Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 95 | 99 | 159 | 197 |
| 1440p QHD | 151 | 158 | 212 | 230 |
| 1080p Full HD | 194 | 197 | 237 | 257 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The AMD Ryzen 5 5600F paired with the NVIDIA GeForce RTX 3080 delivers exceptionally high frame rates in Inside, a puzzle platformer that is far more demanding than its minimalist aesthetic suggests. Measured data across three resolutions and four quality presets shows this combination never dips below the 60 FPS playability threshold, making it a definitive over-performer for this title. The benchmark results indicate a system with immense headroom, capable of running the game at maximum settings with average frame rates well above 100 FPS at every tested resolution.
Measured FPS Breakdown
At 1920x1080, the combination produces triple-digit averages across all presets. The Low preset yields an average of 257 FPS, while Medium pushes slightly lower to 237 FPS with a minimum of 201 FPS and a maximum of 272 FPS. High settings average 197 FPS, and Ultra—the most demanding preset—still delivers an average of 194 FPS. The spread between Low and Ultra is a narrow 63 FPS, indicating that even at the highest quality settings, the hardware is nowhere near its limit.
Moving to 2560x1440, the performance remains staggeringly high. Low averages 230 FPS, Medium drops to 212 FPS with a recorded minimum of 180 FPS and maximum of 244 FPS. High settings average 158 FPS, while Ultra maintains a robust 151 FPS average. The delta between Low and Ultra here is 79 FPS, showing a slightly larger impact from quality settings as pixel count increases, but the absolute numbers remain far above any practical requirement.
At 3840x2160, the data shows the first signs of meaningful scaling pressure, though performance is still exceptional. Low settings produce an average of 197 FPS, Medium drops to 159 FPS with a minimum of 135 FPS and maximum of 183 FPS. High averages 99 FPS, and Ultra delivers 95 FPS. The gap between Low and Ultra widens to 102 FPS at 4K, demonstrating that resolution scaling has a pronounced effect on this title. Notably, the Ultra preset at 4K still averages 95 FPS, which is 35 FPS above the playable threshold.
How This Combo Ranks
The database ranks this specific CPU-GPU combination at 1464 out of 3716 tested combos for Inside. This places it in the upper-middle tier of all possible pairings, which is noteworthy given the game’s relatively modest graphical demands. The percentile positioning reflects that while many high-end systems can run Inside well, this particular pairing of a six-core Zen 3 processor with an Ampere flagship GPU sits comfortably above the median. The rank suggests that the RTX 3080’s raw throughput is the dominant factor—the GPU’s PassMark G3D score of 25086 and its 68th percentile standing among all GPUs indicate it is a top-tier performer, while the Ryzen 5 5600F’s 85th percentile CPU ranking provides ample processing headroom. The combination’s rank is not near the top 1000, implying that some pairings with newer or more powerful components achieve higher scores, but for this specific game, the measured FPS data shows the hardware is more than sufficient.
Best Settings per Resolution
At 1920x1080, the most demanding preset that remains at or above 60 FPS is Ultra, which averages 194 FPS. The data shows no preset fails to clear the threshold, so Ultra is the recommended choice for maximum visual quality.
At 2560x1440, Ultra again is the highest preset that stays above 60 FPS, averaging 151 FPS. The margin is substantial—91 FPS above the playable threshold—meaning there is no reason to compromise on settings.
At 3840x2160, Ultra remains the best setting, averaging 95 FPS. This is 35 FPS above the 60 FPS floor, indicating that even at 4K with all quality options maxed, the system maintains a comfortable buffer. For users prioritizing frame rate over visual fidelity, the Low preset at 4K offers 197 FPS, but the Ultra preset’s 95 FPS average is already far beyond what most displays can refresh.
Similar Performance Alternatives
The nearest rivals for the AMD Ryzen 5 5600F are the Intel Core Ultra 5 225, which has an average benchmark score of 36938 and a delta of 0 percent, making it effectively identical in performance. The AMD Ryzen 5 5500X3D scores 37018, a delta of -0.2 percent, meaning it is marginally faster. The AMD Ryzen AI 7 PRO 450 (37093, -0.4 percent) and Intel Core i9-12900T (37112, -0.5 percent) are also within a half-percent of the 5600F’s average score of 36945. In practical terms, swapping the 5600F for any of these processors would produce indistinguishable frame rates in Inside, as the game’s CPU load is modest and all four chips exceed the required single-thread performance.
For the NVIDIA GeForce RTX 3080, the nearest rivals are the NVIDIA P106-100 (avg score 23249, delta -0.3 percent), AMD Radeon Pro Vega 16 (23250, -0.3 percent), AMD Radeon RX 6600M (23273, -0.4 percent), and AMD Radeon R9 M290X (23276, -0.4 percent). These delta values are all negative, meaning the RTX 3080’s average benchmark score of 23172 is slightly lower than each rival. However, the differences are under a half-percent, which is within measurement noise. A user with any of these GPUs would see nearly identical FPS in Inside, though the RTX 3080’s specific architecture and driver optimizations may produce minor variances in this particular title.
CPU and GPU Roles
The benchmark data reveals a clear pattern of GPU-bound scaling. At 1080p, the difference between Low and Ultra is 63 FPS, while at 1440p it is 79 FPS, and at 4K it grows to 102 FPS. This increasing spread with resolution indicates that the GPU’s workload scales significantly with pixel count, while the CPU’s contribution remains relatively constant. The CPU’s PassMark single-thread score of 2872 and multithread score of 19236 are more than adequate for Inside’s physics and logic, but the game’s rendering pipeline is what drives the FPS differences.
The CPU’s role is most evident when comparing the same settings across resolutions. For instance, the Ultra preset drops from 194 FPS at 1080p to 151 FPS at 1440p (a 22 percent reduction) and then to 95 FPS at 4K (a 37 percent reduction from 1440p). This scaling curve is characteristic of a GPU-limited scenario—the RTX 3080’s 10 GB of GDDR6X memory and 760.3 GB/s bandwidth become increasingly taxed as resolution rises. Conversely, the CPU’s 51.2 GB/s memory bandwidth and 32 MB L3 cache are not bottlenecks at any resolution, as evidenced by the fact that even at 4K Low, the system achieves 197 FPS, which is identical to the 1080p High result.
At lower resolutions like 1080p, the CPU may become slightly more relevant, but the data does not support this—the 1080p Low average of 257 FPS is the highest measured result, and it is 60 FPS higher than the 4K Low average of 197 FPS. This 60 FPS gap at identical settings is purely attributable to GPU load, confirming that the RTX 3080 is the primary performance driver across all tested configurations.
FAQ
*Q: Can this PC run Inside at 4K with maximum settings?*
A: Yes. At 3840x2160 with Ultra settings, the system averages 95 FPS, which is 35 FPS above the 60 FPS playable threshold.
Q: What is the highest average FPS recorded for this combination?
A: The highest average is 257 FPS, achieved at 1920x1080 with Low settings.
Q: How much performance is lost when moving from 1080p to 4K at Ultra settings?
A: The Ultra preset drops from 194 FPS at 1080p to 95 FPS at 4K, a reduction of 99 FPS.
Q: Is the Ryzen 5 5600F a bottleneck for the RTX 3080 in this game?
A: No. The CPU’s nearest rival, the Intel Core Ultra 5 225, has a delta of 0 percent, and the FPS scaling across resolutions indicates GPU-bound performance.
Q: What is the minimum FPS recorded at 1440p Medium settings?
A: The minimum FPS at 2560x1440 with Medium settings is 180 FPS, with an average of 212 FPS and a maximum of 244 FPS.
Q: Which resolution and preset combination yields the lowest average FPS?
A: The lowest average is 95 FPS, found at 3840x2160 with Ultra settings. This is still well above the 60 FPS threshold.
The Verdict
This PC can run Inside with exceptional ease. The verdict by resolution confirms that all four quality presets—Low, Medium, High, and Ultra—are playable at every tested resolution. At 1920x1080, Ultra averages 194 FPS; at 2560x1440, Ultra averages 151 FPS; and at 3840x2160, Ultra averages 95 FPS. The hardware clears the 60 FPS playability threshold by a minimum of 35 FPS even in the most demanding configuration tested. For a puzzle platformer that benefits from smooth, consistent motion, this combination provides an experience with no compromises. Users can enable Ultra settings at any resolution and expect frame rates that exceed the refresh rate of most standard monitors, with the only limitation being the display’s own capabilities. The data shows that this is a pairing with massive headroom for Inside, and the primary consideration is not whether it can run the game, but whether the user’s display can fully showcase the available performance.