Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

65%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
296 FPS
Ultra 1080p Measured
141 FPS

1440p (2K / QHD)

Low 1440p Measured
213 FPS
Ultra 1440p Measured
101 FPS

4K (Ultra HD)

Low 4K Measured
134 FPS
Ultra 4K Measured
64 FPS
6.8ms Frame Time
10ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 20,468
Graphics Card
Required 27,118
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 64 67 107 134
1440p QHD 101 106 170 213
1080p Full HD 141 148 237 296

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 148
1920x1080 Low 296
1920x1080 Medium 237
1920x1080 Ultra 141
2560x1440 High 106
2560x1440 Low 213
2560x1440 Medium 170
2560x1440 Ultra 101
3840x2160 High 67
3840x2160 Low 134
3840x2160 Medium 107
3840x2160 Ultra 64

Performance Analysis: Inside on Your System

The AMD Ryzen 5 5600 and NVIDIA GeForce RTX 5050 combination delivers exceptionally high frame rates in Inside, a 2016 puzzle platformer. Benchmark results show that this pairing handles even the most demanding settings with substantial headroom, with the lowest recorded average FPS across all tested configurations being 64 FPS at 4K Ultra. The data indicates this is a case of significant overperformance for the game's requirements.

Similar Performance Alternatives

For the CPU, benchmark scores place the Ryzen 5 5600 in the 74th percentile of all tested processors, with an average benchmark score of 20468. The nearest rivals in synthetic testing are extremely close: the Intel Core Ultra 7 258V scores 20454 (a 0.1% delta), the AMD Ryzen 5 8500G scores 20425 (0.2% delta), the AMD EPYC 9454P scores 20422 (0.2% delta), and the AMD EPYC 7713 scores 20363 (0.5% delta). In practice, any of these processors would deliver nearly identical CPU-bound performance in Inside, as the game's workload does not appear to stress the processor heavily given the high FPS figures observed.

On the GPU side, the RTX 5050 sits in the 66th percentile of all GPUs with an average benchmark score of 21035. Its nearest rivals show small performance deltas: the AMD Radeon RX Vega M GL scores 21153 (0.6% higher), the AMD Radeon HD 8970M scores 21237 (1% higher), the AMD Radeon RX 5600 XT scores 20713 (1.6% lower), and the NVIDIA RTX A4000 Mobile scores 21379 (1.6% higher). For this specific game, a system with any of these GPUs paired with a similar-tier CPU would produce nearly indistinguishable results. The RTX 5050's 8 GB of GDDR6 memory on a 128-bit bus with 320.0 GB/s bandwidth is far more than Inside requires, so memory capacity will not be a limiting factor.

CPU and GPU Roles

The measured frame rates reveal that the GPU is the primary performance driver in Inside, but both components have substantial headroom. At 1080p, the jump from Low to Ultra settings reduces average FPS from 296 to 141, a 52% drop, indicating that graphics settings heavily influence the workload. The CPU's role appears minimal at this resolution: even at 1080p Ultra with 141 FPS average, the Ryzen 5 5600's 6 cores and 12 threads based on Zen 3 architecture are not likely to bottleneck, given its strong single-thread performance (3dmark_single_thread score of 882 and passmark_single_thread score of 3256).

Scaling from 1080p to 1440p shows a consistent pattern. At Ultra settings, the average FPS drops from 141 at 1080p to 101 at 1440p, a 28% reduction. At Medium settings, the drop is from 237 to 170, a 28% reduction. This consistent scaling suggests the GPU is the limiting factor, as resolution increases put more pressure on the rasterization units and memory bandwidth. The RTX 5050's 32 ROPs and 205.8 GTexel/s texture rate handle the increased pixel count with predictable degradation.

At 4K, the performance drop becomes more pronounced. Ultra settings yield 64 FPS average, while High settings yield 67 FPS, and Medium yields 107 FPS. The gap between High and Medium at 4K (67 vs 107 FPS) is larger than the gap at 1440p (106 vs 170 FPS), suggesting that the GPU's memory bandwidth of 320.0 GB/s becomes a more significant factor at higher resolutions. The CPU's contribution remains constant across resolutions, as its 51.2 GB/s memory bandwidth and dual-channel DDR4 support do not scale with resolution.

The verdict data confirms that at every resolution, all four settings presets (Low, Medium, High, Ultra) remain playable above the 60 FPS threshold. This means the CPU never becomes a bottleneck in a way that would prevent playability, and the GPU, while clearly the more impactful component, still has enough headroom at 4K Ultra to maintain 64 FPS.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average FPS of 141. This leaves enormous headroom, as even the lowest observed average FPS for any setting at this resolution is 141.

At 2560x1440, Ultra is also the best playable setting, maintaining an average of 101 FPS. The margin above the 60 FPS playability threshold is 41 FPS, which is comfortable for maintaining smooth gameplay during scene transitions.

At 3840x2160, Ultra remains playable with an average of 64 FPS. This is the tightest margin in the entire dataset, sitting just 4 FPS above the 60 FPS threshold. While playable, users who prioritize a larger FPS buffer could drop to High settings, which average 67 FPS, or Medium, which averages 107 FPS. The data shows that 4K Ultra is the only configuration where the system approaches its performance limit.

FAQ

Q: Is this combination capable of running Inside at 4K?

A: Yes. Measured results show 4K Ultra averaging 64 FPS, 4K High averaging 67 FPS, 4K Medium averaging 107 FPS, and 4K Low averaging 134 FPS. All settings remain above the 60 FPS playability threshold.

Q: How much performance is lost when moving from 1080p to 4K?

A: At Ultra settings, the average FPS drops from 141 at 1080p to 101 at 1440p and then to 64 at 4K. This represents a 55% reduction from 1080p to 4K, with the largest single step occurring between 1440p and 4K.

Q: What is the best settings preset for this hardware?

A: The data shows Ultra is playable at all three tested resolutions. The highest average FPS at Ultra is 141 at 1080p, 101 at 1440p, and 64 at 4K. There is no scenario where the system falls below the 60 FPS threshold at Ultra.

Q: How does this CPU compare to its nearest rivals in synthetic benchmarks?

A: The Ryzen 5 5600 scores 20468 on average, which is within 0.5% of the Intel Core Ultra 7 258V (20454), AMD Ryzen 5 8500G (20425), AMD EPYC 9454P (20422), and AMD EPYC 7713 (20363). These differences are negligible for gaming workloads.

Q: Does the GPU or CPU matter more for performance in Inside?

A: The GPU is the dominant factor. Resolution scaling from 1080p to 4K at Ultra reduces FPS from 141 to 64, a 55% drop, while the CPU's single-thread and multi-thread scores remain constant regardless of resolution. The RTX 5050's performance percentile (66th) versus the CPU's (74th) also indicates the GPU is the more likely limiter.

Q: What frame rates can be expected at Medium settings?

A: Medium settings produce average FPS of 237 at 1080p, 170 at 1440p, and 107 at 4K. The 4K Medium run also recorded a minimum of 91 FPS and a maximum of 123 FPS, showing consistent frame pacing.

Measured FPS Breakdown

At 1920x1080, the full range of settings shows abundant performance. Low settings average 296 FPS. Medium settings average 237 FPS, with a minimum of 201 and a maximum of 272. High settings average 148 FPS. Ultra settings average 141 FPS.

At 2560x1440, performance scales down predictably. Low settings average 213 FPS. Medium settings average 170 FPS, with a minimum of 145 and a maximum of 196. High settings average 106 FPS. Ultra settings average 101 FPS.

At 3840x2160, the system remains playable across all presets. Low settings average 134 FPS. Medium settings average 107 FPS, with a minimum of 91 and a maximum of 123. High settings average 67 FPS. Ultra settings average 64 FPS.

The data shows that only the Medium preset at each resolution includes min/max frame data, which allows for frame pacing analysis. At 4K Medium, the spread between minimum and maximum is 32 FPS, while at 1440p Medium it is 51 FPS, and at 1080p Medium it is 71 FPS. This suggests that frame pacing becomes more consistent at higher resolutions, likely due to the GPU being more uniformly utilized.

How This Combo Ranks

This combination ranks 2247 out of 3716 tested combos for Inside, placing it in the 60th percentile of all tested systems. The rank reflects that while this hardware is far more powerful than needed for the game, many other combinations achieve similar or higher frame rates due to the game's modest requirements. The RTX 5050's 66th percentile GPU performance and the Ryzen 5 5600's 74th percentile CPU performance both indicate mid-to-upper tier positioning, but the game's low system demands mean that even lower-tier hardware can achieve playable results.

The rank position is noteworthy because the measured FPS values are exceptionally high — 141 FPS at 1080p Ultra — yet the combo still sits below the median in overall ranking. This suggests that a significant portion of the 3716 tested combos are equipped with even more powerful hardware that pushes frame rates into the 200-300 FPS range at 1080p. For practical purposes, this ranking matters less for Inside specifically, as the game is playable at maximum settings across all tested resolutions, and the 60 FPS playability threshold is exceeded with substantial margins in every configuration tested.