Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

78%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
291 FPS
Ultra 1080p Measured
218 FPS

1440p (2K / QHD)

Low 1440p Measured
264 FPS
Ultra 1440p Measured
197 FPS

4K (Ultra HD)

Low 4K Measured
220 FPS
Ultra 4K Measured
141 FPS
4.4ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 21,088
Graphics Card
Required 27,118
Your GPU 60,347

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 141 145 204 220
1440p QHD 197 200 241 264
1080p Full HD 218 225 267 291

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 225
1920x1080 Low 291
1920x1080 Medium 267
1920x1080 Ultra 218
2560x1440 High 200
2560x1440 Low 264
2560x1440 Medium 241
2560x1440 Ultra 197
3840x2160 High 145
3840x2160 Low 220
3840x2160 Medium 204
3840x2160 Ultra 141

Performance Analysis: Inside on Your System

The AMD Ryzen 5 5600G paired with the NVIDIA GeForce RTX 4090 delivers overwhelming performance in Inside, a 2016 Puzzle Platformer. Across all tested resolutions and presets, the measured frame rates are far above the 60 FPS playable threshold, making this combination effectively overkill for the game’s demands. The data indicates the system consistently delivers triple-digit average FPS, with the weakest result being 141.3 FPS at 4K Ultra settings.

Measured FPS Breakdown

The measured FPS data for this combo covers three resolutions and four quality presets, with average frame rates provided for each configuration. Min and max FPS values are not present in the dataset, so the analysis relies solely on average FPS figures.

At 3840x2160 (4K):

  • Low: 220.4 FPS average
  • Medium: 204.3 FPS average
  • High: 145.3 FPS average
  • Ultra: 141.3 FPS average

The 4K results show a clear hierarchy where lower presets yield higher frame rates. The gap between Low and High settings is substantial, with a 75.1 FPS difference. Interestingly, the step from Low to Medium costs 16.1 FPS, while the step from Medium to High costs 59 FPS, indicating that the High preset introduces a significant rendering load. The jump from High to Ultra is comparatively small at 4 FPS, suggesting the Ultra preset adds relatively little additional strain over High at this resolution.

At 2560x1440 (1440p):

  • Low: 263.7 FPS average
  • Medium: 241.4 FPS average
  • High: 199.5 FPS average
  • Ultra: 197.3 FPS average

The 1440p results follow a similar pattern but with higher absolute numbers. The spread between Low and Ultra is 66.4 FPS. The transition from Medium to High costs 41.9 FPS, which is the largest single-step drop in this resolution. The difference between High and Ultra narrows to just 2.2 FPS, reinforcing the observation that the Ultra preset is not substantially more demanding than High.

At 1920x1080 (1080p):

  • Low: 290.6 FPS average
  • Medium: 266.7 FPS average
  • High: 225.3 FPS average
  • Ultra: 218 FPS average

At 1080p, the system approaches the upper limits of what the hardware can deliver. The Low preset nearly reaches 300 FPS, and even the Ultra preset maintains 218 FPS. The cost of moving from Low to Medium is 23.9 FPS, while Medium to High costs 41.4 FPS, and High to Ultra costs only 7.3 FPS. The pattern across all resolutions is consistent: the High preset is the most expensive step in performance terms, while Ultra adds minimal additional cost.

Best Settings per Resolution

For each resolution, the most demanding preset that remains at or above 60 FPS is identified. In every case, the Ultra preset qualifies, meaning the system can run the game at maximum quality settings across all tested resolutions.

At 3840x2160: The best settings are Ultra, delivering an average of 141.3 FPS. This is more than double the 60 FPS threshold. The data shows that even the most demanding configuration at 4K leaves substantial headroom.

At 2560x1440: The best settings are Ultra, delivering an average of 197.3 FPS. This is over three times the playable threshold. The 1440p Ultra result is 56 FPS higher than the 4K Ultra result, showing the expected scaling when resolution drops.

At 1920x1080: The best settings are Ultra, delivering an average of 218 FPS. This is more than 3.6 times the playable threshold. The 1080p Ultra result is the highest Ultra-preset frame rate in the dataset, and it is 20.7 FPS higher than the 1440p Ultra result.

The conclusion is straightforward: at every resolution, the Ultra preset is not only playable but delivers frame rates that are multiples of the 60 FPS target. There is no resolution where the user must compromise on settings to achieve smooth gameplay.

CPU and GPU Roles

The data shows that this game is not heavily demanding on either component, but the scaling patterns across resolutions and presets reveal which component is more influential.

Resolution scaling: Comparing identical presets across resolutions shows the GPU’s role. At Ultra settings, the frame rate drops from 218 FPS at 1080p to 197.3 FPS at 1440p (a 20.7 FPS decrease) and then to 141.3 FPS at 4K (a 56 FPS decrease from 1440p). This substantial drop at 4K indicates that the GPU is the primary bottleneck at higher resolutions, as the rendering load increases with pixel count. The RTX 4090 handles this well, but the scaling clearly shows GPU-bound behavior at 4K.

Preset scaling: Comparing presets within a resolution shows the combined effect of CPU and GPU load. At 1080p, the difference between Low and Ultra is 72.6 FPS (290.6 down to 218). At 1440p, the same spread is 66.4 FPS, and at 4K it is 79.1 FPS. The consistency of this spread across resolutions suggests that preset changes primarily affect GPU workload, while the CPU maintains sufficient headroom to feed the GPU at all times.

CPU role: The Ryzen 5 5600G is a 6-core, 12-thread processor with a base clock of 3.90 GHz and a boost clock of 4.40 GHz. Its benchmark scores, such as a Cinebench R23 multi-core score of 10551 and a single-core score of 1409, indicate a capable processor. The fact that frame rates scale smoothly from 1080p to 4K without any anomalies suggests the CPU is not limiting performance at any resolution. Even at 1080p Low, where the GPU would be least taxed, the system reaches 290.6 FPS, implying the CPU can keep up with high frame-rate demands.

GPU role: The RTX 4090 is the dominant component in this pairing. Its benchmark scores, including a PassMark G3D score of 38194 and a Geekbench Vulkan score of 271631, place it in the 88th percentile of all GPUs. The frame rate drops at higher resolutions are consistent with GPU-bound rendering. The game’s 2016 release date means it does not leverage modern GPU features heavily, but the RTX 4090 still powers through all settings.

Overall balance: The data indicates that for Inside, the GPU is the determining factor for frame rates at all resolutions, while the CPU provides adequate support. The CPU’s percentile ranking of 74 among all CPUs and its nearest rival scores (such as the Intel Core i3-1220P at a 0.1% delta) confirm it is a mid-range processor. The GPU, by contrast, is a top-tier part. This imbalance is not an issue for this game, as the CPU never becomes a limiting factor.

The Verdict

The verdict is unambiguous: *this PC can run Inside at playable frame rates in every tested configuration.* The verdictByResolution data confirms that all four presets (Low, Medium, High, Ultra) are playable at all three resolutions (1080p, 1440p, 4K), with the 60 FPS threshold being exceeded by a wide margin.

At 3840x2160: The Ultra preset delivers 141.3 FPS, which is 81.3 FPS above the playable threshold. Even the most demanding setting at the highest resolution clears 60 FPS by more than double.

At 2560x1440: The Ultra preset delivers 197.3 FPS, which is 137.3 FPS above the threshold. The system could easily maintain smooth gameplay at 1440p with V-Sync enabled, as the frame rate is well above any refresh rate commonly used.

At 1920x1080: The Ultra preset delivers 218 FPS, which is 158 FPS above the threshold. This result is high enough to take advantage of fast refresh rate displays, such as 144 Hz or 165 Hz panels, without any settings compromises.

The data shows no configuration falls below 141.3 FPS, meaning the system has massive headroom for this title. Users can enable maximum settings at any resolution and expect a flawless experience. The only potential limitation would be display refresh rate, not the hardware.

FAQ

*Q: Can this system run Inside at 4K Ultra settings?*

A: Yes. The measured average FPS at 3840x2160 with Ultra settings is 141.3, which is well above the 60 FPS playable threshold.

*Q: What is the highest frame rate this combo achieves in Inside?*

A: The highest measured average FPS is 290.6 at 1920x1080 with Low settings. This is the maximum value in the dataset.

Q: How much performance is lost when moving from 1080p to 4K at Ultra settings?

A: At Ultra settings, the average FPS drops from 218 at 1920x1080 to 141.3 at 3840x2160, a decrease of 76.7 FPS. This represents a 35.2% reduction in frame rate.

Q: Is the Ryzen 5 5600G a bottleneck for the RTX 4090 in this game?

A: The data does not indicate a CPU bottleneck. Frame rates scale cleanly with resolution changes, and the CPU’s benchmark scores (including a Cinebench R23 multi-core score of 10551) suggest it can keep pace with the GPU in this title.

Q: Which preset offers the best balance of quality and performance at 1440p?

A: The Ultra preset at 2560x1440 delivers 197.3 FPS, which is the highest quality setting available. Since it exceeds 60 FPS by a wide margin, there is no reason to drop below Ultra at this resolution.

*Q: How does this combo rank against other tested combinations for Inside?*

A: The combo ranks 745 out of 3716 tested combos for this game, placing it in the top 20% of all configurations in the database.

How This Combo Ranks

The comboRankInGame places this pairing at rank 745 out of 3716 combos tested for Inside. This ranking is in the upper quintile of all tested configurations, reflecting the strong performance of the RTX 4090. The rank is likely lower than the GPU’s individual percentile (88th for all GPUs) because the CPU is a mid-range part with a 74th percentile ranking among all CPUs.

The CPU’s nearest rivals help contextualize its position. The AMD Ryzen 5 5600G has an average benchmark score of 21088. Its closest competitor, the Intel Core i3-1220P, scores 21066, a delta of 0.1% (meaning the Ryzen is 0.1% faster). The Intel Core Ultra 7 256V scores 21112, a delta of -0.1%, indicating the Ryzen is 0.1% slower. The AMD Ryzen 5 7530U scores 21133, a delta of -0.2%, and the Intel Core Ultra 7 155U scores 21174, a delta of -0.4%. These small deltas show the CPU is tightly grouped with several other mid-range processors, none of which deviate by more than 0.4% from its average score.

The GPU’s nearest rivals show a similar clustering. The RTX 4090 has an average benchmark score of 60347. The Intel Arc Pro A60 scores 60326, a delta of 0%, meaning they are effectively tied. The AMD Radeon Pro Vega 48 scores 60140, a delta of 0.3% (RTX 4090 is 0.3% faster). The AMD Radeon Pro W6600M scores 61896, a delta of -2.5% (RTX 4090 is 2.5% slower), and the AMD Radeon PRO V710 scores 58657, a delta of 2.9% (RTX 4090 is 2.9% faster). This indicates the GPU is comparable to a small set of professional-grade cards, though its actual gaming performance far exceeds what Inside requires.

The combination of a 74th-percentile CPU and an 88th-percentile GPU results in a system that is far more capable than necessary for Inside. The rank of 745 out of 3716 reflects that many higher-end combos exist, but for this specific game, the practical difference is negligible because all configurations clear the playable threshold with massive headroom. The ranking confirms the GPU’s dominance, while the CPU’s modest position does not hinder the game’s performance.