Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

99%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
257 FPS
Ultra 1080p Measured
194 FPS

1440p (2K / QHD)

Low 1440p Measured
230 FPS
Ultra 1440p Measured
174 FPS

4K (Ultra HD)

Low 4K Measured
197 FPS
Ultra 4K Measured
143 FPS
5.1ms Frame Time
8ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 36,945
Graphics Card
Required 27,118
Your GPU 79,842

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 143 150 182 197
1440p QHD 174 177 212 230
1080p Full HD 194 197 237 257

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 197
1920x1080 Low 257
1920x1080 Medium 237
1920x1080 Ultra 194
2560x1440 High 177
2560x1440 Low 230
2560x1440 Medium 212
2560x1440 Ultra 174
3840x2160 High 150
3840x2160 Low 197
3840x2160 Medium 182
3840x2160 Ultra 143

Performance Analysis: Inside on Your System

The AMD Ryzen 5 5600F and NVIDIA GeForce RTX 5090 combination delivers exceptionally high frame rates in Inside, a puzzle platformer from 2016. Measured data indicates that this hardware pairing is dramatically overqualified for the title, maintaining triple-digit FPS at every tested resolution and preset, with the most demanding settings still clearing the 60 FPS playability threshold by a wide margin.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, where the system achieves an average of 194 FPS. This is the highest quality setting available in the test suite, and it runs at more than triple the playable threshold. The Low preset reaches 257 FPS, Medium delivers 237 FPS, and High produces 197 FPS, but Ultra remains the optimal choice since it offers the maximum visual fidelity without sacrificing smoothness.

Moving to 2560x1440, the best settings are again Ultra, with an average of 174 FPS. The scaling from 1080p to 1440p costs only 20 FPS on the Ultra preset, indicating ample headroom. Medium runs at 212 FPS with a minimum of 180 FPS, while High reaches 177 FPS and Low tops out at 230 FPS. All presets clear the 60 FPS bar comfortably, but Ultra is the recommended setting for the highest image quality.

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, delivering an average of 143 FPS. This is the most significant test of the hardware, and the result shows that even 4K resolution with maximum settings leaves substantial performance reserves. High runs at 150 FPS, Medium at 182 FPS with a minimum of 154 FPS, and Low at 197 FPS. The Ultra preset at 143 FPS is more than double the 60 FPS threshold, making it the clear choice for 4K displays.

CPU and GPU Roles

The data reveals that the GPU is the dominant performance factor across all resolutions, but the CPU's role becomes slightly more pronounced as resolution decreases. At 3840x2160, the Ultra preset drops to 143 FPS from 150 FPS on High, a 7 FPS difference between the two most demanding settings. This small delta suggests that the RTX 5090 is the primary bottleneck, with the Ryzen 5 5600F providing consistent frame delivery without becoming a limiting factor.

At 2560x1440, the Ultra preset achieves 174 FPS compared to 177 FPS on High, a mere 3 FPS gap. The Medium preset delivers 212 FPS with a minimum of 180 FPS, showing that the GPU still has substantial headroom. The scaling from 1440p to 1080p on Ultra shows a 20 FPS increase, from 174 to 194 FPS, which is proportionally smaller than the GPU's raw capability would suggest if the CPU were not beginning to exert some influence.

At 1920x1080, the Ultra preset reaches 194 FPS, and the Low preset hits 257 FPS. The gap between Low and Ultra at 1080p is 63 FPS, compared to a 56 FPS gap at 1440p and a 54 FPS gap at 4K. This pattern indicates that while the GPU remains the primary driver, the CPU's 6-core, 12-thread configuration with a 4.00 GHz boost clock begins to matter more at lower resolutions where frame rates exceed 200 FPS. The Ryzen 5 5600F's PassMark single-thread score of 2872 and multithread score of 19236 place it in the 85th percentile among all CPUs, which is sufficient for this title's modest processing demands.

Similar Performance Alternatives

On the CPU side, the nearest rivals to the AMD Ryzen 5 5600F include the Intel Core Ultra 5 225, which has an identical average benchmark score of 36938 (0% delta), making it a direct performance equivalent. The AMD Ryzen 5 5500X3D scores 37018, a -0.2% delta, meaning it is essentially identical in average performance. The AMD Ryzen AI 7 PRO 450 achieves 37093 (-0.4%), and the Intel Core i9-12900T scores 37112 (-0.5%). All four alternatives fall within a 0.5% performance band, so any of them would produce nearly identical frame rates in Inside when paired with the RTX 5090.

For the GPU, the NVIDIA GeForce RTX 5090's nearest rivals are the NVIDIA Tesla P100 PCIe 16 GB, which scores 79605 (0.3% delta), and the NVIDIA Tesla P100 PCIe 12 GB at 79396 (0.6% delta). The AMD Radeon RX 6850M XT scores 78940 (1.1% delta) and sits slightly below, while the AMD Radeon Pro Vega 64X scores 80959 (-1.4% delta), performing marginally above. These are professional and mobile workstation parts rather than consumer gaming GPUs, but the benchmark data indicates they would deliver comparable frame rates in this game. Given that the RTX 5090's PassMark G3D score is 39650 and its 3DMark Steel Nomad DX12 score is 18355, its 92nd percentile ranking among all GPUs means any of these alternatives would still vastly exceed the requirements for Inside.

The Verdict

This PC can absolutely run Inside at every resolution and preset tested. The verdict by resolution confirms that all four settings — Low, Medium, High, and Ultra — are playable at 3840x2160, 2560x1440, and 1920x1080. At 4K Ultra, the system maintains an average of 143 FPS, which is more than double the 60 FPS playable threshold. The only preset with reported minimum FPS data, Medium at 3840x2160, shows a minimum of 154 FPS, indicating that even the worst-case frame delivery stays far above playability.

At 2560x1440, the Ultra preset averages 174 FPS, and the Medium preset's minimum of 180 FPS demonstrates exceptional consistency. The 1920x1080 results are even stronger, with the Ultra preset hitting 194 FPS and the Medium preset showing a minimum of 201 FPS against a maximum of 272 FPS. The combination of the Ryzen 5 5600F and RTX 5090 ranks 1141 out of 3716 tested combinations for this game, placing it in the top third of all hardware pairings, though the game's age and lightweight nature mean even mid-range systems would likely perform well.

Measured FPS Breakdown

At 1920x1080, the resolution with the highest frame rates, the Low preset averages 257 FPS. Medium delivers 237 FPS with a minimum of 201 FPS and a maximum of 272 FPS. High reaches 197 FPS, and Ultra drops slightly to 194 FPS. The difference between Low and Ultra is 63 FPS, showing that the game's settings have a measurable but not overwhelming impact on performance.

At 2560x1440, the Low preset averages 230 FPS. Medium produces 212 FPS with a minimum of 180 FPS and a maximum of 244 FPS. High runs at 177 FPS, and Ultra achieves 174 FPS. The gap between Low and Ultra narrows to 56 FPS at this resolution, indicating that the GPU handles the increased pixel count efficiently.

At 3840x2160, the Low preset reaches 197 FPS. Medium maintains 182 FPS with a minimum of 154 FPS and a maximum of 209 FPS. High averages 150 FPS, and Ultra delivers 143 FPS. The spread between Low and Ultra is 54 FPS at 4K, the smallest of the three resolutions. The Medium preset's minimum of 154 FPS is particularly notable because it exceeds the 4K Ultra average, showing that frame pacing remains stable even under load.

FAQ

*Q: Can this system run Inside at 4K with maximum settings?*

A: Yes. At 3840x2160 with Ultra settings, the measured average FPS is 143, which is more than double the 60 FPS playable threshold. High settings run at 150 FPS, Medium at 182 FPS, and Low at 197 FPS.

Q: What is the frame rate difference between Low and Ultra settings at 1080p?

A: At 1920x1080, the Low preset averages 257 FPS while Ultra averages 194 FPS, a difference of 63 FPS. The Medium preset sits between them at 237 FPS with a minimum of 201 FPS.

Q: Which component, CPU or GPU, has a larger impact on performance in this game?

A: The GPU is the primary performance driver across all resolutions. The RTX 5090's benchmark scores, including a PassMark G3D score of 39650 and a 3DMark Steel Nomad DX12 score of 18355, place it in the 92nd percentile among all GPUs. The CPU's influence becomes slightly more apparent at 1080p, where frame rates exceed 250 FPS on lower presets.

Q: How does the Ryzen 5 5600F compare to its closest rivals?

A: The Intel Core Ultra 5 225 matches it exactly with a 0% delta in average benchmark score. The AMD Ryzen 5 5500X3D is -0.2% different, the AMD Ryzen AI 7 PRO 450 is -0.4%, and the Intel Core i9-12900T is -0.5%. All four CPUs perform within a 0.5% band of the Ryzen 5 5600F.

Q: What are the minimum FPS values reported for this game?

A: Minimum FPS data is only available for the Medium preset at each resolution. At 1920x1080, the minimum is 201 FPS. At 2560x1440, it is 180 FPS. At 3840x2160, it is 154 FPS. All other presets only report average FPS, with no minimum or maximum values recorded.

Q: Is the RTX 5090 significantly faster than its nearest GPU rivals?

A: The nearest rivals to the RTX 5090, based on average benchmark scores, are the NVIDIA Tesla P100 PCIe 16 GB at 0.3% delta, the NVIDIA Tesla P100 PCIe 12 GB at 0.6% delta, and the AMD Radeon RX 6850M XT at 1.1% delta. The AMD Radeon Pro Vega 64X is -1.4% delta, meaning it scores slightly higher. All of these parts perform within a 1.5% range of each other, so none would produce meaningfully different frame rates in Inside.