Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 32 | 51 | 64 |
| 1440p QHD | 48 | 51 | 81 | 101 |
| 1080p Full HD | 67 | 70 | 113 | 141 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Inside is a puzzle platformer with a deliberately restrained visual style, yet the recorded benchmark data for the AMD Ryzen 5 5600F and Intel Arc B370 combination reveals a wide performance spread depending on how the game is configured. This analysis draws exclusively from measured results in the database, covering frame rates across three resolutions and four quality presets, along with how this specific CPU and GPU pairing ranks among thousands of tested configurations. The data shows a system that can handle the game smoothly at standard 1080p, but requires careful settings management at higher resolutions.
Similar Performance Alternatives
The CPU and GPU in this combo each have close neighbors in the database based on average benchmark scores. For the AMD Ryzen 5 5600F, the nearest rival is the Intel Core Ultra 5 225, which scores 36,938 compared to the 5600F’s 36,945, a difference of 0%. That means the two processors deliver essentially identical average performance in synthetic tests. Slightly further out, the AMD Ryzen 5 5500X3D scores 37,018, which is 0.2% higher, while the AMD Ryzen AI 7 PRO 450 scores 37,093, or 0.4% higher. The Intel Core i9-12900T rounds out the group with 37,112, a 0.5% advantage. For a game like Inside, which is not particularly demanding on multi-threaded workloads, any of these CPUs would behave nearly identically in practice, as the delta between the fastest and slowest in this group is under one percent.
On the graphics side, the Intel Arc B370 is a much more specialized part, and its nearest rivals are significantly older hardware. The ATI Mobility Radeon HD 5570 scores 1,186 in the 3DMark Steel Nomad DX12 test, which is 0.2% above the Arc B370’s 1,184. The ATI Radeon HD 5770 scores 1,190, a 0.5% lead, while the AMD Radeon HD 7650M scores 1,192, a 0.7% lead. The AMD FirePro M2000 trails slightly at 1,168, which is 1.4% behind the Arc B370. These deltas are all within two percent, so a user moving from any of these GPUs to the Arc B370 would see virtually identical frame rates in Inside at the same settings. The percentile ranking of the GPU is 5, meaning it sits near the bottom of the database’s graphics card pool, which aligns with its performance class being comparable to decade-old discrete and mobile parts.
For someone considering an upgrade path, the data suggests that swapping the CPU for any of the four listed rivals would not change gameplay outcomes in Inside. The GPU rivals are equally close, so the entire cluster of five graphics solutions would produce the same measured FPS. The combination of the Ryzen 5 5600F and Arc B370 is therefore a balanced pairing in the sense that neither component is dramatically faster or slower than its direct alternatives.
How This Combo Ranks
The database ranks this specific CPU and GPU pairing at 3,422 out of 3,716 tested combos for Inside. That places it in the bottom 8% of all configurations, which is a direct consequence of the GPU’s low percentile ranking. The CPU itself sits at the 85th percentile among all processors, so the processor is not the limiting factor in this system. The GPU, however, is at the 5th percentile, and that drags the overall combo rank down significantly.
In practical terms, this rank means that the vast majority of tested systems will outperform this pairing in Inside, especially at higher resolutions and quality settings. The measured FPS data confirms this: at 4K Ultra the combo averages 30 FPS, which is below the playable threshold of 60 FPS. Even at 1440p Ultra, the average is 48 FPS, still short of 60. Only at 1080p does the system manage to stay above 60 FPS across all presets, with the lowest average being 67 FPS at Ultra. The combo rank of 3,422 reflects this reality: it is a configuration that can play the game, but only at lower resolutions or reduced settings.
The gap between the CPU’s strong standing and the GPU’s weak standing is telling. The Ryzen 5 5600F is a capable processor for this game, but the Arc B370 holds the system back. At 1080p Low, the combo reaches 141 FPS, which shows that the CPU is not preventing high frame rates when the GPU load is light. As resolution increases, the GPU becomes the bottleneck, and the average FPS drops accordingly. This is a classic case where the graphics card dictates the experience.
Measured FPS Breakdown
The recorded data includes average, minimum, and maximum FPS for some settings, though not all entries have min and max values. At 3840x2160, the High preset averages 32 FPS, which is unplayable. The Low preset at 4K averages 64 FPS, just above the 60 FPS threshold. Medium at 4K averages 51 FPS, with a minimum of 43 and a maximum of 59. Ultra at 4K averages 30 FPS. The pattern is consistent: each step up in quality costs roughly 10 to 20 FPS, and only Low clears the playable bar.
Moving to 2560x1440, the High preset averages 51 FPS, again below 60. Low at 1440p averages 101 FPS, a substantial jump over 4K Low. Medium at 1440p averages 81 FPS, with a minimum of 69 and a maximum of 93, so even the lowest recorded frame rate stays above 60. Ultra at 1440p averages 48 FPS, missing the threshold. The data shows that 1440p Medium is the highest quality setting that remains consistently playable, as the minimum of 69 FPS provides a comfortable margin.
At 1920x1080, every preset clears 60 FPS. High averages 70 FPS, Low averages 141 FPS, Medium averages 113 FPS with a minimum of 96 and a maximum of 130, and Ultra averages 67 FPS. The Ultra preset is the most demanding, and its 67 FPS average is the lowest among the 1080p options, but it still exceeds the playable threshold. The 1080p results show that the system has enough headroom even at maximum quality, with the Medium preset offering the best balance of visual fidelity and performance.
The min and max values are only recorded for Medium presets across all three resolutions. At 4K Medium, the range is 43 to 59 FPS, so the frame time variance is tight but the average is too low. At 1440p Medium, the range is 69 to 93 FPS, which is a steady experience. At 1080p Medium, the range is 96 to 130 FPS, indicating very consistent performance. The absence of min and max for other presets means the database only provides average frame rates for those, but the available data suggests that frame pacing is not a concern at playable settings.
The Verdict
Based on the verdictByResolution data, this system can run Inside at 60 FPS or higher at all three tested resolutions, but not at every preset. At 3840x2160, the only playable setting is Low, which averages 64 FPS. High, Medium, and Ultra all fall below 60 FPS, with averages of 32, 51, and 30 respectively. So at 4K, the answer is a qualified yes: the game runs smoothly, but only with the lowest quality preset.
At 2560x1440, the playable settings are Low and Medium, with averages of 101 and 81 FPS. High and Ultra are not playable, averaging 51 and 48 FPS. The Medium preset at 1440p is the recommended choice here, as it provides a significant visual upgrade over Low while still maintaining a comfortable margin above 60 FPS, with a minimum of 69 FPS.
At 1920x1080, all four presets are playable. Low averages 141 FPS, Medium averages 113 FPS, High averages 70 FPS, and Ultra averages 67 FPS. The Ultra preset is the most demanding and still clears the threshold, so users with 1080p displays can enable maximum quality without worrying about frame rate drops. The verdict is clear: this PC runs Inside at 60 FPS on 1080p at any setting, on 1440p up to Medium, and on 4K only at Low.
FAQ
Q: Can this system run Inside at 4K with high settings?
A: No. At 3840x2160 with High settings, the average FPS is 32, which is well below the 60 FPS playable threshold. The only playable 4K setting is Low, which averages 64 FPS.
Q: What is the highest playable preset at 1440p?
A: Medium is the highest playable preset at 2560x1440, averaging 81 FPS with a minimum of 69 FPS. High and Ultra both fall below 60 FPS, averaging 51 and 48 FPS respectively.
Q: Does the Ultra preset at 1080p stay above 60 FPS?
A: Yes. At 1920x1080 with Ultra settings, the average FPS is 67, which clears the 60 FPS threshold. The minimum FPS is not recorded for this preset, but the average indicates a playable experience.
Q: How does this combo rank among all tested systems?
A: The AMD Ryzen 5 5600F and Intel Arc B370 pairing is ranked 3,422 out of 3,716 tested combos for Inside. This places it in the bottom 8% of all configurations.
Q: Which component is the limiting factor for this game?
A: The GPU is the limiting factor. The Arc B370 has a 5th percentile ranking among all GPUs, while the Ryzen 5 5600F sits at the 85th percentile. The CPU is not holding back performance; the GPU dictates the frame rates.
Q: What is the average FPS at 4K Medium?
A: At 3840x2160 with Medium settings, the average FPS is 51, with a minimum of 43 and a maximum of 59. This is below the 60 FPS playable threshold.
Best Settings per Resolution
For users targeting 60 FPS, the database identifies the most demanding preset that stays at or above that threshold for each resolution. At 3840x2160, the best settings are Low, which produces an average of 64 FPS. This is the only preset at 4K that clears the threshold, and the 4 FPS margin over 60 is slim but sufficient.
At 2560x1440, the best settings are Medium, averaging 81 FPS. This is a substantial improvement over Low in visual quality, and the 81 FPS average provides a 21 FPS buffer over the threshold. The minimum recorded FPS is 69, so even in demanding scenes, the frame rate does not dip below 60.
At 1920x1080, the best settings are Ultra, averaging 67 FPS. This is the highest quality preset available in the game, and the system runs it at an average that clears 60 FPS by 7 FPS. While the margin is smaller than at 1440p Medium, it is still playable. Users who prefer a larger safety buffer can drop to High, which averages 70 FPS, but the data supports Ultra as the best playable option at 1080p.
These recommendations are based solely on the average FPS data. The Medium presets at 1440p and 1080p also have recorded minimum FPS values of 69 and 96, respectively, confirming that they do not experience drops below 60. The Low preset at 4K has no recorded minimum, so the 64 FPS average is the only metric available.
CPU and GPU Roles
The data shows how the balance between CPU and GPU shifts as resolution changes. At 1920x1080, the CPU has more influence on the result because the GPU is not heavily loaded. The 1080p Low preset reaches 141 FPS, which is close to what a strong CPU can deliver in a lightweight game like Inside. The Ryzen 5 5600F, with its 85th percentile ranking, is more than adequate for this task. The GPU still matters, as seen in the drop from 141 FPS at Low to 67 FPS at Ultra, but the CPU is not the bottleneck at this resolution.
At 2560x1440, the GPU begins to take on a larger role. The Low preset drops to 101 FPS, which is a 28% reduction from 1080p Low. The Medium preset averages 81 FPS, and the High preset falls to 51 FPS. This scaling shows that the Arc B370’s limited shader and texture resources become the limiting factor as pixel count increases. The CPU still has headroom, as evidenced by the fact that the 1440p Low result is more than double the 4K High result.
At 3840x2160, the GPU is clearly the dominant constraint. The Low preset averages 64 FPS, while High and Ultra drop to 32 and 30 FPS. The delta between Low and High at 4K is 32 FPS, which is a 50% reduction. This is a much steeper drop than the 1080p delta between Low and High, which is 71 FPS. The CPU’s role is minimal at 4K because the GPU cannot produce enough frames to stress the processor. The recorded data indicates that the Ryzen 5 5600F would not be a limiting factor even if paired with a faster GPU at 4K, but with the Arc B370, the graphics card determines the outcome.
The scaling between resolutions and presets confirms this division of labor. At 1080p, the system is capable of high frame rates across all presets, showing that the CPU can feed the GPU effectively. At 1440p, the GPU starts to cap performance at higher presets. At 4K, only the lowest preset is viable. For users considering an upgrade, the GPU is the component to replace first, as the CPU has substantial headroom. The data does not suggest any CPU limitation in this game at any resolution or preset.