Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

30%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
141 FPS
Ultra 1080p Measured
67 FPS

1440p (2K / QHD)

Low 1440p Measured
101 FPS
Ultra 1440p Measured
48 FPS

4K (Ultra HD)

Low 4K Measured
64 FPS
Ultra 4K Measured
30 FPS
14.3ms Frame Time
21ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 20,733
Graphics Card
Required 27,118
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 32 51 64
1440p QHD 48 51 81 101
1080p Full HD 67 70 113 141

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 70
1920x1080 Low 141
1920x1080 Medium 113
1920x1080 Ultra 67
2560x1440 High 51
2560x1440 Low 101
2560x1440 Medium 81
2560x1440 Ultra 48
3840x2160 High 32
3840x2160 Low 64
3840x2160 Medium 51
3840x2160 Ultra 30

Performance Analysis: Inside on Your System

Measured FPS Breakdown

At 1920x1080, the combination of the AMD Ryzen 5 5600GT and Intel Arc B370 delivers its strongest results. Low settings produce an average of 141 FPS, while Medium settings hold an average of 113 FPS with a minimum of 96 FPS and a maximum of 130 FPS. High settings reach an average of 70 FPS, and Ultra settings remain playable at an average of 67 FPS. The gap between Low and Ultra is substantial, roughly 74 FPS on average, which indicates that the graphics workload scales significantly with preset selection at this resolution.

Moving to 2560x1440, the same pattern continues but with lower headroom. Low settings average 101 FPS, Medium settings average 81 FPS with a recorded minimum of 69 FPS and maximum of 93 FPS, High settings drop to 51 FPS, and Ultra settings fall to 48 FPS. The difference between Medium and High at this resolution is 30 FPS on average, a steep drop that suggests the preset transition crosses a performance cliff. The minimum on Medium, 69 FPS, still clears the 60 FPS playable threshold, but High and Ultra do not.

At 3840x2160, performance becomes more constrained. Low settings average 64 FPS, Medium settings average 51 FPS with a minimum of 43 FPS and maximum of 59 FPS, High settings average 32 FPS, and Ultra settings average 30 FPS. Only the Low preset stays at or above 60 FPS on average. The Medium preset's maximum of 59 FPS falls just short of the playable threshold, so even the best-case frames do not reach 60 FPS. The spread between Low and Ultra at 4K is 34 FPS on average, narrower than at lower resolutions because the GPU is already the limiting factor across all presets.

The recorded data includes min and max values only for the Medium preset at each resolution. At 1080p Medium, the 96 FPS minimum and 130 FPS maximum show a 34 FPS range. At 1440p Medium, the 69 FPS minimum and 93 FPS maximum show a 24 FPS range. At 4K Medium, the 43 FPS minimum and 59 FPS maximum show a 16 FPS range. This tightening range at higher resolutions reflects reduced frame-time variability when the graphics pipeline is more heavily loaded.

CPU and GPU Roles

The benchmark results reveal that the Intel Arc B370, with its percentile ranking of 5 among all GPUs, is the dominant constraint for this game at every resolution. The Ryzen 5 5600GT, ranked in the 74th percentile among all CPUs, provides ample processing headroom. Evidence for this comes from the resolution scaling: moving from 1080p to 1440p on Low settings reduces the average from 141 FPS to 101 FPS, a 28% drop, while moving from 1440p to 4K on Low settings reduces the average from 101 FPS to 64 FPS, a 37% drop. These large reductions with increasing pixel count point directly to GPU-bound rendering.

The preset scaling reinforces this conclusion. At 1080p, the jump from Low to Ultra costs 74 FPS on average, which is a massive penalty for a puzzle platformer with modest geometry. At 4K, the same preset jump costs only 34 FPS on average, because the GPU is already saturated at Low settings. The CPU's role is minimal here; even the most demanding preset at 1080p, Ultra at 67 FPS, leaves the Ryzen 5 5600GT well within its capabilities. The CPU's multi-threaded score of 17,272 in Cinebench R23 and single-thread score of 2,438 in the same test indicate far more processing power than this game requires.

The GPU's 3DMark Steel Nomad DX12 score of 1,184, which places it in the 5th percentile, explains the low playable ceiling. This is an integrated graphics solution with 1,280 shading units and a boost clock of 2,400 MHz, and its raw throughput of 6.144 TFLOPS FP32 is modest. The game's 2016 release date means it does not demand modern GPU features, but the Arc B370 still struggles to maintain high frame rates at higher resolutions and presets. The data shows that players should treat this as a GPU-limited pairing, where CPU choice would have little effect on the outcome.

Best Settings per Resolution

At 1920x1080, all four presets are playable. The best settings are Ultra, which delivers an average of 67 FPS, clearing the 60 FPS threshold with 7 FPS of headroom. Players who prioritize visual quality can use the highest preset without dropping below playability.

At 2560x1440, the best playable settings are Medium, with an average of 81 FPS. The minimum recorded on Medium is 69 FPS, which also clears the threshold. High settings at 51 FPS and Ultra at 48 FPS are not playable, so Medium is the ceiling for this resolution.

At 3840x2160, the only playable preset is Low, with an average of 64 FPS. Medium averages 51 FPS and does not reach the threshold even at its maximum of 59 FPS. High and Ultra are far below playability at 32 FPS and 30 FPS respectively. Low is therefore the only viable option for 4K, and it offers exactly 4 FPS of average headroom above the 60 FPS threshold.

FAQ

Q: Can this hardware run Inside at 1080p with maximum settings?

A: Yes. At 1920x1080 with Ultra settings, the average FPS is 67, which exceeds the 60 FPS playable threshold.

Q: What is the best preset for 1440p?

A: Medium is the best playable preset at 2560x1440, with an average of 81 FPS and a minimum of 69 FPS. High and Ultra fall below 60 FPS at 51 FPS and 48 FPS respectively.

Q: Is 4K playable with this combination?

A: Only on Low settings, where the average is 64 FPS. The Medium preset averages 51 FPS and never reaches 60 FPS even at its peak of 59 FPS.

Q: How large is the performance drop from 1080p to 4K on Low settings?

A: The average FPS falls from 141 at 1080p Low to 64 at 4K Low, a reduction of 77 FPS, or roughly 55%.

Q: Does the CPU or GPU limit performance more in this game?

A: The GPU is the limiting factor. The Intel Arc B370 ranks in the 5th percentile among all GPUs, while the AMD Ryzen 5 5600GT ranks in the 74th percentile among all CPUs. Resolution scaling produces large FPS drops, which indicates GPU-bound rendering.

Q: What frame rates can be expected on Medium settings at 4K?

A: The average is 51 FPS, with a minimum of 43 FPS and a maximum of 59 FPS. The maximum falls just short of the 60 FPS threshold, so Medium is not considered playable at 4K.

Similar Performance Alternatives

For the CPU, the AMD Ryzen 5 5600GT has an average benchmark score of 20,733. Its nearest rivals in the database are the Intel Core i5-12490F with an average score of 20,802 and a delta of -0.3%, the Intel Xeon 6325P with 20,821 and a delta of -0.4%, the Intel Core Ultra 5 125U with 20,826 and a delta of -0.4%, and the AMD EPYC 7J13 with 20,845 and a delta of -0.5%. All four rivals score within 0.5% of the Ryzen 5 5600GT, meaning any of them would produce nearly identical CPU performance in Inside. The game is not CPU-intensive, so even these small differences would be imperceptible in practice.

For the GPU, the Intel Arc B370 has an average benchmark score of 1,184. Its nearest rivals are the ATI Mobility Radeon HD 5570 with a score of 1,186 and a delta of -0.2%, the ATI Radeon HD 5770 with 1,190 and a delta of -0.5%, the AMD Radeon HD 7650M with 1,192 and a delta of -0.7%, and the AMD FirePro M2000 with 1,168 and a delta of 1.4%. These GPUs cluster within 1.4% of the Arc B370, so players using any of these alternatives would see essentially the same FPS ranges recorded in this analysis. The ATI Radeon HD 5770 and ATI Mobility Radeon HD 5570 are particularly close, with deltas under one percent.

The practical implication is that swapping the CPU for any of its nearest rivals would not change the measured FPS results, because the GPU bottleneck dominates. Swapping the GPU for any of its nearest rivals would also produce nearly identical frame rates, given the tight score clustering. This combination sits in a narrow performance band where component substitutions within the same score range yield no meaningful gameplay difference.

How This Combo Ranks

The AMD Ryzen 5 5600GT and Intel Arc B370 combination ranks 3,422 out of 3,716 tested combos in the database for Inside. This places it in the lower 8% of all tested configurations, which is consistent with the GPU's 5th percentile standing. The recorded data shows that this pairing is only playable at 1080p on all presets, 1440p on Medium and Low, and 4K on Low alone.

The ranking reflects the GPU's severe constraint. The Arc B370's 3DMark Steel Nomad DX12 score of 1,184 is among the lowest recorded for any GPU in the database, and the card's 25 W TDP and integrated graphics design limit its ability to push pixels. The CPU's strong benchmark scores, including a Passmark multi-thread score of 20,325 and a Geekbench multi-core score of 7,986, do not compensate for the GPU's lack of throughput in this title.

For context, the combo sits in the bottom decile of tested pairings. The majority of tested configurations achieve playable frame rates at higher resolutions and presets, whereas this pairing maxes out at 1080p Ultra with just 67 FPS average and 4K Low with 64 FPS average. The 74th percentile CPU ranking versus the 5th percentile GPU ranking creates a substantial imbalance, and the database's overall ranking of 3,422 out of 3,716 confirms that this is a low-tier configuration for Inside. Players seeking higher quality settings at 1440p or 4K would need a significantly stronger GPU, as the data shows the CPU is not the limiting factor.