Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

31%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
156 FPS
Ultra 1080p Measured
74 FPS

1440p (2K / QHD)

Low 1440p Measured
112 FPS
Ultra 1440p Measured
53 FPS

4K (Ultra HD)

Low 4K Measured
70 FPS
Ultra 4K Measured
34 FPS
12.8ms Frame Time
19ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 21,088
Graphics Card
Required 27,118
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 35 56 70
1440p QHD 53 56 90 112
1080p Full HD 74 78 125 156

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 78
1920x1080 Low 156
1920x1080 Medium 125
1920x1080 Ultra 74
2560x1440 High 56
2560x1440 Low 112
2560x1440 Medium 90
2560x1440 Ultra 53
3840x2160 High 35
3840x2160 Low 70
3840x2160 Medium 56
3840x2160 Ultra 34

Performance Analysis: Inside on Your System

The AMD Ryzen 5 5600G paired with the Intel Arc B390 presents a unique performance profile for _Inside_, a puzzle platformer from 2016. The recorded data shows that this combination is heavily dependent on resolution and graphical presets to maintain smooth gameplay. The Arc B390, operating as an integrated GPU with system-shared memory, shows its limitations at higher resolutions, while the Ryzen 5 5600G provides ample processing headroom. This analysis breaks down the exact frame rates, the scaling between settings, and where this combo stands among thousands of other tested configurations.

Best Settings per Resolution

At 1920x1080, the database shows that every preset clears the 60 FPS playability threshold. The Ultra preset, which is the most demanding available, delivers an average of 74 FPS. This makes 1080p Ultra the optimal choice for visual fidelity without sacrificing smoothness. The High preset offers 78 FPS, Medium hits 125 FPS, and Low reaches 156 FPS, but since Ultra remains comfortably above 60 FPS, there is no reason to drop below it at this resolution.

Moving to 2560x1440, the most demanding preset that maintains at least 60 FPS is Medium. The recorded average at Medium is 90 FPS, with a minimum of 76 FPS and a maximum of 103 FPS. The High preset drops to an average of 56 FPS, which falls below the playable threshold, and Ultra averages 53 FPS. Low runs at 112 FPS, but Medium provides substantially better visual quality while still offering a significant margin above 60 FPS. Therefore, 1440p Medium is the recommended setting.

At 3840x2160, the situation becomes more restrictive. The only preset that stays at or above 60 FPS is Low, which averages 70 FPS. Medium drops to 56 FPS with a minimum of 48 FPS, High averages 35 FPS, and Ultra averages 34 FPS. For 4K gameplay, users must accept Low settings to achieve a playable frame rate. The jump from 1440p to 4K is punishing for this integrated GPU, and the data confirms that High and Ultra are not viable options at this resolution.

CPU and GPU Roles

The performance scaling across resolutions reveals that the GPU is the dominant bottleneck for this game. At 1080p Low, the combo produces 156 FPS, but at 4K Low, it drops to 70 FPS. This 122% reduction in frame rate when moving from 1080p to 4K at the same preset indicates that the Intel Arc B390 is being saturated by the increased pixel count. The CPU, while not the limiting factor here, still needs to feed the GPU, and the Ryzen 5 5600G with its 6 cores and 12 threads provides sufficient headroom even at lower resolutions.

The CPU's role becomes more apparent when examining the preset scaling at a fixed resolution. At 1080p, moving from Low to Ultra reduces the average FPS from 156 to 74, a 52% drop. This is primarily a GPU workload increase, as higher presets introduce more complex shading and effects. The CPU benchmark scores, such as a Cinebench R23 multicore score of 10551 and a single-core score of 1409, indicate that the processor can handle the game's logic and draw calls without breaking a sweat. The Geekbench multicore score of 8428 and single-core score of 1801 further support this.

The Arc B390's integrated nature means it shares system memory, and its performance profile is closer to entry-level discrete GPUs. Its 3DMark Steel Nomad DX12 score of 1482 places it in the 9th percentile of all GPUs, which explains why higher resolutions and presets cause such steep frame rate declines. The GPU's boost clock of 2500 MHz and FP32 throughput of 7.680 TFLOPS are not enough to sustain high frame rates at 4K, but they are adequate for 1080p and 1440p at moderate settings. In contrast, the CPU's percentile rank of 74th among all processors shows it is a mid-range part that can keep pace, but the GPU is clearly the limiting factor in this pairing.

Measured FPS Breakdown

The complete dataset provides a clear picture of performance at each resolution and preset. At 1920x1080, Low settings produce an average of 156 FPS with no recorded minimum or maximum values. Medium settings average 125 FPS, with a minimum of 106 FPS and a maximum of 144 FPS. High settings average 78 FPS, and Ultra settings average 74 FPS. All of these are well above the 60 FPS playable threshold, and even the minimum recorded value at Medium (106 FPS) is far above what is needed for smooth gameplay.

At 2560x1440, the frame rates begin to drop noticeably. Low settings average 112 FPS, which is still very high. Medium settings average 90 FPS, with a minimum of 76 FPS and a maximum of 103 FPS. High settings fall to an average of 56 FPS, which just misses the 60 FPS threshold. Ultra settings average 53 FPS. The gap between Medium and High is 34 FPS, showing that the High preset introduces a significant additional load on the GPU.

At 3840x2160, the numbers show a steep decline. Low settings average 70 FPS, barely clearing the threshold. Medium settings average 56 FPS, with a minimum of 48 FPS and a maximum of 65 FPS, indicating inconsistent performance that can dip below playable levels. High settings average 35 FPS, and Ultra settings average 34 FPS, both of which are far too slow for any practical use. The difference between 1080p Low and 4K Low is 86 FPS, which highlights the extreme cost of rendering at 4K on this hardware.

How This Combo Ranks

In the database of tested combinations, this specific pairing ranks 3296 out of 3716 total combos for _Inside_. This places it in the bottom 11.3% of all systems tested, which is consistent with the GPU's low performance percentile. The Intel Arc B390 sits in the 9th percentile of all GPUs, and while the CPU is in the 74th percentile, the overall combo is dragged down by the graphics solution.

The rank suggests that most other hardware combinations will deliver higher frame rates in this game. The integrated GPU's system-shared memory and IGP bus interface limit its bandwidth, and the 3DMark score of 1482 confirms that it competes with very old or low-end discrete GPUs. For a game like _Inside_, which is not graphically demanding by modern standards, this rank indicates that the combo is only suitable for lower resolutions and presets. The CPU's strong benchmark scores, including a Passmark multithread score of 19717 and a single-thread score of 3177, do not compensate for the GPU's weakness in this title.

Similar Performance Alternatives

Looking at the nearest rivals for the CPU, the AMD Ryzen 5 5600G is closely matched by several other processors. The Intel Core i3-1220P has an average score of 21066, which is 0.1% lower than the Ryzen's 21088. The Intel Core Ultra 7 256V scores 21112, 0.1% higher. The AMD Ryzen 5 7530U scores 21133, 0.2% higher, and the Intel Core Ultra 7 155U scores 21174, 0.4% higher. These differences are negligible, meaning that swapping the CPU for any of these would result in virtually identical CPU-bound performance in _Inside_.

For the GPU, the Intel Arc B390's nearest rivals are all older NVIDIA parts. The NVIDIA GeForce GT 520MX has an average score of 1463, which is 1.3% lower than the Arc's 1482. The NVIDIA GeForce 800M scores 1460, 1.5% lower. The NVIDIA GeForce GT 625 OEM scores 1446, 2.5% lower, and the NVIDIA GeForce GT 710 scores 1443, 2.7% lower. These deltas are small, so any of these GPUs would produce similar frame rates in _Inside_. However, the Arc B390 does have access to newer API features like DirectX 12 Ultimate and Vulkan 1.4, even if the raw performance is comparable to these legacy parts.

The Verdict

This PC can run _Inside_, but only under specific conditions. At 1920x1080, the system is fully playable at every preset, with Ultra delivering 74 FPS on average. This is the ideal resolution for this combo, as it provides the best visual quality while maintaining a comfortable margin above the 60 FPS threshold. The database confirms that 1080p Ultra is the recommended configuration.

At 2560x1440, the system is playable at Low and Medium settings. Medium averages 90 FPS with a minimum of 76 FPS, which is solid, but High and Ultra fall below 60 FPS. Users with 1440p monitors should stick to Medium for the best experience, as it offers a significant visual upgrade over Low while keeping frame rates high.

At 3840x2160, only Low settings are playable, averaging 70 FPS. Medium dips to 56 FPS with a minimum of 48 FPS, which would cause noticeable stuttering. High and Ultra are not viable at 34-35 FPS. For 4K displays, the system is technically capable of running the game, but the visual compromises required make it a less attractive option. Overall, the data indicates that this combo is best suited for 1080p gaming, with 1440p Medium as a secondary option, and 4K only at the lowest settings.