Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

65%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
240 FPS
Ultra 1080p Measured
114 FPS

1440p (2K / QHD)

Low 1440p Measured
172 FPS
Ultra 1440p Measured
82 FPS

4K (Ultra HD)

Low 4K Measured
108 FPS
Ultra 4K Measured
52 FPS
8.3ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 21,088
Graphics Card
Required 27,118
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 54 87 108
1440p QHD 82 86 138 172
1080p Full HD 114 120 192 240

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 120
1920x1080 Low 240
1920x1080 Medium 192
1920x1080 Ultra 114
2560x1440 High 86
2560x1440 Low 172
2560x1440 Medium 138
2560x1440 Ultra 82
3840x2160 High 54
3840x2160 Low 108
3840x2160 Medium 87
3840x2160 Ultra 52

Performance Analysis: Inside on Your System

Inside is a 2016 puzzle platformer that is remarkably undemanding by modern standards, and the combination of an AMD Ryzen 5 5600G and Intel Arc B570 proves to be overwhelmingly capable at every resolution tested. The data shows a system that never struggles to hit fluid frame rates, with the only meaningful compromise appearing at 4K when aiming for the absolute maximum visual quality. This pairing sits in the 74th percentile for CPUs and the 65th percentile for GPUs, which aligns perfectly with the measured results: a machine that is far more than adequate for this title.

Best Settings per Resolution

At 3840x2160, the most demanding preset that maintains an average of at least 60 FPS is Medium, which delivers an average of 87 FPS. The High preset drops to 54 FPS on average, falling below the 60 FPS playability threshold, while Ultra trails at 52 FPS. Low settings push the average to 108 FPS, but Medium offers the best balance of visual fidelity and performance for 4K gaming.

Moving down to 2560x1440, the system stretches its legs considerably. Every single preset — Low, Medium, High, and Ultra — clears the 60 FPS bar with room to spare. The most demanding option, Ultra, still produces a comfortable average of 82 FPS. This means players can max out the game at 1440p without any concern for frame rate drops. Medium runs at 138 FPS, High at 86 FPS, and Low at a blistering 172 FPS.

At 1920x1080, the story is even more decisive. All four presets remain well above 60 FPS, with Ultra achieving an average of 114 FPS. This is the resolution where the hardware simply dominates the game. Medium hits 192 FPS, High reaches 120 FPS, and Low tops out at 240 FPS. For a 1080p panel, there is no reason to ever dial down from Ultra, as the system has massive headroom even at the highest quality settings.

CPU and GPU Roles

The benchmark data reveals a clear pattern: this game is far more sensitive to resolution scaling than to preset complexity, which suggests the GPU is the primary bottleneck at higher resolutions. Consider the 1080p to 4K transition at Medium settings: the average frame rate drops from 192 FPS at 1920x1080 to 138 FPS at 2560x1440, and finally to 87 FPS at 3840x2160. That is a 55% reduction in frame rate from 1080p to 4K, a scaling curve that points directly at the Intel Arc B570's rendering limits as pixel count increases.

At 1080p, the CPU's role becomes more pronounced. The Ryzen 5 5600G, with its 6 cores and 12 threads, has more than enough headroom for a puzzle platformer. The gap between Low (240 FPS) and Ultra (114 FPS) at 1080p is 126 FPS, which is substantial but still indicates that even the most demanding settings leave the CPU far from maxed out. The fact that Ultra at 1080p (114 FPS) is faster than Medium at 4K (87 FPS) reinforces that the GPU is doing the heavy lifting when resolution climbs.

At 2560x1440, the balance shifts slightly. The delta between Low (172 FPS) and Ultra (82 FPS) is 90 FPS, which is proportionally smaller than at 1080p. This suggests that as resolution increases, the GPU becomes the limiting factor more quickly, while the CPU's influence on frame rate diminishes. The Ultra preset at 1440p (82 FPS) is nearly identical to the Medium preset at 4K (87 FPS), demonstrating that the GPU's workload is the dominant variable across these configurations.

Measured FPS Breakdown

3840x2160 (4K): The Ultra preset delivers an average of 52 FPS, which is unplayable by the 60 FPS standard. High improves to 54 FPS, still short of the target. Medium breaks through with an average of 87 FPS, with a minimum of 74 FPS and a maximum of 100 FPS. Low is the fastest option at 108 FPS, though it lacks the visual polish of Medium.

2560x1440 (1440p): Ultra runs at an average of 82 FPS, comfortably above the threshold. High averages 86 FPS. Medium delivers 138 FPS on average, with a minimum of 117 FPS and a maximum of 159 FPS. Low is exceptionally fast at 172 FPS. Every preset here is playable, and even the minimum frame rates for Medium stay well above 60 FPS.

1920x1080 (1080p): Ultra achieves 114 FPS on average, making it the best-looking playable option. High runs at 120 FPS. Medium averages 192 FPS, with a minimum of 163 FPS and a maximum of 221 FPS. Low hits 240 FPS, which is likely at or near the refresh rate limit of most monitors. The frame time consistency at Medium, with its tight min/max range, indicates stable performance throughout.

FAQ

Q: Can this PC run Inside at 4K with max settings?

A: No. At 3840x2160 with Ultra settings, the average frame rate is 52 FPS, which falls below the 60 FPS playability threshold. High settings are also insufficient at 54 FPS. Medium is the highest playable preset at 4K, averaging 87 FPS.

Q: What is the best preset for 1440p gaming?

A: The data shows that Ultra at 2560x1440 averages 82 FPS, which clears the 60 FPS bar. Since all four presets at this resolution are playable, Ultra is the recommended choice for maximum visual quality without sacrificing smoothness.

Q: How does the frame rate scale from 1080p to 4K?

A: At Medium settings, the average frame rate drops from 192 FPS at 1920x1080 to 138 FPS at 2560x1440, and then to 87 FPS at 3840x2160. This represents a 55% reduction from 1080p to 4K, indicating that the GPU is the primary performance limiter at higher resolutions.

Q: Is the Ryzen 5 5600G a bottleneck for this game?

A: Based on the benchmark results, no. The CPU's multi-threaded score of 10551 in Cinebench R23 and its 74th percentile ranking among all CPUs suggest ample processing power. The frame rates at 1080p, where CPU load is typically highest, reach up to 240 FPS on Low settings, indicating the processor is not limiting performance.

Q: What are the minimum frame rates like at playable settings?

A: For the playable presets, the only recorded minimums are for Medium settings. At 4K, the minimum is 74 FPS; at 1440p, it is 117 FPS; and at 1080p, it is 163 FPS. All of these are comfortably above the 60 FPS threshold, suggesting smooth frame pacing.

Q: How does this system compare to other hardware in the database?

A: The Intel Arc B570 has an average benchmark score of 20556, placing it in the 65th percentile of all GPUs. Its nearest rival, the Intel Arc A750, scores 20582, a difference of just -0.1%. The CPU, with an average score of 21088, is similarly matched with the Intel Core i3-1220P, which scores 21066 (a 0.1% delta).

Similar Performance Alternatives

For the CPU, the AMD Ryzen 5 5600G's nearest rivals deliver nearly identical average benchmark scores. The Intel Core i3-1220P scores 21066, which is just 0.1% lower than the Ryzen's 21088. The Intel Core Ultra 7 256V comes in at 21112, a -0.1% difference. The AMD Ryzen 5 7530U scores 21133 (-0.2%), and the Intel Core Ultra 7 155U scores 21174 (-0.4%). In practical terms, any of these processors would produce near-identical frame rates in Inside, as the game is far more GPU-bound at higher resolutions.

On the GPU side, the Intel Arc B570's average score of 20556 is closely matched by several rivals. The NVIDIA GeForce RTX 3070 Mobile scores 20534 (0.1% higher), while the Intel Arc A750 scores 20582 (-0.1%). The NVIDIA Quadro M4000M scores 20480 (0.4%), and the AMD Radeon R9 M390X scores 20662 (-0.5%). These deltas are all within a fraction of a percent, meaning any of these GPUs would deliver essentially the same performance in this title. The Arc A750, in particular, is a direct desktop counterpart that would mirror the B570's results across all resolutions and presets.

The Verdict

Yes, this PC can run Inside, and it does so with exceptional ease. According to the verdict by resolution, at 1920x1080 all four presets are playable, with Ultra averaging 114 FPS — the best choice for visual fidelity. At 2560x1440, every preset also clears the 60 FPS bar, and Ultra runs at 82 FPS, making it the recommended setting for high-refresh-rate 1440p displays. At 3840x2160, the system is limited to Low (108 FPS) and Medium (87 FPS) presets, with Medium being the optimal pick since it maintains a 60+ FPS average while offering better visual quality. The only configuration to avoid is Ultra at 4K, which dips to 52 FPS and fails to meet the playability threshold. Overall, this hardware combination is more than sufficient for Inside, delivering smooth, responsive gameplay across nearly every possible setting and resolution.