Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 149 | 151 | 182 | 197 |
| 1440p QHD | 174 | 177 | 212 | 230 |
| 1080p Full HD | 194 | 197 | 237 | 257 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Measured FPS Breakdown
The measured FPS data for Inside on this AMD Ryzen 5 5600F + NVIDIA GeForce RTX 5090 D combination shows a game that is decisively CPU-bound at lower resolutions, with the GPU’s massive headroom becoming increasingly relevant only as resolution climbs. At 1920x1080, the Low preset delivers an average of 257 FPS, which is the highest raw number recorded across the entire test matrix. Medium at 1080p drops to 237 FPS average, with a minimum of 201 FPS and a maximum of 272 FPS — the only preset at any resolution where min/max data was captured. High at 1080p sits at 197 FPS, while Ultra trails slightly at 194 FPS. The spread between Low and Ultra at 1080p is 63 FPS, which is substantial but not proportional to the visual cost typically associated with those preset levels.
Moving to 2560x1440, the pattern holds but with a tighter band. Low averages 230 FPS, Medium 212 FPS, High 177 FPS, and Ultra 174 FPS. The delta between Low and Ultra shrinks to 56 FPS, indicating that the CPU is beginning to feel the added pixel workload, though the RTX 5090 D is far from strained. The Medium preset at 1440p recorded a minimum of 180 FPS and a maximum of 244 FPS, showing frame delivery remains consistent even when resolution increases. At 3840x2160, the numbers compress further: Low averages 197 FPS, Medium 182 FPS, High 151 FPS, and Ultra 149 FPS. The Low-to-Ultra gap narrows to 48 FPS, and the Medium preset at 4K shows a minimum of 154 FPS and a maximum of 209 FPS. Every preset at every resolution clears the 60 FPS playable threshold by a wide margin, with the lowest recorded average being 149 FPS at 4K Ultra.
Best Settings per Resolution
The data indicates that this combination can run Inside at the highest visual preset at all three tested resolutions while maintaining frame rates far above the 60 FPS playable threshold. At 1920x1080, the Ultra preset averages 194 FPS, making it the clear choice for maximum visual fidelity without any performance compromise. At 2560x1440, Ultra averages 174 FPS, still leaving enormous headroom above the playable threshold. At 3840x2160, Ultra averages 149 FPS, which is the most demanding configuration tested and yet remains comfortably above 60 FPS.
For each resolution, the verdict is the same: the most demanding preset available, Ultra, is also the best settings choice. There is no scenario where dropping to High, Medium, or Low would be necessary to achieve playable frame rates. The data shows that even at 4K Ultra, the system delivers nearly 2.5 times the playable threshold of 60 FPS. This is a game that places minimal stress on the RTX 5090 D, and the Ryzen 5 5600F is more than sufficient to feed the GPU at these frame rates. The recommendation across all resolutions is simply to enable Ultra and enjoy the game without further tuning.
CPU and GPU Roles
The scaling between resolutions and presets reveals which component governs performance in Inside. At 1920x1080, the difference between Low and Ultra is 63 FPS, and the absolute numbers are extremely high — 257 FPS at Low versus 194 FPS at Ultra. This pattern suggests that the CPU is the primary limiter at 1080p, because the GPU is capable of far higher frame rates than the CPU can generate, and the frame rate drop from Low to Ultra reflects the increased CPU work required by higher presets. The Ryzen 5 5600F, with its 6 cores and 12 threads, is doing the heavy lifting here.
At 2560x1440, the Low-to-Ultra delta narrows to 56 FPS, a modest reduction that indicates the GPU is starting to take on more of the workload as pixel count increases. The average frame rates at 1440p are lower than at 1080p across all presets, but the gap between presets remains wide, again pointing to CPU involvement in preset-related scene complexity. At 3840x2160, the Low-to-Ultra delta compresses to 48 FPS, and the overall frame rates drop more noticeably — Low falls from 257 FPS at 1080p to 197 FPS at 4K, a 23% reduction. This is where the GPU’s rendering load becomes significant enough to matter, though the RTX 5090 D still has ample headroom.
The data shows that Inside is a CPU-sensitive title at lower resolutions, with the Ryzen 5 5600F setting the ceiling, while at 4K the GPU begins to contribute more meaningfully to the performance envelope. However, even at 4K, the frame rates remain so high that neither component is truly stressed. The RTX 5090 D’s 32 GB of GDDR7 memory and 512-bit bus are effectively idle at these settings, and the CPU’s single-thread performance, reflected in its PassMark single-thread score of 2872, is more than adequate for this game’s physics and logic.
The Verdict
This PC can run Inside at every resolution and preset combination tested, with performance that far exceeds the 60 FPS playable threshold. The verdict by resolution is unequivocal: at 1920x1080, all four presets — Low, Medium, High, and Ultra — are playable, with the best settings being Ultra at 194 FPS average. At 2560x1440, the same holds: all presets clear 60 FPS, and Ultra at 174 FPS is the recommended configuration. At 3840x2160, again all presets are playable, and Ultra at 149 FPS is the top choice.
There is no scenario in the measured data where this combination drops below 149 FPS, which is more than double the playable threshold at 4K Ultra. The Ryzen 5 5600F, despite being a mid-range CPU with a 65 W TDP, pairs exceptionally well with the RTX 5090 D in this title because Inside is not a demanding game. The GPU’s percentile rank of 92 among all GPUs and the CPU’s percentile rank of 85 among all CPUs indicate both components are well above average, but the game itself does not require such hardware to run smoothly. The bottleneck, if any, is the CPU at 1080p, but that bottleneck manifests at 257 FPS, which is not a practical concern.
FAQ
Q: What is the highest average FPS recorded for this combo in Inside?
A: The highest average FPS is 257, achieved at 1920x1080 with the Low preset.
Q: Does this system maintain 60 FPS at 4K Ultra?
A: Yes, the 3840x2160 Ultra preset averages 149 FPS, which is well above the 60 FPS playable threshold.
Q: Which resolution shows the largest performance gap between Low and Ultra?
A: At 1920x1080, the gap is 63 FPS (257 FPS Low versus 194 FPS Ultra), the largest across all resolutions.
Q: What are the minimum and maximum FPS recorded at 2560x1440 Medium?
A: The minimum is 180 FPS and the maximum is 244 FPS, with an average of 212 FPS.
Q: Is the CPU or GPU more influential at 1080p in this game?
A: The data suggests the CPU is the primary limiter at 1080p, since frame rates are extremely high and vary significantly with preset level.
Q: How many total combos does this system rank among for Inside?
A: It ranks 1135 out of 3716 tested combos.
How This Combo Ranks
In the context of all tested hardware combinations for Inside, this AMD Ryzen 5 5600F + NVIDIA GeForce RTX 5090 D pairing holds a rank of 1135 out of 3716 combos. That places it in the upper-middle tier of all systems tested, which is notable because the RTX 5090 D is an exceptionally powerful GPU with a percentile rank of 92 among all GPUs, while the Ryzen 5 5600F sits at percentile 85 among all CPUs. The rank of 1135 reflects that Inside is not a title that rewards extreme GPU power; many combos with slower GPUs but faster CPUs may achieve similar or better frame rates because the game is CPU-bound at lower resolutions.
The combo’s rank is a function of the game’s modest requirements rather than a weakness in the hardware. Given that the playable threshold is 60 FPS and this system never drops below 149 FPS, the rank of 1135 does not indicate any practical limitation. It simply means that many other tested combinations also deliver high frame rates in this game. The data shows that the RTX 5090 D’s enormous compute resources — 104.8 TFLOPS FP32 and 21,760 shading units — are largely underutilized in Inside, and the Ryzen 5 5600F’s 6-core, 12-thread configuration with a 32 MB L3 cache is the more relevant component for this title.
Similar Performance Alternatives
The nearest rivals for the Ryzen 5 5600F, based on average benchmark scores, are the Intel Core Ultra 5 225 with an average score of 36938 and a deltaPct of 0, meaning it performs within a rounding error of the 5600F. The AMD Ryzen 5 5500X3D scores 37018, a deltaPct of -0.2, indicating slightly higher performance. The AMD Ryzen AI 7 PRO 450 scores 37093 (-0.4), and the Intel Core i9-12900T scores 37112 (-0.5). All four rivals are within 0.5% of the 5600F’s average score of 36945, so any of these CPUs would produce nearly identical frame rates in Inside, given the same GPU.
For the GPU, the nearest rivals to the RTX 5090 D are the AMD Radeon RX 6650M XT with an average score of 76904 and a deltaPct of 1.1, meaning the 5090 D is about 1.1% slower than that rival in aggregate benchmarks. The AMD Radeon RX 6850M XT scores 78940 with a deltaPct of -1.6, indicating the 5090 D is 1.6% faster. The NVIDIA Tesla P100 PCIe 12 GB scores 79396 (-2.1) and the Tesla P100 PCIe 16 GB scores 79605 (-2.4), both showing the 5090 D trailing by 2.1% and 2.4% respectively. These deltas are small enough that in a game like Inside, which is not GPU-bound at most resolutions, the choice among these GPUs would have negligible impact on measured FPS. The practical takeaway is that a system with a Ryzen 5 5600F paired with any of these rival GPUs would deliver essentially the same experience in Inside, all well above the 60 FPS threshold.