra at this resolution, but the averages alone confirm a fluid experience.

Moving to 2560x1440, the scaling is predictable. Low delivers a 172 FPS average, Medium provides 138 FPS (with a 117 FPS minimum and 159 FPS maximum), and High drops to 86 FPS. Ultra at this resolution produces an 82 FPS average, which is still comfortably ahead of the 60 FPS playability mark. The absence of min/max data for Low, High, and Ultra at 1440p means only the Medium preset offers a full frame-time picture, but the averages indicate consistent performance.

At 3840x2160, the combo begins to show its limits. Low settings yield a 108 FPS average, and Medium produces 87 FPS with a 74 FPS minimum and 100 FPS maximum. However, High drops to 54 FPS, and Ultra falls to 52 FPS. These two presets fail to clear the 60 FPS threshold, making them unsuitable for smooth gameplay at 4K. The data shows a steep drop-off between Medium and High at this resolution, suggesting a significant increase in rendering load that the Arc B570 cannot fully absorb.

Across all resolutions, the Medium preset consistently provides the only complete min/max dataset, with the 1080p Medium run showing a 163 FPS minimum and 221 FPS maximum. The gap between average and minimum at Medium settings (29 FPS at 1080p) indicates some frame pacing variance, but the minimums remain far above playable levels.

CPU and GPU Roles

The performance scaling between resolutions and presets clarifies the division of labor between the AMD Ryzen 5 5600GT and the Intel Arc B570. Inside is a Puzzle Platformer, and the benchmark data suggests it is not heavily multithreaded; the CPU’s 6 cores and 12 threads are more than sufficient for this title. The 5600GT’s single-thread performance, as reflected in its 3dmark_single_thread score of 913, is adequate to avoid bottlenecking the GPU at lower resolutions.

At 1920x1080, the GPU is the dominant factor. The jump from Low (240 FPS) to Ultra (114 FPS) represents a 53% reduction in average FPS, which is a classic GPU-bound scaling pattern. The CPU does not become a limiting factor here, as even the most demanding preset at 1080p produces 114 FPS. The Ryzen 5 5600GT’s Cinebench R23 single-core score of 2438 and multi-core score of 17272 indicate it can feed the Arc B570 efficiently at these frame rates.

At 2560x1440, the GPU’s role becomes even more pronounced. The Ultra preset at 1440p (82 FPS) is 39% slower than the same preset at 1080p (114 FPS), while the Low preset sees a 40% drop (from 240 to 172 FPS). This consistent scaling across presets points to a pure GPU workload, with the CPU maintaining its position as a non-factor. The 5600GT’s 3dmark_8_threads score of 4968 and 3dmark_max_threads score of 5554 suggest ample headroom for this game’s logic and physics.

At 3840x2160, the GPU is overwhelmingly the bottleneck. The difference between Medium (87 FPS) and High (54 FPS) is a 38% decline, while Ultra (52 FPS) is only marginally slower than High. This clustering of High and Ultra at the low 50s FPS range indicates the Arc B570’s 10 GB of GDDR6 memory and 160-bit bus are being saturated at 4K. The CPU’s role diminishes further; even at 4K Low (108 FPS), the system is clearly GPU-limited. The data shows no scenario where the Ryzen 5 5600GT becomes the constraining component, as all performance drops align with increasing GPU load.

Best Settings per Resolution

The benchmark data identifies the most demanding preset that maintains at least 60 FPS for each resolution. At 1920x1080, the Ultra preset is the clear choice, producing a 114 FPS average. This is the maximum quality setting available, and it still provides nearly double the playability threshold.

At 2560x1440, Ultra is again the best playable setting, with an 82 FPS average. This result is notable: the combo can run the highest quality preset at 1440p while staying well above 60 FPS. The gap between Ultra at 1440p (82 FPS) and Ultra at 1080p (114 FPS) is 28%, but both are perfectly playable.

At 3840x2160, the best playable setting is Medium, which delivers an 87 FPS average. The data shows that High (54 FPS) and Ultra (52 FPS) both fall below the 60 FPS threshold, so Medium is the highest preset that maintains smooth gameplay at 4K. The Medium preset at 4K also offers the most complete frame-time data, with a 74 FPS minimum and 100 FPS maximum, confirming that even the worst-case frames stay above playable levels.

The Verdict

Verdict by resolution is unambiguous. At 1920x1080, all four presets — Low (240 FPS), Medium (192 FPS), High (120 FPS), and Ultra (114 FPS) — clear the 60 FPS threshold. The system runs Inside flawlessly at 1080p with maximum settings.

At 2560x1440, every preset is also playable: Low (172 FPS), Medium (138 FPS), High (86 FPS), and Ultra (82 FPS). The 82 FPS average at Ultra is the standout result, showing that this combo handles 1440p without compromise.

At 3840x2160, only Low (108 FPS) and Medium (87 FPS) are playable. High (54 FPS) and Ultra (52 FPS) miss the 60 FPS target by 6 and 8 FPS respectively. The verdict for 4K is mixed: players can enjoy Medium settings for a smooth experience, but those wanting High or Ultra must accept sub-60 FPS performance. Overall, this PC runs Inside exceptionally well at 1080p and 1440p, and adequately at 4K with reduced settings.

FAQ

Q: Can this PC run Inside at 60 FPS at 3840x2160?

A: Yes, but only on Low (108 FPS average) and Medium (87 FPS average) presets. High (54 FPS) and Ultra (52 FPS) both fall below the 60 FPS threshold.

Q: What is the highest playable preset at 2560x1440?

A: Ultra, with an 82 FPS average. All four presets at 1440p — Low, Medium, High, and Ultra — exceed 60 FPS.

Q: Which component is the primary bottleneck at 1080p?

A: The GPU. The frame rate scaling from Low (240 FPS) to Ultra (114 FPS) at 1080p follows a GPU-bound pattern, with the CPU providing sufficient headroom.

Q: Is the AMD Ryzen 5 5600GT sufficient for this game?

A: Yes. The CPU’s benchmark scores, including a Cinebench R23 multi-core score of 17272 and a 3dmark_max_threads score of 5554, indicate it never becomes the limiting factor in Inside.

Q: How many of the 3716 tested combos does this setup outperform?

A: This combo ranks 2983 out of 3716, meaning it sits in the 20th percentile of all tested combinations for Inside.

Q: What is the performance difference between 1080p Ultra and 1440p Ultra?

A: The 1080p Ultra average is 114 FPS, while 1440p Ultra is 82 FPS, a 28% reduction. Both remain well above the 60 FPS playability threshold.

How This Combo Ranks

In the full benchmark database, this AMD Ryzen 5 5600GT + Intel Arc B570 combination ranks 2983 out of 3716 tested combos for Inside. This places it in the lower 20% of all systems, but the ranking is not indicative of poor playability — it simply reflects the relatively modest hardware tier. The CPU alone sits at the 74th percentile among all CPUs, with an average benchmark score of 20733, putting it just 0.3% behind the Intel Core i5-12490F (20802) and 0.5% behind the AMD EPYC 7J13 (20845). The GPU’s average benchmark score of 20556 places it at the 65th percentile among all GPUs, within 0.1% of the NVIDIA GeForce RTX 3070 Mobile (20534) and 0.1% ahead of the Intel Arc A750 (20582).

The combo’s low overall rank is a function of the CPU’s relatively modest multi-threaded performance compared to higher-end processors, but Inside does not demand extreme CPU throughput. The measured frame rates confirm that the combo’s actual gaming performance far exceeds what its aggregate rank might suggest. With 1080p Ultra at 114 FPS and 1440p Ultra at 82 FPS, this system delivers a high-refresh experience in a game that is not graphically demanding. The rank of 2983 reflects the wide field of more powerful combos, but for Inside specifically, the data shows this pairing punches above its ranking.