Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 131 | 138 | 182 | 197 |
| 1440p QHD | 174 | 177 | 212 | 230 |
| 1080p Full HD | 194 | 197 | 237 | 257 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Can the AMD Ryzen 5 5600F paired with the NVIDIA GeForce RTX 5080 run the puzzle platformer Inside? Benchmark data indicates this combination delivers exceptionally high frame rates at all tested resolutions, with the RTX 5080 providing ample graphics horsepower and the Ryzen 5 5600F offering sufficient single-thread performance. The measured frames-per-second figures show that the combo maintains well above the 60 FPS playable threshold in every preset and resolution tested, making this a decisive yes.
FAQ
Q: Can this PC achieve 60 FPS at 4K Ultra settings?
A: Yes. The measured average frame rate at 3840x2160 with Ultra settings is 131 FPS, which is more than double the 60 FPS playable threshold.
Q: What is the best settings preset for 1440p?
A: The Ultra preset at 2560x1440 delivers an average of 174 FPS, making it the most demanding setting that remains well above the 60 FPS threshold.
Q: How does the Ryzen 5 5600F compare to its nearest rival in synthetic benchmarks?
A: The AMD Ryzen 5 5600F has an average benchmark score of 36945, which places it within 0.5% of the Intel Core Ultra 5 225 (36938) and the AMD Ryzen 5 5500X3D (37018), indicating effectively identical CPU-level performance for this workload.
Q: What is the GPU's percentile ranking among all tested graphics cards?
A: The NVIDIA GeForce RTX 5080 sits in the 87th percentile of all GPUs, with an average benchmark score of 56083. Its nearest rival, the AMD Radeon 8060S, scores 55757, a difference of 0.6%.
Q: Does the frame rate drop significantly when moving from 1080p to 4K?
A: At High settings, the average FPS falls from 197 at 1920x1080 to 138 at 3840x2160, a reduction of approximately 30% when quadrupling the pixel count, indicating a typical GPU-bound scaling curve.
Q: Is the minimum FPS ever below 60 FPS?
A: No. The only recorded minimum FPS values are 154 FPS at 4K Medium, 180 FPS at 1440p Medium, and 201 FPS at 1080p Medium, all far above the 60 FPS threshold.
CPU and GPU Roles
The benchmark results reveal a workload where the GPU is the primary performance driver, but the CPU still maintains a crucial baseline. At 1920x1080, the RTX 5080 produces 257 FPS on Low settings, which drops to 197 FPS on High. This 60 FPS gap between Low and High presets at 1080p demonstrates that the GPU is being exercised more heavily as visual fidelity increases, yet even the highest settings leave substantial headroom. The CPU's role is evident in the frame rate ceiling: the 5600F's single-thread score of 2872 in PassMark allows the combo to reach 257 FPS at Low settings, but the scaling from Low to Ultra at 1080p (257 to 194 FPS) shows that the graphics card is still the limiting factor when settings are increased.
Moving to 2560x1440, the resolution scaling begins to shift the balance. At Medium settings, the average FPS drops from 237 at 1080p to 212 at 1440p, a 25 FPS reduction. This 10.5% decline for a 77% increase in pixel count suggests that the GPU is still not fully saturated at this resolution, with the RTX 5080's 960.0 GB/s memory bandwidth and 56.28 TFLOPS FP32 throughput providing ample resources. The High preset at 1440p yields 177 FPS, which is only 20 FPS lower than the 197 FPS at 1080p High, reinforcing that the GPU handles the extra pixel load without significant strain.
At 3840x2160, the GPU's dominance becomes pronounced. The Low preset produces 197 FPS, identical to the 1080p High result, but the Ultra preset falls to 131 FPS. The delta between Low and Ultra at 4K is 66 FPS, compared to 63 FPS at 1080p, showing that the absolute performance spread remains consistent. However, the scaling from 1440p to 4K at Ultra settings (174 to 131 FPS) represents a 24.7% drop, which is more severe than the 1080p to 1440p drop of 10.3% (194 to 174 FPS). This pattern indicates that the RTX 5080 begins to encounter its limits at 4K Ultra, though it still maintains a 131 FPS average. The CPU's contribution is minimal here, as the 5600F's Zen 3 architecture with a 3.00 GHz base and 4.00 GHz boost clock is sufficient to feed the GPU at these frame rates, evidenced by the fact that even the lowest 4K result (131 FPS) does not appear to be CPU-bound.
Similar Performance Alternatives
For the CPU, the AMD Ryzen 5 5600F's nearest rivals in average benchmark score are clustered within a narrow band. The Intel Core Ultra 5 225 scores 36938, a delta of 0% from the 5600F's 36945, meaning users would see virtually identical CPU-bound performance in Inside. The AMD Ryzen 5 5500X3D is 0.2% faster with a score of 37018, while the AMD Ryzen AI 7 PRO 450 is 0.4% higher at 37093. The Intel Core i9-12900T trails by 0.5% with a score of 37112. These four alternatives represent essentially equivalent CPU performance for this game, as the benchmark scores differ by less than half a percent. Given that Inside is not a heavy multi-threaded workload, the 5600F's 12 threads and 32 MB shared L3 cache are more than adequate, and swapping to any of these rivals would not measurably change frame rates.
On the GPU side, the RTX 5080's nearest rivals show slightly larger deltas. The AMD Radeon 8060S scores 55757, which is 0.6% slower than the RTX 5080's 56083 average. The AMD Radeon RX 6750 GRE 12 GB is 0.7% slower at 55698, while the AMD Radeon Pro W5700X trails by 2.3% with a score of 54828. Interestingly, the AMD Radeon RX 9070 GRE scores 57367, which is 2.2% faster than the RTX 5080. In practice, these differences translate to frame-rate deltas of less than 3% in Inside, meaning a system with the RX 9070 GRE might see roughly 4-5 FPS higher averages at 4K Ultra (approximately 135-136 FPS versus 131), while the RX 6750 GRE would land around 130 FPS. None of these alternatives would change the fundamental verdict, as all would remain far above the 60 FPS threshold at every resolution and preset.
The Verdict
This PC can absolutely run Inside, and it does so with extraordinary headroom. The verdict by resolution confirms that all four settings presets — Low, Medium, High, and Ultra — are playable at every resolution from 1920x1080 through 3840x2160, with the 60 FPS playable threshold being exceeded by a wide margin in all cases. At 1080p, the combo achieves 194 FPS at Ultra settings, which is more than triple the playable threshold. At 1440p, the Ultra preset maintains 174 FPS, and even at 4K Ultra, the average of 131 FPS represents 2.2 times the minimum playable frame rate.
The data shows no scenario where this hardware struggles. The lowest recorded average across all tests is 131 FPS at 4K Ultra, and the lowest minimum FPS is 154 FPS at 4K Medium. This indicates that even in demanding scenes with complex lighting or physics, the frame rate never approaches the 60 FPS threshold. The RTX 5080's 16 GB of GDDR7 memory and 256-bit bus provide more than enough bandwidth for this game's modest texture and geometry requirements, while the 5600F's 6 cores and 12 threads are more than sufficient for the game's logic and physics updates. Players can expect a locked, smooth experience at any settings combination, with the only caveat being that the game is so light that the GPU will rarely be fully utilized, making this combination overkill for Inside specifically.
Best Settings per Resolution
At 1920x1080, the best preset is Ultra, which delivers an average of 194 FPS. This is the most demanding setting available, and it still runs at more than triple the playable threshold, so there is no reason to reduce quality. The Medium preset at 1080p achieves 237 FPS, with a minimum of 201 FPS and maximum of 272 FPS, but the Ultra preset's 194 FPS average is still far beyond what any display can currently refresh, making it the clear choice.
For 2560x1440, Ultra is again the best preset, producing an average of 174 FPS. The scaling from 1080p Ultra to 1440p Ultra results in a 20 FPS drop, but the absolute performance remains exceptionally high. The Medium preset at 1440p shows 212 FPS average with a range of 180 to 244 FPS, but the Ultra preset's 174 FPS is still 2.9 times the 60 FPS threshold, so the visual quality increase is worth the frame rate trade-off.
At 3840x2160, the Ultra preset yields 131 FPS, which is the lowest average in the entire measured dataset but still comfortably above the playable threshold. The High preset at 4K achieves 138 FPS, and Medium delivers 182 FPS with a minimum of 154 FPS. Given that the Ultra preset's 131 FPS is more than double the 60 FPS requirement, Ultra remains the recommended setting. The gap between Ultra and High at 4K is only 7 FPS, so the extra visual fidelity from Ultra comes at a negligible performance cost. In summary, the most demanding preset that stays at or above 60 FPS is Ultra at all three resolutions, with exact averages of 194 FPS at 1080p, 174 FPS at 1440p, and 131 FPS at 4K.
How This Combo Ranks
Among all tested CPU-GPU combinations in the benchmark database, this pairing of the AMD Ryzen 5 5600F and NVIDIA GeForce RTX 5080 ranks 1200th out of 3716 combos for Inside. This places it in the 67.7th percentile of all tested systems, meaning roughly one-third of the tested combinations perform better in this specific game. Given that the RTX 5080 sits in the 87th percentile of all GPUs and the 5600F is in the 85th percentile of all CPUs, the combo's rank is slightly lower than either component's individual percentile, which suggests that Inside does not heavily reward the combination of a high-end GPU with a mid-range CPU. The game's simple 2D side-scrolling visuals and physics-based puzzles likely mean that even significantly weaker hardware can achieve high frame rates, so the ranking is compressed among the top systems. The 3716 total combos include many with more powerful CPUs paired with the RTX 5080, which would edge out this combination in CPU-bound scenarios, though the measured frame rates show that the 5600F does not bottleneck the GPU in practice. The rank of 1200 indicates a solid upper-mid-tier position, with the vast majority of systems below this rank having either slower GPUs or CPUs, but the actual gameplay experience is indistinguishable from higher-ranked systems given the frame rates involved.
Measured FPS Breakdown
At 1920x1080, the full set of measured performance is as follows. The Low preset produces an average of 257 FPS. Medium settings yield 237 FPS on average, with a minimum of 201 FPS and a maximum of 272 FPS. High settings deliver 197 FPS average. The Ultra preset achieves 194 FPS average. The progression from Low to Ultra shows a 63 FPS drop, with each successive preset reducing the average by roughly 20 FPS, except for the High-to-Ultra step which only costs 3 FPS.
At 2560x1440, the Low preset averages 230 FPS. Medium settings average 212 FPS, with a range of 180 FPS minimum to 244 FPS maximum. High settings produce 177 FPS average. The Ultra preset yields 174 FPS average. The resolution scaling from 1080p to 1440p costs between 20 and 27 FPS depending on the preset, with the Low preset dropping 27 FPS (257 to 230) and the Ultra preset dropping 20 FPS (194 to 174). The Medium preset's minimum FPS of 180 is notable as it is the lowest recorded minimum across all 1440p tests, but it remains three times the playable threshold.
At 3840x2160, the Low preset averages 197 FPS, which matches the 1080p High result exactly. Medium settings average 182 FPS, with a minimum of 154 FPS and a maximum of 209 FPS. High settings produce 138 FPS average. The Ultra preset averages 131 FPS. The scaling from 1440p to 4K is more pronounced: Low drops from 230 to 197 FPS (a 14.3% reduction), Medium from 212 to 182 FPS (14.2% reduction), High from 177 to 138 FPS (22% reduction), and Ultra from 174 to 131 FPS (24.7% reduction). The increased drop at higher presets indicates that the GPU's fill-rate and shading resources become more strained at 4K with more demanding effects, but the absolute floor of 131 FPS at Ultra remains far above the 60 FPS threshold. The Medium preset's minimum of 154 FPS at 4K is the lowest single data point in the entire benchmark set, yet it still provides a 2.6x safety margin over the playable threshold.