Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 64 | 67 | 107 | 134 |
| 1440p QHD | 101 | 106 | 170 | 213 |
| 1080p Full HD | 141 | 148 | 237 | 257 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Can the AMD Ryzen 5 5600F and NVIDIA GeForce RTX 5050 combination handle the puzzle platformer Inside? The measured data indicates a decisive yes, with the system delivering playable frame rates even at 4K Ultra settings. This pairing of a Zen 3 hexa-core processor with an entry-level Blackwell GPU produces a wide performance envelope, ranging from 64 FPS at the most demanding preset to 257 FPS at the lightest, demonstrating that the game's modest graphical demands are easily met by this hardware.
Measured FPS Breakdown
At 1080p, the RTX 5050 paired with the Ryzen 5 5600F delivers exceptional headroom. At Low settings, the average frame rate reaches 257 FPS, while Medium settings still produce 237 FPS with a minimum of 201 FPS and a maximum of 272 FPS. High settings average 148 FPS, and Ultra settings remain well above the playability threshold at 141 FPS. The gap between Low and Ultra is substantial—a 116 FPS difference—but all presets are far beyond what a 60 Hz display requires.
Stepping up to 1440p, the performance scaling is predictable and smooth. Low settings average 213 FPS, while Medium settings drop to 170 FPS with a variance between 145 FPS and 196 FPS. High settings average 106 FPS, and Ultra settings still deliver 101 FPS. The transition from 1080p to 1440p reduces frame rates by roughly 28-31% across presets, indicating that the GPU is taking on additional pixel rendering work, but the overall experience remains fluid at every quality level.
At 4K, the system begins to show its limits, but it never falls below playable. Ultra settings average 64 FPS, which is just above the 60 FPS threshold. High settings average 67 FPS, while Medium settings jump to 107 FPS with a range of 91 to 123 FPS. Low settings deliver 134 FPS. The difference between Ultra and High at 4K is minimal at 3 FPS, suggesting that the Ultra preset's additional effects are not significantly taxing the GPU at this resolution. The minimum recorded frame rate across all 4K settings is 91 FPS on Medium, which indicates there are no severe frame-time spikes even at the highest pixel count.
CPU and GPU Roles
The Ryzen 5 5600F, with its 6 cores and 12 threads based on Zen 3 architecture, provides a solid foundation for this game. The CPU's single-thread performance, measured at 2872 in Passmark, is sufficient to feed the GPU at all tested resolutions. The data shows that frame rates scale consistently with resolution changes, which is a hallmark of a GPU-bound scenario. For instance, moving from 1080p Ultra at 141 FPS to 1440p Ultra at 101 FPS represents a 28% drop, and then to 4K Ultra at 64 FPS represents another 37% drop. This linear scaling indicates the CPU is not a bottleneck, allowing the RTX 5050's 13.17 TFLOPS of FP32 compute to become the limiting factor.
At 1080p Low settings, the 257 FPS result likely approaches the point where CPU draw-call processing could matter, but the Ryzen 5 5600F's Passmark multi-thread score of 19236 and single-thread score of 2872 are strong enough to keep up. The data does not show any unusual frame rate plateaus across different settings at the same resolution, which would be a sign of CPU limitation. For example, at 1440p, the spread from Low (213 FPS) to Ultra (101 FPS) is a smooth curve, rather than a sudden flattening at higher settings.
The GPU clearly dominates the performance equation. The RTX 5050's 8 GB of GDDR6 memory on a 128-bit bus with 320.0 GB/s bandwidth is sufficient for Inside's art style, which does not demand large texture pools. The difference between Medium and High presets at 4K (107 FPS vs. 67 FPS) is a 37% reduction, which is larger than the 1440p gap between those same settings (170 FPS vs. 106 FPS, a 38% reduction). This consistent proportional drop across resolutions reinforces that the GPU's shading and rasterization throughput, not memory bandwidth or CPU logic, is the primary determinant of performance.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 141 FPS. This is the highest quality setting available, and the system has massive headroom, so users can confidently enable all visual features without concern.
At 2560x1440, Ultra settings also remain playable with an average of 101 FPS. This represents the best visual quality while maintaining a comfortable margin above the 60 FPS threshold. The 41 FPS difference between 1440p Ultra and 1080p Ultra shows the expected cost of higher resolution, but the performance is still strong.
At 3840x2160, Ultra settings deliver 64 FPS, which just clears the 60 FPS playability bar. This is the recommended configuration for 4K, as it provides the full visual experience, though users seeking a more consistent frame rate could step down to High settings at 67 FPS for a marginal improvement. The verdict data confirms that all four presets (Low, Medium, High, Ultra) are playable at every resolution tested, making the choice purely a matter of visual preference versus frame rate headroom.
FAQ
*Q: Can this system run Inside at 4K with all settings maxed out?*
A: Yes. At 3840x2160 with Ultra settings, the average frame rate is 64 FPS, which is above the 60 FPS playable threshold. The system ranks 2421 out of 3716 tested combinations in this game.
Q: What is the highest frame rate achievable at 1080p?
A: The maximum average FPS is 257 at 1920x1080 with Low settings. At Medium settings, the average is 237 FPS with a peak of 272 FPS.
Q: Does the RTX 5050 bottleneck the Ryzen 5 5600F in this game?
A: The data shows consistent frame rate scaling with resolution changes, indicating a GPU-bound workload. At 4K Ultra, the system produces 64 FPS, while at 1080p Ultra it produces 141 FPS, suggesting the CPU has sufficient headroom to support the GPU across all settings.
Q: How does the RTX 5050 compare to its nearest rivals in synthetic benchmarks?
A: The RTX 5050 has an average benchmark score of 21035, which is 1.6% higher than the AMD Radeon RX 5600 XT (20713) and 0.6% lower than the AMD Radeon RX Vega M GL (21153). It sits at the 66th percentile of all GPUs.
Q: Is the Ryzen 5 5600F a strong performer relative to other CPUs?
A: The CPU scores at the 85th percentile of all CPUs with an average benchmark score of 36945. Its closest rival is the Intel Core Ultra 5 225 with a score of 36938, representing a 0% delta.
Q: What is the minimum frame rate at 1440p Medium settings?
A: The measured minimum FPS at 2560x1440 with Medium settings is 145 FPS, with a maximum of 196 FPS and an average of 170 FPS.
Similar Performance Alternatives
For the CPU, the AMD Ryzen 5 5600F's average benchmark score of 36945 places it in close proximity to several alternatives. The Intel Core Ultra 5 225 scores 36938, a 0% delta, making it a direct performance equivalent. The AMD Ryzen 5 5500X3D scores 37018, which is 0.2% higher, while the AMD Ryzen AI 7 PRO 450 scores 37093, 0.4% higher. The Intel Core i9-12900T scores 37112, 0.5% higher. In practical terms, any of these processors would deliver nearly identical frame rates in Inside when paired with the same GPU, as the game's CPU demands are modest and all these chips exceed the necessary single-thread performance.
On the GPU side, the NVIDIA GeForce RTX 5050's average score of 21035 is bracketed by several rivals. The AMD Radeon RX Vega M GL scores 21153, which is 0.6% higher, while the AMD Radeon HD 8970M scores 21237, 1% higher. The AMD Radeon RX 5600 XT scores 20713, which is 1.6% lower, and the NVIDIA RTX A4000 Mobile scores 21379, 1.6% higher. A system with any of these GPUs would produce similar performance in Inside, though the RTX 5050's modern feature set and driver optimizations may yield better results in newer titles. The 66th percentile GPU ranking indicates this is a mid-range performer that handles older games like Inside with ease.
The Verdict
This PC configuration can absolutely run Inside at high frame rates across all resolutions. At 1920x1080, the system achieves 141 FPS on Ultra settings, which is more than twice the 60 FPS playable threshold. At 2560x1440, Ultra settings still deliver 101 FPS, providing a smooth experience on high-refresh monitors. At 3840x2160, the system manages 64 FPS on Ultra, which is playable but leaves little margin for frame rate drops; however, the 107 FPS average on Medium settings offers a more comfortable buffer for 4K gaming. The verdict by resolution confirms that all four settings presets are playable at every resolution tested, meaning users have complete freedom to prioritize visual fidelity or frame rate. The combination of the Ryzen 5 5600F's strong single-threaded performance and the RTX 5050's capable rasterization power makes this a well-balanced system for Inside, a game that does not push modern hardware to its limits.