Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

69%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
289 FPS
Ultra 1080p Measured
209 FPS

1440p (2K / QHD)

Low 1440p Measured
264 FPS
Ultra 1440p Measured
150 FPS

4K (Ultra HD)

Low 4K Measured
199 FPS
Ultra 4K Measured
95 FPS
4.5ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 21,088
Graphics Card
Required 27,118
Your GPU 23,172

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 95 99 156 199
1440p QHD 150 157 244 264
1080p Full HD 209 220 272 289

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 220
1920x1080 Low 289
1920x1080 Medium 272
1920x1080 Ultra 209
2560x1440 High 157
2560x1440 Low 264
2560x1440 Medium 244
2560x1440 Ultra 150
3840x2160 High 99
3840x2160 Low 199
3840x2160 Medium 156
3840x2160 Ultra 95

Performance Analysis: Inside on Your System

The AMD Ryzen 5 5600G and NVIDIA GeForce RTX 3080 combination delivers overwhelming performance in Inside, a puzzle platformer with modest graphical demands. The measured data shows every preset at every resolution comfortably exceeds the 60 FPS playability threshold, with the RTX 3080 providing headroom for maximum settings across the board.

Best Settings per Resolution

At 3840x2160, the Ultra preset is the most demanding option that still maintains smooth performance, averaging 95.2 FPS. This is the highest quality setting available, and the fact it clears 60 FPS by a substantial margin means 4K users can max out the game without compromise. The High preset runs at 98.5 FPS, Medium at 156.3 FPS, and Low at 198.8 FPS, but none of these are necessary for playability when Ultra already delivers near-100 FPS.

At 2560x1440, Ultra again is the best setting, pushing the average to 149.8 FPS. The gap between Ultra and the next preset down (High at 156.6 FPS) is just 6.8 FPS, showing that the GPU is not strained by this resolution. Medium runs at 243.5 FPS and Low at 264 FPS, but the Ultra preset's near-150 FPS average makes any lower setting purely optional for competitive play.

At 1920x1080, the Ultra preset achieves 209.1 FPS, which is more than triple the 60 FPS threshold. High runs at 219.6 FPS, Medium at 271.7 FPS, and Low at 288.8 FPS. For a 60 Hz or even 144 Hz display, every setting is playable, but Ultra is the clear recommendation given the massive performance headroom. The data indicates that this combo is so fast at 1080p that the game's frame rate is likely limited by other factors such as CPU draw-call overhead or engine frame pacing, not GPU capability.

How This Combo Ranks

The combination ranks 1137th out of 3716 tested combos in Inside, placing it in the top 30.6% of all systems evaluated. This percentile position is interesting because the raw FPS numbers are extraordinarily high — the 4K Ultra average of 95.2 FPS would be considered excellent for any modern title. The rank reflects that many other combos also achieve very high frame rates in this lightweight game, so the absolute position is less about raw capability and more about how many systems can push past similar thresholds. The RTX 3080 sits at the 68th percentile among all GPUs, while the Ryzen 5 5600G is at the 74th percentile among CPUs, so both components are upper-midrange performers in their respective pools. The combo's in-game rank being lower than either component's individual percentile suggests that Inside is not particularly demanding, allowing a wide range of hardware to hit similar frame rates.

Measured FPS Breakdown

At 1920x1080, the frame rates are remarkably consistent across settings. Low averages 288.8 FPS, Medium 271.7 FPS, High 219.6 FPS, and Ultra 209.1 FPS. The spread from Low to Ultra is 79.7 FPS, indicating that the most demanding preset costs about 27.6% of the frame rate relative to the least demanding. The step from Medium to High is the largest single drop at 52.1 FPS, while the High to Ultra drop is just 10.5 FPS.

At 2560x1440, Low averages 264 FPS, Medium 243.5 FPS, High 156.6 FPS, and Ultra 149.8 FPS. The jump from Medium to High is substantial at 86.9 FPS, suggesting that the High preset enables effects that are significantly more GPU-intensive. The Ultra preset is only 6.8 FPS slower than High, making the top two settings nearly equivalent in performance impact.

At 3840x2160, Low averages 198.8 FPS, Medium 156.3 FPS, High 98.5 FPS, and Ultra 95.2 FPS. The Medium to High drop is 57.8 FPS, again the largest single step. The High to Ultra difference is just 3.3 FPS, reinforcing that Ultra is nearly free relative to High. The resolution scaling from 1080p to 1440p costs roughly 8.7% of the frame rate at Ultra (from 209.1 to 149.8 FPS), while going from 1440p to 4K costs another 36.4% (from 149.8 to 95.2 FPS). This non-linear scaling is typical, as 4K has approximately 2.25 times the pixel count of 1440p.

FAQ

*Q: Can this PC run Inside at 4K resolution?*

A: Yes, all four presets average above 60 FPS at 3840x2160. The Ultra preset averages 95.2 FPS, which is 58.7% above the playability threshold.

Q: What is the best settings preset for 1440p?

A: The Ultra preset is recommended, averaging 149.8 FPS. It is only 6.8 FPS slower than High, making it the obvious choice for maximizing visual quality without meaningful performance loss.

Q: How much performance does the Ultra preset cost compared to Low at 1080p?

A: At 1920x1080, Low averages 288.8 FPS while Ultra averages 209.1 FPS. The difference is 79.7 FPS, meaning Ultra retains 72.4% of the Low preset's frame rate.

Q: Is the RTX 3080 or the Ryzen 5 5600G the limiting factor in this game?

A: The data shows that even at 4K Ultra, the combo averages 95.2 FPS, which suggests neither component is heavily stressed. The CPU's 74th percentile ranking and the GPU's 68th percentile ranking both indicate adequate capability for this title.

Q: Does the frame rate at 1080p suggest a CPU bottleneck?

A: The 1080p Ultra average of 209.1 FPS is extremely high, and the small 10.5 FPS difference between High and Ultra at that resolution suggests the GPU is not the primary constraint. A CPU with a lower single-thread score might limit frame rates further, but this combo shows no such limitation.

Q: What is the playability threshold and how far above it does this system run?

A: The playable threshold is 60 FPS. At 4K Ultra, the system runs 58.7% above this threshold; at 1440p Ultra, it runs 149.7% above; and at 1080p Ultra, it runs 248.5% above.

CPU and GPU Roles

The scaling between resolutions and presets reveals which component dominates in Inside. At 1080p, the difference between Low and Ultra is 79.7 FPS, but the difference between 1080p Ultra and 1440p Ultra is 59.3 FPS. This indicates that both resolution and settings have similar impacts on frame rate at lower resolutions. However, the GPU's role becomes more pronounced as resolution increases: the 1440p to 4K Ultra drop is 54.6 FPS, which is nearly as large as the entire 1080p-to-1440p drop, even though 4K has more than twice the pixels of 1440p.

The CPU's influence is most visible at 1080p, where the Ultra preset still averages over 200 FPS. At such high frame rates, the CPU must process draw calls and game logic quickly enough to feed the GPU. The Ryzen 5 5600G's 6-core, 12-thread configuration with a 4.40 GHz boost clock is sufficient for this task, as evidenced by the 209.1 FPS Ultra result. At 4K, the GPU becomes the clear bottleneck, as the pixel workload increases dramatically while the CPU's logical workload remains roughly constant. The fact that 4K Ultra still averages 95.2 FPS shows that the RTX 3080's 8704 shading units and 760.3 GB/s memory bandwidth are more than enough for this game's visual complexity.

The preset scaling provides another clue: the Medium-to-High transition causes the largest frame rate drop at every resolution (52.1 FPS at 1080p, 86.9 FPS at 1440p, 57.8 FPS at 4K). This suggests the High preset enables a specific rendering feature that is disproportionately expensive on the GPU. Since the drop scales with resolution, this feature is likely resolution-dependent, such as higher-resolution shadow maps or screen-space effects that cost more pixels at higher resolutions.

The Verdict

This PC can run Inside with maximum settings at every resolution tested. The verdict data confirms that all four presets (Low, Medium, High, Ultra) are playable at 3840x2160, 2560x1440, and 1920x1080. The best settings at each resolution are always Ultra, with average frame rates of 95.2 FPS at 4K, 149.8 FPS at 1440p, and 209.1 FPS at 1080p. The minimum threshold is 60 FPS, and this system exceeds it by 58.7% at the most demanding configuration (4K Ultra). No compromises are necessary — users can enable the highest preset and still have substantial headroom for smooth gameplay. The RTX 3080's 10 GB GDDR6X memory and 320-bit bus provide ample bandwidth for 4K textures, while the Ryzen 5 5600G's Zen 3 architecture delivers enough single-thread performance to avoid bottlenecking at even the highest frame rates. This combination is effectively overkill for Inside, making it an ideal system for players who want guaranteed maximum settings with no frame rate concerns.